| Mesa 23.1.7 Release Notes / 2023-09-06 |
| ====================================== |
| |
| Mesa 23.1.7 is a bug fix release which fixes bugs found since the 23.1.6 release. |
| |
| Mesa 23.1.7 implements the OpenGL 4.6 API, but the version reported by |
| glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / |
| glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. |
| Some drivers don't support all the features required in OpenGL 4.6. OpenGL |
| 4.6 is **only** available if requested at context creation. |
| Compatibility contexts may report a lower version depending on each driver. |
| |
| Mesa 23.1.7 implements the Vulkan 1.3 API, but the version reported by |
| the apiVersion property of the VkPhysicalDeviceProperties struct |
| depends on the particular driver being used. |
| |
| SHA256 checksum |
| --------------- |
| |
| :: |
| |
| 409641eadf0ed1c7794797a6f5a0b0195b5580b282166e5ec5629c6bcda6acd3 mesa-23.1.7.tar.xz |
| |
| |
| New features |
| ------------ |
| |
| - None |
| |
| |
| Bug fixes |
| --------- |
| |
| - [Google][Rex][anv] GLES dEQP test fails in anv when run via ANGLE-on-Venus on ChromeOS ARCVM. |
| - VAAPI on VCN: bad stream may crash whole gfx system |
| - VAAPI: AMDGPU crash on RX 6900 XT on corrupted video |
| - aco: Assertion when compiling CP2077 shader |
| - anv: flakiness on tgl+ with samplemask handling |
| - [RADV] Dead by Daylight memory leak (shader-related?) on 23.1.6 |
| - gpu hang on DG2 when running KHR-GLES31.core.texture_cube_map_array.image_op_tess* |
| - KHR-GLES31.core.texture_cube_map_array.image_op_tessellation_evaluation_sh fail on GFX12+ |
| - radv: commit 81641b01555faa4dd1dfc7de2513ad8d63e77ab7 leaded to artifacts in Quake II RTX |
| - [radv] Colors are distorted in Cyberpunk 2077 with ray tracing enabled |
| - Forza Horizon 5 stuttering since mesa 23.1.4 / 9b008673 revert as a FIX |
| - glCopyTexSubImage2D is very slow on Intel |
| - [RADV] red and pink tinted shadows in Overwatch 2 on 7900 XTX |
| |
| |
| Changes |
| ------- |
| |
| Alyssa Rosenzweig (1): |
| |
| - nir/passthrough_gs: Fix array size |
| |
| Chia-I Wu (1): |
| |
| - ac/surface: limit RADEON_SURF_NO_TEXTURE to color surfaces |
| |
| Corentin Noël (1): |
| |
| - virgl: Do not expose EXT_texture_mirror_clamp when using a GLES host |
| |
| Daniel Schürmann (1): |
| |
| - nir/opt_move: fix handling of if-condition |
| |
| David Heidelberg (1): |
| |
| - ci: disable Material Testers.x86_64_2020.04.08_13.38_frame799.rdc trace |
| |
| David Rosca (1): |
| |
| - Revert "radeonsi/vcn: add an exception of field case for h264 decoding" |
| |
| Dmitry Baryshkov (1): |
| |
| - tu: Pass real size of prime buffers to allocator |
| |
| Emma Anholt (2): |
| |
| - freedreno/a3-5xx: Don't try to emit ISAM for SSBO loads. |
| - disk_cache: Disable the "List" test for RO disk cache. |
| |
| Eric Engestrom (22): |
| |
| - docs: add sha256sum for 23.1.6 |
| - .pick_status.json: Update to 9d442b459a43264c28994e65dcaacfe303feedd1 |
| - .pick_status.json: Mark aebe58458611e0bb585a5bce8e16c1175783f3cc as denominated |
| - .pick_status.json: Update to 61dd0ff97d8d670e1b7dfea8a37e73b67a7f5ff3 |
| - .pick_status.json: Update to 5fa9f842b09694a91310640ae949327a74d1bcd2 |
| - vc4: drop duplicate .lower_ldexp |
| - zink: fix format in zink_make_{image,texture}_handle_resident() |
| - .pick_status.json: Mark 04ba4059b7243fb9258df12154ce1e7a01e019c8 as denominated |
| - .pick_status.json: Mark fe4208ed4c9a08c7963caa287ae34e9357de68af as denominated |
| - v3dv: fix VK_PIPELINE_ROBUSTNESS_{BUFFER,IMAGE}_BEHAVIOR_DEVICE_DEFAULT_EXT copy/paste typo |
| - v3dv: fix copy/pasted type of \`sample` |
| - v3dv: fix shader stage name in error message |
| - v3d/qpu: fix type of function argument |
| - .pick_status.json: Update to 939845e424da7b2433902a9954cb6b615cd06d41 |
| - .pick_status.json: Mark 5d19a0a19ba2ffe50a7d05fcf0ff17e0078c2d8e as denominated |
| - .pick_status.json: Mark 9865e5dff49395543da4331a943ba5a03ce6a413 as denominated |
| - .pick_status.json: Update to 3a949de28c42d8714320e56bd99168148503da7d |
| - .pick_status.json: Mark f97e38f9cdabf6e1cfab11ebaabf193492bd403c as denominated |
| - .pick_status.json: Mark fa6562b239f00f9f72c988459e252bdee072fd73 as denominated |
| - .pick_status.json: Update to 318b83899056d02ee83817cf16201a128fb81443 |
| - .pick_status.json: Mark 83716b08cf103622829d84e673584781ee8850f6 as denominated |
| - .pick_status.json: Mark 8b93fa149bfbe1ca1a59d89ec53d576aa4ede2ec as denominated |
| |
| Faith Ekstrand (4): |
| |
| - nir: Fix nir_op_mov handling in nir_collect_src_uniforms |
| - nir: Handle nir_op_mov properly in opt_shrink_vectors |
| - nir: Don't handle nir_op_mov in get_undef_mask in opt_undef |
| - nir: Fix metadata in nir_lower_is_helper_invocation |
| |
| Friedrich Vock (2): |
| |
| - nir/load_store_vectorize: Handle intrinsics with constant base |
| - radv/rt: Pre-initialize instance address |
| |
| Georg Lehmann (1): |
| |
| - aco: fix u2f16 with 32bit input |
| |
| Helen Koike (1): |
| |
| - ci/android: remove strace output from cuttlefish-runner.sh |
| |
| Jordan Justen (2): |
| |
| - intel/dev: Use RPL-U name on RPL-U devices |
| - intel/dev: Add more RPL PCI IDs |
| |
| Karol Herbst (3): |
| |
| - rusticl/kernel: optimize nir between lowering io and explicit types |
| - nv50: limit max code uploads to 0x8000 |
| - rusticl/memory: do not verify pitch for IMAGE1D_BUFFER |
| |
| Kenneth Graunke (1): |
| |
| - iris: Check prog[] instead of uncompiled[] for BLORP state skipping |
| |
| Leo Liu (1): |
| |
| - radeonsi/vcn: fix the incorrect dt_size |
| |
| Lionel Landwerlin (5): |
| |
| - intel/compiler: disable per-sample interpolation modes with non-per-sample dispatch |
| - intel/compiler: fix dynamic alpha-to-coverage handling |
| - intel/fs: implement dynamic interpolation mode for dynamic persample shaders |
| - anv: add missing ISL storage usage |
| - intel/nir: rerun lower_tex if it lowers something |
| |
| Marek Vasut (1): |
| |
| - etnaviv: Fully replicate back stencil config |
| |
| Matt Turner (1): |
| |
| - Revert "intel/fs: only avoid SIMD32 if strictly inferior in throughput" |
| |
| Mike Blumenkrantz (3): |
| |
| - vk/graphics: fix CWE handling with DS3 |
| - zink: wait on async fence during ctx program removal |
| - zink: don't start multiple cache jobs for the same program |
| |
| Paul Gofman (1): |
| |
| - driconf: add a workaround for Rainbow Six Extraction |
| |
| Rhys Perry (5): |
| |
| - radv: disable 64-bit color attachments |
| - radv: fix 128bpp comp-to-single clears |
| - aco: fix p_bpermute_gfx6 with input at non-zero byte |
| - aco/spill: skip p_branch in process_block |
| - aco/spill: add all live-in to merge block spill candidates |
| |
| Rohan Garg (3): |
| |
| - crocus: fix GFX_VERx10 macro |
| - blorp: drop undefined macro |
| - iris: migrate preemption streamwout wa to WA infra |
| |
| Samuel Pitoiset (2): |
| |
| - Revert "radv/amdgpu: workaround a kernel bug when replacing sparse mappings" |
| - Revert "radv/amdgpu: skip adding per VM BOs for sparse during CS BO list build" |
| |
| Sviatoslav Peleshko (2): |
| |
| - dri: Use RGB internal formats for RGBX formats |
| - intel/isl: Don't over-allocate CLEAR_COLOR size to use whole cache line |
| |
| Tapani Pälli (1): |
| |
| - mesa: fix some TexParameter and SamplerParameter cases |
| |
| Tatsuyuki Ishi (1): |
| |
| - radv/amdgpu: Do not pass in a BO handle when clearing PRT VA region. |
| |
| Timothy Arceri (1): |
| |
| - util: add radeonsi workaround for Nowhere Patrol |
| |
| Timur Kristóf (5): |
| |
| - ac/nir: Add done arg to ac_nir_export_position. |
| - ac/nir: Slightly refactor how pos0 exports are added when missing. |
| - ac/nir/ngg: Wait for attribute stores before VS/TES/GS pos0 export. |
| - ac/nir/ngg: Refactor mesh shader primitive export. |
| - ac/nir/ngg: Wait for attribute ring stores in mesh shaders. |
| |
| antonino (3): |
| |
| - vulkan/wsi: add \`vk_wsi_force_swapchain_to_current_extent` driconf |
| - drirc: enable \`vk_wsi_force_swapchain_to_current_extent` for "The Talos Principle" |
| - drirc: enable \`vk_wsi_force_swapchain_to_current_extent` for "Serious Sam Fusion" |