blob: 43209b59768e06d8746fda25d48af2bc6b59b663 [file] [log] [blame]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file glapi_dispatch.c
*
* This file generates all the gl* function entrypoints. This code is not
* used if optimized assembly stubs are available (e.g., using
* glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC).
*
* \note
* This file is also used to build the client-side libGL that loads DRI-based
* device drivers. At build-time it is symlinked to src/glx.
*
* \author Brian Paul <brian@precisioninsight.com>
*/
#include "glapi/glapi_priv.h"
#include "glapitable.h"
#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM))
#if defined(_WIN32)
#define KEYWORD1 GLAPI
#else
#define KEYWORD1 PUBLIC
#endif
#define KEYWORD2 GLAPIENTRY
#define NAME(func) gl##func
#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */
#define F stdout
#define DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
return GET_DISPATCH()->FUNC ARGS
#else
#define DISPATCH(FUNC, ARGS, MESSAGE) \
GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
return GET_DISPATCH()->FUNC ARGS
#endif /* logging */
#ifdef GLX_INDIRECT_RENDERING
/* those link to libglapi.a should provide the entry points */
#define _GLAPI_SKIP_PROTO_ENTRY_POINTS
#endif
/* Enable frame pointer elimination on Windows, otherwise forgetting to add
* GLAPIENTRY to _mesa_* entrypoints will not cause crashes on debug builds, as
* the initial ESP value is saved in the EBP in the function prologue, then
* restored on the epilogue, clobbering any corruption in the ESP pointer due
* to mismatch in the callee calling convention.
*
* On MSVC it's not sufficient to enable /Oy -- other optimizations must be
* enabled or frame pointer will be used regardless.
*
* We don't do this when NDEBUG is defined since, frame pointer omission
* optimization compiler flag are already specified on release builds, and
* because on profile builds we must have frame pointers or certain profilers
* might fail to unwind the stack.
*/
#if defined(_WIN32) && !defined(NDEBUG)
# if defined(_MSC_VER)
# pragma optimize( "gty", on )
# elif defined(__GNUC__)
# pragma GCC optimize ("omit-frame-pointer")
# endif
#endif
#include "glapitemp.h"
#endif /* USE_X86_ASM */