| /* |
| * Copyright (C) 2009 VMware, Inc. |
| * Copyright (C) 1999-2006 Brian Paul |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* |
| * This program is a work-alike of the GLX glxinfo program. |
| * Command line options: |
| * -t print wide table |
| * -v print verbose information |
| * -b only print ID of "best" visual on screen 0 |
| * -l print interesting OpenGL limits (added 5 Sep 2002) |
| */ |
| |
| #include <windows.h> |
| |
| #include <GL/gl.h> |
| #include <GL/glext.h> |
| #include <GL/wglext.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| |
| |
| typedef enum |
| { |
| Normal, |
| Wide, |
| Verbose |
| } InfoMode; |
| |
| |
| /* |
| * Print a list of extensions, with word-wrapping. |
| */ |
| static void |
| print_extension_list(const char *ext) |
| { |
| const char *indentString = " "; |
| const int indent = 4; |
| const int max = 79; |
| int width, i, j; |
| |
| if (!ext || !ext[0]) |
| return; |
| |
| width = indent; |
| printf(indentString); |
| i = j = 0; |
| while (1) { |
| if (ext[j] == ' ' || ext[j] == 0) { |
| /* found end of an extension name */ |
| const int len = j - i; |
| if (width + len > max) { |
| /* start a new line */ |
| printf("\n"); |
| width = indent; |
| printf(indentString); |
| } |
| /* print the extension name between ext[i] and ext[j] */ |
| while (i < j) { |
| printf("%c", ext[i]); |
| i++; |
| } |
| /* either we're all done, or we'll continue with next extension */ |
| width += len + 1; |
| if (ext[j] == 0) { |
| break; |
| } |
| else { |
| i++; |
| j++; |
| if (ext[j] == 0) |
| break; |
| printf(", "); |
| width += 2; |
| } |
| } |
| j++; |
| } |
| printf("\n"); |
| } |
| |
| |
| /** |
| * Print interesting limits for vertex/fragment programs. |
| */ |
| static void |
| print_program_limits(GLenum target) |
| { |
| #if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program) |
| struct token_name { |
| GLenum token; |
| const char *name; |
| }; |
| static const struct token_name limits[] = { |
| { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" }, |
| { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" }, |
| { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" }, |
| { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" }, |
| { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" }, |
| { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" }, |
| { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" }, |
| { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" }, |
| { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" }, |
| { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" }, |
| { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" }, |
| { (GLenum) 0, NULL } |
| }; |
| PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC) |
| wglGetProcAddress("glGetProgramivARB"); |
| GLint max[1]; |
| int i; |
| |
| if (target == GL_VERTEX_PROGRAM_ARB) { |
| printf(" GL_VERTEX_PROGRAM_ARB:\n"); |
| } |
| else if (target == GL_FRAGMENT_PROGRAM_ARB) { |
| printf(" GL_FRAGMENT_PROGRAM_ARB:\n"); |
| } |
| else { |
| return; /* something's wrong */ |
| } |
| |
| for (i = 0; limits[i].token; i++) { |
| GetProgramivARB_func(target, limits[i].token, max); |
| if (glGetError() == GL_NO_ERROR) { |
| printf(" %s = %d\n", limits[i].name, max[0]); |
| } |
| } |
| #endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */ |
| } |
| |
| |
| /** |
| * Print interesting limits for vertex/fragment shaders. |
| */ |
| static void |
| print_shader_limits(GLenum target) |
| { |
| struct token_name { |
| GLenum token; |
| const char *name; |
| }; |
| #if defined(GL_ARB_vertex_shader) |
| static const struct token_name vertex_limits[] = { |
| { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" }, |
| { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" }, |
| { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" }, |
| { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, |
| { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" }, |
| { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" }, |
| { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, |
| { (GLenum) 0, NULL } |
| }; |
| #endif |
| #if defined(GL_ARB_fragment_shader) |
| static const struct token_name fragment_limits[] = { |
| { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" }, |
| { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, |
| { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, |
| { (GLenum) 0, NULL } |
| }; |
| #endif |
| GLint max[1]; |
| int i; |
| |
| #if defined(GL_ARB_vertex_shader) |
| if (target == GL_VERTEX_SHADER_ARB) { |
| printf(" GL_VERTEX_SHADER_ARB:\n"); |
| for (i = 0; vertex_limits[i].token; i++) { |
| glGetIntegerv(vertex_limits[i].token, max); |
| if (glGetError() == GL_NO_ERROR) { |
| printf(" %s = %d\n", vertex_limits[i].name, max[0]); |
| } |
| } |
| } |
| #endif |
| #if defined(GL_ARB_fragment_shader) |
| if (target == GL_FRAGMENT_SHADER_ARB) { |
| printf(" GL_FRAGMENT_SHADER_ARB:\n"); |
| for (i = 0; fragment_limits[i].token; i++) { |
| glGetIntegerv(fragment_limits[i].token, max); |
| if (glGetError() == GL_NO_ERROR) { |
| printf(" %s = %d\n", fragment_limits[i].name, max[0]); |
| } |
| } |
| } |
| #endif |
| } |
| |
| |
| /** |
| * Print interesting OpenGL implementation limits. |
| */ |
| static void |
| print_limits(const char *extensions) |
| { |
| struct token_name { |
| GLuint count; |
| GLenum token; |
| const char *name; |
| }; |
| static const struct token_name limits[] = { |
| { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" }, |
| { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" }, |
| { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" }, |
| { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" }, |
| { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" }, |
| { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" }, |
| { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" }, |
| { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" }, |
| { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" }, |
| { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" }, |
| { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" }, |
| { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" }, |
| { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" }, |
| { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" }, |
| { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" }, |
| { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" }, |
| { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" }, |
| { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" }, |
| { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" }, |
| { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" }, |
| { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" }, |
| #if defined(GL_ARB_texture_cube_map) |
| { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" }, |
| #endif |
| #if defined(GLX_NV_texture_rectangle) |
| { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" }, |
| #endif |
| #if defined(GL_ARB_texture_compression) |
| { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" }, |
| #endif |
| #if defined(GL_ARB_multitexture) |
| { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" }, |
| #endif |
| #if defined(GL_EXT_texture_lod_bias) |
| { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" }, |
| #endif |
| #if defined(GL_EXT_texture_filter_anisotropic) |
| { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" }, |
| #endif |
| #if defined(GL_ARB_draw_buffers) |
| { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" }, |
| #endif |
| { 0, (GLenum) 0, NULL } |
| }; |
| GLint i, max[2]; |
| |
| printf("OpenGL limits:\n"); |
| for (i = 0; limits[i].count; i++) { |
| glGetIntegerv(limits[i].token, max); |
| if (glGetError() == GL_NO_ERROR) { |
| if (limits[i].count == 1) |
| printf(" %s = %d\n", limits[i].name, max[0]); |
| else /* XXX fix if we ever query something with more than 2 values */ |
| printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]); |
| } |
| } |
| |
| #if defined(GL_EXT_convolution) |
| { |
| PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC glGetConvolutionParameterivEXT_func = |
| (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)wglGetProcAddress("glGetConvolutionParameterivEXT"); |
| if(glGetConvolutionParameterivEXT_func) { |
| /* these don't fit into the above mechanism, unfortunately */ |
| glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max); |
| glGetConvolutionParameterivEXT_func(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1); |
| if (glGetError() == GL_NONE) { |
| printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]); |
| } |
| } |
| } |
| #endif |
| |
| #if defined(GL_ARB_vertex_program) |
| if (strstr(extensions, "GL_ARB_vertex_program")) { |
| print_program_limits(GL_VERTEX_PROGRAM_ARB); |
| } |
| #endif |
| #if defined(GL_ARB_fragment_program) |
| if (strstr(extensions, "GL_ARB_fragment_program")) { |
| print_program_limits(GL_FRAGMENT_PROGRAM_ARB); |
| } |
| #endif |
| #if defined(GL_ARB_vertex_shader) |
| if (strstr(extensions, "GL_ARB_vertex_shader")) { |
| print_shader_limits(GL_VERTEX_SHADER_ARB); |
| } |
| #endif |
| #if defined(GL_ARB_fragment_shader) |
| if (strstr(extensions, "GL_ARB_fragment_shader")) { |
| print_shader_limits(GL_FRAGMENT_SHADER_ARB); |
| } |
| #endif |
| } |
| |
| |
| static LRESULT CALLBACK |
| WndProc(HWND hWnd, |
| UINT uMsg, |
| WPARAM wParam, |
| LPARAM lParam ) |
| { |
| switch (uMsg) { |
| case WM_DESTROY: |
| PostQuitMessage(0); |
| break; |
| default: |
| return DefWindowProc(hWnd, uMsg, wParam, lParam); |
| } |
| |
| return 0; |
| } |
| |
| |
| static void |
| print_screen_info(HDC _hdc, GLboolean limits) |
| { |
| WNDCLASS wc; |
| HWND win; |
| HGLRC ctx; |
| int visinfo; |
| HDC hdc; |
| PIXELFORMATDESCRIPTOR pfd; |
| |
| memset(&wc, 0, sizeof wc); |
| wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1); |
| wc.hCursor = LoadCursor(NULL, IDC_ARROW); |
| wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); |
| wc.lpfnWndProc = WndProc; |
| wc.lpszClassName = "wglinfo"; |
| wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; |
| RegisterClass(&wc); |
| |
| win = CreateWindowEx(0, |
| wc.lpszClassName, |
| "wglinfo", |
| WS_CLIPSIBLINGS | WS_CLIPCHILDREN, |
| CW_USEDEFAULT, |
| CW_USEDEFAULT, |
| CW_USEDEFAULT, |
| CW_USEDEFAULT, |
| NULL, |
| NULL, |
| wc.hInstance, |
| NULL); |
| if (!win) { |
| fprintf(stderr, "Couldn't create window"); |
| return; |
| } |
| |
| hdc = GetDC(win); |
| if (!hdc) { |
| fprintf(stderr, "Couldn't obtain HDC"); |
| return; |
| } |
| |
| pfd.cColorBits = 3; |
| pfd.cRedBits = 1; |
| pfd.cGreenBits = 1; |
| pfd.cBlueBits = 1; |
| pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; |
| pfd.iLayerType = PFD_MAIN_PLANE; |
| pfd.iPixelType = PFD_TYPE_RGBA; |
| pfd.nSize = sizeof(pfd); |
| pfd.nVersion = 1; |
| |
| visinfo = ChoosePixelFormat(hdc, &pfd); |
| if (!visinfo) { |
| pfd.dwFlags |= PFD_DOUBLEBUFFER; |
| visinfo = ChoosePixelFormat(hdc, &pfd); |
| } |
| |
| if (!visinfo) { |
| fprintf(stderr, "Error: couldn't find RGB WGL visual\n"); |
| return; |
| } |
| |
| SetPixelFormat(hdc, visinfo, &pfd); |
| ctx = wglCreateContext(hdc); |
| if (!ctx) { |
| fprintf(stderr, "Error: wglCreateContext failed\n"); |
| return; |
| } |
| |
| if (wglMakeCurrent(hdc, ctx)) { |
| #if defined(WGL_ARB_extensions_string) |
| PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB_func = |
| (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB"); |
| #endif |
| const char *glVendor = (const char *) glGetString(GL_VENDOR); |
| const char *glRenderer = (const char *) glGetString(GL_RENDERER); |
| const char *glVersion = (const char *) glGetString(GL_VERSION); |
| const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS); |
| |
| #if defined(WGL_ARB_extensions_string) |
| if(wglGetExtensionsStringARB_func) { |
| const char *wglExtensions = wglGetExtensionsStringARB_func(hdc); |
| if(wglExtensions) { |
| printf("WGL extensions:\n"); |
| print_extension_list(wglExtensions); |
| } |
| } |
| #endif |
| printf("OpenGL vendor string: %s\n", glVendor); |
| printf("OpenGL renderer string: %s\n", glRenderer); |
| printf("OpenGL version string: %s\n", glVersion); |
| #ifdef GL_VERSION_2_0 |
| if (glVersion[0] >= '2' && glVersion[1] == '.') { |
| char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); |
| printf("OpenGL shading language version string: %s\n", v); |
| } |
| #endif |
| |
| printf("OpenGL extensions:\n"); |
| print_extension_list(glExtensions); |
| if (limits) |
| print_limits(glExtensions); |
| } |
| else { |
| fprintf(stderr, "Error: wglMakeCurrent failed\n"); |
| } |
| |
| DestroyWindow(win); |
| } |
| |
| |
| static const char * |
| visual_render_type_name(BYTE iPixelType) |
| { |
| switch (iPixelType) { |
| case PFD_TYPE_RGBA: |
| return "rgba"; |
| case PFD_TYPE_COLORINDEX: |
| return "ci"; |
| default: |
| return ""; |
| } |
| } |
| |
| static void |
| print_visual_attribs_verbose(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd) |
| { |
| printf("Visual ID: %x generic=%d native=%d\n", |
| iPixelFormat, |
| ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0, |
| ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0); |
| printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", |
| 0 /* ppfd->bufferSize */, 0 /* ppfd->level */, |
| visual_render_type_name(ppfd->iPixelType), |
| ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0, |
| ppfd->dwFlags & PFD_STEREO ? 1 : 0); |
| printf(" rgba: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n", |
| ppfd->cRedBits, ppfd->cGreenBits, |
| ppfd->cBlueBits, ppfd->cAlphaBits); |
| printf(" cAuxBuffers=%d cDepthBits=%d cStencilBits=%d\n", |
| ppfd->cAuxBuffers, ppfd->cDepthBits, ppfd->cStencilBits); |
| printf(" accum: cRedBits=%d cGreenBits=%d cBlueBits=%d cAlphaBits=%d\n", |
| ppfd->cAccumRedBits, ppfd->cAccumGreenBits, |
| ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits); |
| printf(" multiSample=%d multiSampleBuffers=%d\n", |
| 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */); |
| } |
| |
| |
| static void |
| print_visual_attribs_short_header(void) |
| { |
| printf(" visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav\n"); |
| printf(" id gen nat sp sz l ci b ro r g b a bf th cl r g b a ns b eat\n"); |
| printf("-----------------------------------------------------------------------\n"); |
| } |
| |
| |
| static void |
| print_visual_attribs_short(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd) |
| { |
| char *caveat = "None"; |
| |
| printf("0x%02x %2d %2d %2d %2d %2d %c%c %c %c %2d %2d %2d %2d %2d %2d %2d", |
| iPixelFormat, |
| ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0, |
| ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0, |
| 0, |
| 0 /* ppfd->bufferSize */, |
| 0 /* ppfd->level */, |
| ppfd->iPixelType == PFD_TYPE_RGBA ? 'r' : ' ', |
| ppfd->iPixelType == PFD_TYPE_COLORINDEX ? 'c' : ' ', |
| ppfd->dwFlags & PFD_DOUBLEBUFFER ? 'y' : '.', |
| ppfd->dwFlags & PFD_STEREO ? 'y' : '.', |
| ppfd->cRedBits, ppfd->cGreenBits, |
| ppfd->cBlueBits, ppfd->cAlphaBits, |
| ppfd->cAuxBuffers, |
| ppfd->cDepthBits, |
| ppfd->cStencilBits |
| ); |
| |
| printf(" %2d %2d %2d %2d %2d %1d %s\n", |
| ppfd->cAccumRedBits, ppfd->cAccumGreenBits, |
| ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits, |
| 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */, |
| caveat |
| ); |
| } |
| |
| |
| static void |
| print_visual_attribs_long_header(void) |
| { |
| printf("Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS\n"); |
| printf(" ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs\n"); |
| printf("----------------------------------------------------------------------------------------------------\n"); |
| } |
| |
| |
| static void |
| print_visual_attribs_long(int iPixelFormat, LPPIXELFORMATDESCRIPTOR ppfd) |
| { |
| printf("0x%2x %2d %11d %2d %2d %2d %4s %3d %3d %3d %3d %3d %3d", |
| iPixelFormat, |
| ppfd->dwFlags & PFD_GENERIC_FORMAT ? 1 : 0, |
| ppfd->dwFlags & PFD_DRAW_TO_WINDOW ? 1 : 0, |
| 0, |
| 0 /* ppfd->bufferSize */, |
| 0 /* ppfd->level */, |
| visual_render_type_name(ppfd->iPixelType), |
| ppfd->dwFlags & PFD_DOUBLEBUFFER ? 1 : 0, |
| ppfd->dwFlags & PFD_STEREO ? 1 : 0, |
| ppfd->cRedBits, ppfd->cGreenBits, |
| ppfd->cBlueBits, ppfd->cAlphaBits |
| ); |
| |
| printf(" %3d %4d %2d %3d %3d %3d %3d %2d %2d\n", |
| ppfd->cAuxBuffers, |
| ppfd->cDepthBits, |
| ppfd->cStencilBits, |
| ppfd->cAccumRedBits, ppfd->cAccumGreenBits, |
| ppfd->cAccumBlueBits, ppfd->cAccumAlphaBits, |
| 0 /* ppfd->numSamples */, 0 /* ppfd->numMultisample */ |
| ); |
| } |
| |
| |
| static void |
| print_visual_info(HDC hdc, InfoMode mode) |
| { |
| PIXELFORMATDESCRIPTOR pfd; |
| int numVisuals, numWglVisuals; |
| int i; |
| |
| numVisuals = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); |
| if (numVisuals == 0) |
| return; |
| |
| numWglVisuals = 0; |
| for (i = 0; i < numVisuals; i++) { |
| if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) |
| continue; |
| |
| //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL)) |
| // continue; |
| |
| ++numWglVisuals; |
| } |
| |
| printf("%d WGL Visuals\n", numWglVisuals); |
| |
| if (mode == Normal) |
| print_visual_attribs_short_header(); |
| else if (mode == Wide) |
| print_visual_attribs_long_header(); |
| |
| for (i = 0; i < numVisuals; i++) { |
| if(!DescribePixelFormat(hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd)) |
| continue; |
| |
| //if(!(pfd.dwFlags & PFD_SUPPORT_OPENGL)) |
| // continue; |
| |
| if (mode == Verbose) |
| print_visual_attribs_verbose(i, &pfd); |
| else if (mode == Normal) |
| print_visual_attribs_short(i, &pfd); |
| else if (mode == Wide) |
| print_visual_attribs_long(i, &pfd); |
| } |
| printf("\n"); |
| } |
| |
| |
| /* |
| * Examine all visuals to find the so-called best one. |
| * We prefer deepest RGBA buffer with depth, stencil and accum |
| * that has no caveats. |
| */ |
| static int |
| find_best_visual(HDC hdc) |
| { |
| #if 0 |
| XVisualInfo theTemplate; |
| XVisualInfo *visuals; |
| int numVisuals; |
| long mask; |
| int i; |
| struct visual_attribs bestVis; |
| |
| /* get list of all visuals on this screen */ |
| theTemplate.screen = scrnum; |
| mask = VisualScreenMask; |
| visuals = XGetVisualInfo(hdc, mask, &theTemplate, &numVisuals); |
| |
| /* init bestVis with first visual info */ |
| get_visual_attribs(hdc, &visuals[0], &bestVis); |
| |
| /* try to find a "better" visual */ |
| for (i = 1; i < numVisuals; i++) { |
| struct visual_attribs vis; |
| |
| get_visual_attribs(hdc, &visuals[i], &vis); |
| |
| /* always skip visuals with caveats */ |
| if (vis.visualCaveat != GLX_NONE_EXT) |
| continue; |
| |
| /* see if this vis is better than bestVis */ |
| if ((!bestVis.supportsGL && vis.supportsGL) || |
| (bestVis.visualCaveat != GLX_NONE_EXT) || |
| (bestVis.iPixelType != vis.iPixelType) || |
| (!bestVis.doubleBuffer && vis.doubleBuffer) || |
| (bestVis.cRedBits < vis.cRedBits) || |
| (bestVis.cGreenBits < vis.cGreenBits) || |
| (bestVis.cBlueBits < vis.cBlueBits) || |
| (bestVis.cAlphaBits < vis.cAlphaBits) || |
| (bestVis.cDepthBits < vis.cDepthBits) || |
| (bestVis.cStencilBits < vis.cStencilBits) || |
| (bestVis.cAccumRedBits < vis.cAccumRedBits)) { |
| /* found a better visual */ |
| bestVis = vis; |
| } |
| } |
| |
| return bestVis.id; |
| #else |
| return 0; |
| #endif |
| } |
| |
| |
| static void |
| usage(void) |
| { |
| printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n"); |
| printf("\t-v: Print visuals info in verbose form.\n"); |
| printf("\t-t: Print verbose table.\n"); |
| printf("\t-h: This information.\n"); |
| printf("\t-b: Find the 'best' visual and print it's number.\n"); |
| printf("\t-l: Print interesting OpenGL limits.\n"); |
| } |
| |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| HDC hdc; |
| InfoMode mode = Normal; |
| GLboolean findBest = GL_FALSE; |
| GLboolean limits = GL_FALSE; |
| int i; |
| |
| for (i = 1; i < argc; i++) { |
| if (strcmp(argv[i], "-t") == 0) { |
| mode = Wide; |
| } |
| else if (strcmp(argv[i], "-v") == 0) { |
| mode = Verbose; |
| } |
| else if (strcmp(argv[i], "-b") == 0) { |
| findBest = GL_TRUE; |
| } |
| else if (strcmp(argv[i], "-l") == 0) { |
| limits = GL_TRUE; |
| } |
| else if (strcmp(argv[i], "-h") == 0) { |
| usage(); |
| return 0; |
| } |
| else { |
| printf("Unknown option `%s'\n", argv[i]); |
| usage(); |
| return 0; |
| } |
| } |
| |
| hdc = CreateDC(TEXT("DISPLAY"), NULL, NULL, NULL); |
| |
| if (findBest) { |
| int b; |
| b = find_best_visual(hdc); |
| printf("%d\n", b); |
| } |
| else { |
| print_screen_info(hdc, limits); |
| printf("\n"); |
| print_visual_info(hdc, mode); |
| } |
| |
| return 0; |
| } |