| /* |
| * Copyright (C) 2021 Collabora, Ltd. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| #include "bi_builder.h" |
| #include "bi_test.h" |
| #include "compiler.h" |
| |
| #include <gtest/gtest.h> |
| |
| #define CASE(shader_stage, instr, expected) \ |
| do { \ |
| bi_builder *A = bit_builder(mem_ctx); \ |
| bi_builder *B = bit_builder(mem_ctx); \ |
| { \ |
| bi_builder *b = A; \ |
| bi_index u = bi_temp(b->shader); \ |
| bi_index v = bi_temp(b->shader); \ |
| A->shader->stage = MESA_SHADER_##shader_stage; \ |
| instr; \ |
| } \ |
| { \ |
| bi_builder *b = B; \ |
| bi_index u = bi_temp(b->shader); \ |
| bi_index v = bi_temp(b->shader); \ |
| B->shader->stage = MESA_SHADER_##shader_stage; \ |
| expected; \ |
| } \ |
| bi_opt_fuse_dual_texture(A->shader); \ |
| if (!bit_shader_equal(A->shader, B->shader)) { \ |
| ADD_FAILURE(); \ |
| fprintf(stderr, "Optimization produce unexpected result"); \ |
| fprintf(stderr, " Actual:\n"); \ |
| bi_print_shader(A->shader, stderr); \ |
| fprintf(stderr, "Expected:\n"); \ |
| bi_print_shader(B->shader, stderr); \ |
| fprintf(stderr, "\n"); \ |
| } \ |
| } while (0) |
| |
| #define NEGCASE(stage, instr) CASE(stage, instr, instr) |
| |
| class DualTexture : public testing::Test { |
| protected: |
| DualTexture() |
| { |
| mem_ctx = ralloc_context(NULL); |
| |
| reg = bi_register(0); |
| x = bi_register(4); |
| y = bi_register(8); |
| } |
| |
| ~DualTexture() |
| { |
| ralloc_free(mem_ctx); |
| } |
| |
| void *mem_ctx; |
| |
| bi_index reg, x, y; |
| }; |
| |
| TEST_F(DualTexture, FuseDualTexFragment) |
| { |
| CASE( |
| FRAGMENT, |
| { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF9F00144), |
| false, 4, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, FuseDualTexKernel) |
| { |
| CASE( |
| KERNEL, |
| { |
| bi_texs_2d_f32_to(b, x, u, v, true, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, true, 1, 1); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF9F00144), true, |
| 4, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, FuseDualTexVertex) |
| { |
| CASE( |
| VERTEX, |
| { |
| bi_texs_2d_f32_to(b, x, u, v, true, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, true, 1, 1); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF9F00144), true, |
| 4, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, DontFuseDualTexWrongStage) |
| { |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, u, v, true, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, true, 1, 1); |
| }); |
| |
| NEGCASE(KERNEL, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }); |
| |
| NEGCASE(VERTEX, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }); |
| } |
| |
| TEST_F(DualTexture, FuseDualTexMaximumIndex) |
| { |
| CASE( |
| FRAGMENT, |
| { |
| bi_texs_2d_f32_to(b, x, u, v, false, 2, 2); |
| bi_texs_2d_f32_to(b, y, u, v, false, 3, 3); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF9F003E6), |
| false, 4, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, FuseDualTexMixedIndex) |
| { |
| CASE( |
| FRAGMENT, |
| { |
| bi_texs_2d_f32_to(b, x, u, v, false, 3, 2); |
| bi_texs_2d_f32_to(b, y, u, v, false, 2, 3); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF9F003A7), |
| false, 4, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, DontFuseDualTexOutOfBounds) |
| { |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 4, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }); |
| |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 4); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }); |
| |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 4, 1); |
| }); |
| |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, FuseDualTexFP16) |
| { |
| CASE( |
| FRAGMENT, |
| { |
| bi_texs_2d_f16_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f16_to(b, y, u, v, false, 1, 1); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF1E00144), |
| false, 2, 2); |
| }); |
| } |
| |
| TEST_F(DualTexture, FuseDualTexMixedSize) |
| { |
| CASE( |
| FRAGMENT, |
| { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f16_to(b, y, u, v, false, 1, 1); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0XF9E00144), |
| false, 4, 2); |
| }); |
| |
| CASE( |
| FRAGMENT, |
| { |
| bi_texs_2d_f16_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }, |
| { |
| bi_texc_dual_to(b, x, y, bi_null(), u, v, bi_imm_u32(0xF1F00144), |
| false, 2, 4); |
| }); |
| } |
| |
| TEST_F(DualTexture, DontFuseMixedCoordinates) |
| { |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, bi_neg(u), v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, u, v, false, 1, 1); |
| }); |
| |
| NEGCASE(FRAGMENT, { |
| bi_texs_2d_f32_to(b, x, u, v, false, 0, 0); |
| bi_texs_2d_f32_to(b, y, v, u, false, 1, 1); |
| }); |
| } |