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/*
* Copyright (C) 2017-2019 Alyssa Rosenzweig
* Copyright (C) 2017-2019 Connor Abbott
* Copyright (C) 2019 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "decode.h"
#include <ctype.h>
#include <errno.h>
#include <memory.h>
#include <stdarg.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <genxml/gen_macros.h>
#include <sys/mman.h>
#include "compiler/bifrost/disassemble.h"
#include "compiler/valhall/disassemble.h"
#include "midgard/disassemble.h"
#include "util/set.h"
#include "pan_format.h"
#if PAN_ARCH <= 5
/* Midgard's tiler descriptor is embedded within the
* larger FBD */
static void
pandecode_midgard_tiler_descriptor(struct pandecode_context *ctx,
const struct mali_tiler_context_packed *tp,
const struct mali_tiler_weights_packed *wp)
{
pan_unpack(tp, TILER_CONTEXT, t);
DUMP_UNPACKED(ctx, TILER_CONTEXT, t, "Tiler:\n");
/* We've never seen weights used in practice, but they exist */
pan_unpack(wp, TILER_WEIGHTS, w);
bool nonzero_weights = false;
nonzero_weights |= w.weight0 != 0x0;
nonzero_weights |= w.weight1 != 0x0;
nonzero_weights |= w.weight2 != 0x0;
nonzero_weights |= w.weight3 != 0x0;
nonzero_weights |= w.weight4 != 0x0;
nonzero_weights |= w.weight5 != 0x0;
nonzero_weights |= w.weight6 != 0x0;
nonzero_weights |= w.weight7 != 0x0;
if (nonzero_weights)
DUMP_UNPACKED(ctx, TILER_WEIGHTS, w, "Tiler Weights:\n");
}
#endif
#if PAN_ARCH >= 5
static void
pandecode_render_target(struct pandecode_context *ctx, uint64_t gpu_va,
unsigned gpu_id,
const struct MALI_FRAMEBUFFER_PARAMETERS *fb)
{
pandecode_log(ctx, "Color Render Targets @%" PRIx64 ":\n", gpu_va);
ctx->indent++;
for (int i = 0; i < (fb->render_target_count); i++) {
mali_ptr rt_va = gpu_va + i * pan_size(RENDER_TARGET);
const struct mali_render_target_packed *PANDECODE_PTR_VAR(
ctx, rtp, (mali_ptr)rt_va);
DUMP_CL(ctx, RENDER_TARGET, rtp, "Color Render Target %d:\n", i);
}
ctx->indent--;
pandecode_log(ctx, "\n");
}
#endif
#if PAN_ARCH >= 6
static void
pandecode_sample_locations(struct pandecode_context *ctx, const void *fb)
{
pan_section_unpack(fb, FRAMEBUFFER, PARAMETERS, params);
const u16 *PANDECODE_PTR_VAR(ctx, samples, params.sample_locations);
pandecode_log(ctx, "Sample locations @%" PRIx64 ":\n",
params.sample_locations);
for (int i = 0; i < 33; i++) {
pandecode_log(ctx, " (%d, %d),\n", samples[2 * i] - 128,
samples[2 * i + 1] - 128);
}
}
#endif
struct pandecode_fbd
GENX(pandecode_fbd)(struct pandecode_context *ctx, uint64_t gpu_va,
bool is_fragment, unsigned gpu_id)
{
const void *PANDECODE_PTR_VAR(ctx, fb, (mali_ptr)gpu_va);
pan_section_unpack(fb, FRAMEBUFFER, PARAMETERS, params);
DUMP_UNPACKED(ctx, FRAMEBUFFER_PARAMETERS, params, "Parameters:\n");
#if PAN_ARCH >= 6
pandecode_sample_locations(ctx, fb);
unsigned dcd_size = pan_size(DRAW);
unsigned job_type_param = 0;
#if PAN_ARCH <= 9
job_type_param = MALI_JOB_TYPE_FRAGMENT;
#endif
if (params.pre_frame_0 != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
const void *PANDECODE_PTR_VAR(ctx, dcd,
params.frame_shader_dcds + (0 * dcd_size));
pan_unpack(dcd, DRAW, draw);
pandecode_log(ctx, "Pre frame 0 @%" PRIx64 " (mode=%d):\n",
params.frame_shader_dcds, params.pre_frame_0);
GENX(pandecode_dcd)(ctx, &draw, job_type_param, gpu_id);
}
if (params.pre_frame_1 != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
const void *PANDECODE_PTR_VAR(ctx, dcd,
params.frame_shader_dcds + (1 * dcd_size));
pan_unpack(dcd, DRAW, draw);
pandecode_log(ctx, "Pre frame 1 @%" PRIx64 ":\n",
params.frame_shader_dcds + (1 * dcd_size));
GENX(pandecode_dcd)(ctx, &draw, job_type_param, gpu_id);
}
if (params.post_frame != MALI_PRE_POST_FRAME_SHADER_MODE_NEVER) {
const void *PANDECODE_PTR_VAR(ctx, dcd,
params.frame_shader_dcds + (2 * dcd_size));
pan_unpack(dcd, DRAW, draw);
pandecode_log(ctx, "Post frame:\n");
GENX(pandecode_dcd)(ctx, &draw, job_type_param, gpu_id);
}
#else
DUMP_SECTION(ctx, FRAMEBUFFER, LOCAL_STORAGE, fb, "Local Storage:\n");
const void *t = pan_section_ptr(fb, FRAMEBUFFER, TILER);
const void *w = pan_section_ptr(fb, FRAMEBUFFER, TILER_WEIGHTS);
pandecode_midgard_tiler_descriptor(ctx, t, w);
#endif
pandecode_log(ctx, "Framebuffer @%" PRIx64 ":\n", gpu_va);
ctx->indent++;
DUMP_UNPACKED(ctx, FRAMEBUFFER_PARAMETERS, params, "Parameters:\n");
#if PAN_ARCH >= 6
if (params.tiler)
GENX(pandecode_tiler)(ctx, params.tiler, gpu_id);
#endif
ctx->indent--;
pandecode_log(ctx, "\n");
#if PAN_ARCH >= 5
gpu_va += pan_size(FRAMEBUFFER);
if (params.has_zs_crc_extension) {
const struct mali_zs_crc_extension_packed *PANDECODE_PTR_VAR(
ctx, zs_crc, (mali_ptr)gpu_va);
DUMP_CL(ctx, ZS_CRC_EXTENSION, zs_crc, "ZS CRC Extension:\n");
pandecode_log(ctx, "\n");
gpu_va += pan_size(ZS_CRC_EXTENSION);
}
if (is_fragment)
pandecode_render_target(ctx, gpu_va, gpu_id, &params);
return (struct pandecode_fbd){
.rt_count = params.render_target_count,
.has_extra = params.has_zs_crc_extension,
};
#else
/* Dummy unpack of the padding section to make sure all words are 0.
* No need to call print here since the section is supposed to be empty.
*/
pan_section_unpack(fb, FRAMEBUFFER, PADDING_1, padding1);
pan_section_unpack(fb, FRAMEBUFFER, PADDING_2, padding2);
return (struct pandecode_fbd){
.rt_count = 1,
};
#endif
}
#if PAN_ARCH >= 5
mali_ptr
GENX(pandecode_blend)(struct pandecode_context *ctx, void *descs, int rt_no,
mali_ptr frag_shader)
{
pan_unpack(descs + (rt_no * pan_size(BLEND)), BLEND, b);
DUMP_UNPACKED(ctx, BLEND, b, "Blend RT %d:\n", rt_no);
#if PAN_ARCH >= 6
if (b.internal.mode != MALI_BLEND_MODE_SHADER)
return 0;
return (frag_shader & 0xFFFFFFFF00000000ULL) | b.internal.shader.pc;
#else
return b.blend_shader ? (b.shader_pc & ~0xf) : 0;
#endif
}
#endif
#if PAN_ARCH <= 7
static bool
panfrost_is_yuv_format(uint32_t packed)
{
#if PAN_ARCH == 7
enum mali_format mali_fmt = packed >> 12;
return mali_fmt >= MALI_YUV8 && mali_fmt <= MALI_CUSTOM_YUV_5;
#else
/* Currently only supported by panfrost on v7 */
assert(0);
return false;
#endif
}
static void
pandecode_texture_payload(struct pandecode_context *ctx, mali_ptr payload,
const struct MALI_TEXTURE *tex)
{
unsigned nr_samples =
tex->dimension == MALI_TEXTURE_DIMENSION_3D ? 1 : tex->sample_count;
/* A bunch of bitmap pointers follow.
* We work out the correct number,
* based on the mipmap/cubemap
* properties, but dump extra
* possibilities to futureproof */
int bitmap_count = tex->levels;
/* Miptree for each face */
if (tex->dimension == MALI_TEXTURE_DIMENSION_CUBE)
bitmap_count *= 6;
/* Array of layers */
bitmap_count *= nr_samples;
/* Array of textures */
bitmap_count *= tex->array_size;
#define PANDECODE_EMIT_TEX_PAYLOAD_DESC(T, msg) \
for (int i = 0; i < bitmap_count; ++i) { \
uint64_t addr = payload + pan_size(T) * i; \
pan_unpack(PANDECODE_PTR(ctx, addr, void), T, s); \
DUMP_UNPACKED(ctx, T, s, msg " @%" PRIx64 ":\n", addr) \
}
#if PAN_ARCH <= 5
switch (tex->surface_type) {
case MALI_SURFACE_TYPE_32:
PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_32, "Surface 32");
break;
case MALI_SURFACE_TYPE_64:
PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE, "Surface");
break;
case MALI_SURFACE_TYPE_32_WITH_ROW_STRIDE:
PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_32, "Surface 32 With Row Stride");
break;
case MALI_SURFACE_TYPE_64_WITH_STRIDES:
PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_WITH_STRIDE,
"Surface With Stride");
break;
default:
fprintf(ctx->dump_stream, "Unknown surface descriptor type %X\n",
tex->surface_type);
break;
}
#elif PAN_ARCH == 6
PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_WITH_STRIDE, "Surface With Stride");
#else
STATIC_ASSERT(PAN_ARCH == 7);
if (panfrost_is_yuv_format(tex->format)) {
PANDECODE_EMIT_TEX_PAYLOAD_DESC(MULTIPLANAR_SURFACE, "Surface YUV");
} else {
PANDECODE_EMIT_TEX_PAYLOAD_DESC(SURFACE_WITH_STRIDE,
"Surface With Stride");
}
#endif
#undef PANDECODE_EMIT_TEX_PAYLOAD_DESC
}
#endif
#if PAN_ARCH <= 5
void
GENX(pandecode_texture)(struct pandecode_context *ctx, mali_ptr u, unsigned tex)
{
const uint8_t *cl = pandecode_fetch_gpu_mem(ctx, u, pan_size(TEXTURE));
pan_unpack(cl, TEXTURE, temp);
DUMP_UNPACKED(ctx, TEXTURE, temp, "Texture:\n")
ctx->indent++;
pandecode_texture_payload(ctx, u + pan_size(TEXTURE), &temp);
ctx->indent--;
}
#else
void
GENX(pandecode_texture)(struct pandecode_context *ctx, const void *cl,
unsigned tex)
{
pan_unpack(cl, TEXTURE, temp);
DUMP_UNPACKED(ctx, TEXTURE, temp, "Texture:\n")
ctx->indent++;
#if PAN_ARCH >= 9
int plane_count = temp.levels * temp.array_size;
/* Miptree for each face */
if (temp.dimension == MALI_TEXTURE_DIMENSION_CUBE)
plane_count *= 6;
for (unsigned i = 0; i < plane_count; ++i)
DUMP_ADDR(ctx, PLANE, temp.surfaces + i * pan_size(PLANE), "Plane %u:\n",
i);
#else
pandecode_texture_payload(ctx, temp.surfaces, &temp);
#endif
ctx->indent--;
}
#endif
#if PAN_ARCH >= 6
void
GENX(pandecode_tiler)(struct pandecode_context *ctx, mali_ptr gpu_va,
unsigned gpu_id)
{
pan_unpack(PANDECODE_PTR(ctx, gpu_va, void), TILER_CONTEXT, t);
if (t.heap) {
pan_unpack(PANDECODE_PTR(ctx, t.heap, void), TILER_HEAP, h);
DUMP_UNPACKED(ctx, TILER_HEAP, h, "Tiler Heap:\n");
}
DUMP_UNPACKED(ctx, TILER_CONTEXT, t, "Tiler Context @%" PRIx64 ":\n",
gpu_va);
}
#endif
#if PAN_ARCH >= 9
void
GENX(pandecode_fau)(struct pandecode_context *ctx, mali_ptr addr,
unsigned count, const char *name)
{
if (count == 0)
return;
const uint32_t *PANDECODE_PTR_VAR(ctx, raw, addr);
pandecode_validate_buffer(ctx, addr, count * 8);
fprintf(ctx->dump_stream, "%s @%" PRIx64 ":\n", name, addr);
for (unsigned i = 0; i < count; ++i) {
fprintf(ctx->dump_stream, " %08X %08X\n", raw[2 * i], raw[2 * i + 1]);
}
fprintf(ctx->dump_stream, "\n");
}
mali_ptr
GENX(pandecode_shader)(struct pandecode_context *ctx, mali_ptr addr,
const char *label, unsigned gpu_id)
{
MAP_ADDR(ctx, SHADER_PROGRAM, addr, cl);
pan_unpack(cl, SHADER_PROGRAM, desc);
assert(desc.type == 8);
DUMP_UNPACKED(ctx, SHADER_PROGRAM, desc, "%s Shader @%" PRIx64 ":\n", label,
addr);
pandecode_shader_disassemble(ctx, desc.binary, gpu_id);
return desc.binary;
}
static void
pandecode_resources(struct pandecode_context *ctx, mali_ptr addr, unsigned size)
{
const uint8_t *cl = pandecode_fetch_gpu_mem(ctx, addr, size);
assert((size % 0x20) == 0);
for (unsigned i = 0; i < size; i += 0x20) {
unsigned type = (cl[i] & 0xF);
switch (type) {
case MALI_DESCRIPTOR_TYPE_SAMPLER:
DUMP_CL(ctx, SAMPLER, cl + i, "Sampler @%" PRIx64 ":\n", addr + i);
break;
case MALI_DESCRIPTOR_TYPE_TEXTURE:
pandecode_log(ctx, "Texture @%" PRIx64 "\n", addr + i);
GENX(pandecode_texture)(ctx, cl + i, i);
break;
case MALI_DESCRIPTOR_TYPE_ATTRIBUTE:
DUMP_CL(ctx, ATTRIBUTE, cl + i, "Attribute @%" PRIx64 ":\n", addr + i);
break;
case MALI_DESCRIPTOR_TYPE_BUFFER:
DUMP_CL(ctx, BUFFER, cl + i, "Buffer @%" PRIx64 ":\n", addr + i);
break;
default:
fprintf(ctx->dump_stream, "Unknown descriptor type %X\n", type);
break;
}
}
}
void
GENX(pandecode_resource_tables)(struct pandecode_context *ctx, mali_ptr addr,
const char *label)
{
unsigned count = addr & 0x3F;
addr = addr & ~0x3F;
const uint8_t *cl =
pandecode_fetch_gpu_mem(ctx, addr, MALI_RESOURCE_LENGTH * count);
pandecode_log(ctx, "%s resource table @%" PRIx64 "\n", label, addr);
ctx->indent += 2;
for (unsigned i = 0; i < count; ++i) {
pan_unpack(cl + i * MALI_RESOURCE_LENGTH, RESOURCE, entry);
DUMP_UNPACKED(ctx, RESOURCE, entry, "Entry %u @%" PRIx64 ":\n", i,
addr + i * MALI_RESOURCE_LENGTH);
ctx->indent += 2;
if (entry.address)
pandecode_resources(ctx, entry.address, entry.size);
ctx->indent -= 2;
}
ctx->indent -= 2;
}
void
GENX(pandecode_depth_stencil)(struct pandecode_context *ctx, mali_ptr addr)
{
MAP_ADDR(ctx, DEPTH_STENCIL, addr, cl);
pan_unpack(cl, DEPTH_STENCIL, desc);
DUMP_UNPACKED(ctx, DEPTH_STENCIL, desc, "Depth/stencil");
}
void
GENX(pandecode_shader_environment)(struct pandecode_context *ctx,
const struct MALI_SHADER_ENVIRONMENT *p,
unsigned gpu_id)
{
if (p->shader)
GENX(pandecode_shader)(ctx, p->shader, "Shader", gpu_id);
if (p->resources)
GENX(pandecode_resource_tables)(ctx, p->resources, "Resources");
if (p->thread_storage)
DUMP_ADDR(ctx, LOCAL_STORAGE, p->thread_storage, "Local Storage:\n");
if (p->fau)
GENX(pandecode_fau)(ctx, p->fau, p->fau_count, "FAU");
}
void
GENX(pandecode_blend_descs)(struct pandecode_context *ctx, mali_ptr blend,
unsigned count, mali_ptr frag_shader,
unsigned gpu_id)
{
for (unsigned i = 0; i < count; ++i) {
struct mali_blend_packed *PANDECODE_PTR_VAR(ctx, blend_descs, blend);
mali_ptr blend_shader =
GENX(pandecode_blend)(ctx, blend_descs, i, frag_shader);
if (blend_shader) {
fprintf(ctx->dump_stream, "Blend shader %u @%" PRIx64 "", i,
blend_shader);
pandecode_shader_disassemble(ctx, blend_shader, gpu_id);
}
}
}
void
GENX(pandecode_dcd)(struct pandecode_context *ctx, const struct MALI_DRAW *p,
unsigned unused, unsigned gpu_id)
{
mali_ptr frag_shader = 0;
GENX(pandecode_depth_stencil)(ctx, p->depth_stencil);
GENX(pandecode_blend_descs)
(ctx, p->blend, p->blend_count, frag_shader, gpu_id);
GENX(pandecode_shader_environment)(ctx, &p->shader, gpu_id);
DUMP_UNPACKED(ctx, DRAW, *p, "Draw:\n");
}
#endif