| Mesa 22.1.5 Release Notes / 2022-08-03 |
| ====================================== |
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| Mesa 22.1.5 is a bug fix release which fixes bugs found since the 22.1.4 release. |
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| Mesa 22.1.5 implements the OpenGL 4.6 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
| 4.6 is **only** available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
| |
| Mesa 22.1.5 implements the Vulkan 1.2 API, but the version reported by |
| the apiVersion property of the VkPhysicalDeviceProperties struct |
| depends on the particular driver being used. |
| |
| SHA256 checksum |
| --------------- |
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| :: |
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| 6fd60d38efdd25317948c61494b5117e01d42da695278728b1faef9f5f9a47ba mesa-22.1.5.tar.xz |
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| New features |
| ------------ |
| |
| - None |
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| Bug fixes |
| --------- |
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| - radv: dynamic vertex input failure |
| - anv: KHR-GL46.tessellation_shader.single.xfb_captures_data_from_correct_stage fails on TGL |
| - anv: GTF-GL46.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo failure |
| - anv: ICL hiz issue |
| - Error compiling gallium-nine on i686 using musl libc |
| - [anv][regression][bisected][bsw,gen9atom] dEQP-VK.memory.mapping.dedicated_alloc failing on bsw and gen9atom |
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| Changes |
| ------- |
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| Alyssa Rosenzweig (2): |
| |
| - pan/bi: Require ATEST coverage mask input in R60 |
| - panfrost: Add decoupled early-ZS helpers |
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| Bas Nieuwenhuizen (1): |
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| - radv: Skip setting empty index buffers to avoid hang |
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| Brian Paul (5): |
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| - util/bitset: add BITSET_SIZE() |
| - llvmpipe: add missing tex_info->texture_unit assignment |
| - gallivm: increase LP_MAX_TGSI_SHADER_IMAGES from 16 to 32 |
| - lavapipe: fix logicop, independent blend enable/disable |
| - llvmpipe: don't allow texture/resource swizzles on linear path |
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| Chuansheng Liu (1): |
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| - iris,anv: correct the max thread number for DG2+ |
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| Daniel Schürmann (2): |
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| - aco: fix assertion in insert_exec_mask |
| - radv/rt: fix nir_builder cursor in lower_rt_instructions() |
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| Dave Airlie (5): |
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| - kms/dri: add mutex lock around map/unmap |
| - crocus: fail query begin if upload allocation fails. |
| - lavapipe: state latest conformance tests passed |
| - llvmpipe: fix aniso cube map arrays. |
| - crocus: fix leak in query code. |
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| Dylan Baker (2): |
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| - .pick_status.json: Update to 4cfa777e393705b40cebd0a4cd76aa827ce8b194 |
| - .pick_status.json: Update to 9b844d7c42129925525d613c19622b11aee16298 |
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| Erik Faye-Lund (1): |
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| - zink: fix EXT_color_write_enable check |
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| Iago Toral Quiroga (1): |
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| - v3dv: stop tracking push constant buffer references |
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| Icecream95 (2): |
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| - panfrost: Only emit images when they are present |
| - panfrost: Don't unbind recently bound streamout targets |
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| Jason Ekstrand (1): |
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| - vulkan/nir: Don't remove dead XFB outputs |
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| Jesse Natalie (1): |
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| - u_atomic: Fix MSVC p_atomic_add_return |
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| Lionel Landwerlin (7): |
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| - intel: protect against empty invalidate ranges |
| - anv: track if images can be fast clear with non-zero color |
| - anv: deal with isl format swizzles for buffer views |
| - spirv: switch to uint64 for rayquery internal type |
| - anv: ensure tile flush before streamout writes |
| - intel/fs: Set NonPerspectiveBarycentricEnable when the interpolator needs it. |
| - anv: fix primitive topology dynamic state emission on gfx7 |
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| Mike Blumenkrantz (11): |
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| - lavapipe: support inlined shader spirv for compute |
| - zink: allow multiple tex components for depth tg4 |
| - zink: always use 32bit sample ops |
| - zink: use right glsl length getter for ntv partial stores |
| - zink: handle max_vertices=0 in geometry shader |
| - zink: handle null samplerview in get_imageview_for_binding() |
| - zink: call bind_last_vertex_stage() when binding vs |
| - zink: fix viewport count tracking |
| - zink: invoke descriptor_program_deinit for programs on context destroy |
| - zink: only flag fbfetch as rp update if fbfetch wasn't already configured |
| - zink: avoid crashing when bindless texture updates aren't used |
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| Nanley Chery (2): |
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| - iris: Don't leak surface states for compressed resources |
| - iris: Don't leak compressed resources in iris_create_surface |
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| Pierre-Eric Pelloux-Prayer (1): |
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| - radeonsi: check last_dirty_buf_counter and dirty_tex_counter |
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| Qiang Yu (2): |
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| - ac/nir/ngg: fix nogs culling scratch size |
| - ac/nir/ngg: add a barrier before prim id export |
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| Rhys Perry (1): |
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| - radv: fix vbo_bound_mask indexing |
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| SoroushIMG (2): |
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| - zink: Fix spirv stream 0 vertex emit for multistream shaders |
| - Zink: Fix clear being missed when using emulated draws in zink_blit |
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| Timur Kristóf (1): |
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| - ac/llvm: Add LLVM bug workaround to ac_build_mbcnt_add. |
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| newbluemoon (1): |
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| - nine: replace ulimit with sysconf call |