blob: a88b2d6691cfad86709059c8cbeeafaf3369b90f [file] [log] [blame] [edit]
/*
* Copyright 2024 Alyssa Rosenzweig
* SPDX-License-Identifier: MIT
*/
#include "agx_linker.h"
#include <stddef.h>
#include <stdint.h>
#include "util/ralloc.h"
#include "agx_compile.h"
#include "agx_device.h"
#include "agx_pack.h"
#include "agx_scratch.h"
/*
* When sample shading is used with a non-monolithic fragment shader, we
* fast-link a program with the following structure:
*
* Fragment prolog;
*
* for (u16 sample_bit = 1; sample_bit < (1 << # of samples); ++sample_bit) {
* API fragment shader;
* Fragment epilog;
* }
*
* This means the prolog runs per-pixel but the fragment shader and epilog run
* per-sample. To do this, we need to generate the loop on the fly. The
* following binary sequences form the relevant loop.
*/
/* clang-format off */
static const uint8_t sample_loop_header[] = {
/* mov_imm r0, 0x10000, 0b0 */
0x62, 0x01, 0x00, 0x00, 0x01, 0x00,
};
#define STOP \
/* stop */ \
0x88, 0x00, \
\
/* trap */ \
0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00, \
0x08, 0x00, 0x08, 0x00, 0x08, 0x00, 0x08, 0x00,
static const uint8_t stop[] = {STOP};
static const uint8_t sample_loop_footer[] = {
/* iadd r0h, 0, r0h, lsl 1 */
0x0e, 0x02, 0x00, 0x10, 0x84, 0x00, 0x00, 0x00,
/* while_icmp r0l, ult, r0h, 0, 1 */
0x52, 0x2c, 0x41, 0x00, 0x00, 0x00,
/* jmp_exec_any */
0x00, 0xc0, 0x00, 0x00, 0x00, 0x00,
/* pop_exec r0l, 1 */
0x52, 0x0e, 0x00, 0x00, 0x00, 0x00,
STOP
};
/* Offset in sample_loop_footer to the jmp_exec_any's target */
#define SAMPLE_LOOP_FOOTER_JMP_PATCH_OFFS (16)
/* Offset of the jmp_exec_any, for calculating the PC offsets */
#define SAMPLE_LOOP_FOOTER_JMP_OFFS (14)
/* Offset in sample_loop_footer to the while_icmp's sample count immediate. Bit
* position in the byte given by the shift.
*/
#define SAMPLE_LOOP_FOOTER_COUNT_PATCH_OFFS (11)
#define SAMPLE_LOOP_FOOTER_COUNT_SHIFT (4)
/* clang-format on */
void
agx_fast_link(struct agx_linked_shader *linked, struct agx_device *dev,
bool fragment, struct agx_shader_part *main,
struct agx_shader_part *prolog, struct agx_shader_part *epilog,
unsigned nr_samples_shaded)
{
size_t size = 0;
unsigned nr_gprs = 0, scratch_size = 0;
bool reads_tib = false, writes_sample_mask = false,
disable_tri_merging = false, tag_write_disable = true;
if (nr_samples_shaded) {
size += sizeof(sample_loop_header);
if (nr_samples_shaded > 1)
size += sizeof(sample_loop_footer);
else
size += sizeof(stop);
}
struct agx_shader_part *parts[] = {prolog, main, epilog};
for (unsigned i = 0; i < ARRAY_SIZE(parts); ++i) {
struct agx_shader_part *part = parts[i];
if (!part)
continue;
assert(part->info.main_offset == 0);
size += part->info.main_size;
nr_gprs = MAX2(nr_gprs, part->info.nr_gprs);
scratch_size = MAX2(scratch_size, part->info.scratch_size);
reads_tib |= part->info.reads_tib;
writes_sample_mask |= part->info.writes_sample_mask;
disable_tri_merging |= part->info.disable_tri_merging;
linked->uses_base_param |= part->info.uses_base_param;
linked->uses_txf |= part->info.uses_txf;
tag_write_disable &= part->info.tag_write_disable;
}
assert(size > 0 && "must stop");
linked->bo = agx_bo_create(dev, size, 0, AGX_BO_EXEC | AGX_BO_LOW_VA,
"Linked executable");
size_t offset = 0;
/* FS prolog happens per-pixel, outside the sample loop */
if (prolog) {
size_t sz = prolog->info.main_size;
memcpy((uint8_t *)linked->bo->map + offset, prolog->binary, sz);
offset += sz;
}
if (nr_samples_shaded) {
memcpy((uint8_t *)linked->bo->map + offset, sample_loop_header,
sizeof(sample_loop_header));
offset += sizeof(sample_loop_header);
}
size_t sample_loop_begin = offset;
/* Main shader and epilog happen in the sample loop, so start from i=1 */
for (unsigned i = 1; i < ARRAY_SIZE(parts); ++i) {
struct agx_shader_part *part = parts[i];
if (!part)
continue;
size_t sz = part->info.main_size;
memcpy((uint8_t *)linked->bo->map + offset, part->binary, sz);
offset += sz;
}
if (nr_samples_shaded > 1) {
assert(sample_loop_footer[SAMPLE_LOOP_FOOTER_COUNT_PATCH_OFFS] == 0);
/* Make a stack copy of the footer so we can efficiently patch it */
uint8_t footer[sizeof(sample_loop_footer)];
memcpy(footer, sample_loop_footer, sizeof(footer));
/* Patch in sample end */
uint8_t end = (1u << nr_samples_shaded) - 1;
footer[SAMPLE_LOOP_FOOTER_COUNT_PATCH_OFFS] =
end << SAMPLE_LOOP_FOOTER_COUNT_SHIFT;
/* Patch in the branch target */
int32_t loop_size = offset - sample_loop_begin;
int32_t branch_offs = -(SAMPLE_LOOP_FOOTER_JMP_OFFS + loop_size);
int32_t *target = (int32_t *)(footer + SAMPLE_LOOP_FOOTER_JMP_PATCH_OFFS);
*target = branch_offs;
/* Copy in the patched footer */
memcpy((uint8_t *)linked->bo->map + offset, footer, sizeof(footer));
offset += sizeof(footer);
} else if (nr_samples_shaded) {
/* Just end after the first sample, no need to loop for a single sample */
memcpy((uint8_t *)linked->bo->map + offset, stop, sizeof(stop));
offset += sizeof(stop);
}
assert(offset == size);
agx_pack(&linked->shader, USC_SHADER, cfg) {
cfg.code = agx_usc_addr(dev, linked->bo->va->addr);
cfg.unk_2 = fragment ? 2 : 3;
if (fragment)
cfg.loads_varyings = linked->cf.nr_bindings > 0;
}
agx_pack(&linked->regs, USC_REGISTERS, cfg) {
cfg.register_count = nr_gprs;
cfg.unk_1 = fragment;
cfg.spill_size = scratch_size ? agx_scratch_get_bucket(scratch_size) : 0;
}
if (fragment) {
agx_pack(&linked->fragment_props, USC_FRAGMENT_PROPERTIES, cfg) {
cfg.early_z_testing = !writes_sample_mask;
cfg.unk_4 = 0x2;
cfg.unk_5 = 0x0;
}
agx_pack(&linked->fragment_control, FRAGMENT_CONTROL, cfg) {
cfg.tag_write_disable = tag_write_disable;
cfg.disable_tri_merging = disable_tri_merging;
if (reads_tib && writes_sample_mask)
cfg.pass_type = AGX_PASS_TYPE_TRANSLUCENT_PUNCH_THROUGH;
else if (reads_tib)
cfg.pass_type = AGX_PASS_TYPE_TRANSLUCENT;
else if (writes_sample_mask)
cfg.pass_type = AGX_PASS_TYPE_PUNCH_THROUGH;
else
cfg.pass_type = AGX_PASS_TYPE_OPAQUE;
}
/* Merge the CF binding lists from the prolog to handle cull distance */
memcpy(&linked->cf, &main->info.varyings.fs,
sizeof(struct agx_varyings_fs));
struct agx_varyings_fs *prolog_vary =
prolog ? &prolog->info.varyings.fs : NULL;
if (prolog_vary && prolog_vary->nr_bindings) {
assert(!prolog_vary->reads_z);
linked->cf.nr_cf = MAX2(linked->cf.nr_cf, prolog_vary->nr_cf);
assert(linked->cf.nr_bindings + prolog_vary->nr_bindings <=
ARRAY_SIZE(linked->cf.bindings) &&
"bounded by # of coeff registers");
memcpy(linked->cf.bindings + linked->cf.nr_bindings,
prolog_vary->bindings,
sizeof(struct agx_cf_binding) * prolog_vary->nr_bindings);
linked->cf.nr_bindings += prolog_vary->nr_bindings;
}
agx_pack(&linked->osel, OUTPUT_SELECT, cfg) {
cfg.varyings = linked->cf.nr_bindings > 0;
cfg.frag_coord_z = linked->cf.reads_z;
}
}
}