| Mesa 23.0.0 Release Notes / 2023-02-22 |
| ====================================== |
| |
| Mesa 23.0.0 is a bug fix release which fixes bugs found since the 23.0.0-rc5 release. |
| |
| Mesa 23.0.0 implements the OpenGL 4.6 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
| 4.6 is **only** available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
| |
| Mesa 23.0.0 implements the Vulkan 1.3 API, but the version reported by |
| the apiVersion property of the VkPhysicalDeviceProperties struct |
| depends on the particular driver being used. |
| |
| SHA256 checksum |
| --------------- |
| |
| :: |
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| 01f3cff3763f09e0adabcb8011e4aebc6ad48f6a4dd4bae904fe918707d253e4 mesa-23.0.0.tar.xz |
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| New features |
| ------------ |
| |
| - VK_EXT_descriptor_buffer on RADV, Turnip |
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| - VK_AMD_shader_early_and_late_fragment_tests on RADV |
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| - VK_AMD_shader_explicit_vertex_parameter on RADV/RDNA3 |
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| - VK_EXT_swapchain_colorspace on RADV, ANV, Turnip |
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| - Enabled VK_EXT_mesh_shader by default on RADV/RDNA2 |
| |
| - Implemented more VK_EXT_dynamic_state3 features on RADV, Turnip |
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| - Various raytracing, graphics pipeline library and RDNA3 improvements on RADV |
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| - Radeon Memory Visualizer support with RADV. |
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| - VK_KHR_shader_integer_dot_product on V3DV |
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| - VK_KHR_present_wait on ANV, RADV, Turnip |
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| - VK_KHR_push_descriptor on Venus |
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| - VK_KHR_pci_bus_info on Venus |
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| - GL_ARB_clip_control on panfrost |
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| - GL_ARB_texture_filter_anisotropic on panfrost, asahi |
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| - GL_ARB_occulsion_query2 on asahi |
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| - GL_ARB_shader_stencil_export on asahi |
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| - GL_ARB_draw_instanced on asahi |
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| - GL_ARB_instanced_ararys on asahi |
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| - GL_ARB_seamless_cube_map on asahi |
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| - GL_NV_conditional_render on asahi |
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| - GL_ARB_texture_mirror_clamp_to_edge on asahi |
| |
| - None |
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| Bug fixes |
| --------- |
| |
| - mesa: _mesa_glthread_upload crash |
| - Rise of the Tomb Raider's Ambient Occlusion pass misrenders (swimming shadows) |
| - Minecraft: spec related compile errors |
| - radv: (Using mesh shader) NIR validation failed after nir_lower_io_to_scalar_early |
| - wine + dxvk + Rise of the Tomb Raider crashes in Soviet Installation 20% with VK_ERROR_DEVICE_LOST |
| - Sometimes VLC player process gets stuck in memory after closure if video output used is Auto or OpenGL |
| - kwin_wayland crashes involving dri2_create_drawable when Plasma starts and the llvmpipe driver from Mesa 23.0-rc3 and 23.0-rc4 is used |
| - anv: VK_ACCESS_2_SHADER_READ_BIT doesn't seem to be handled correctly |
| - Iris corruptions in zoom calls |
| - Sampling with aux enabled with ISL_AUX_STATE_PASS_THROUGH seems broken on Tigerlake+ |
| - anv: incorrect task shader payload |
| - radv: Hi-Fi Rush incorrectly rendering face shadows with DCC on 7900 XTX |
| - DG2: incorrect rendering in Sascha Willems raytracing callable demo |
| - Some blackouts / rendering issues with RADV_PERFTEST=gpl in Battlefield 1 (DX11) |
| - radv: Segfault during createAccelerationStructure when the backing buffer is not bound to memory |
| |
| |
| Changes |
| ------- |
| |
| Alan Coopersmith (1): |
| |
| - util/disk_cache: Handle OS'es without d_type in struct dirent |
| |
| Bas Nieuwenhuizen (1): |
| |
| - nir: Apply a maximum stack depth to avoid stack overflows. |
| |
| Charmaine Lee (3): |
| |
| - svga: fix resource_get_handle from resource created without SHARED bind flag |
| - svga: fix compatible formats for shareable surfaces |
| - svga: use upload buffer if texture has pending changes |
| |
| Chia-I Wu (3): |
| |
| - radv: fix a hang with binning on CHIP_RENOIR |
| - turnip: fix a major leak with GPL LTO |
| - turnip: fix a null descriptor set dereference |
| |
| Constantine Shablya (1): |
| |
| - anv,hasvk: flush what UNIFORM_READ flushes on SHADER_READ |
| |
| Danylo Piliaiev (3): |
| |
| - tu: Prevent using stale value of RB_UNKNOWN_88D0 on BLIT |
| - tu: Prevent using stale value of GRAS_SC_CNTL in sysmem clear |
| - turnip: Disable draw states after dyn renderpass in all cases |
| |
| Dave Airlie (2): |
| |
| - crocus: disable Y tiling for render targets properly. |
| - crocus: switch gen4/5 tiling flags to follow suggestions. |
| |
| Dylan Baker (7): |
| |
| - .pick_status.json: Update to bd848ac92d9d77d72a1edb5645488639df91937e |
| - .pick_status.json: Mark 6af3a12e700065ca4b8b3a5d12b97a75142dd185 as denominated |
| - .pick_status.json: Update to e050a00b9f4d057e93f61f79019b5cf8bcd04e49 |
| - .pick_status.json: Update to 4e09d37f3bd4b2f5837040cb1695d151672944e1 |
| - .pick_status.json: Update to 4459668b6e74094b93f13da377077c4f26c9b7b9 |
| - .pick_status.json: Update to dd3b67b9746f1d0f2766d6c39bb23e59d6548aba |
| - VERSION: bump for 23.0.0 |
| |
| Emma Anholt (2): |
| |
| - Revert "freedreno/a5xx: Fix clip_mask" |
| - hasvk: Fix SPIR-V warning about TF unsupported on gen7. |
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| Eric Engestrom (1): |
| |
| - panfrost: drop no-longer-needed libglsl |
| |
| Erik Faye-Lund (1): |
| |
| - zink: remove incorrect trailing comma |
| |
| Faith Ekstrand (3): |
| |
| - nir/from_ssa: Only re-locate values that are destinations |
| - nir/from_ssa: Move the loop bounds check in resolve_parallel_copy |
| - nir/deref: Preserve alignments in opt_remove_cast_cast() |
| |
| Georg Lehmann (2): |
| |
| - aco: don't allow output modifiers for v_cvt_pkrtz_f16_f32 |
| - aco: Don't use vcmpx with DPP. |
| |
| Hans-Kristian Arntzen (3): |
| |
| - radv: Fix invalid 64-bit shift. |
| - radv: Fix missing VK_ACCESS_2_SHADER_SAMPLED_READ_BIT. |
| - radv: Implement VK_ACCESS_2_DESCRIPTOR_BUFFER_READ_BIT_EXT. |
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| Italo Nicola (1): |
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| - panfrost: fix tiny sample_positions BO memory leak |
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| Jesse Natalie (2): |
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| - clc: Include opencl-c-base.h with LLVM 15 (using builtins) |
| - microsoft/clc: Set features that are used by CL tests |
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| Konstantin Seurer (3): |
| |
| - radv: Fix creating accel structs with unbound buffers |
| - radv: Hash VK_PIPELINE_CREATE_RAY_TRACING_NO_NULL_* flags |
| - radv: Make accel struct meta state initialization thread safe |
| |
| Lionel Landwerlin (4): |
| |
| - intel/fs: fix mesh indirect movs |
| - anv/hasvk: handle a SAMPLED_READ/STORAGE_READ access flags |
| - intel/fs: bound subgroup invocation read to dispatch size |
| - intel/perf: also add the oa timestamp shift on MTL |
| |
| Marcin Ślusarz (2): |
| |
| - anv: enable task redistribution |
| - intel/compiler/mesh: use slice id of task urb handles in mesh shaders |
| |
| Marek Olšák (2): |
| |
| - mesa: ignore indices[i] if count[i] == 0 for MultiDrawElements |
| - glthread: ignore non-VBO vertex arrays with NULL data pointers |
| |
| Michel Dänzer (4): |
| |
| - glsl/standalone: Fix up _mesa_reference_shader_program_data signature |
| - glsl/standalone: Do not pass memory allocated with ralloc_size to free |
| - anv/grl: Use union for reinterpreting integer as float |
| - frontend/dri: Initialize callbacks in dri_swrast_kms_init_screen |
| |
| Mike Blumenkrantz (11): |
| |
| - zink: add newlines to some debug printfs |
| - zink: unset gfx shader read when unbinding shader images |
| - zink: unref image buffer descriptors on unbind |
| - zink: sync LTO compiles for GPL pipelines on shader free |
| - zink: fix descriptor pool free iterating |
| - zink: always use NEAREST for zs blits |
| - zink: block LINEAR filtered blits for zs formats |
| - dri3: avoid deadlocking when polling deleted windows for events |
| - vulkan/wsi: avoid deadlocking dri3 when polling deleted windows for events |
| - kopper: fix loop iterating for msaa texture creation |
| - driconf: add zink glthread disable for a game |
| |
| Nanley Chery (3): |
| |
| - iris: Update comment in iris_cache_flush_for_render |
| - iris: Flush caches for aux-mode changes more often |
| - iris: Drop iris_cache_flush_for_render |
| |
| Pierre-Eric Pelloux-Prayer (1): |
| |
| - amd/surface: fix base_mip_width of subsampled formats |
| |
| Samuel Pitoiset (3): |
| |
| - radv: disable DCC for mipmaps on GFX11 |
| - Revert "radv: acquire pstate on-demand when capturing with RGP" |
| - radv/amdgpu: only set a new pstate if the current one is different |
| |
| Sebastian Wick (1): |
| |
| - loader: do not check the mesa DRI_Mesa version if it was not found |
| |
| Sil Vilerino (1): |
| |
| - d3d12: Video Encode - Fix ID3D12CommandAllocator leak |
| |
| SoroushIMG (3): |
| |
| - zink: relax bresenhamLines requirement for non-strictLine drivers |
| - zink: allocate program shader caches from the program's mem ctx |
| - zink: free resource objects' views array during destruction |
| |
| Sviatoslav Peleshko (2): |
| |
| - anv: Handle VkAccelerationStructureBuildRangeInfoKHR::transformOffset |
| - driconf/anv: Apply limit_trig_input_range WA to Rise of the Tomb Raider |
| |
| Tapani Pälli (2): |
| |
| - intel/blorp: disable REP16 for gfx12+ with R10G10B10_FLOAT_A2 |
| - iris: disable preemption for 3DPRIMITIVE during streamout |
| |
| Tatsuyuki Ishi (1): |
| |
| - radv: Fix missing rbplus_allowed check for dynamic PS epilogs. |
| |
| Timothy Arceri (2): |
| |
| - glsl: add _token_list_prepend() helper to the parser |
| - glsl: isolate object macro replacments |
| |
| Timur Kristóf (2): |
| |
| - ac/nir/ngg: Include culled primitives in query. |
| - radv: Call nir_lower_array_deref_of_vec in radv_lower_io_to_scalar_early. |
| |
| Vincent Davis Jr (1): |
| |
| - gbm/backend: fix gbm compile without dri |