| // Copyright 2018-2021 The Khronos Group Inc. |
| // |
| // SPDX-License-Identifier: CC-BY-4.0 |
| |
| include::{generated}/meta/{refprefix}VK_EXT_shader_atomic_float.txt[] |
| |
| === Other Extension Metadata |
| |
| *Last Modified Date*:: |
| 2020-07-15 |
| *IP Status*:: |
| No known IP claims. |
| *Interactions and External Dependencies*:: |
| - This extension requires |
| {spirv}/EXT/SPV_EXT_shader_atomic_float_add.html[`SPV_EXT_shader_atomic_float_add`] |
| - This extension provides API support for |
| https://github.com/KhronosGroup/GLSL/tree/master/extensions/ext/GLSL_EXT_shader_atomic_float.txt[`GL_EXT_shader_atomic_float`] |
| *Contributors*:: |
| - Vikram Kushwaha, NVIDIA |
| - Jeff Bolz, NVIDIA |
| |
| === Description |
| |
| This extension allows a shader to contain floating-point atomic operations |
| on buffer, workgroup, and image memory. |
| It also advertises the SPIR-V code:AtomicFloat32AddEXT and |
| code:AtomicFloat64AddEXT capabilities that allows atomic addition on |
| floating-points numbers. |
| The supported operations include code:OpAtomicFAddEXT, |
| code:OpAtomicExchange, code:OpAtomicLoad and code:OpAtomicStore. |
| |
| include::{generated}/interfaces/VK_EXT_shader_atomic_float.txt[] |
| |
| === New SPIR-V Capabilities |
| |
| * <<spirvenv-capabilities-table-AtomicFloat32AddEXT, |
| code:AtomicFloat32AddEXT>> |
| * <<spirvenv-capabilities-table-AtomicFloat64AddEXT, |
| code:AtomicFloat64AddEXT>> |
| |
| === Version History |
| |
| * Revision 1, 2020-07-15 (Vikram Kushwaha) |
| - Internal revisions |