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/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Connor Abbott (cwabbott0@gmail.com)
*
*/
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_builder.h"
#include "gl_nir.h"
#include "ir_uniform.h"
#include "main/config.h"
#include "main/shader_types.h"
#include <assert.h>
/*
* replace atomic counter intrinsics that use a variable with intrinsics
* that directly store the buffer index and byte offset
*/
static bool
lower_deref_instr(nir_builder *b, nir_intrinsic_instr *instr,
const struct gl_shader_program *shader_program,
nir_shader *shader, bool use_binding_as_idx)
{
nir_intrinsic_op op;
switch (instr->intrinsic) {
case nir_intrinsic_atomic_counter_read_deref:
op = nir_intrinsic_atomic_counter_read;
break;
case nir_intrinsic_atomic_counter_inc_deref:
op = nir_intrinsic_atomic_counter_inc;
break;
case nir_intrinsic_atomic_counter_pre_dec_deref:
op = nir_intrinsic_atomic_counter_pre_dec;
break;
case nir_intrinsic_atomic_counter_post_dec_deref:
op = nir_intrinsic_atomic_counter_post_dec;
break;
case nir_intrinsic_atomic_counter_add_deref:
op = nir_intrinsic_atomic_counter_add;
break;
case nir_intrinsic_atomic_counter_min_deref:
op = nir_intrinsic_atomic_counter_min;
break;
case nir_intrinsic_atomic_counter_max_deref:
op = nir_intrinsic_atomic_counter_max;
break;
case nir_intrinsic_atomic_counter_and_deref:
op = nir_intrinsic_atomic_counter_and;
break;
case nir_intrinsic_atomic_counter_or_deref:
op = nir_intrinsic_atomic_counter_or;
break;
case nir_intrinsic_atomic_counter_xor_deref:
op = nir_intrinsic_atomic_counter_xor;
break;
case nir_intrinsic_atomic_counter_exchange_deref:
op = nir_intrinsic_atomic_counter_exchange;
break;
case nir_intrinsic_atomic_counter_comp_swap_deref:
op = nir_intrinsic_atomic_counter_comp_swap;
break;
default:
return false;
}
nir_deref_instr *deref = nir_src_as_deref(instr->src[0]);
nir_variable *var = nir_deref_instr_get_variable(deref);
if (var->data.mode != nir_var_uniform &&
var->data.mode != nir_var_mem_ssbo &&
var->data.mode != nir_var_mem_shared)
return false; /* atomics passed as function arguments can't be lowered */
const unsigned uniform_loc = var->data.location;
const unsigned idx = use_binding_as_idx ? var->data.binding :
shader_program->data->UniformStorage[uniform_loc].opaque[shader->info.stage].index;
b->cursor = nir_before_instr(&instr->instr);
nir_ssa_def *offset = nir_imm_int(b, var->data.offset);
for (nir_deref_instr *d = deref; d->deref_type != nir_deref_type_var;
d = nir_deref_instr_parent(d)) {
assert(d->deref_type == nir_deref_type_array);
assert(d->arr.index.is_ssa);
unsigned array_stride = ATOMIC_COUNTER_SIZE;
if (glsl_type_is_array(d->type))
array_stride *= glsl_get_aoa_size(d->type);
offset = nir_iadd(b, offset, nir_imul(b, d->arr.index.ssa,
nir_imm_int(b, array_stride)));
}
/* Since the first source is a deref and the first source in the lowered
* instruction is the offset, we can just swap it out and change the
* opcode.
*/
instr->intrinsic = op;
nir_instr_rewrite_src(&instr->instr, &instr->src[0],
nir_src_for_ssa(offset));
nir_intrinsic_set_base(instr, idx);
nir_deref_instr_remove_if_unused(deref);
return true;
}
struct lower_atomics_data {
bool use_binding_as_idx;
nir_shader *shader;
const struct gl_shader_program *shader_program;
};
static bool
gl_nir_lower_atomics_instr(nir_builder *b, nir_instr *instr, void *cb_data)
{
if (instr->type != nir_instr_type_intrinsic)
return false;
struct lower_atomics_data *data = cb_data;
return lower_deref_instr(b,
nir_instr_as_intrinsic(instr),
data->shader_program,
data->shader,
data->use_binding_as_idx);
}
bool
gl_nir_lower_atomics(nir_shader *shader,
const struct gl_shader_program *shader_program,
bool use_binding_as_idx)
{
struct lower_atomics_data data = {
.use_binding_as_idx = use_binding_as_idx,
.shader = shader,
.shader_program = shader_program,
};
return nir_shader_instructions_pass(shader, gl_nir_lower_atomics_instr,
nir_metadata_block_index |
nir_metadata_dominance,
&data);
}