blob: 70ec98ca452e137d04d19a2277f0472496b19868 [file] [log] [blame]
/*
* Copyright (c) 2021, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "test_platform.h"
#include <string.h>
#include <openthread/config.h>
#include "test_util.hpp"
#include "common/code_utils.hpp"
#include "common/owned_ptr.hpp"
#include "common/retain_ptr.hpp"
namespace ot {
class TestObject : public RetainCountable
{
public:
TestObject(void)
: mWasFreed(false)
{
}
void Free(void) { mWasFreed = true; }
void ResetTestFlags(void) { mWasFreed = false; }
uint16_t GetRetainCount(void) const { return RetainCountable::GetRetainCount(); }
bool WasFreed(void) const { return mWasFreed && (GetRetainCount() == 0); }
private:
bool mWasFreed;
};
static constexpr uint16_t kSkipRetainCountCheck = 0xffff;
template <typename PointerType>
void VerifyPointer(const PointerType &aPointer,
const TestObject *aObject,
uint16_t aRetainCount = kSkipRetainCountCheck)
{
if (aObject == nullptr)
{
VerifyOrQuit(aPointer.IsNull());
VerifyOrQuit(aPointer.Get() == nullptr);
VerifyOrQuit(aPointer == nullptr);
}
else
{
VerifyOrQuit(!aPointer.IsNull());
VerifyOrQuit(aPointer.Get() == aObject);
VerifyOrQuit(aPointer == aObject);
VerifyOrQuit(aPointer != nullptr);
VerifyOrQuit(!aPointer->WasFreed());
VerifyOrQuit(!(*aPointer).WasFreed());
if (aRetainCount != kSkipRetainCountCheck)
{
VerifyOrQuit(aObject->GetRetainCount() == aRetainCount);
}
}
VerifyOrQuit(aPointer == aPointer);
}
void TestOwnedPtr(void)
{
TestObject obj1;
TestObject obj2;
TestObject obj3;
printf("\n====================================================================================\n");
printf("Testing `OwnedPtr`\n");
printf("\n - Default constructor (null pointer)");
{
OwnedPtr<TestObject> ptr;
VerifyPointer(ptr, nullptr);
}
printf("\n - Constructor taking ownership of an object");
obj1.ResetTestFlags();
{
OwnedPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - Move constructor taking over from another");
obj1.ResetTestFlags();
{
OwnedPtr<TestObject> ptr1(&obj1);
OwnedPtr<TestObject> ptr2(ptr1.PassOwnership());
VerifyPointer(ptr1, nullptr);
VerifyPointer(ptr2, &obj1);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - `Free()` method");
obj1.ResetTestFlags();
{
OwnedPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1);
ptr.Free();
VerifyOrQuit(obj1.WasFreed());
VerifyPointer(ptr, nullptr);
ptr.Free();
VerifyOrQuit(obj1.WasFreed());
VerifyPointer(ptr, nullptr);
}
printf("\n - `Reset()` method");
obj1.ResetTestFlags();
obj2.ResetTestFlags();
obj3.ResetTestFlags();
{
OwnedPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1);
ptr.Reset(&obj2);
VerifyOrQuit(obj1.WasFreed());
VerifyOrQuit(!obj2.WasFreed());
VerifyPointer(ptr, &obj2);
ptr.Reset();
VerifyOrQuit(obj2.WasFreed());
VerifyPointer(ptr, nullptr);
ptr.Reset(&obj3);
VerifyPointer(ptr, &obj3);
}
VerifyOrQuit(obj1.WasFreed());
VerifyOrQuit(obj2.WasFreed());
VerifyOrQuit(obj3.WasFreed());
printf("\n - Self `Reset()`");
obj1.ResetTestFlags();
{
OwnedPtr<TestObject> ptr1(&obj1);
OwnedPtr<TestObject> ptr2;
VerifyPointer(ptr1, &obj1);
ptr1.Reset(&obj1);
VerifyPointer(ptr1, &obj1);
ptr2.Reset(nullptr);
VerifyPointer(ptr2, nullptr);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - Move assignment (operator `=`)");
obj1.ResetTestFlags();
obj2.ResetTestFlags();
obj3.ResetTestFlags();
{
OwnedPtr<TestObject> ptr1(&obj1);
OwnedPtr<TestObject> ptr2(&obj2);
OwnedPtr<TestObject> ptr3(&obj3);
VerifyPointer(ptr1, &obj1);
VerifyPointer(ptr2, &obj2);
VerifyPointer(ptr3, &obj3);
// Move from non-null (ptr1) to non-null (ptr2)
ptr2 = ptr1.PassOwnership();
VerifyPointer(ptr1, nullptr);
VerifyPointer(ptr2, &obj1);
VerifyOrQuit(!obj1.WasFreed());
VerifyOrQuit(obj2.WasFreed());
// Move from null (ptr1) to non-null (ptr3)
ptr3 = ptr1.PassOwnership();
VerifyPointer(ptr1, nullptr);
VerifyPointer(ptr3, nullptr);
VerifyOrQuit(obj3.WasFreed());
// Move from non-null (ptr2) to null (ptr1)
ptr1 = ptr2.PassOwnership();
VerifyPointer(ptr1, &obj1);
VerifyPointer(ptr2, nullptr);
VerifyOrQuit(!obj1.WasFreed());
// Move from null (ptr2) to null (ptr3)
ptr3 = ptr2.PassOwnership();
VerifyPointer(ptr2, nullptr);
VerifyPointer(ptr3, nullptr);
VerifyOrQuit(!obj1.WasFreed());
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - Self move assignment (operator `=`)");
obj1.ResetTestFlags();
{
OwnedPtr<TestObject> ptr1(&obj1);
OwnedPtr<TestObject> ptr2;
VerifyPointer(ptr1, &obj1);
VerifyPointer(ptr2, nullptr);
// Move from non-null (ptr1) to itself
ptr1 = ptr1.PassOwnership();
VerifyPointer(ptr1, &obj1);
// Move from null (ptr2) to itself
ptr2 = ptr2.PassOwnership();
VerifyPointer(ptr2, nullptr);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - `Release()` method");
obj1.ResetTestFlags();
{
OwnedPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1);
VerifyOrQuit(ptr.Release() == &obj1);
VerifyOrQuit(!obj1.WasFreed());
VerifyPointer(ptr, nullptr);
VerifyOrQuit(ptr.Release() == nullptr);
VerifyOrQuit(!obj1.WasFreed());
VerifyPointer(ptr, nullptr);
}
printf("\n\n-- PASS\n");
}
void TestRetainPtr(void)
{
TestObject obj1;
TestObject obj2;
TestObject obj3;
printf("\n====================================================================================\n");
printf("Testing `RetainPtr`\n");
VerifyOrQuit(obj1.GetRetainCount() == 0);
VerifyOrQuit(obj2.GetRetainCount() == 0);
VerifyOrQuit(obj3.GetRetainCount() == 0);
printf("\n - Default constructor (null pointer)");
{
RetainPtr<TestObject> ptr;
VerifyPointer(ptr, nullptr);
}
printf("\n - Constructor taking over management of an object");
obj1.ResetTestFlags();
{
RetainPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1, 1);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - Two constructed `RetainPtr`s of the same object");
obj1.ResetTestFlags();
{
RetainPtr<TestObject> ptr1(&obj1);
RetainPtr<TestObject> ptr2(&obj1);
VerifyPointer(ptr1, &obj1, 2);
VerifyPointer(ptr2, &obj1, 2);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - Copy constructor");
obj1.ResetTestFlags();
{
RetainPtr<TestObject> ptr1(&obj1);
RetainPtr<TestObject> ptr2(ptr1);
VerifyPointer(ptr1, &obj1, 2);
VerifyPointer(ptr2, &obj1, 2);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - `Reset()` method");
obj1.ResetTestFlags();
obj2.ResetTestFlags();
obj3.ResetTestFlags();
{
RetainPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1, 1);
ptr.Reset(&obj2);
VerifyOrQuit(obj1.WasFreed());
VerifyOrQuit(!obj2.WasFreed());
VerifyPointer(ptr, &obj2, 1);
ptr.Reset();
VerifyOrQuit(obj2.WasFreed());
VerifyPointer(ptr, nullptr);
ptr.Reset(&obj3);
VerifyPointer(ptr, &obj3, 1);
}
VerifyOrQuit(obj1.WasFreed());
VerifyOrQuit(obj2.WasFreed());
VerifyOrQuit(obj3.WasFreed());
printf("\n - Self `Reset()`");
obj1.ResetTestFlags();
{
RetainPtr<TestObject> ptr1(&obj1);
RetainPtr<TestObject> ptr2;
VerifyPointer(ptr1, &obj1, 1);
ptr1.Reset(&obj1);
VerifyPointer(ptr1, &obj1, 1);
ptr2.Reset(nullptr);
VerifyPointer(ptr2, nullptr);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - Assignment `=`");
obj1.ResetTestFlags();
obj2.ResetTestFlags();
{
RetainPtr<TestObject> ptr1(&obj1);
RetainPtr<TestObject> ptr2(&obj2);
RetainPtr<TestObject> ptr3;
VerifyPointer(ptr1, &obj1, 1);
VerifyPointer(ptr2, &obj2, 1);
VerifyPointer(ptr3, nullptr);
VerifyOrQuit(ptr1 != ptr2);
VerifyOrQuit(ptr1 != ptr3);
VerifyOrQuit(ptr2 != ptr3);
// Set from non-null (ptr1) to non-null (ptr2)
ptr2 = ptr1;
VerifyPointer(ptr1, &obj1, 2);
VerifyPointer(ptr2, &obj1, 2);
VerifyOrQuit(obj2.WasFreed());
VerifyOrQuit(ptr1 == ptr2);
// Set from null (ptr3) to non-null (ptr1)
ptr1 = ptr3;
VerifyPointer(ptr1, nullptr);
VerifyPointer(ptr3, nullptr);
VerifyPointer(ptr2, &obj1, 1);
VerifyOrQuit(ptr1 == ptr3);
// Move from null (ptr1) to null (ptr3)
ptr3 = ptr1;
VerifyPointer(ptr1, nullptr);
VerifyPointer(ptr3, nullptr);
VerifyOrQuit(ptr1 == ptr3);
// Move from non-null (ptr2) to null (ptr3)
ptr3 = ptr2;
VerifyPointer(ptr2, &obj1, 2);
VerifyPointer(ptr3, &obj1, 2);
VerifyOrQuit(ptr2 == ptr3);
}
VerifyOrQuit(obj1.WasFreed());
VerifyOrQuit(obj2.WasFreed());
printf("\n - Self assignment `=`");
obj1.ResetTestFlags();
{
RetainPtr<TestObject> ptr1(&obj1);
RetainPtr<TestObject> ptr2;
VerifyPointer(ptr1, &obj1, 1);
VerifyPointer(ptr2, nullptr);
// Set from non-null (ptr1) to itself. We use `*(&ptr1) to
// silence `clang` error/warning not allowing explicit self
// assignment to same variable.
ptr1 = *(&ptr1);
VerifyPointer(ptr1, &obj1, 1);
// Set from null (ptr2) to itself
ptr2 = *(&ptr2);
VerifyPointer(ptr2, nullptr);
}
VerifyOrQuit(obj1.WasFreed());
printf("\n - `Release()` method");
obj1.ResetTestFlags();
{
RetainPtr<TestObject> ptr(&obj1);
VerifyPointer(ptr, &obj1, 1);
VerifyOrQuit(ptr.Release() == &obj1);
VerifyPointer(ptr, nullptr);
VerifyOrQuit(ptr.Release() == nullptr);
VerifyPointer(ptr, nullptr);
}
VerifyOrQuit(!obj1.WasFreed());
VerifyOrQuit(obj1.GetRetainCount() == 1);
printf("\n\n-- PASS\n");
}
} // namespace ot
int main(void)
{
ot::TestOwnedPtr();
ot::TestRetainPtr();
printf("\nAll tests passed.\n");
return 0;
}