blob: 65a7be01bbbd5107f3246dea8c4311d75c4b5186 [file] [log] [blame]
/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "d3d12_wgl_public.h"
#include "d3d12/d3d12_public.h"
#include "stw_device.h"
#include "stw_winsys.h"
#include "pipe/p_screen.h"
#include "util/u_memory.h"
struct pipe_screen *
d3d12_wgl_create_screen(struct sw_winsys *winsys, HDC hDC)
{
LUID *adapter_luid = NULL, local_luid;
if (stw_dev && stw_dev->callbacks.pfnGetAdapterLuid) {
stw_dev->callbacks.pfnGetAdapterLuid(hDC, &local_luid);
adapter_luid = &local_luid;
}
return d3d12_create_dxgi_screen(winsys, adapter_luid);
}
void
d3d12_wgl_present(struct pipe_screen *screen,
struct pipe_context *ctx,
struct pipe_resource *res,
HDC hDC)
{
screen->flush_frontbuffer(screen, ctx, res, 0, 0, hDC, NULL);
}
unsigned
d3d12_wgl_get_pfd_flags(struct pipe_screen *screen)
{
(void)screen;
return stw_pfd_gdi_support | stw_pfd_double_buffer;
}