commit | a05b16bdb5452a284914fa9ce23f849317af2b8d | [log] [tgz] |
---|---|---|
author | Chayim Refael Friedman <chayimfr@gmail.com> | Fri Sep 06 16:25:22 2024 +0300 |
committer | Chayim Refael Friedman <chayimfr@gmail.com> | Fri Oct 25 06:15:04 2024 +0300 |
tree | 8a42442dfa6b594d7ecb2ee7c7354600120cb517 | |
parent | aaae1d4c55f6e90d4bccb006190b22a3bcbda9e3 [diff] |
Build source map for `hir_def::TypeRef`s So that given a `TypeRef` we will be able to trace it back to source code. This is necessary to be able to provide diagnostics for lowering to chalk tys, since the input to that is `TypeRef`. This means that `TypeRef`s now have an identity, which means storing them in arena and not interning them, which is an unfortunate (but necessary) loss but also a pretty massive change. Luckily, because of the separation layer we have for IDE and HIR, this change never crosses the IDE boundary.
Website | Getting started | Learn | Documentation | Contributing
This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrate with other languages.
Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Read “Installation” from The Book.
If you really want to install from source (though this is not recommended), see INSTALL.md.
See https://www.rust-lang.org/community for a list of chat platforms and forums.
See CONTRIBUTING.md.
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.