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// Copyright 2016 The Netstack Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package ilist provides the implementation of intrusive linked lists.
package ilist
// Linker is the interface that objects must implement if they want to be added
// to and/or removed from List objects.
//
// N.B. When substituted in a template instantiation, Linker doesn't need to
// be an interface, and in most cases won't be.
type Linker interface {
Next() Linker
Prev() Linker
SetNext(Linker)
SetPrev(Linker)
}
// List is an intrusive list. Entries can be added to or removed from the list
// in O(1) time and with no additional memory allocations.
//
// The zero value for List is an empty list ready to use.
//
// To iterate over a list (where l is a List):
// for e := l.Front(); e != nil; e = e.Next() {
// // do something with e.
// }
type List struct {
head Linker
tail Linker
}
// Reset resets list l to the empty state.
func (l *List) Reset() {
l.head = nil
l.tail = nil
}
// Empty returns true iff the list is empty.
func (l *List) Empty() bool {
return l.head == nil
}
// Front returns the first element of list l or nil.
func (l *List) Front() Linker {
return l.head
}
// Back returns the last element of list l or nil.
func (l *List) Back() Linker {
return l.tail
}
// PushFront inserts the element e at the front of list l.
func (l *List) PushFront(e Linker) {
e.SetNext(l.head)
e.SetPrev(nil)
if l.head != nil {
l.head.SetPrev(e)
} else {
l.tail = e
}
l.head = e
}
// PushBack inserts the element e at the back of list l.
func (l *List) PushBack(e Linker) {
e.SetNext(nil)
e.SetPrev(l.tail)
if l.tail != nil {
l.tail.SetNext(e)
} else {
l.head = e
}
l.tail = e
}
// PushBackList inserts list m at the end of list l, emptying m.
func (l *List) PushBackList(m *List) {
if l.head == nil {
l.head = m.head
l.tail = m.tail
} else if m.head != nil {
l.tail.SetNext(m.head)
m.head.SetPrev(l.tail)
l.tail = m.tail
}
m.head = nil
m.tail = nil
}
// InsertAfter inserts e after b.
func (l *List) InsertAfter(b, e Linker) {
a := b.Next()
e.SetNext(a)
e.SetPrev(b)
b.SetNext(e)
if a != nil {
a.SetPrev(e)
} else {
l.tail = e
}
}
// InsertBefore inserts e before a.
func (l *List) InsertBefore(a, e Linker) {
b := a.Prev()
e.SetNext(a)
e.SetPrev(b)
a.SetPrev(e)
if b != nil {
b.SetNext(e)
} else {
l.head = e
}
}
// Remove removes e from l.
func (l *List) Remove(e Linker) {
prev := e.Prev()
next := e.Next()
if prev != nil {
prev.SetNext(next)
} else {
l.head = next
}
if next != nil {
next.SetPrev(prev)
} else {
l.tail = prev
}
}
// Entry is a default implementation of Linker. Users can add anonymous fields
// of this type to their structs to make them automatically implement the
// methods needed by List.
type Entry struct {
next Linker
prev Linker
}
// Next returns the entry that follows e in the list.
func (e *Entry) Next() Linker {
return e.next
}
// Prev returns the entry that precedes e in the list.
func (e *Entry) Prev() Linker {
return e.prev
}
// SetNext assigns 'entry' as the entry that follows e in the list.
func (e *Entry) SetNext(entry Linker) {
e.next = entry
}
// SetPrev assigns 'entry' as the entry that precedes e in the list.
func (e *Entry) SetPrev(entry Linker) {
e.prev = entry
}