| /* |
| * Copyright 2003 VMware, Inc. |
| * Copyright © 2006 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file intel_debug.c |
| * |
| * Support for the INTEL_DEBUG environment variable, along with other |
| * miscellaneous debugging code. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #include "dev/intel_debug.h" |
| #include "util/macros.h" |
| #include "util/u_debug.h" |
| #include "util/u_math.h" |
| #include "c11/threads.h" |
| |
| BITSET_WORD intel_debug[BITSET_WORDS(INTEL_DEBUG_MAX)] = {0}; |
| |
| struct debug_control_bitset { |
| const char *string; |
| uint32_t range[2]; |
| }; |
| |
| static const struct debug_control_bitset debug_control[] = { |
| #define OPT1(name, bit) \ |
| { .string = name, .range = { bit, bit }, } |
| #define OPT2(name, start, end) \ |
| { .string = name, .range = { start, end }, } |
| OPT1("tex", DEBUG_TEXTURE), |
| OPT1("blit", DEBUG_BLIT), |
| OPT1("fall", DEBUG_PERF), |
| OPT1("perf", DEBUG_PERF), |
| OPT1("perfmon", DEBUG_PERFMON), |
| OPT1("bat", DEBUG_BATCH), |
| OPT1("buf", DEBUG_BUFMGR), |
| OPT1("fs", DEBUG_WM), |
| OPT1("gs", DEBUG_GS), |
| OPT1("sync", DEBUG_SYNC), |
| OPT1("sf", DEBUG_SF), |
| OPT1("submit", DEBUG_SUBMIT), |
| OPT1("wm", DEBUG_WM), |
| OPT1("urb", DEBUG_URB), |
| OPT1("vs", DEBUG_VS), |
| OPT1("clip", DEBUG_CLIP), |
| OPT1("no16", DEBUG_NO16), |
| OPT1("blorp", DEBUG_BLORP), |
| OPT1("nodualobj", DEBUG_NO_DUAL_OBJECT_GS), |
| OPT1("optimizer", DEBUG_OPTIMIZER), |
| OPT1("mda", DEBUG_MDA), |
| OPT1("ann", DEBUG_ANNOTATION), |
| OPT1("no8", DEBUG_NO8), |
| OPT1("no-oaconfig", DEBUG_NO_OACONFIG), |
| OPT1("no-fill-opt", DEBUG_NO_FILL_OPT), |
| OPT1("spill_fs", DEBUG_SPILL_FS), |
| OPT1("spill_vec4", DEBUG_SPILL_VEC4), |
| OPT1("cs", DEBUG_CS), |
| OPT1("hex", DEBUG_HEX), |
| OPT1("nocompact", DEBUG_NO_COMPACTION), |
| OPT1("hs", DEBUG_TCS), |
| OPT1("tcs", DEBUG_TCS), |
| OPT1("ds", DEBUG_TES), |
| OPT1("tes", DEBUG_TES), |
| OPT1("l3", DEBUG_L3), |
| OPT1("do32", DEBUG_DO32), |
| OPT1("norbc", DEBUG_NO_CCS), |
| OPT1("noccs", DEBUG_NO_CCS), |
| OPT1("noccs-modifier", DEBUG_NO_CCS_MODIFIER), |
| OPT1("nohiz", DEBUG_NO_HIZ), |
| OPT1("color", DEBUG_COLOR), |
| OPT1("reemit", DEBUG_REEMIT), |
| OPT1("soft64", DEBUG_SOFT64), |
| OPT1("bt", DEBUG_BT), |
| OPT1("pc", DEBUG_PIPE_CONTROL), |
| OPT1("nofc", DEBUG_NO_FAST_CLEAR), |
| OPT1("no32", DEBUG_NO32), |
| OPT2("shaders", DEBUG_VS, DEBUG_RT), |
| OPT1("rt", DEBUG_RT), |
| OPT1("rt_notrace", DEBUG_RT_NO_TRACE), |
| OPT1("bvh_blas", DEBUG_BVH_BLAS), |
| OPT1("bvh_tlas", DEBUG_BVH_TLAS), |
| OPT1("bvh_blas_ir_hdr", DEBUG_BVH_BLAS_IR_HDR), |
| OPT1("bvh_tlas_ir_hdr", DEBUG_BVH_TLAS_IR_HDR), |
| OPT1("bvh_blas_ir_as", DEBUG_BVH_BLAS_IR_AS), |
| OPT1("bvh_tlas_ir_as", DEBUG_BVH_TLAS_IR_AS), |
| OPT1("bvh_no_build", DEBUG_BVH_NO_BUILD), |
| OPT1("task", DEBUG_TASK), |
| OPT1("mesh", DEBUG_MESH), |
| OPT1("stall", DEBUG_STALL), |
| OPT1("no-resource-barrier", DEBUG_NO_RESOURCE_BARRIER), |
| OPT1("capture-all", DEBUG_CAPTURE_ALL), |
| OPT1("perf-symbol-names", DEBUG_PERF_SYMBOL_NAMES), |
| OPT1("swsb-stall", DEBUG_SWSB_STALL), |
| OPT1("heaps", DEBUG_HEAPS), |
| OPT1("isl", DEBUG_ISL), |
| OPT1("sparse", DEBUG_SPARSE), |
| OPT1("draw_bkp", DEBUG_DRAW_BKP), |
| OPT1("dispatch_bkp", DEBUG_DISPATCH_BKP), |
| OPT1("bat-stats", DEBUG_BATCH_STATS), |
| OPT1("reg-pressure", DEBUG_REG_PRESSURE), |
| OPT1("shader-print", DEBUG_SHADER_PRINT), |
| OPT1("cl-quiet", DEBUG_CL_QUIET), |
| OPT1("no-send-gather", DEBUG_NO_SEND_GATHER), |
| OPT1("no-vrt", DEBUG_NO_VRT), |
| OPT1("shaders-lineno", DEBUG_SHADERS_LINENO), |
| { NULL, } |
| #undef OPT1 |
| #undef OPT2 |
| }; |
| uint64_t intel_simd = 0; |
| |
| static const struct debug_control simd_control[] = { |
| { "fs8", DEBUG_FS_SIMD8 }, |
| { "fs16", DEBUG_FS_SIMD16 }, |
| { "fs32", DEBUG_FS_SIMD32 }, |
| { "fs2x8", DEBUG_FS_SIMD2X8 }, |
| { "fs4x8", DEBUG_FS_SIMD4X8 }, |
| { "fs2x16", DEBUG_FS_SIMD2X16 }, |
| { "cs8", DEBUG_CS_SIMD8 }, |
| { "cs16", DEBUG_CS_SIMD16 }, |
| { "cs32", DEBUG_CS_SIMD32 }, |
| { "ts8", DEBUG_TS_SIMD8 }, |
| { "ts16", DEBUG_TS_SIMD16 }, |
| { "ts32", DEBUG_TS_SIMD32 }, |
| { "ms8", DEBUG_MS_SIMD8 }, |
| { "ms16", DEBUG_MS_SIMD16 }, |
| { "ms32", DEBUG_MS_SIMD32 }, |
| { "rt8", DEBUG_RT_SIMD8 }, |
| { "rt16", DEBUG_RT_SIMD16 }, |
| { "rt32", DEBUG_RT_SIMD32 }, |
| { NULL, 0 } |
| }; |
| |
| uint64_t |
| intel_debug_flag_for_shader_stage(mesa_shader_stage stage) |
| { |
| uint64_t flags[] = { |
| [MESA_SHADER_VERTEX] = DEBUG_VS, |
| [MESA_SHADER_TESS_CTRL] = DEBUG_TCS, |
| [MESA_SHADER_TESS_EVAL] = DEBUG_TES, |
| [MESA_SHADER_GEOMETRY] = DEBUG_GS, |
| [MESA_SHADER_FRAGMENT] = DEBUG_WM, |
| [MESA_SHADER_COMPUTE] = DEBUG_CS, |
| [MESA_SHADER_KERNEL] = DEBUG_CS, |
| |
| [MESA_SHADER_TASK] = DEBUG_TASK, |
| [MESA_SHADER_MESH] = DEBUG_MESH, |
| |
| [MESA_SHADER_RAYGEN] = DEBUG_RT, |
| [MESA_SHADER_ANY_HIT] = DEBUG_RT, |
| [MESA_SHADER_CLOSEST_HIT] = DEBUG_RT, |
| [MESA_SHADER_MISS] = DEBUG_RT, |
| [MESA_SHADER_INTERSECTION] = DEBUG_RT, |
| [MESA_SHADER_CALLABLE] = DEBUG_RT, |
| }; |
| return flags[stage]; |
| } |
| |
| #define DEBUG_FS_SIMD (DEBUG_FS_SIMD8 | DEBUG_FS_SIMD16 | \ |
| DEBUG_FS_SIMD32) |
| #define DEBUG_CS_SIMD (DEBUG_CS_SIMD8 | DEBUG_CS_SIMD16 | DEBUG_CS_SIMD32) |
| #define DEBUG_TS_SIMD (DEBUG_TS_SIMD8 | DEBUG_TS_SIMD16 | DEBUG_TS_SIMD32) |
| #define DEBUG_MS_SIMD (DEBUG_MS_SIMD8 | DEBUG_MS_SIMD16 | DEBUG_MS_SIMD32) |
| #define DEBUG_RT_SIMD (DEBUG_RT_SIMD8 | DEBUG_RT_SIMD16 | DEBUG_RT_SIMD32) |
| |
| #define DEBUG_SIMD8_ALL \ |
| (DEBUG_FS_SIMD8 | \ |
| DEBUG_CS_SIMD8 | \ |
| DEBUG_TS_SIMD8 | \ |
| DEBUG_MS_SIMD8 | \ |
| DEBUG_RT_SIMD8) |
| |
| #define DEBUG_SIMD16_ALL \ |
| (DEBUG_FS_SIMD16 | \ |
| DEBUG_CS_SIMD16 | \ |
| DEBUG_TS_SIMD16 | \ |
| DEBUG_MS_SIMD16 | \ |
| DEBUG_RT_SIMD16) |
| |
| #define DEBUG_SIMD32_ALL \ |
| (DEBUG_FS_SIMD32 | \ |
| DEBUG_CS_SIMD32 | \ |
| DEBUG_TS_SIMD32 | \ |
| DEBUG_MS_SIMD32 | \ |
| DEBUG_RT_SIMD32) |
| |
| uint64_t intel_debug_batch_frame_start = 0; |
| uint64_t intel_debug_batch_frame_stop = -1; |
| |
| uint32_t intel_debug_bkp_before_draw_count = 0; |
| uint32_t intel_debug_bkp_after_draw_count = 0; |
| uint32_t intel_shader_dump_filter = 0; |
| |
| uint32_t intel_debug_bkp_before_dispatch_count = 0; |
| uint32_t intel_debug_bkp_after_dispatch_count = 0; |
| |
| static void |
| parse_debug_bitset(const char *env, const struct debug_control_bitset *tbl) |
| { |
| /* Check if env is NULL or empty */ |
| if (!env || !*env) |
| return; |
| |
| char *copy = strdup(env); |
| if (!copy) |
| return; |
| |
| /* Tokenize the string by space or comma */ |
| for (char *tok = strtok(copy, ", "); tok; tok = strtok(NULL, ", ")) { |
| /* Check for negation prefix, useful if user would like to disable certian flags */ |
| bool negate = (*tok == '~' || *tok == '-'); |
| if (negate) |
| tok++; |
| |
| for (unsigned i = 0; tbl[i].string; i++) { |
| if (strcasecmp(tok, tbl[i].string) != 0) |
| continue; |
| |
| for (unsigned bit = tbl[i].range[0]; bit <= tbl[i].range[1]; bit++) { |
| if (negate) |
| BITSET_CLEAR(intel_debug, bit); |
| else |
| BITSET_SET(intel_debug, bit); |
| } |
| break; |
| } |
| } |
| free(copy); |
| } |
| |
| static void |
| process_intel_debug_variable_once(void) |
| { |
| BITSET_ZERO(intel_debug); |
| parse_debug_bitset(os_get_option("INTEL_DEBUG"), debug_control); |
| |
| intel_simd = parse_debug_string(os_get_option("INTEL_SIMD_DEBUG"), simd_control); |
| intel_debug_batch_frame_start = |
| debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_START", 0); |
| intel_debug_batch_frame_stop = |
| debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_STOP", -1); |
| |
| intel_debug_bkp_before_draw_count = |
| debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT", 0); |
| intel_debug_bkp_after_draw_count = |
| debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DRAW_COUNT", 0); |
| |
| intel_shader_dump_filter = |
| debug_get_num_option("INTEL_SHADER_DUMP_FILTER", 0); |
| |
| intel_debug_bkp_before_dispatch_count = |
| debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DISPATCH_COUNT", 0); |
| intel_debug_bkp_after_dispatch_count = |
| debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DISPATCH_COUNT", 0); |
| |
| if (!(intel_simd & DEBUG_FS_SIMD)) |
| intel_simd |= DEBUG_FS_SIMD; |
| if (!(intel_simd & DEBUG_CS_SIMD)) |
| intel_simd |= DEBUG_CS_SIMD; |
| if (!(intel_simd & DEBUG_TS_SIMD)) |
| intel_simd |= DEBUG_TS_SIMD; |
| if (!(intel_simd & DEBUG_MS_SIMD)) |
| intel_simd |= DEBUG_MS_SIMD; |
| if (!(intel_simd & DEBUG_RT_SIMD)) |
| intel_simd |= DEBUG_RT_SIMD; |
| |
| if (BITSET_TEST(intel_debug, DEBUG_NO8)) |
| intel_simd &= ~DEBUG_SIMD8_ALL; |
| |
| if (BITSET_TEST(intel_debug, DEBUG_NO16)) |
| intel_simd &= ~DEBUG_SIMD16_ALL; |
| |
| if (BITSET_TEST(intel_debug, DEBUG_NO32)) |
| intel_simd &= ~DEBUG_SIMD32_ALL; |
| |
| BITSET_CLEAR(intel_debug, DEBUG_NO8); |
| BITSET_CLEAR(intel_debug, DEBUG_NO16); |
| BITSET_CLEAR(intel_debug, DEBUG_NO32); |
| } |
| |
| void |
| process_intel_debug_variable(void) |
| { |
| static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT; |
| |
| call_once(&process_intel_debug_variable_flag, |
| process_intel_debug_variable_once); |
| } |