| Mesa 22.2.2 Release Notes / 2022-10-19 |
| ====================================== |
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| Mesa 22.2.2 is a bug fix release which fixes bugs found since the 22.2.1 release. |
| |
| Mesa 22.2.2 implements the OpenGL 4.6 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
| 4.6 is **only** available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
| |
| Mesa 22.2.2 implements the Vulkan 1.3 API, but the version reported by |
| the apiVersion property of the VkPhysicalDeviceProperties struct |
| depends on the particular driver being used. |
| |
| SHA256 checksum |
| --------------- |
| |
| :: |
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| 2de11fb74fc5cc671b818e49fe203cea0cd1d8b69756e97cdb06a2f4e78948f9 mesa-22.2.2.tar.xz |
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| New features |
| ------------ |
| |
| - None |
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| Bug fixes |
| --------- |
| |
| - radv: Crash in dEQP-VK.ray_query.misc.dynamic_indexing |
| - glthread: radeonsi: offset textures in game starsector with glthread enabled |
| - Crashing on Windows VM |
| - Exanima renders with the wrong colors. |
| - nouveau: tegra124: GL_OUT_OF_MEMORY error |
| |
| |
| Changes |
| ------- |
| |
| Alejandro Tafalla (1): |
| |
| - freedreno: Fix graphic glitches on a4xx and a5xx |
| |
| Alyssa Rosenzweig (4): |
| |
| - nir/lower_system_values: Fix cs_local_index_to_id with variable workgroups |
| - pan/mdg: Lower PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK on Midgard |
| - pan/mdg: Fix 16-bit alignment with spiller |
| - nir: Fix nir_fmax_abs_vec_comp |
| |
| Andri Yngvason (1): |
| |
| - gallium/vl: Add opaque rgb pixel formats |
| |
| Daniel Schürmann (1): |
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| - aco/spill: Fix spilling of Phi operands |
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| Danylo Piliaiev (1): |
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| - tu: Reset whether there is DS resolve for dynamic subpass |
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| Dave Airlie (1): |
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| - gallivm: handle llvm coroutines for llvm > 15 |
| |
| Diogo Ivo (1): |
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| - nouveau: treat DRM_FORMAT_INVALID as implicit modifier |
| |
| Dylan Baker (7): |
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| - docs: Add sha256 sum for 22.2.1 |
| - .pick_status.json: Update to 243aa6b2ec0c2626b1333ba666a6d6d60ede8505 |
| - .pick_status.json: Update to c4482a3c1a973975eb27ac284a18bebca24f7876 |
| - .pick_status.json: Update to 3eed5931edf6e5f45378b013ca21f98f17af2b34 |
| - .pick_status.json: Update to b02e9ef35a0446019cda9473e4c355c7cc4bb24d |
| - .pick_status.json: Mark 4c7a44413a07d3fb314f786e047bb7212c082a6c as denominated |
| - .pick_status.json: Mark dbd022f2ab43ff0a9ecc05c61123467e25f109de as backported |
| |
| Emma Anholt (1): |
| |
| - turnip: Don't use the dynamic color write enable during non-dynamic. |
| |
| Erik Faye-Lund (1): |
| |
| - gallium/u_threaded_context: remove stale comment |
| |
| Filip Gawin (1): |
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| - r300: don't use smooth line if not requested |
| |
| Gert Wollny (3): |
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| - r600/sfn: Always start a new CF after a KILL instruction |
| - r600/sfn: don't propagate registers into conditional test |
| - virgl: Report CONSTANT_BUFFER_SIZE according to GL_MAX_UNIFORM_BLOCK_SIZE |
| |
| Lionel Landwerlin (3): |
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| - vulkan/runtime: don't lookup the pipeline disk cache if disabled |
| - anv: initialization pipeline layout to 0s |
| - anv: add missing tracepoint |
| |
| Liviu Prodea (1): |
| |
| - clc/clover: Link clang statically when shared-llvm is disabled |
| |
| Mike Blumenkrantz (3): |
| |
| - zink: clamp line_stipple_factor to 1 if stipple is disabled |
| - zink: unset rp_changed after initializing renderpass attachments |
| - zink: disable fbfetch when flushing clears |
| |
| Ryan Houdek (1): |
| |
| - vulkan/wsi: Add dep_libudev to idep dependencies |
| |
| Sil Vilerino (2): |
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| - gallium/va: vaDeriveImage to check PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP |
| - d3d12: Implement cap PIPE_VIDEO_SUPPORTS_CONTIGUOUS_PLANES_MAP |
| |
| SoroushIMG (3): |
| |
| - zink: fix invalid Offset set for variables which do not need an offset |
| - zink: stop enabling minmax filtering when not supported |
| - zink: fix isNan mismatch between NIR and SPIR-V |
| |
| Timothy Arceri (5): |
| |
| - util/conf: enable init to zero workaround for Exanima |
| - util/radeonsi: enable zerovram workaround for Exanima |
| - radv: add radv_zero_vram workarounds for OpenGL games |
| - glthread: fix matrix stack depth tracking |
| - glthread: leave dlist dispatch in place for Begin/End |
| |
| Yonggang Luo (1): |
| |
| - util: Turn -DWINDOWS_NO_FUTEX to be pre_args |