blob: 148ed5ea99c354f5e46a5cdf946c09175a91060a [file] [log] [blame]
/*
*
* Copyright (c) 2016-2017 Nest Labs, Inc.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file
* This file contains declarations of the
* nl::Weave::System::Layer class and its related types, data and
* functions.
*/
#ifndef SYSTEMLAYER_H
#define SYSTEMLAYER_H
// Include configuration headers
#include <SystemLayer/SystemConfig.h>
// Include dependent headers
#if WEAVE_SYSTEM_CONFIG_USE_SOCKETS
#include <sys/select.h>
#endif // WEAVE_SYSTEM_CONFIG_USE_SOCKETS
#if WEAVE_SYSTEM_CONFIG_POSIX_LOCKING
#include <pthread.h>
#endif // WEAVE_SYSTEM_CONFIG_POSIX_LOCKING
#include <Weave/Support/NLDLLUtil.h>
#include <SystemLayer/SystemError.h>
#include <SystemLayer/SystemObject.h>
#include <SystemLayer/SystemEvent.h>
#if WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
namespace nl {
namespace Inet {
class InetLayer;
} // namespace Inet
} // namespace nl
#endif // WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
namespace nl {
namespace Weave {
namespace System {
class Layer;
class Timer;
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
class Object;
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
namespace Platform {
namespace Layer {
using ::nl::Weave::System::Error;
using ::nl::Weave::System::Layer;
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
using ::nl::Weave::System::Object;
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
extern Error WillInit(Layer& aLayer, void* aContext);
extern Error WillShutdown(Layer& aLayer, void* aContext);
extern void DidInit(Layer& aLayer, void* aContext, Error aStatus);
extern void DidShutdown(Layer& aLayer, void* aContext, Error aStatus);
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
extern Error PostEvent(Layer& aLayer, void* aContext, Object& aTarget, EventType aType, uintptr_t aArgument);
extern Error DispatchEvents(Layer& aLayer, void* aContext);
extern Error DispatchEvent(Layer& aLayer, void* aContext, Event aEvent);
extern Error StartTimer(Layer& aLayer, void* aContext, uint32_t aMilliseconds);
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
} // namespace Layer
} // namespace Platform
/**
* @enum LayerState
*
* The state of a Layer object.
*/
enum LayerState
{
kLayerState_NotInitialized = 0, /**< Not initialized state. */
kLayerState_Initialized = 1 /**< Initialized state. */
};
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
typedef Error (*LwIPEventHandlerFunction)(Object& aTarget, EventType aEventType, uintptr_t aArgument);
class LwIPEventHandlerDelegate
{
friend class Layer;
public:
bool IsInitialized(void) const;
void Init(LwIPEventHandlerFunction aFunction);
void Prepend(const LwIPEventHandlerDelegate*& aDelegateList);
private:
LwIPEventHandlerFunction mFunction;
const LwIPEventHandlerDelegate* mNextDelegate;
};
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
/**
* @class Layer
*
* @brief
* This provides access to timers according to the configured event handling model.
*
* For \c WEAVE_SYSTEM_CONFIG_USE_SOCKETS, event readiness notification is handled via traditional poll/select implementation on
* the platform adaptation.
*
* For \c WEAVE_SYSTEM_CONFIG_USE_LWIP, event readiness notification is handle via events / messages and platform- and
* system-specific hooks for the event/message system.
*/
class NL_DLL_EXPORT Layer
{
public:
Layer(void);
Error Init(void* aContext);
Error Shutdown(void);
void *GetPlatformData(void) const;
void SetPlatformData(void *aPlatformData);
LayerState State(void) const;
Error NewTimer(Timer*& aTimerPtr);
typedef void (*TimerCompleteFunct)(Layer* aLayer, void* aAppState, Error aError);
Error StartTimer(uint32_t aMilliseconds, TimerCompleteFunct aComplete, void* aAppState);
void CancelTimer(TimerCompleteFunct aOnComplete, void* aAppState);
Error ScheduleWork(TimerCompleteFunct aComplete, void* aAppState);
#if WEAVE_SYSTEM_CONFIG_USE_SOCKETS
void PrepareSelect(int& aSetSize, fd_set* aReadSet, fd_set* aWriteSet, fd_set* aExceptionSet, struct timeval& aSleepTime);
void HandleSelectResult(int aSetSize, fd_set* aReadSet, fd_set* aWriteSet, fd_set* aExceptionSet);
void WakeSelect(void);
#endif // WEAVE_SYSTEM_CONFIG_USE_SOCKETS
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
typedef Error (*EventHandler)(Object& aTarget, EventType aEventType, uintptr_t aArgument);
Error AddEventHandlerDelegate(LwIPEventHandlerDelegate& aDelegate);
// Event Handling
Error PostEvent(Object& aTarget, EventType aEventType, uintptr_t aArgument);
Error DispatchEvents(void);
Error DispatchEvent(Event aEvent);
Error HandleEvent(Object& aTarget, EventType aEventType, uintptr_t aArgument);
// Timer Management
Error HandlePlatformTimer(void);
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
static uint64_t GetClock_Monotonic(void);
static uint64_t GetClock_MonotonicMS(void);
static uint64_t GetClock_MonotonicHiRes(void);
static Error GetClock_RealTime(uint64_t & curTime);
static Error GetClock_RealTimeMS(uint64_t & curTimeMS);
static Error SetClock_RealTime(uint64_t newCurTime);
private:
LayerState mLayerState;
void* mContext;
void* mPlatformData;
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
static LwIPEventHandlerDelegate sSystemEventHandlerDelegate;
const LwIPEventHandlerDelegate* mEventDelegateList;
Timer* mTimerList;
bool mTimerComplete;
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
#if WEAVE_SYSTEM_CONFIG_USE_SOCKETS
int mWakePipeIn;
int mWakePipeOut;
#if WEAVE_SYSTEM_CONFIG_POSIX_LOCKING
pthread_t mHandleSelectThread;
#endif // WEAVE_SYSTEM_CONFIG_POSIX_LOCKING
#endif // WEAVE_SYSTEM_CONFIG_USE_SOCKETS
#if WEAVE_SYSTEM_CONFIG_USE_LWIP
static Error HandleSystemLayerEvent(Object& aTarget, EventType aEventType, uintptr_t aArgument);
Error StartPlatformTimer(uint32_t aDelayMilliseconds);
friend Error Platform::Layer::PostEvent(Layer& aLayer, void* aContext, Object& aTarget, EventType aType, uintptr_t aArgument);
friend Error Platform::Layer::DispatchEvents(Layer& aLayer, void* aContext);
friend Error Platform::Layer::DispatchEvent(Layer& aLayer, void* aContext, Event aEvent);
friend Error Platform::Layer::StartTimer(Layer& aLayer, void* aContext, uint32_t aMilliseconds);
#endif // WEAVE_SYSTEM_CONFIG_USE_LWIP
// Copy and assignment NOT DEFINED
Layer(const Layer&);
Layer& operator =(const Layer&);
friend class Timer;
#if WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
friend class Inet::InetLayer;
void CancelAllMatchingInetTimers(Inet::InetLayer& aInetLayer, void* aOnCompleteInetLayer, void* aAppState);
#endif // WEAVE_SYSTEM_CONFIG_PROVIDE_OBSOLESCENT_INTERFACES
};
/**
* This returns the current state of the layer object.
*/
inline LayerState Layer::State(void) const
{
return this->mLayerState;
}
} // namespace System
} // namespace Weave
} // namespace nl
#endif // defined(SYSTEMLAYER_H)