| Mesa 21.1.4 Release Notes / 2021-06-30 |
| ====================================== |
| |
| Mesa 21.1.4 is a bug fix release which fixes bugs found since the 21.1.3 release. |
| |
| Mesa 21.1.4 implements the OpenGL 4.6 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
| 4.6 is **only** available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
| |
| Mesa 21.1.4 implements the Vulkan 1.2 API, but the version reported by |
| the apiVersion property of the VkPhysicalDeviceProperties struct |
| depends on the particular driver being used. |
| |
| SHA256 checksum |
| --------------- |
| |
| :: |
| |
| 1f177f44098164b65731c5ded4c928fd58b14f6c9d2087aa0e37bc79bf79e90b mesa-21.1.4.tar.xz |
| |
| |
| New features |
| ------------ |
| |
| - None |
| |
| |
| Bug fixes |
| --------- |
| |
| - [anv] GravityMark (benchmark) crashes on ANV |
| - [opengl] We happy few not being rendered correctly |
| - Factorio: GPU hang when opening machine inventory |
| - RuneScape on Mesa 21.1.1 (VEGA10) has bad performance and leaks memory |
| - Supraland: flickering black bars on ground |
| - radv: GPU hang in Cyberpunk 2077 on Big Navi |
| - [amdgpu][renoir][rx5500m]: [drm:0xffffffff8198ad5e] \*ERROR* ring gfx timeout, signaled seq=10952, emitted seq=10954 |
| - [spirv-fuzz] SPIR-V parsing FAILED: Invalid back or cross-edge in the CFG |
| - panfrost Mount and Blade: Warband (glitches) |
| - anv: dEQP-VK.robustness.robustness2*no_fmt_qual.null_descriptor.samples* fail |
| |
| |
| Changes |
| ------- |
| |
| Bas Nieuwenhuizen (3): |
| |
| - util/fossilize_db: Pull seek into lock. |
| - util/fossilize_db: Split out reading the index. |
| - util/fossilize_db: Do not lock the fossilize db permanently. |
| |
| Caio Marcelo de Oliveira Filho (2): |
| |
| - spirv: Fix handling of OpBranchConditional with same THEN and ELSE |
| - nir/opt_if: Don't split ALU for single block infinite loops |
| |
| Daniel Stone (1): |
| |
| - llvmpipe: Add handle export for resource_get_param |
| |
| Dave Airlie (1): |
| |
| - i965: fix regression in pipe control on g45 |
| |
| Eric Engestrom (2): |
| |
| - .pick_status.json: Update to 977355c6e5efd781dde85d834172dd23cd4852f1 |
| - .pick_status.json: Update to 40b67a292297606f0a7576e3ef4087028d5edd17 |
| |
| Erik Faye-Lund (7): |
| |
| - zink: do not unmap dt-buffers twice |
| - zink: drop repeated usage-bit |
| - zink: do not check buffer-format for usage-bits |
| - zink: remove unused moltenvk functions |
| - libgl-gdi: add missing include |
| - aux/trace: fix bool argument |
| - ci/windows: work around meson encoding issues |
| |
| Francisco Jerez (2): |
| |
| - intel/fs: Teach IR about EOT instruction writing the accumulator implicitly on TGL+. |
| - intel/fs: Fix synchronization of accumulator-clearing W/A move on TGL+. |
| |
| Icecream95 (5): |
| |
| - pan/mdg: Add a bundle ID to instructions |
| - pan/mdg: Reorder some code in mir_spill_register |
| - pan/mdg: Fill from TLS before spilling non-SSA nodes |
| - pan/mdg: Fix reading a spilt register in the bundle it's written |
| - pan/mdg: Add 16 bytes of padding to the end of shaders |
| |
| Iván Briano (1): |
| |
| - intel/nir: Fix txs for null surfaces |
| |
| Jason Ekstrand (1): |
| |
| - spirv: Create acceleration structure and shader record variables |
| |
| Karol Herbst (1): |
| |
| - nv50/ir: fix surface lowering when values get shared accross operations |
| |
| Kenneth Graunke (1): |
| |
| - anv: Fix dynamic primitive topology for tess on Gfx7.x too |
| |
| Lionel Landwerlin (1): |
| |
| - anv: allocate bigger batches as we grow command buffers |
| |
| Marek Olšák (1): |
| |
| - mesa: unreference zombie buffers when creating buffers to lower memory usage |
| |
| Martin Krastev (1): |
| |
| - compiler/glsl: Use mutex lock while freeing up mem_ctx |
| |
| Mike Blumenkrantz (2): |
| |
| - anv: fix dynamic primitive topology for tess |
| - zink: handle custom border color without matching wrap mode case |
| |
| Pierre-Eric Pelloux-Prayer (2): |
| |
| - radeonsi: skip instance_count==0 draws on <= GFX9 |
| - radeonsi: disable ngg culling on llvm < 12 |
| |
| Samuel Pitoiset (2): |
| |
| - radv: reject binding buffer/image when the device memory is too small |
| - radv: always decompress both aspects of a depth/stencil image |
| |
| Simon Ser (1): |
| |
| - amd/addrlib: remove Meson debug message() |
| |
| Thong Thai (1): |
| |
| - radeon/vcn/enc: Add missing line to HEVC SPS header code |
| |
| Timothy Arceri (1): |
| |
| - util: add work around for the game We Happy Few |
| |
| Timur Kristóf (4): |
| |
| - ac/nir: Update TCS output barriers with nir_var_mem_shared. |
| - radv/llvm: Emit s_barrier at the beginning of NGG non-GS shaders. |
| - aco/gfx10: NGG zero output workaround for conservative rasterization. |
| - aco/gfx10: Emit barrier at the start of NGG VS and TES. |