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/*
* Copyright (c) 2022, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
* This file includes definitions for managing the Network Name.
*
*/
#ifndef MESHCOP_NETWORK_NAME_HPP_
#define MESHCOP_NETWORK_NAME_HPP_
#include "openthread-core-config.h"
#include <openthread/dataset.h>
#include "common/as_core_type.hpp"
#include "common/data.hpp"
#include "common/equatable.hpp"
#include "common/locator.hpp"
#include "common/non_copyable.hpp"
#include "common/string.hpp"
namespace ot {
namespace MeshCoP {
/**
* This class represents a name string as data (pointer to a char buffer along with a length).
*
* @note The char array does NOT need to be null terminated.
*
*/
class NameData : private Data<kWithUint8Length>
{
friend class NetworkName;
public:
/**
* This constructor initializes the NameData object.
*
* @param[in] aBuffer A pointer to a `char` buffer (does not need to be null terminated).
* @param[in] aLength The length (number of chars) in the buffer.
*
*/
NameData(const char *aBuffer, uint8_t aLength) { Init(aBuffer, aLength); }
/**
* This method returns the pointer to char buffer (not necessarily null terminated).
*
* @returns The pointer to the char buffer.
*
*/
const char *GetBuffer(void) const { return reinterpret_cast<const char *>(GetBytes()); }
/**
* This method returns the length (number of chars in buffer).
*
* @returns The name length.
*
*/
uint8_t GetLength(void) const { return Data<kWithUint8Length>::GetLength(); }
/**
* This method copies the name data into a given char buffer with a given size.
*
* The given buffer is cleared (`memset` to zero) before copying the name into it. The copied string
* in @p aBuffer is NOT necessarily null terminated.
*
* @param[out] aBuffer A pointer to a buffer where to copy the name into.
* @param[in] aMaxSize Size of @p aBuffer (maximum number of chars to write into @p aBuffer).
*
* @returns The actual number of chars copied into @p aBuffer.
*
*/
uint8_t CopyTo(char *aBuffer, uint8_t aMaxSize) const;
};
/**
* This structure represents an Network Name.
*
*/
class NetworkName : public otNetworkName, public Unequatable<NetworkName>
{
public:
/**
* This constant specified the maximum number of chars in Network Name (excludes null char).
*
*/
static constexpr uint8_t kMaxSize = OT_NETWORK_NAME_MAX_SIZE;
/**
* This constructor initializes the Network Name as an empty string.
*
*/
NetworkName(void) { m8[0] = '\0'; }
/**
* This method gets the Network Name as a null terminated C string.
*
* @returns The Network Name as a null terminated C string array.
*
*/
const char *GetAsCString(void) const { return m8; }
/**
* This method gets the Network Name as NameData.
*
* @returns The Network Name as NameData.
*
*/
NameData GetAsData(void) const;
/**
* This method sets the Network Name from a given null terminated C string.
*
* This method also validates that the given @p aNameString follows UTF-8 encoding and can fit in `kMaxSize`
* chars.
*
* @param[in] aNameString A name C string.
*
* @retval kErrorNone Successfully set the Network Name.
* @retval kErrorAlready The name is already set to the same string.
* @retval kErrorInvalidArgs Given name is invalid (too long or does not follow UTF-8 encoding).
*
*/
Error Set(const char *aNameString);
/**
* This method sets the Network Name.
*
* @param[in] aNameData A reference to name data.
*
* @retval kErrorNone Successfully set the Network Name.
* @retval kErrorAlready The name is already set to the same string.
* @retval kErrorInvalidArgs Given name is too long.
*
*/
Error Set(const NameData &aNameData);
/**
* This method overloads operator `==` to evaluate whether or not two given `NetworkName` objects are equal.
*
* @param[in] aOther The other `NetworkName` to compare with.
*
* @retval TRUE If the two are equal.
* @retval FALSE If the two are not equal.
*
*/
bool operator==(const NetworkName &aOther) const;
};
#if (OPENTHREAD_CONFIG_THREAD_VERSION >= OT_THREAD_VERSION_1_2)
/**
* This type represents a Thread Domain Name.
*
*/
typedef NetworkName DomainName;
#endif
/**
* This class manages the Network Name value.
*
*/
class NetworkNameManager : public InstanceLocator, private NonCopyable
{
public:
/**
* Constructor.
*
* @param[in] aInstance A reference to the OpenThread instance.
*
*/
explicit NetworkNameManager(Instance &aInstance);
/**
* This method returns the Network Name.
*
* @returns The Network Name.
*
*/
const NetworkName &GetNetworkName(void) const { return mNetworkName; }
/**
* This method sets the Network Name.
*
* @param[in] aNameString A pointer to a string character array. Must be null terminated.
*
* @retval kErrorNone Successfully set the Network Name.
* @retval kErrorInvalidArgs Given name is too long.
*
*/
Error SetNetworkName(const char *aNameString);
/**
* This method sets the Network Name.
*
* @param[in] aNameData A name data (pointer to char buffer and length).
*
* @retval kErrorNone Successfully set the Network Name.
* @retval kErrorInvalidArgs Given name is too long.
*
*/
Error SetNetworkName(const NameData &aNameData);
#if (OPENTHREAD_CONFIG_THREAD_VERSION >= OT_THREAD_VERSION_1_2)
/**
* This method returns the Thread Domain Name.
*
* @returns The Thread Domain Name.
*
*/
const DomainName &GetDomainName(void) const { return mDomainName; }
/**
* This method sets the Thread Domain Name.
*
* @param[in] aNameString A pointer to a string character array. Must be null terminated.
*
* @retval kErrorNone Successfully set the Thread Domain Name.
* @retval kErrorInvalidArgs Given name is too long.
*
*/
Error SetDomainName(const char *aNameString);
/**
* This method sets the Thread Domain Name.
*
* @param[in] aNameData A name data (pointer to char buffer and length).
*
* @retval kErrorNone Successfully set the Thread Domain Name.
* @retval kErrorInvalidArgs Given name is too long.
*
*/
Error SetDomainName(const NameData &aNameData);
#endif // (OPENTHREAD_CONFIG_THREAD_VERSION >= OT_THREAD_VERSION_1_2)
private:
Error SignalNetworkNameChange(Error aError);
static const char sNetworkNameInit[];
static const char sDomainNameInit[];
NetworkName mNetworkName;
#if (OPENTHREAD_CONFIG_THREAD_VERSION >= OT_THREAD_VERSION_1_2)
DomainName mDomainName;
#endif
};
} // namespace MeshCoP
DefineCoreType(otNetworkName, MeshCoP::NetworkName);
} // namespace ot
#endif // MESHCOP_EXTENDED_PANID_HPP_