Remove some unnecessary pointer save/restore logic.

There is no need to save t->capture[1] and then restore it to
t->capture[0] (?!) when we do nothing else with t before freeing it.

Change-Id: I2b09b99b3e00658ba4299433f60ced67ec8df448
Reviewed-on: https://code-review.googlesource.com/4604
Reviewed-by: Paul Wankadia <junyer@google.com>
diff --git a/re2/nfa.cc b/re2/nfa.cc
index dd59c67..40d1194 100644
--- a/re2/nfa.cc
+++ b/re2/nfa.cc
@@ -357,7 +357,6 @@
         if (endmatch_ && p != etext_)
           break;
 
-        const char* old = t->capture[1];  // previous end pointer
         t->capture[1] = p;
         if (longest_) {
           // Leftmost-longest mode: save this match only if
@@ -374,7 +373,6 @@
           // Cut off the threads that can only find matches
           // worse than the one we just found: don't run the
           // rest of the current Threadq.
-          t->capture[0] = old;
           FreeThread(t);
           for (++i; i != runq->end(); ++i)
             FreeThread(i->second);
@@ -382,7 +380,6 @@
           matched_ = true;
           return 0;
         }
-        t->capture[0] = old;
         matched_ = true;
         break;
     }