| /* |
| * Copyright (c) 2016, The OpenThread Authors. |
| * All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * 3. Neither the name of the copyright holder nor the |
| * names of its contributors may be used to endorse or promote products |
| * derived from this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| /** |
| * @file |
| * This file contains definitions for the NCP frame buffer class. |
| */ |
| |
| #ifndef NCP_FRAME_BUFFER_HPP_ |
| #define NCP_FRAME_BUFFER_HPP_ |
| |
| #include "openthread-core-config.h" |
| |
| #include <openthread/message.h> |
| |
| namespace ot { |
| namespace Ncp { |
| |
| /** |
| * This class implements a buffer/queue for storing NCP frames. |
| * |
| * A frame can consist of a sequence of data bytes and/or the content of an `otMessage` or a combination of the two. |
| * `NcpFrameBuffer` implements priority FIFO logic for storing and reading frames. Two priority levels of high and low |
| * are supported. Within same priority level first-in-first-out order is preserved. High priority frames are read |
| * ahead of any low priority ones. |
| * |
| */ |
| class NcpFrameBuffer |
| { |
| friend class SpinelEncoder; |
| |
| public: |
| /** |
| * Defines the priority of a frame. High priority frames are read before low priority frames. Within same priority |
| * level FIFO order is preserved. |
| * |
| */ |
| enum Priority |
| { |
| kPriorityLow = 0, //< Indicates low/normal priority for a frame. |
| kPriorityHigh = 1, //< Indicates high priority for a frame. |
| }; |
| |
| /** |
| * Defines the (abstract) frame tag type. The tag is a unique value (within currently queued frames) associated |
| * with a frame in the `NcpFrameBuffer`. Frame tags can be compared with one another using operator `==`. |
| * |
| */ |
| typedef const void *FrameTag; |
| |
| /** |
| * Defines the tag value indicating an invalid tag (e.g., when there is no frame). |
| * |
| */ |
| static const FrameTag kInvalidTag; |
| |
| /** |
| * Defines the structure to hold a write position for an input frame (frame being written). |
| * |
| * It should be considered as an opaque data structure to users of `NcpFrameBuffer`. |
| * |
| */ |
| struct WritePosition |
| { |
| public: |
| /** |
| * The constructor for a `WritePosition` object. |
| * |
| */ |
| WritePosition(void) |
| : mPosition(0) |
| , mSegmentHead(0) |
| { |
| } |
| |
| private: |
| uint8_t *mPosition; //< Pointer into buffer corresponding to saved write position. |
| uint8_t *mSegmentHead; //< Pointer to segment head. |
| |
| friend class NcpFrameBuffer; |
| }; |
| |
| /** |
| * Defines a function pointer callback which is invoked to inform a change in `NcpFrameBuffer` either when a new |
| * frame is added/written to `NcpFrameBuffer` or when a frame is removed from `NcpFrameBuffer`. |
| * |
| * @param[in] aContext A pointer to arbitrary context information. |
| * @param[in] aTag The tag associated with the frame which is added or removed. |
| * @param[in] aPriority The priority of frame. |
| * @param[in] aNcpFrameBuffer A pointer to the `NcpFrameBuffer`. |
| * |
| */ |
| typedef void (*BufferCallback)(void *aContext, FrameTag aTag, Priority aPriority, NcpFrameBuffer *aNcpFrameBuffer); |
| |
| /** |
| * This constructor initializes an NCP frame buffer. |
| * |
| * @param[in] aBuffer A pointer to a buffer which will be used by NCP frame buffer. |
| * @param[in] aBufferLength The buffer size (in bytes). |
| * |
| */ |
| NcpFrameBuffer(uint8_t *aBuffer, uint16_t aBufferLength); |
| |
| /** |
| * This method clears the NCP frame buffer. All the frames are cleared/removed. |
| * |
| */ |
| void Clear(void); |
| |
| /** |
| * This method sets the FrameAdded callback and its context. |
| * |
| * Subsequent calls to this method will overwrite the previous callback and its context. |
| * |
| * @param[in] aFrameAddedCallback Callback invoked when a new frame is successfully added to buffer. |
| * @param[in] aFrameAddedContext A pointer to arbitrary context used with frame added callback. |
| * |
| */ |
| void SetFrameAddedCallback(BufferCallback aFrameAddedCallback, void *aFrameAddedContext); |
| |
| /** |
| * This method sets the FrameRemoved callback and its context. |
| * |
| * Subsequent calls to this method will overwrite the previous callback and its context. |
| * |
| * @param[in] aFrameRemovedCallback Callback invoked when a frame is removed from buffer. |
| * @param[in] aFrameRemovedContext A pointer to arbitrary context used with frame removed callback. |
| * |
| */ |
| void SetFrameRemovedCallback(BufferCallback aFrameRemovedCallback, void *aFrameRemovedContext); |
| |
| /** |
| * This method begins a new input frame (InFrame) to be added/written to the frame buffer. |
| |
| * If there is a previous frame being written (for which `InFrameEnd()` has not yet been called), calling |
| * `InFrameBegin()` will discard and clear the previous unfinished frame. |
| * |
| * @param[in] aPriority Priority level of the new input frame. |
| * |
| */ |
| void InFrameBegin(Priority aPriority); |
| |
| /** |
| * This method adds a single byte to current input frame. |
| * |
| * Before using this method `InFrameBegin()` must be called to start and prepare a new input frame. Otherwise, this |
| * method does nothing and returns error status `OT_ERROR_INVALID_STATE`. |
| * |
| * If no buffer space is available, this method will discard and clear the current input frame and return the |
| * error status `OT_ERROR_NO_BUFS`. |
| * |
| * @param[in] aByte The byte value to add to input frame. |
| * |
| * @retval OT_ERROR_NONE Successfully added given byte to the frame. |
| * @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add the byte. |
| * @retval OT_ERROR_INVALID_STATE `InFrameBegin()` has not been called earlier to start the frame. |
| * |
| */ |
| otError InFrameFeedByte(uint8_t aByte); |
| |
| /** |
| * This method adds data to the current input frame. |
| * |
| * Before using this method `InFrameBegin()` must be called to start and prepare a new input frame. Otherwise, this |
| * method does nothing and returns error status `OT_ERROR_INVALID_STATE`. |
| * |
| * If no buffer space is available, this method will discard and clear the current input frame and return the |
| * error status `OT_ERROR_NO_BUFS`. |
| * |
| * @param[in] aDataBuffer A pointer to data buffer. |
| * @param[in] aDataBufferLength The length of the data buffer. |
| * |
| * @retval OT_ERROR_NONE Successfully added new data to the frame. |
| * @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add data. |
| * @retval OT_ERROR_INVALID_STATE `InFrameBegin()` has not been called earlier to start the frame. |
| * |
| */ |
| otError InFrameFeedData(const uint8_t *aDataBuffer, uint16_t aDataBufferLength); |
| |
| #if OPENTHREAD_MTD || OPENTHREAD_FTD |
| /** |
| * This method adds a message to the current input frame. |
| * |
| * Before using this method `InFrameBegin()` must be called to start and prepare a new input frame. Otherwise, this |
| * method does nothing and returns error status `OT_ERROR_INVALID_STATE`. |
| * |
| * If no buffer space is available, this method will discard and clear the frame and return error status |
| * `OT_ERROR_NO_BUFS`. |
| * |
| * The ownership of the passed-in message @p aMessage changes to `NcpFrameBuffer` ONLY when the entire frame is |
| * successfully finished (i.e., with a successful call to `InFrameEnd()` for the current input frame), and in this |
| * case the `otMessage` instance will be freed once the frame is removed (using `OutFrameRemove()`) from NCP buffer. |
| * However, if the input frame gets discarded before it is finished (e.g., running out of buffer space), the |
| * `otMessage` instance remains unchanged. |
| * |
| * @param[in] aMessage A message to be added to current frame. |
| * |
| * @retval OT_ERROR_NONE Successfully added the message to the frame. |
| * @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add the message. |
| * @retval OT_ERROR_INVALID_STATE `InFrameBegin()` has not been called earlier to start the frame. |
| * @retval OT_ERROR_INVALID_ARGS If @p aMessage is NULL. |
| * |
| */ |
| otError InFrameFeedMessage(otMessage *aMessage); |
| #endif |
| |
| /** |
| * This method gets the current write position in the input frame. |
| * |
| * The write position is returned in @p aPosition. The saved position can later be used to overwrite the frame |
| * content (using `InFrameOverwrite()`) or discard a portion of written frame and move the write pointer back to |
| * the saved position (using `InFrameReset()`). |
| * |
| * @param[out] aPosition A reference to a `WritePosition` to save the current write position. |
| * |
| * @retval OT_ERROR_NONE Successfully saved current write position in @p aPosition. |
| * @retval OT_ERROR_INVALID_STATE `InFrameBegin()` has not been called earlier to start the frame. |
| * |
| */ |
| otError InFrameGetPosition(WritePosition &aPosition); |
| |
| /** |
| * This method overwrites the previously written content in the current input frame at a given write position. |
| * |
| * The write position @p aPostion must belong to the same input frame saved earlier with `InFrameGetPosition()`. |
| * This method does not allow writing beyond the current end of the input frame (i.e., it can only write over |
| * previously added content). If writing @p aDataBufferLength bytes from write position @p aPosition goes beyond |
| * the end, this method does not change the input frame and returns error status `OT_ERROR_INVALID_ARGS`. |
| * This method cannot be used if the input frame has an added `otMessage` (i.e., a previous call to |
| * `InFrameFeedMessage()`). |
| * |
| * @param[in] aPosition A reference to the write position. |
| * @param[in] aDataBuffer A pointer to data buffer. |
| * @param[in] aDataBufferLength The length of the data buffer. |
| * |
| * @retval OT_ERROR_NONE Successfully overwrote the data at the given write position. |
| * @retval OT_ERROR_INVALID_STATE No input frame (`InFrameBegin()` has not been called). |
| * @retval OT_ERROR_INVALID_ARGS The given write position is not valid (i.e., if it does not belong to same |
| * input frame), or the input frame has an added `otMessage`, or the write |
| * operation will go beyond the current end of the input frame. |
| * |
| */ |
| otError InFrameOverwrite(const WritePosition &aPosition, const uint8_t *aDataBuffer, uint16_t aDataBufferLength); |
| |
| /** |
| * This method resets the write position of input frame back to a previously saved position. Any previously |
| * added content after the write position is discarded. |
| * |
| * The write position @p aPosition must belong to the same input frame saved earlier with `InFrameGetPosition()`. |
| * This method cannot be used if the input frame has an added `otMessage` (i.e., a previous call to |
| * `InFrameFeedMessage()`). |
| * |
| * @param[in] aPosition A reference to write position |
| * |
| * @retval OT_ERROR_NONE Successfully reset the write position of current input frame.. |
| * @retval OT_ERROR_INVALID_STATE No input frame (`InFrameBegin()` has not been called). |
| * @retval OT_ERROR_INVALID_ARGS The given write position is not valid (does not belong to same input frame), or |
| * the input frame has an added `otMessage`. |
| * |
| */ |
| otError InFrameReset(const WritePosition &aPosition); |
| |
| /** |
| * This method gets the distance (number of bytes) from a given saved position to current end of frame. |
| * |
| * The write position @p aPosition must belong to the same input frame saved earlier with `InFrameGetPosition()`. |
| * This method cannot be used if the input frame has an added `otMessage` (i.e., a previous call to |
| * `InFrameFeedMessage()`). In case of invalid argument, this method returns zero. |
| * |
| * @param[in] aPosition A reference to write position |
| * |
| * @returns The distance (number of bytes) from a write position to current end of frame, or zero for invalid |
| * arguments. |
| * |
| */ |
| uint16_t InFrameGetDistance(const WritePosition &aPosition) const; |
| |
| /** |
| * This method finalizes/ends the current input frame being written to the buffer. |
| * |
| * Before using this method `InFrameBegin()` must be called to start and prepare a new input frame. Otherwise, this |
| * method does nothing and returns error status `OT_ERROR_INVALID_STATE`. |
| * |
| * If no buffer space is available, this method will discard and clear the frame and return error status |
| * `OT_ERROR_NO_BUFS`. |
| * |
| * @retval OT_ERROR_NONE Successfully ended the input frame. |
| * @retval OT_ERROR_NO_BUFS Insufficient buffer space available to add message. |
| * @retval OT_ERROR_INVALID_STATE `InFrameBegin()` has not been called earlier to start the frame. |
| * |
| */ |
| otError InFrameEnd(void); |
| |
| /** |
| * This method returns the tag assigned to last successfully written/added frame to NcpBuffer (i.e., last input |
| * frame for which `InFrameEnd()` was called and returned success status). The tag is a unique value (within |
| * currently queued frames) associated with a frame in the `NcpFrameBuffer`. The tag can be used to identify the |
| * same frame when it is read and removed from the NcpBuffer. Tags can be compared using operator `==`. |
| * |
| * @returns The tag of the last successfully written frame, or `kInvalidTag` if no frame is written so far. |
| */ |
| FrameTag InFrameGetLastTag(void) const; |
| |
| /** |
| * This method checks if the buffer is empty. A non-empty buffer contains at least one full frame for reading. |
| * |
| * @retval TRUE Buffer is not empty and contains at least one full frame for reading. |
| * @retval FALSE Buffer is empty and contains no frame for reading. |
| * |
| */ |
| bool IsEmpty(void) const; |
| |
| /** |
| * This method begins/prepares an output frame to be read from the frame buffer if there is no current active output |
| * frame, or resets the read offset if there is a current active output frame. |
| * |
| * The NCP buffer maintains a read offset for the current frame being read. Before reading any bytes from the frame |
| * this method should be called to prepare the frame and set the read offset. |
| * |
| * If part or even all of current frame has been read, a sub-sequent call to this method will reset the read |
| * offset back to beginning of current output frame (note that the current output frame will remain unchanged even |
| * in case where a higher priority frame was written to buffer while reading current output frame). A prepared |
| * output frame will stay active as current output frame until it is explicitly removed using `OutFrameRemove()`. |
| * |
| * @retval OT_ERROR_NONE Successfully started/prepared a new output frame for reading. |
| * @retval OT_ERROR_NOT_FOUND No frame available in buffer for reading. |
| * |
| */ |
| otError OutFrameBegin(void); |
| |
| /** |
| * This method checks if the current output frame (being read) has ended. |
| * |
| * The NCP buffer maintains a read offset for the current output frame being read. This method returns `true` if |
| * the read offset has reached the end of the frame and there are no more bytes available to read, or if there is |
| * no currently active output frame. |
| * |
| * @retval TRUE Frame has ended (no more bytes available to read from current output frame), or |
| * there is currently no prepared/active output frame. |
| * @retval FALSE Frame still has more data to read. |
| * |
| */ |
| bool OutFrameHasEnded(void); |
| |
| /** |
| * This method reads and returns the next byte from the current output frame. |
| * |
| * The NCP buffer maintains a read offset for the current output frame being read. This method reads and returns |
| * the next byte from the current frame and moves the read offset forward. If read offset is already at the end |
| * current output frame, this method returns zero. |
| * |
| * @returns The next byte from the current output frame or zero if current output frame has ended or there is |
| * prepared/active output from. |
| * |
| */ |
| uint8_t OutFrameReadByte(void); |
| |
| /** |
| * This method reads and copies bytes from the current output frame into a given buffer. |
| * |
| * The NCP buffer maintains a read offset for the current output frame being read. This method attempts to read |
| * the given number of bytes (@p aDataBufferLength) from the current frame and copies the bytes into the given |
| * data buffer (@p aDataBuffer). It also moves the read offset forward accordingly. If there are fewer bytes |
| * remaining in current frame than the requested @p aReadLength, the available bytes are read/copied. This methods |
| * returns the number of bytes read from frame and copied into @p aDataBuffer. |
| * |
| * @param[in] aDataBuffer A pointer to a data buffer. |
| * @param[in] aReadLength Number of bytes to read. |
| * |
| * @returns The number of bytes read and copied into data buffer. |
| * |
| */ |
| uint16_t OutFrameRead(uint16_t aReadLength, uint8_t *aDataBuffer); |
| |
| /** |
| * This method removes the current or front output frame from the buffer. |
| * |
| * If there is an active output from being read (an output frame was prepared earlier with a successful call to |
| * `OutFrameBegin()`), this method removes the current active output frame. If there is no current active frame, |
| * the front frame in the queue (the next frame which would have been read) will be removed. |
| * |
| * When a frame is removed all its associated messages will be freed. |
| * |
| * If the remove operation is successful, this method will invoke the `FrameRemovedCallback` (if not NULL) before |
| * returning the success state. |
| * |
| * @retval OT_ERROR_NONE Successfully removed the front frame. |
| * @retval OT_ERROR_NOT_FOUND No frame available in NCP frame buffer to remove. |
| * |
| */ |
| otError OutFrameRemove(void); |
| |
| /** |
| * This method returns the number of bytes (length) of current or front frame in the NCP frame buffer. |
| * |
| * If there is an active output from being read (an output frame was prepared earlier with successful call to |
| * `OutFrameBegin()`), this method returns the length of the current output frame. If there is no current active |
| * frame, the length of the front frame in the queue (the next frame which would have been read) will be returned. |
| * |
| * If there is no frame in buffer, this method returns zero. |
| * |
| * @returns The number of bytes (length) of current/front frame, or zero if no frame in buffer. |
| * |
| */ |
| uint16_t OutFrameGetLength(void); |
| |
| /** |
| * This method returns the tag value associated to current or front frame in the NCP frame buffer. |
| * |
| * If there is an active output from being read (an output frame was prepared earlier with successful call to |
| * `OutFrameBegin()`), this method returns the tag associated with current output frame. If there is no current |
| * active frame, the tag associated with the front frame in the queue (the next frame which would have been read) |
| * will be returned. |
| * |
| * If there is no frame in buffer, this method returns `kInvalidTag`. |
| * |
| * @returns The tag assigned to the current/from output frame, or `kInvalidTag` if no frame in buffer. |
| * |
| */ |
| FrameTag OutFrameGetTag(void); |
| |
| private: |
| /* |
| * `NcpFrameBuffer` Implementation |
| * ------------------------------- |
| * |
| * `NcpFrameBuffer` internally stores a frame as a sequence of data segments. Each segment stores a portion of |
| * frame. The data segments are stored in the main buffer `mBuffer`. `mBuffer` is utilized as a circular buffer. |
| |
| * The content of messages (which are added using `InFrameFeedMessage()`) are not directly copied in the `mBuffer` |
| * but instead they are enqueued in a message queue `mMessageQueue`. |
| * |
| * Every data segments starts with a header before the data portion. The header is 2 bytes long with the following |
| * format: |
| * |
| * Bit 0-13: Give the length of the data segment (max segment len is 2^14 = 16,384 bytes). |
| * Bit 14: Flag bit set to indicate that this segment has an associated `Message` (appended to its end). |
| * Bit 15: Flag bit set to indicate that this segment defines the start of a new frame. |
| * |
| * Bit 15 Bit 14 Bits: 0 - 13 |
| * +--------------+--------------+--------------------------------------------------------+ |
| * | New Frame | Has Message | Length of segment (excluding the header) | |
| * +--------------+--------------+--------------------------------------------------------+ |
| * |
| * The header is encoded in big-endian (msb first) style. |
| |
| * Consider the following calls to create a frame: |
| * |
| * ncpBuffer.InFrameBegin(); |
| * ncpBuffer.InFrameFeedData("Hello", 5); |
| * ncpBuffer.InFrameFeedData("There", 5); |
| * ncpBuffer.InFrameFeedMessage(*someMessage); |
| * ncpBuffer.InFrameFeedData("Bye", 3); |
| * ncpBuffer.InFrameEnd(); |
| * |
| * This frame is stored as two segments: |
| * |
| * - Segment #1 contains "HelloThere" with a header value `0xC00A` which shows that this segment contains 10 |
| * data bytes, and it starts a new frame, and also includes an appended message from the message queue. |
| * |
| * - Segment #2 contains "Bye" with a header value of `0x0003` showing length of 3 and no appended message. |
| * |
| * +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ |
| * | C0 | 0A | 'H' | 'e' | 'l' | 'l' | 'o' | 'T' | 'h' | 'e' | 'r' | 'e' | 00 | 03 | 'B' | 'y' | 'e' | |
| * +-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+-----+ |
| * \ / \ / |
| * Segment #1 Header Segment #2 Header |
| * |
| * |
| * `NcpFrameBuffer` uses the `mBuffer` as a circular/ring buffer. To support two frame priorities the buffer is |
| * divided into two high-priority and low-priority regions. The high priority frames are stored in buffer in |
| * backward direction while the low-priority frames use the buffer in forward direction. This model ensures the |
| * available buffer space is utilized efficiently between all frame types. |
| * |
| * mReadFrameStart[kPriorityLow] |
| * | |
| * | mWriteFrameStart[kPriorityLow] |
| * | | |
| * V Low Priority Frames V |
| * --------------+------------------------------+------------------------------+------------------ |
| * ... | <-------- | --------> | ... |
| * --------------+------------------------------+------------------------------+------------------ |
| * ^ High Priority Frames ^ |
| * | | |
| * | mReadFrameStart[kPriorityHigh] |
| * | |
| * mWriteFrameStart[kPriorityHigh] |
| * |
| * |
| * |
| * When frames are removed, if possible, the `mReadFrameStart` and `mWriteFrameStart` pointers of the two priority |
| * levels are moved closer to avoid gaps. |
| * |
| * For an output frame (frame being read), NcpFrameBuffer maintains a `ReadState` along with a set of pointers |
| * into the buffer: |
| * |
| * mReadFrameStart[priority]: Start of the current/front frame. |
| * | |
| * | mReadSegmentHead: Start of the current segment. |
| * | | |
| * | | mReadPointer: Pointer to the next byte to read. |
| * | | | |
| * | | | mReadSegmentTail: End of the current segment. |
| * | | | | |
| * V V V V |
| * ---------+------------+--------------------------+------+----------------+----------------------------------- |
| * ... | Segment 1 | Segment 2 | ... | Last Segment | ... (possible) next frame |
| * ---------+------------+--------------------------+------+----------------+----------------------------------- |
| * \ | | / |
| * | \------------v-----------/ | |
| * | Current Segment | |
| * | | |
| * \---------------------------V-----------------------------/ |
| * Current OutFrame (being read) |
| * |
| * Note that the diagram above shows the pointers for a low-priority frame (with pointers increasing in forward |
| * direction). |
| * |
| * The `ReadState` indicates the state of current output frame and its read offset (e.g., if read offset is in |
| * middle of a segment or if it is is middle of an appended message, or if we are done with entire frame). |
| * |
| * For an input frame (frame being written), the following pointers are maintained: |
| * |
| * mWriteFrameWrite[priority]: Start of the current/next frame being written. |
| * | |
| * | mWriteSegmentHead: Start of the current segment of the active input frame. |
| * | | |
| * | | mWriteSegmentTail: Pointer to the next byte to write. |
| * | | | |
| * | | | |
| * | | | |
| * V V V |
| * ------------------+------------------+------------------------------------------------------------------- |
| * Previous Frames | Segment 1 | Segment 2 : . . . |
| * ------------------+------------------+------------------------------------------------------------------- |
| * \ / |
| * | | |
| * \------------------V-----------------/ |
| * Current InFrame (being written) |
| * |
| * |
| */ |
| |
| enum |
| { |
| kReadByteAfterFrameHasEnded = 0, // Value returned by ReadByte() when frame has ended. |
| kMessageReadBufferSize = 16, // Size of message buffer array `mMessageBuffer`. |
| kUnknownFrameLength = 0xffff, // Value used when frame length is unknown. |
| kSegmentHeaderSize = 2, // Length of the segment header. |
| kSegmentHeaderLengthMask = 0x3fff, // Bit mask to get the length from the segment header |
| kMaxSegments = 10, // Max number of segments allowed in a frame |
| |
| kSegmentHeaderNoFlag = 0, // No flags are set. |
| kSegmentHeaderNewFrameFlag = (1 << 15), // Indicates that this segment starts a new frame. |
| kSegmentHeaderMessageIndicatorFlag = (1 << 14), // Indicates this segment ends with a Message. |
| |
| kNumPrios = (kPriorityHigh + 1), // Number of priorities. |
| }; |
| |
| enum ReadState |
| { |
| kReadStateNotActive, // No current prepared output frame. |
| kReadStateInSegment, // In middle of a data segment while reading current frame. |
| kReadStateInMessage, // In middle of a message while reading current frame. |
| kReadStateDone, // Current output frame is read fully. |
| }; |
| |
| enum Direction |
| { |
| kForward = kPriorityLow, |
| kBackward = kPriorityHigh, |
| kUnknown, |
| }; |
| |
| uint8_t *GetUpdatedBufPtr(uint8_t *aBufPtr, uint16_t aOffset, Direction aDirection) const; |
| uint16_t GetDistance(const uint8_t *aStartPtr, const uint8_t *aEndPtr, Direction aDirection) const; |
| |
| uint16_t ReadUint16At(uint8_t *aBufPtr, Direction aDirection); |
| void WriteUint16At(uint8_t *aBufPtr, uint16_t aValue, Direction aDirection); |
| |
| bool HasFrame(Priority aPriority) const; |
| void UpdateReadWriteStartPointers(void); |
| |
| otError InFrameAppend(uint8_t aByte); |
| otError InFrameBeginSegment(void); |
| void InFrameEndSegment(uint16_t aSegmentHeaderFlags); |
| void InFrameDiscard(void); |
| bool InFrameIsWriting(Priority aPriority) const; |
| |
| void OutFrameSelectReadDirection(void); |
| otError OutFramePrepareSegment(void); |
| void OutFrameMoveToNextSegment(void); |
| |
| #if OPENTHREAD_MTD || OPENTHREAD_FTD |
| otError OutFramePrepareMessage(void); |
| otError OutFrameFillMessageBuffer(void); |
| #endif |
| |
| uint8_t *const mBuffer; // Pointer to the buffer used to store the data. |
| uint8_t *const mBufferEnd; // Points to after the end of buffer. |
| const uint16_t mBufferLength; // Length of the buffer. |
| |
| BufferCallback mFrameAddedCallback; // Callback to signal when a new frame is added |
| void * mFrameAddedContext; // Context passed to `mFrameAddedCallback`. |
| BufferCallback mFrameRemovedCallback; // Callback to signal when a frame is removed. |
| void * mFrameRemovedContext; // Context passed to `mFrameRemovedCallback`. |
| |
| Direction mWriteDirection; // Direction (priority) for current frame being read. |
| uint8_t * mWriteFrameStart[kNumPrios]; // Pointer to start of current frame being written. |
| uint8_t * mWriteSegmentHead; // Pointer to start of current segment in the frame being written. |
| uint8_t * mWriteSegmentTail; // Pointer to end of current segment in the frame being written. |
| FrameTag mWriteFrameTag; // Tag associated with last successfully written frame. |
| |
| Direction mReadDirection; // Direction (priority) for current frame being read. |
| ReadState mReadState; // Read state. |
| uint16_t mReadFrameLength; // Length of current frame being read. |
| |
| uint8_t *mReadFrameStart[kNumPrios]; // Pointer to start of current frame being read. |
| uint8_t *mReadSegmentHead; // Pointer to start of current segment in the frame being read. |
| uint8_t *mReadSegmentTail; // Pointer to end of current segment in the frame being read. |
| uint8_t *mReadPointer; // Pointer to next byte to read (either in segment or in msg buffer). |
| |
| #if OPENTHREAD_MTD || OPENTHREAD_FTD |
| otMessageQueue mWriteFrameMessageQueue; // Message queue for the current frame being written. |
| otMessageQueue mMessageQueue[kNumPrios]; // Main message queues. |
| otMessage * mReadMessage; // Current Message in the frame being read. |
| uint16_t mReadMessageOffset; // Offset within current message being read. |
| uint8_t mMessageBuffer[kMessageReadBufferSize]; // Buffer to hold part of current message being read. |
| uint8_t * mReadMessageTail; // Pointer to end of current part in mMessageBuffer. |
| #endif |
| }; |
| |
| } // namespace Ncp |
| } // namespace ot |
| |
| #endif // NCP_FRAME_BUFFER_HPP_ |