blob: 592bf596b9a508abb51554e0d2a57ccc882f8277 [file] [log] [blame]
shaders = [
['texture-blit', 'frag'],
['texture-blit', 'vert'],
['texture-blit-flip', 'vert'],
]
foreach e : shaders
output = '@0@-@1@.h'.format(e[0], e[1])
genh += custom_target(output,
output: output,
capture: true,
input: files('@0@.@1@'.format(e[0], e[1])),
command: [shaderinclude, '@INPUT0@'])
endforeach