blob: e659c7e3a1a39676a2d4efba2aa5246c18496512 [file]
/*
* Copyright (c) 2016, The OpenThread Authors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
/**
* @file
* This file implements a multiplexed timer service on top of the alarm abstraction.
*/
#include "timer.hpp"
#include "instance/instance.hpp"
namespace ot {
//---------------------------------------------------------------------------------------------------------------------
// `NextFireTime`
NextFireTime::NextFireTime(void)
: NextFireTime(TimerMilli::GetNow())
{
}
NextFireTime::NextFireTime(Time aNow)
: mNow(aNow)
, mNextTime(aNow.GetDistantFuture())
{
}
void NextFireTime::UpdateIfEarlier(Time aTime) { mNextTime = Min(mNextTime, Max(mNow, aTime)); }
void NextFireTime::UpdateIfEarlierAndInFuture(Time aTime)
{
if (aTime > mNow)
{
mNextTime = Min(mNextTime, aTime);
}
}
//---------------------------------------------------------------------------------------------------------------------
// `Timer`
const Timer::Scheduler::AlarmApi TimerMilli::Scheduler::sAlarmMilliApi = {
&otPlatAlarmMilliStartAt,
&otPlatAlarmMilliStop,
&otPlatAlarmMilliGetNow,
};
bool Timer::DoesFireBefore(const Timer &aSecondTimer, Time aNow) const
{
// Indicates whether the fire time of this timer is strictly
// before the fire time of a second given timer.
bool retval;
bool isBeforeNow = (GetFireTime() < aNow);
// Check if one timer is before `now` and the other one is not.
if ((aSecondTimer.GetFireTime() < aNow) != isBeforeNow)
{
// One timer is before `now` and the other one is not, so if
// this timer's fire time is before `now` then the second fire
// time would be after `now` and this timer would fire before
// the second timer.
retval = isBeforeNow;
}
else
{
// Both timers are before `now` or both are after `now`. Either
// way the difference is guaranteed to be less than `kMaxDt` so
// we can safely compare the fire times directly.
retval = GetFireTime() < aSecondTimer.GetFireTime();
}
return retval;
}
//---------------------------------------------------------------------------------------------------------------------
// `TimerMilli`
void TimerMilli::Start(uint32_t aDelay) { StartAt(GetNow(), aDelay); }
void TimerMilli::StartAt(TimeMilli aStartTime, uint32_t aDelay)
{
OT_ASSERT(aDelay <= kMaxDelay);
FireAt(aStartTime + aDelay);
}
void TimerMilli::FireAt(TimeMilli aFireTime)
{
mFireTime = aFireTime;
Get<Scheduler>().Add(*this);
}
void TimerMilli::FireAt(const NextFireTime &aNextFireTime)
{
if (aNextFireTime.IsSet())
{
FireAt(aNextFireTime.GetNextTime());
}
else
{
Stop();
}
}
void TimerMilli::FireAtIfEarlier(TimeMilli aFireTime)
{
if (!IsRunning() || (mFireTime > aFireTime))
{
FireAt(aFireTime);
}
}
void TimerMilli::FireAtIfEarlier(const NextFireTime &aNextFireTime)
{
if (aNextFireTime.IsSet())
{
FireAtIfEarlier(aNextFireTime.GetNextTime());
}
}
void TimerMilli::Stop(void) { Get<Scheduler>().Remove(*this); }
void TimerMilli::RemoveAll(Instance &aInstance) { aInstance.Get<Scheduler>().RemoveAll(); }
//---------------------------------------------------------------------------------------------------------------------
// `Timer::Scheduler`
void Timer::Scheduler::Add(Timer &aTimer, const AlarmApi &aAlarmApi)
{
Timer *prev = nullptr;
Time now(aAlarmApi.AlarmGetNow());
Remove(aTimer, aAlarmApi);
for (Timer &cur : mTimerList)
{
if (aTimer.DoesFireBefore(cur, now))
{
break;
}
prev = &cur;
}
if (prev == nullptr)
{
mTimerList.Push(aTimer);
SetAlarm(aAlarmApi);
}
else
{
mTimerList.PushAfter(aTimer, *prev);
}
}
void Timer::Scheduler::Remove(Timer &aTimer, const AlarmApi &aAlarmApi)
{
VerifyOrExit(aTimer.IsRunning());
if (mTimerList.GetHead() == &aTimer)
{
mTimerList.Pop();
SetAlarm(aAlarmApi);
}
else
{
IgnoreError(mTimerList.Remove(aTimer));
}
aTimer.SetNext(&aTimer);
exit:
return;
}
void Timer::Scheduler::SetAlarm(const AlarmApi &aAlarmApi)
{
if (mTimerList.IsEmpty())
{
aAlarmApi.AlarmStop(&GetInstance());
}
else
{
Time now(aAlarmApi.AlarmGetNow());
uint32_t remaining;
remaining = mTimerList.GetHead()->mFireTime.DetermineRemainingDurationFrom(now);
aAlarmApi.AlarmStartAt(&GetInstance(), now.GetValue(), remaining);
}
}
void Timer::Scheduler::ProcessTimers(const AlarmApi &aAlarmApi)
{
Timer *timer = mTimerList.GetHead();
if (timer)
{
Time now(aAlarmApi.AlarmGetNow());
if (now >= timer->mFireTime)
{
Remove(*timer, aAlarmApi); // `Remove()` will `SetAlarm` for next timer if there is any.
timer->Fired();
ExitNow();
}
}
SetAlarm(aAlarmApi);
exit:
return;
}
void Timer::Scheduler::RemoveAll(const AlarmApi &aAlarmApi)
{
Timer *timer;
while ((timer = mTimerList.Pop()) != nullptr)
{
timer->SetNext(timer);
}
SetAlarm(aAlarmApi);
}
extern "C" void otPlatAlarmMilliFired(otInstance *aInstance)
{
VerifyOrExit(otInstanceIsInitialized(aInstance));
AsCoreType(aInstance).Get<TimerMilli::Scheduler>().ProcessTimers();
exit:
return;
}
//---------------------------------------------------------------------------------------------------------------------
// `TimerMicro`
#if OPENTHREAD_CONFIG_PLATFORM_USEC_TIMER_ENABLE
const Timer::Scheduler::AlarmApi TimerMicro::Scheduler::sAlarmMicroApi = {
&otPlatAlarmMicroStartAt,
&otPlatAlarmMicroStop,
&otPlatAlarmMicroGetNow,
};
void TimerMicro::Start(uint32_t aDelay) { StartAt(GetNow(), aDelay); }
void TimerMicro::StartAt(TimeMicro aStartTime, uint32_t aDelay)
{
OT_ASSERT(aDelay <= kMaxDelay);
FireAt(aStartTime + aDelay);
}
void TimerMicro::FireAt(TimeMicro aFireTime)
{
mFireTime = aFireTime;
Get<Scheduler>().Add(*this);
}
void TimerMicro::Stop(void) { Get<Scheduler>().Remove(*this); }
void TimerMicro::RemoveAll(Instance &aInstance) { aInstance.Get<Scheduler>().RemoveAll(); }
extern "C" void otPlatAlarmMicroFired(otInstance *aInstance)
{
VerifyOrExit(otInstanceIsInitialized(aInstance));
AsCoreType(aInstance).Get<TimerMicro::Scheduler>().ProcessTimers();
exit:
return;
}
#endif // OPENTHREAD_CONFIG_PLATFORM_USEC_TIMER_ENABLE
} // namespace ot