| /* |
| * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| * Authors: |
| * Rob Clark <robclark@freedesktop.org> |
| */ |
| |
| #ifndef IR3_GALLIUM_H_ |
| #define IR3_GALLIUM_H_ |
| |
| #include "ir3/ir3_shader.h" |
| #include "pipe/p_screen.h" |
| #include "pipe/p_state.h" |
| |
| #include "freedreno_util.h" |
| |
| /** |
| * The ir3 hwcso type, use ir3_get_shader() to dereference the |
| * underlying ir3_shader |
| */ |
| struct ir3_shader_state; |
| |
| struct ir3_shader_variant * |
| ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key, |
| bool binning_pass, struct util_debug_callback *debug); |
| |
| void *ir3_shader_compute_state_create(struct pipe_context *pctx, |
| const struct pipe_compute_state *cso); |
| void *ir3_shader_state_create(struct pipe_context *pctx, |
| const struct pipe_shader_state *cso); |
| void ir3_shader_state_delete(struct pipe_context *pctx, void *hwcso); |
| |
| struct ir3_shader *ir3_get_shader(struct ir3_shader_state *hwcso); |
| struct shader_info *ir3_get_shader_info(struct ir3_shader_state *hwcso); |
| |
| void ir3_fixup_shader_state(struct pipe_context *pctx, |
| struct ir3_shader_key *key) assert_dt; |
| |
| void ir3_prog_init(struct pipe_context *pctx); |
| void ir3_screen_init(struct pipe_screen *pscreen); |
| void ir3_screen_fini(struct pipe_screen *pscreen); |
| |
| /** |
| * A helper to determine if a fs input 'i' is point/sprite coord, given |
| * the specified sprite_coord_enable mask |
| */ |
| static inline bool |
| ir3_point_sprite(const struct ir3_shader_variant *fs, int i, |
| uint32_t sprite_coord_enable, bool *coord_mode) |
| { |
| gl_varying_slot slot = fs->inputs[i].slot; |
| switch (slot) { |
| case VARYING_SLOT_PNTC: |
| *coord_mode = true; |
| return true; |
| case VARYING_SLOT_TEX0 ... VARYING_SLOT_TEX7: |
| return !!(sprite_coord_enable & BITFIELD_BIT(slot - VARYING_SLOT_TEX0)); |
| default: |
| return false; |
| } |
| } |
| |
| void ir3_update_max_tf_vtx(struct fd_context *ctx, |
| const struct ir3_shader_variant *v) assert_dt; |
| |
| #endif /* IR3_GALLIUM_H_ */ |