| /* |
| * Copyright © Microsoft Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef DZN_NIR_H |
| #define DZN_NIR_H |
| |
| #define D3D12_IGNORE_SDK_LAYERS |
| #define COBJMACROS |
| #include <unknwn.h> |
| #include <directx/d3d12.h> |
| |
| #include "nir.h" |
| |
| struct dzn_indirect_draw_params { |
| uint32_t vertex_count; |
| uint32_t instance_count; |
| uint32_t first_vertex; |
| uint32_t first_instance; |
| }; |
| |
| struct dzn_indirect_indexed_draw_params { |
| uint32_t index_count; |
| uint32_t instance_count; |
| uint32_t first_index; |
| int32_t vertex_offset; |
| uint32_t first_instance; |
| }; |
| |
| struct dzn_indirect_draw_rewrite_params { |
| uint32_t draw_buf_stride; |
| }; |
| |
| struct dzn_indirect_draw_triangle_fan_rewrite_params { |
| uint32_t draw_buf_stride; |
| uint32_t triangle_fan_index_buf_stride; |
| uint64_t triangle_fan_index_buf_start; |
| }; |
| |
| struct dzn_indirect_draw_triangle_fan_prim_restart_rewrite_params { |
| uint32_t draw_buf_stride; |
| uint32_t triangle_fan_index_buf_stride; |
| uint64_t triangle_fan_index_buf_start; |
| uint64_t exec_buf_start; |
| }; |
| |
| struct dzn_indirect_draw_exec_params { |
| struct { |
| uint32_t first_vertex; |
| uint32_t base_instance; |
| uint32_t draw_id; |
| } sysvals; |
| union { |
| struct dzn_indirect_draw_params draw; |
| struct dzn_indirect_indexed_draw_params indexed_draw; |
| }; |
| }; |
| |
| struct dzn_indirect_triangle_fan_draw_exec_params { |
| D3D12_INDEX_BUFFER_VIEW ibview; |
| struct { |
| uint32_t first_vertex; |
| uint32_t base_instance; |
| uint32_t draw_id; |
| } sysvals; |
| union { |
| struct dzn_indirect_draw_params draw; |
| struct dzn_indirect_indexed_draw_params indexed_draw; |
| }; |
| }; |
| |
| struct dzn_triangle_fan_rewrite_index_params { |
| uint32_t first_index; |
| }; |
| |
| struct dzn_triangle_fan_prim_restart_rewrite_index_params { |
| uint32_t first_index; |
| uint32_t index_count; |
| }; |
| |
| struct dzn_indirect_triangle_fan_rewrite_index_exec_params { |
| uint64_t new_index_buf; |
| struct dzn_triangle_fan_rewrite_index_params params; |
| struct { |
| uint32_t x, y, z; |
| } group_count; |
| }; |
| |
| struct dzn_indirect_triangle_fan_prim_restart_rewrite_index_exec_params { |
| uint64_t new_index_buf; |
| struct dzn_triangle_fan_prim_restart_rewrite_index_params params; |
| uint64_t index_count_ptr; |
| struct { |
| uint32_t x, y, z; |
| } group_count; |
| }; |
| |
| enum dzn_indirect_draw_type { |
| DZN_INDIRECT_DRAW, |
| DZN_INDIRECT_DRAW_COUNT, |
| DZN_INDIRECT_INDEXED_DRAW, |
| DZN_INDIRECT_INDEXED_DRAW_COUNT, |
| DZN_INDIRECT_DRAW_TRIANGLE_FAN, |
| DZN_INDIRECT_DRAW_COUNT_TRIANGLE_FAN, |
| DZN_INDIRECT_INDEXED_DRAW_TRIANGLE_FAN, |
| DZN_INDIRECT_INDEXED_DRAW_COUNT_TRIANGLE_FAN, |
| DZN_INDIRECT_INDEXED_DRAW_TRIANGLE_FAN_PRIM_RESTART, |
| DZN_INDIRECT_INDEXED_DRAW_COUNT_TRIANGLE_FAN_PRIM_RESTART, |
| DZN_NUM_INDIRECT_DRAW_TYPES, |
| }; |
| |
| nir_shader * |
| dzn_nir_indirect_draw_shader(enum dzn_indirect_draw_type type); |
| |
| nir_shader * |
| dzn_nir_triangle_fan_rewrite_index_shader(uint8_t old_index_size); |
| |
| nir_shader * |
| dzn_nir_triangle_fan_prim_restart_rewrite_index_shader(uint8_t old_index_size); |
| |
| enum dzn_blit_resolve_mode { |
| dzn_blit_resolve_none, |
| dzn_blit_resolve_average, |
| dzn_blit_resolve_min, |
| dzn_blit_resolve_max, |
| dzn_blit_resolve_sample_zero, |
| }; |
| struct dzn_nir_blit_info { |
| union { |
| struct { |
| uint32_t src_samples : 6; |
| uint32_t loc : 4; |
| uint32_t out_type : 4; |
| uint32_t sampler_dim : 4; |
| uint32_t src_is_array : 1; |
| uint32_t resolve_mode : 3; |
| uint32_t stencil_fallback : 1; |
| uint32_t padding : 9; |
| }; |
| const uint32_t hash_key; |
| }; |
| }; |
| |
| nir_shader * |
| dzn_nir_blit_vs(void); |
| |
| nir_shader * |
| dzn_nir_blit_fs(const struct dzn_nir_blit_info *info); |
| |
| struct dzn_nir_point_gs_info { |
| unsigned cull_mode; |
| bool front_ccw; |
| bool depth_bias; |
| bool depth_bias_dynamic; |
| DXGI_FORMAT ds_fmt; |
| /* Constant values */ |
| float constant_depth_bias; |
| float slope_scaled_depth_bias; |
| float depth_bias_clamp; |
| /* Used for loading dynamic values */ |
| struct { |
| uint32_t register_space; |
| uint32_t base_shader_register; |
| } runtime_data_cbv; |
| }; |
| nir_shader * |
| dzn_nir_polygon_point_mode_gs(const nir_shader *vs, struct dzn_nir_point_gs_info *info); |
| |
| #endif |