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/*
* Copyright (c) 2021, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
* This file implements mechanism to track device's uptime.
*/
#include "uptime.hpp"
#if OPENTHREAD_CONFIG_UPTIME_ENABLE
#include "common/code_utils.hpp"
#include "common/debug.hpp"
#include "common/instance.hpp"
#include "common/locator_getters.hpp"
namespace ot {
Uptime::Uptime(Instance &aInstance)
: InstanceLocator(aInstance)
, mStartTime(TimerMilli::GetNow())
, mOverflowCount(0)
, mTimer(aInstance, HandleTimer)
{
mTimer.FireAt(mStartTime + kTimerInterval);
}
uint64_t Uptime::GetUptime(void) const
{
TimeMilli now = TimerMilli::GetNow();
uint32_t overflowCount = mOverflowCount;
// `mTimer` is scheduled with duration `kTimerInterval = (1 << 30)`
// so it takes four timer fires for us to go over the entire 32-bit
// range and get back to `mStartTime` (at which point we increment
// the `mOverflowCount` in `HandleTimer()`).
//
// Here, we handle the corner case where we may have reached or
// passed beyond the `mStartTime` but the `mTimer` is not yet
// handled. In this case we increment `overflowCount` (which is
// our copy of the current `mOverflowCount` value). We use the
// check `(mTimer.GetFireTime() == mStartTime)` to determine if
// we are in the last of the four timer fires before overflow.
if ((mTimer.GetFireTime() == mStartTime) && (now >= mStartTime))
{
overflowCount++;
}
// The uptime is returned as a `uint64_t`. The `overflowCount`
// gives the higher 32 bits, and `(now - mStartTime)` gives the
// lower 32 bits (which is always correct even under the corner
// case where the `HandleTimer()` is not yet handled).
return (static_cast<uint64_t>(overflowCount) << 32) + (now - mStartTime);
}
void Uptime::GetUptime(char *aBuffer, uint16_t aSize) const
{
StringWriter writer(aBuffer, aSize);
UptimeToString(GetUptime(), writer);
}
void Uptime::HandleTimer(Timer &aTimer)
{
aTimer.Get<Uptime>().HandleTimer();
}
void Uptime::HandleTimer(void)
{
if (mTimer.GetFireTime() == mStartTime)
{
mOverflowCount++;
}
mTimer.FireAt(mTimer.GetFireTime() + kTimerInterval);
}
static uint32_t DivideAndGetRemainder(uint32_t &aDividend, uint32_t aDivisor)
{
// Returns the quotient of division `aDividend / aDivisor` and updates
// `aDividend` to returns the remainder
uint32_t quotient = aDividend / aDivisor;
aDividend -= quotient * aDivisor;
return quotient;
}
void Uptime::UptimeToString(uint64_t aUptime, StringWriter &aWriter)
{
uint64_t days = aUptime / Time::kOneDayInMsec;
uint32_t remainder;
uint32_t hours;
uint32_t minutes;
uint32_t seconds;
if (days > 0)
{
aWriter.Append("%lud.", days);
aUptime -= days * Time::kOneDayInMsec;
}
remainder = static_cast<uint32_t>(aUptime);
hours = DivideAndGetRemainder(remainder, Time::kOneHourInMsec);
minutes = DivideAndGetRemainder(remainder, Time::kOneMinuteInMsec);
seconds = DivideAndGetRemainder(remainder, Time::kOneSecondInMsec);
aWriter.Append("%02u:%02u:%02u.%03u", hours, minutes, seconds, remainder);
}
} // namespace ot
#endif // OPENTHREAD_CONFIG_UPTIME_ENABLE