| /* |
| * Copyright 2017-2018 Alyssa Rosenzweig |
| * SPDX-License-Identifier: MIT |
| * |
| */ |
| |
| #pragma once |
| |
| #include <stddef.h> |
| #include "agx_bo.h" |
| |
| #include "util/u_dynarray.h" |
| |
| /* Represents a pool of memory that can only grow, used to allocate objects |
| * with the same lifetime as the pool itself. In OpenGL, a pool is owned by the |
| * batch for transient structures. In Vulkan, it may be owned by e.g. the |
| * command pool */ |
| |
| struct agx_pool { |
| /* Parent device for allocation */ |
| struct agx_device *dev; |
| |
| /* BOs allocated by this pool */ |
| struct util_dynarray bos; |
| |
| /* Current transient BO */ |
| struct agx_bo *transient_bo; |
| |
| /* Within the topmost transient BO, how much has been used? */ |
| unsigned transient_offset; |
| |
| /* BO flags to use in the pool */ |
| unsigned create_flags; |
| |
| /* Label for pool allocations */ |
| const char *label; |
| }; |
| |
| void agx_pool_init(struct agx_pool *pool, struct agx_device *dev, |
| const char *label, unsigned create_flags, bool prealloc); |
| |
| void agx_pool_cleanup(struct agx_pool *pool); |
| |
| struct agx_ptr agx_pool_alloc_aligned_with_bo(struct agx_pool *pool, size_t sz, |
| unsigned alignment, |
| struct agx_bo **bo); |
| |
| static inline struct agx_ptr |
| agx_pool_alloc_aligned(struct agx_pool *pool, size_t sz, unsigned alignment) |
| { |
| return agx_pool_alloc_aligned_with_bo(pool, sz, alignment, NULL); |
| } |
| |
| uint64_t agx_pool_upload(struct agx_pool *pool, const void *data, size_t sz); |
| |
| uint64_t agx_pool_upload_aligned_with_bo(struct agx_pool *pool, |
| const void *data, size_t sz, |
| unsigned alignment, |
| struct agx_bo **bo); |
| |
| static inline uint64_t |
| agx_pool_upload_aligned(struct agx_pool *pool, const void *data, size_t sz, |
| unsigned alignment) |
| { |
| return agx_pool_upload_aligned_with_bo(pool, data, sz, alignment, NULL); |
| } |