| Notes for macOS | 
 | ================ | 
 |  | 
 | Mesa builds on macOS without modifications. However, there are some details to | 
 | be aware of. | 
 |  | 
 | -  Mesa has a number of build-time dependencies. Most dependencies, including | 
 |    Meson itself, are available in `homebrew <https://brew.sh>`__, which has a | 
 |    Mesa package for reference. The exception seems to be Mako, a Python module | 
 |    used for templating, which you can install as ``pip3 install mako``. | 
 | -  macOS is picky about its build-time environment. Type ``brew sh`` before | 
 |    building to get the Homebrew dependencies in your path. | 
 |  | 
 | Mesa's default builds with the Apple GLX uses Mesa as a front for the | 
 | hardware-accelerated system OpenGL framework, to provide hardware acceleration | 
 | to X11 applications on macOS running via XQuartz. | 
 |  | 
 | Mesa's Gallium drivers can be used on macOS by using the ``-Dgallium-drivers=<drivers>`` build option. Do not use with the previous software rasterizers options, instead add ``llvmpipe`` to the ``<drivers>`` list. Only software renderers and drivers that forward to other APIs can work, any linux hardware drivers will not work. For details on each driver's macOS support see their specific documentation. |