| <vcxml gen="3.3" min_ver="42" max_ver="71"> |
| |
| <enum name="Compare Function" prefix="V3D_COMPARE_FUNC"> |
| <value name="NEVER" value="0"/> |
| <value name="LESS" value="1"/> |
| <value name="EQUAL" value="2"/> |
| <value name="LEQUAL" value="3"/> |
| <value name="GREATER" value="4"/> |
| <value name="NOTEQUAL" value="5"/> |
| <value name="GEQUAL" value="6"/> |
| <value name="ALWAYS" value="7"/> |
| </enum> |
| |
| <enum name="Blend Factor" prefix="V3D_BLEND_FACTOR"> |
| <value name="ZERO" value="0"/> |
| <value name="ONE" value="1"/> |
| <value name="SRC_COLOR" value="2"/> |
| <value name="INV_SRC_COLOR" value="3"/> |
| <value name="DST_COLOR" value="4"/> |
| <value name="INV_DST_COLOR" value="5"/> |
| <value name="SRC_ALPHA" value="6"/> |
| <value name="INV_SRC_ALPHA" value="7"/> |
| <value name="DST_ALPHA" value="8"/> |
| <value name="INV_DST_ALPHA" value="9"/> |
| <value name="CONST_COLOR" value="10"/> |
| <value name="INV_CONST_COLOR" value="11"/> |
| <value name="CONST_ALPHA" value="12"/> |
| <value name="INV_CONST_ALPHA" value="13"/> |
| <value name="SRC_ALPHA_SATURATE" value="14"/> |
| </enum> |
| |
| <enum name="Blend Mode" prefix="V3D_BLEND_MODE"> |
| <value name="ADD" value="0"/> |
| <value name="SUB" value="1"/> |
| <value name="RSUB" value="2"/> |
| <value name="MIN" value="3"/> |
| <value name="MAX" value="4"/> |
| <value name="MUL" value="5"/> |
| <value name="SCREEN" value="6"/> |
| <value name="DARKEN" value="7"/> |
| <value name="LIGHTEN" value="8"/> |
| </enum> |
| |
| <enum name="Stencil Op" prefix="V3D_STENCIL_OP"> |
| <value name="ZERO" value="0"/> |
| <value name="KEEP" value="1"/> |
| <value name="REPLACE" value="2"/> |
| <value name="INCR" value="3"/> |
| <value name="DECR" value="4"/> |
| <value name="INVERT" value="5"/> |
| <value name="INCWRAP" value="6"/> |
| <value name="DECWRAP" value="7"/> |
| </enum> |
| |
| <enum name="Primitive" prefix="V3D_PRIM"> |
| <value name="POINTS" value="0"/> |
| <value name="LINES" value="1"/> |
| <value name="LINE_LOOP" value="2"/> |
| <value name="LINE_STRIP" value="3"/> |
| <value name="TRIANGLES" value="4"/> |
| <value name="TRIANGLE_STRIP" value="5"/> |
| <value name="TRIANGLE_FAN" value="6"/> |
| <value name="POINTS_TF" value="16"/> |
| <value name="LINES_TF" value="17"/> |
| <value name="LINE_LOOP_TF" value="18"/> |
| <value name="LINE_STRIP_TF" value="19"/> |
| <value name="TRIANGLES_TF" value="20"/> |
| <value name="TRIANGLE_STRIP_TF" value="21"/> |
| <value name="TRIANGLE_FAN_TF" value="22"/> |
| </enum> |
| |
| <enum name="Border Color Mode" prefix="V3D_BORDER_COLOR"> |
| <value name="0000" value="0"/> |
| <value name="0001" value="1"/> |
| <value name="1111" value="2"/> |
| <value name="Follows" value="7"/> |
| </enum> |
| |
| <enum name="Wrap Mode" prefix="V3D_WRAP_MODE"> |
| <value name="REPEAT" value="0"/> |
| <value name="CLAMP" value="1"/> |
| <value name="MIRROR" value="2"/> |
| <value name="BORDER" value="3"/> |
| <value name="MIRROR_ONCE" value="4"/> |
| </enum> |
| |
| <enum name="TMU Op" prefix="V3D_TMU_OP"> |
| <value name="Write ADD, Read Prefetch" value="0"/> |
| <value name="Write SUB, Read Clear" value="1"/> |
| <value name="Write XCHG, Read Flush" value="2"/> |
| <value name="Write CMPXCHG, Read Flush" value="3"/> |
| <value name="Write UMIN, Full L1 Clear" value="4"/> |
| <value name="Write UMAX" value="5"/> |
| <value name="Write SMIN" value="6"/> |
| <value name="Write SMAX" value="7"/> |
| <value name="Write AND, Read INC" value="8"/> |
| <value name="Write OR, Read DEC" value="9"/> |
| <value name="Write XOR, Read NOT" value="10"/> |
| <value name="Regular" value="15"/> |
| </enum> |
| |
| <enum name="Varying Flags Action" prefix="V3D_VARYING_FLAGS_ACTION"> |
| <value name="unchanged" value="0"/> |
| <value name="zeroed" value="1"/> |
| <value name="set" value="2"/> |
| </enum> |
| |
| <enum name="Memory Format" prefix="V3D_MEMORY_FORMAT"> |
| <value name="Raster" value="0"/> |
| <value name="Lineartile" value="1"/> |
| <value name="UB-linear (1 UIF block wide)" value="2"/> |
| <value name="UB-linear (2 UIF blocks wide)" value="3"/> |
| <value name="UIF (No XOR)" value="4"/> |
| <value name="UIF (XOR)" value="5"/> |
| </enum> |
| |
| <enum name="Decimate Mode" prefix="V3D_DECIMATE_MODE"> |
| <value name="sample 0" value="0"/> |
| <value name="4x" value="1"/> |
| <value name="all samples" value="3"/> |
| </enum> |
| |
| <enum name="Internal Type" prefix="V3D_INTERNAL_TYPE"> |
| <value name="8i" value="0"/> |
| <value name="8ui" value="1"/> |
| <value name="8" value="2"/> |
| <value name="16i" value="4"/> |
| <value name="16ui" value="5"/> |
| <value name="16f" value="6"/> |
| <value name="32i" value="8"/> |
| <value name="32ui" value="9"/> |
| <value name="32f" value="10"/> |
| </enum> |
| |
| <enum name="Internal BPP" prefix="V3D_INTERNAL_BPP"> |
| <value name="32" value="0"/> |
| <value name="64" value="1"/> |
| <value name="128" value="2"/> |
| </enum> |
| |
| <enum name="Internal Depth Type" prefix="V3D_INTERNAL_TYPE"> |
| <value name="depth_32f" value="0"/> |
| <value name="depth_24" value="1"/> |
| <value name="depth_16" value="2"/> |
| </enum> |
| |
| <enum name="Render Target Clamp" prefix="V3D_RENDER_TARGET_CLAMP" max_ver="42"> |
| <value name="none" value="0"/> <!-- no clamping --> |
| <value name="norm" value="1"/> <!-- [0,1] for f16 --> |
| <value name="pos" value="2"/> <!-- [0, for f16 --> |
| <value name="int" value="3"/> <!-- clamp to integer RT's range --> |
| </enum> |
| |
| <enum name="Render Target Type Clamp" prefix="V3D_RENDER_TARGET_TYPE_CLAMP" min_ver="71"> |
| <value name="8i" value="0"/> <!-- no clamping --> |
| <value name="16i" value="1"/> <!-- no clamping --> |
| <value name="32i" value="2"/> <!-- no clamping --> |
| <value name="8ui" value="4"/> <!-- no clamping --> |
| <value name="16ui" value="5"/> <!-- no clamping --> |
| <value name="32ui" value="6"/> <!-- no clamping --> |
| <value name="8" value="8"/> <!-- no clamping --> |
| <value name="16f" value="9"/> <!-- no clamping --> |
| <value name="32f" value="10"/> <!-- no clamping --> |
| <value name="8i_clamped" value="16"/> <!-- clamp to integer RT's range --> |
| <value name="16i_clamped" value="17"/> <!-- clamp to integer RT's range --> |
| <value name="32i_clamped" value="18"/> <!-- clamp to integer RT's range --> |
| <value name="8ui_clamped" value="20"/> <!-- clamp to integer RT's range --> |
| <value name="16ui_clamped" value="21"/> <!-- clamp to integer RT's range --> |
| <value name="32ui_clamped" value="22"/> <!-- clamp to integer RT's range --> |
| <value name="16f_clamp_norm" value="24"/> <!-- [0,1] for f16 --> |
| <value name="16f_clamp_pos" value="25"/> <!-- [0, for f16 --> |
| <value name="16f_clamp_pq" value="26"/> <!-- PQ lin range, colour to [0, 125], alpha to [0, 1] for f16 --> |
| <value name="16f_clamp_hlg" value="27"/> <!-- HLG lin range, colour to [0, 12], alpha to [0, 1] for f16 --> |
| <value name="invalid" value="32"/> |
| </enum> |
| |
| <!--- |
| CL cache flush commands are not fully documented and subject to a |
| number of hardware issues that make them unreliable. Specifically: |
| |
| * The L2T flush command has a 'deferred' bit to ensure the command |
| doesn't execute until all other commands in the CL have completed, |
| which is required to achieve the expected behavior. This bit comes |
| right after the mode field. |
| |
| * GFXH-1895: Overlapping write combiner flush requests from different |
| sources are not safe. If two flush requests from different sources |
| overlap, the TMU may send the done signal for the first flush back to |
| the wrong source. |
| |
| * GFXH-1888: It is possible for a regular access to sneak past a |
| pending L2T flush. If an L2T flush is requested via L2TCACTL while a |
| CLE-requested flush is in progress, it is possible for a regular |
| access to sneak through in the gap between the CLE flush and the |
| L2TCACTL flush. |
| |
| * GFXH-1897: Writing 0 to L2TCACTL clobbers in-progress flush status. |
| Writing 0 to TMUWCF (bit 8) clears the TMUWCF bit, even if a write |
| combiner flush is still in progress. Similarly, writing 0 to L2TFLS |
| (bit 0) clears the L2TFLS bit, even if an L2T flush is still in |
| progress. Writing 0 to L2TFLM (bits 1..2) overwrites the flush mode, |
| even if a flush is not being requested (ie 0 is being written to |
| L2TFLS). If the last flush has not yet made it through the L2T |
| arbiter, this will change the mode of that flush. |
| |
| GFXH-1888 and GFXH-1897 are problematic when we don't wait for L2T |
| flushes requested via LATCACTL to complete immediately. |
| |
| Because of this, the driver will do all of its flushing via the kernel |
| using L2TCACTL instead of using the CL commands. |
| --> |
| <enum name="L2T Flush Mode" prefix="L2T_FLUSH_MODE"> |
| <!-- invalidates all cache lines --> |
| <value name="flush" value="0"/> |
| <!-- Invalidates dirty cachelines without writeback --> |
| <value name="clear" value="1"/> |
| <!-- Writes back dirty cachelines and marks them clean, without |
| invalidating --> |
| <value name="clean" value="2"/> |
| </enum> |
| |
| <enum name="Output Image Format" prefix="V3D_OUTPUT_IMAGE_FORMAT"> |
| <!-- |
| Formats appear with their channels named from the low bits to |
| the high bits. |
| --> |
| <value name="srgb8_alpha8" value="0"/> |
| <value name="srgb" value="1"/> |
| <value name="rgb10_a2ui" value="2"/> |
| <value name="rgb10_a2" value="3"/> |
| <value name="abgr1555" value="4"/> |
| <value name="alpha-masked abgr1555" value="5"/> |
| <value name="abgr4444" value="6"/> |
| <value name="bgr565" value="7"/> |
| <value name="r11f_g11f_b10f" value="8"/> |
| <value name="rgba32f" value="9"/> |
| <value name="rg32f" value="10"/> |
| <value name="r32f" value="11"/> |
| <value name="rgba32i" value="12"/> |
| <value name="rg32i" value="13"/> |
| <value name="r32i" value="14"/> |
| <value name="rgba32ui" value="15"/> |
| <value name="rg32ui" value="16"/> |
| <value name="r32ui" value="17"/> |
| <value name="rgba16f" value="18"/> |
| <value name="rg16f" value="19"/> |
| <value name="r16f" value="20"/> |
| <value name="rgba16i" value="21"/> |
| <value name="rg16i" value="22"/> |
| <value name="r16i" value="23"/> |
| <value name="rgba16ui" value="24"/> |
| <value name="rg16ui" value="25"/> |
| <value name="r16ui" value="26"/> |
| <value name="rgba8" value="27"/> |
| <value name="rgb8" value="28"/> |
| <value name="rg8" value="29"/> |
| <value name="r8" value="30"/> |
| <value name="rgba8i" value="31"/> |
| <value name="rg8i" value="32"/> |
| <value name="r8i" value="33"/> |
| <value name="rgba8ui" value="34"/> |
| <value name="rg8ui" value="35"/> |
| <value name="r8ui" value="36"/> |
| <value name="bstc8" value="39"/> |
| <value name="d32f" value="40"/> |
| <value name="d24" value="41"/> |
| <value name="d16" value="42"/> |
| <value name="d24s8" value="43"/> |
| <value name="s8" value="44"/> |
| <value name="rgba5551" value="45"/> |
| <value name="bstc8_srgb" value="46" min_ver="71"/> |
| <value name="bstc10" value="47" min_ver="71"/> |
| <value name="bstc10_srgb" value="48" min_ver="71"/> |
| <value name="bstc10_pq" value="49" min_ver="71"/> |
| <value name="rgba10x6" value="50" min_ver="71"/> |
| <value name="bstc10_hlg" value="55" min_ver="71"/> |
| <value name="rgba10x6_hlg" value="56" min_ver="71"/> |
| <value name="rgb10_a2_hlg" value="57" min_ver="71"/> |
| <value name="bstc10_pq_bt1886" value="58" min_ver="71"/> |
| <value name="rgba10x6_pq_bt1886" value="59" min_ver="71"/> |
| <value name="rgb10_a2_pq_bt1886" value="60" min_ver="71"/> |
| <value name="bstc10_hlg_bt1886" value="61" min_ver="71"/> |
| <value name="rgba10x6_hlg_bt1886" value="62" min_ver="71"/> |
| <value name="rgb10_a2_hlg_bt1886" value="63" min_ver="71"/> |
| </enum> |
| |
| <enum name="Dither Mode" prefix="V3D_DITHER_MODE"> |
| <value name="None" value="0"/> |
| <value name="RGB" value="1"/> |
| <value name="A" value="2"/> |
| <value name="RGBA" value="3"/> |
| </enum> |
| |
| <enum name="Pack Mode" prefix="V3D_PACK_MODE"> |
| <value name="16-way" value="0"/> |
| <value name="8-way" value="1"/> |
| <value name="4-way" value="2"/> |
| <value name="1-way" value="3"/> |
| </enum> |
| |
| <enum name="TCS flush mode" prefix="V3D_TCS_FLUSH_MODE"> |
| <value name="fully packed" value="0"/> |
| <value name="single patch" value="1"/> |
| <value name="packed complete patches" value="2"/> |
| </enum> |
| |
| <enum name="Primitive counters" prefix="V3D_PRIM_COUNTS"> |
| <value name="tf_words_buffer0" value="0"/> |
| <value name="tf_words_buffer1" value="1"/> |
| <value name="tf_words_buffer2" value="2"/> |
| <value name="tf_words_buffer3" value="3"/> |
| <value name="written" value="4"/> |
| <value name="tf_written" value="5"/> |
| <value name="tf_overflow" value="6"/> |
| </enum> |
| |
| <enum name="Line Rasterization" prefix="V3D_LINE_RASTERIZATION"> |
| <value name="diamond exit" value="0"/> |
| <value name="perp end caps" value="1"/> |
| </enum> |
| |
| <enum name="Z Clip Mode" prefix="V3D_Z_CLIP_MODE"> |
| <value name="NONE" value="0"/> |
| <value name="MIN_ONE_TO_ONE" value="1"/> |
| <value name="ZERO_TO_ONE" value="2"/> |
| </enum> |
| |
| <packet code="0" name="Halt"/> |
| <packet code="1" name="NOP"/> |
| <packet code="4" name="Flush"/> |
| <packet code="5" name="Flush All State"/> |
| <packet code="6" name="Start Tile Binning"/> |
| <packet code="7" shortname="incr_semaphore" name="Increment Semaphore"/> |
| <packet code="8" shortname="wait_semaphore" name="Wait on Semaphore"/> |
| <packet code="9" shortname="wait_prev_frame" name="Wait for previous frame"/> |
| <packet code="10" shortname="enable_z_only" name="Enable Z-only rendering" cl="R"/> |
| <packet code="11" shortname="disable_z_only" name="Disable Z-only rendering" cl="R"/> |
| <packet code="12" shortname="end_z_only" name="End of Z-only rendering in frame"/> |
| <packet code="13" shortname="end_render" name="End of rendering"/> |
| |
| <packet code="14" shortname="wait_transform_feedback" name="Wait for transform feedback" cl="B"> |
| <field name="Block count" size="8" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="15" shortname="branch_sub_autochain" name="Branch to auto-chained sub-list"> |
| <field name="address" size="32" start="0" type="address"/> |
| </packet> |
| |
| <packet code="16" name="Branch"> |
| <field name="address" size="32" start="0" type="address"/> |
| </packet> |
| |
| <packet code="17" shortname="branch_sub" name="Branch to Sub-list"> |
| <field name="address" size="32" start="0" type="address"/> |
| </packet> |
| |
| <packet code="18" shortname="return" name="Return from sub-list"/> |
| <packet code="19" shortname="clear_vcd_cache" name="Flush VCD cache"/> |
| |
| <packet code="20" shortname="generic_tile_list" name="Start Address of Generic Tile List"> |
| <field name="start" size="32" start="0" type="address"/> |
| <field name="end" size="32" start="32" type="address"/> |
| </packet> |
| |
| <packet code="21" shortname="branch_implicit_tile" name="Branch to Implicit Tile List"> |
| <field name="tile list set number" size="8" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="22" shortname="branch_explicit_supertile" name="Branch to Explicit Supertile"> |
| <field name="Absolute address of explicit supertile render list" size="32" start="24" type="address"/> |
| <field name="explicit supertile number" size="8" start="16" type="uint"/> |
| <field name="row number" size="8" start="8" type="uint"/> |
| <field name="column number" size="8" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="23" shortname="supertile_coords" name="Supertile Coordinates"> |
| <field name="row number in supertiles" size="8" start="8" type="uint"/> |
| <field name="column number in supertiles" size="8" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="25" shortname="clear" name="Clear Tile Buffers" cl="R" max_ver="42"> |
| <field name="Clear Z/Stencil Buffer" size="1" start="1" type="bool"/> |
| <field name="Clear all Render Targets" size="1" start="0" type="bool"/> |
| </packet> |
| |
| <packet code="25" shortname="clear_rt" name="Clear Render Targets" cl="R" min_ver="71"/> |
| |
| <packet code="26" shortname="end_loads" name="End of Loads" cl="R"/> |
| |
| <packet code="27" shortname="end_tile" name="End of Tile Marker" cl="R"/> |
| |
| <packet code="29" shortname="store" name="Store Tile Buffer General" cl="R"> |
| <field name="Address" size="32" start="64" type="address"/> |
| |
| <!-- used for y flip --> |
| <field name="Height" size="16" start="48" type="uint"/> |
| |
| <!-- height in ub for UIF, byte stride for raster --> |
| <field name="Height in UB or Stride" size="20" start="28" type="uint"/> |
| |
| <field name="R/B swap" size="1" start="20" type="bool"/> |
| <field name="Channel Reverse" size="1" start="19" type="bool"/> |
| <field name="Clear buffer being stored" size="1" start="18" type="bool"/> |
| <field name="Output Image Format" size="6" start="12" type="Output Image Format"/> |
| |
| <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/> |
| |
| <field name="Dither Mode" size="2" start="8" type="Dither Mode"/> |
| |
| <field name="Flip Y" size="1" start="7" type="bool"/> |
| |
| <field name="Memory Format" size="3" start="4" type="Memory Format"/> |
| <field name="Buffer to Store" size="4" start="0" type="uint"> |
| <value name="Render target 0" value="0"/> |
| <value name="Render target 1" value="1"/> |
| <value name="Render target 2" value="2"/> |
| <value name="Render target 3" value="3"/> |
| <value name="Render target 4" value="4" min_ver="71"/> |
| <value name="Render target 5" value="5" min_ver="71"/> |
| <value name="Render target 6" value="6" min_ver="71"/> |
| <value name="Render target 7" value="7" min_ver="71"/> |
| <value name="None" value="8"/> |
| <value name="Z" value="9"/> |
| <value name="Stencil" value="10"/> |
| <value name="Z+Stencil" value="11"/> |
| </field> |
| </packet> |
| |
| <packet code="30" shortname="load" name="Load Tile Buffer General" cl="R"> |
| <field name="Address" size="32" start="64" type="address"/> |
| |
| <!-- used for y flip --> |
| <field name="Height" size="16" start="48" type="uint"/> |
| |
| <!-- height in ub for UIF, byte stride for raster --> |
| <field name="Height in UB or Stride" size="20" start="28" type="uint"/> |
| |
| <field name="R/B swap" size="1" start="20" type="bool"/> |
| <field name="Channel Reverse" size="1" start="19" type="bool"/> |
| <field name="Force alpha 1" size="1" start="18" type="bool"/> |
| |
| <field name="Input Image Format" size="6" start="12" type="Output Image Format"/> |
| |
| <field name="Decimate mode" size="2" start="10" type="Decimate Mode"/> |
| |
| <field name="Flip Y" size="1" start="7" type="bool"/> |
| |
| <field name="Memory Format" size="3" start="4" type="Memory Format"/> |
| <field name="Buffer to Load" size="4" start="0" type="uint"> |
| <value name="Render target 0" value="0"/> |
| <value name="Render target 1" value="1"/> |
| <value name="Render target 2" value="2"/> |
| <value name="Render target 3" value="3"/> |
| <value name="None" value="8"/> |
| <value name="Z" value="9"/> |
| <value name="Stencil" value="10"/> |
| <value name="Z+Stencil" value="11"/> |
| </field> |
| </packet> |
| |
| <packet code="31" shortname="tf_draw_flush_and_count" name="Transform Feedback Flush and Count"/> |
| |
| <packet code="32" name="Indexed Prim List" cl="B"> |
| <field name="Index Offset" size="32" start="40" type="uint"/> |
| |
| <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> |
| <field name="Length" size="31" start="8" type="uint"/> |
| |
| <field name="Index type" size="2" start="6" type="uint"> |
| <value name="Index type 8-bit" value="0"/> |
| <value name="Index type 16-bit" value="1"/> |
| <value name="Index type 32-bit" value="2"/> |
| </field> |
| |
| <field name="mode" size="6" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="33" name="Indirect Indexed Instanced Prim List" cl="B"> |
| <field name="Stride in Multiples of 4 Bytes" size="8" start="72" type="uint"/> |
| <field name="Address" size="32" start="40" type="address"/> |
| <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> |
| <field name="Number of Draw Indirect Indexed Records" size="31" start="8" type="uint"/> |
| |
| <field name="Index type" size="2" start="6" type="uint"> |
| <value name="Index type 8-bit" value="0"/> |
| <value name="Index type 16-bit" value="1"/> |
| <value name="Index type 32-bit" value="2"/> |
| </field> |
| |
| <field name="mode" size="6" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="34" name="Indexed Instanced Prim List" cl="B"> |
| <field name="Index Offset" size="32" start="72" type="uint"/> |
| <field name="Number of Instances" size="32" start="40" type="uint"/> |
| <field name="Enable Primitive Restarts" size="1" start="39" type="bool"/> |
| <field name="Instance Length" size="31" start="8" type="uint"/> |
| |
| <field name="Index type" size="2" start="6" type="uint"> |
| <value name="Index type 8-bit" value="0"/> |
| <value name="Index type 16-bit" value="1"/> |
| <value name="Index type 32-bit" value="2"/> |
| </field> |
| |
| <field name="mode" size="6" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="36" name="Vertex Array Prims" cl="B"> |
| <field name="Index of First Vertex" size="32" start="40" type="uint"/> |
| <field name="Length" size="32" start="8" type="uint"/> |
| |
| <field name="mode" size="8" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="37" name="Indirect Vertex Array Instanced Prims" cl="B"> |
| <field name="Stride in Multiples of 4 Bytes" size="8" start="72" type="uint"/> |
| <field name="Address" size="32" start="40" type="address"/> |
| <field name="Number of Draw Indirect Array Records" size="32" start="8" type="uint"/> |
| |
| <field name="mode" size="8" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="38" name="Vertex Array Instanced Prims" cl="B"> |
| <field name="Index of First Vertex" size="32" start="72" type="uint"/> |
| <field name="Number of Instances" size="32" start="40" type="uint"/> |
| <field name="Instance Length" size="32" start="8" type="uint"/> |
| |
| <field name="mode" size="8" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="39" name="Vertex Array Single Instance Prims" cl="B"> |
| <field name="Index of First Vertex" size="32" start="72" type="uint"/> |
| <field name="Instance ID" size="32" start="40" type="uint"/> |
| <field name="Instance Length" size="32" start="8" type="uint"/> |
| |
| <field name="mode" size="8" start="0" type="Primitive"/> |
| </packet> |
| |
| <packet code="43" name="Base Vertex Base Instance" cl="B"> |
| <field name="Base Instance" size="32" start="32" type="uint"/> |
| |
| <field name="Base Vertex" size="32" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="44" name="Index Buffer Setup" cl="B"> |
| <field name="Address" size="32" start="0" type="address"/> |
| <field name="Size" size="32" start="32" type="uint"/> |
| </packet> |
| |
| <packet code="54" name="Set InstanceID" cl="B"> |
| <field name="Instance ID" size="32" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="55" name="Set PrimitiveID" cl="B"> |
| <field name="Primitive ID" size="32" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="56" name="Prim List Format"> |
| <field name="tri strip or fan" size="1" start="7" type="bool"/> |
| <field name="primitive type" size="6" start="0" type="uint"> |
| <value name="List Points" value="0"/> |
| <value name="List Lines" value="1"/> |
| <value name="List Triangles" value="2"/> |
| </field> |
| </packet> |
| |
| <packet code="57" name="Serial Number List Start"> |
| <field name="address" size="26" start="6" type="address"/> |
| <field name="block size" size="2" start="0" type="uint"> |
| <value name="block size 64b" value="0"/> |
| <value name="block size 128b" value="1"/> |
| <value name="block size 256b" value="2"/> |
| </field> |
| </packet> |
| |
| <packet code="64" shortname="gl_shader" name="GL Shader State"> |
| <field name="address" size="27" start="5" type="address"/> |
| <field name="number of attribute arrays" size="5" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="65" shortname="gl_t_shader" name="GL Shader State including TS"> |
| <field name="address" size="27" start="5" type="address"/> |
| <field name="number of attribute arrays" size="5" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="66" shortname="gl_g_shader" name="GL Shader State including GS"> |
| <field name="address" size="27" start="5" type="address"/> |
| <field name="number of attribute arrays" size="5" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="67" shortname="gl_tg_shader" name="GL Shader State including TS/GS"> |
| <field name="address" size="27" start="5" type="address"/> |
| <field name="number of attribute arrays" size="5" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="71" name="VCM Cache Size"> |
| <field name="Number of 16-vertex batches for rendering" size="4" start="4" type="uint"/> |
| <field name="Number of 16-vertex batches for binning" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="72" shortname="prim_counts_feedback" name="Primitive Counts Feedback"> |
| <field name="address" size="27" start="5" type="address"/> |
| <field name="read/write 64byte" size="1" start="4" type="bool"/> |
| <field name="op" size="4" start="0" type="uint"> |
| <!-- |
| dword 0-3 are words written to TFB 0-3. 4 is prims generated, 5 is prims written, 6 is |
| prims overflowed |
| --> |
| <value name="store primitive counts" value="0"/> |
| <value name="store primitive counts and zero" value="1"/> |
| <!-- |
| write 4 pairs of TFB state: remaining TFB space in buffer n, current address in buffer n |
| --> |
| <value name="store buffer state" value="2"/> |
| <value name="store buffer state CL" value="3"/> |
| <!-- |
| Waits for buffer state stores to complete, then loads from |
| the given buffer state. This op can be offset by n to skip |
| waiting for the last n. |
| --> |
| <value name="load buffer state" value="8"/> |
| </field> |
| </packet> |
| |
| <packet code="73" name="Transform Feedback Buffer"> |
| <field name="Buffer Address" size="32" start="32" type="address"/> |
| <field name="Buffer Size in 32-bit words" size="30" start="2" type="uint"/> |
| <field name="Buffer Number" size="2" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="74" name="Transform Feedback Specs"> |
| <field name="Enable" size="1" start="7" type="bool"/> |
| <field name="Number of 16-bit Output Data Specs following" size="5" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="75" name="Flush Transform Feedback Data"/> |
| |
| <packet code="76" name="L1 Cache Flush Control"> |
| <field name="TMU Config Cache Clear" size="4" start="12" type="uint"/> |
| <field name="TMU Data Cache Clear" size="4" start="8" type="uint"/> |
| <field name="Uniforms Cache Clear" size="4" start="4" type="uint"/> |
| <field name="Instruction Cache Clear" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="77" name="L2T Cache Flush Control"> |
| <field name="L2T Flush Mode" size="4" start="64" type="L2T Flush Mode"/> |
| <field name="L2T Flush End" size="32" start="32" type="address"/> |
| <field name="L2T Flush Start" size="32" start="0" type="address"/> |
| </packet> |
| |
| <struct name="Transform Feedback Output Data Spec"> |
| <field name="First Shaded Vertex Value to output" size="8" start="0" type="uint"/> |
| <field name="Number of consecutive Vertex Values to output as 32-bit values" size="4" start="8" type="uint" minus_one="true"/> |
| <field name="Output Buffer to write to" size="2" start="12" type="uint"/> |
| <field name="Stream number" size="2" start="14" type="uint"/> |
| </struct> |
| |
| <struct name="Transform Feedback Output Address"> |
| <field name="address" size="32" start="0" type="address"/> |
| </struct> |
| |
| <packet code="80" name="Stencil Cfg"> |
| <field name="Stencil Write Mask" size="8" start="32" type="uint"/> |
| <field name="Back Config" size="1" start="29" type="bool"/> |
| <field name="Front Config" size="1" start="28" type="bool"/> |
| <field name="Stencil Pass Op" size="3" start="25" type="Stencil Op"/> |
| <field name="Depth Test Fail Op" size="3" start="22" type="Stencil Op"/> |
| <field name="Stencil Test Fail Op" size="3" start="19" type="Stencil Op"/> |
| <field name="Stencil Test Function" size="3" start="16" type="Compare Function"/> |
| <field name="Stencil Test Mask" size="8" start="8" type="uint"/> |
| <field name="Stencil Ref Value" size="8" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="83" name="Blend Enables"> |
| <field name="Mask" size="8" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="84" name="Blend Cfg" max_ver="42"> |
| <field name="Render Target Mask" size="4" start="24" type="uint"/> |
| <field name="Color blend dst factor" size="4" start="20" type="Blend Factor"/> |
| <field name="Color blend src factor" size="4" start="16" type="Blend Factor"/> |
| <field name="Color blend mode" size="4" start="12" type="Blend Mode"/> |
| <field name="Alpha blend dst factor" size="4" start="8" type="Blend Factor"/> |
| <field name="Alpha blend src factor" size="4" start="4" type="Blend Factor"/> |
| <field name="Alpha blend mode" size="4" start="0" type="Blend Mode"/> |
| </packet> |
| |
| <packet code="84" name="Blend Cfg" min_ver="71"> |
| <field name="Render Target Mask" size="8" start="24" type="uint"/> |
| <field name="Color blend dst factor" size="4" start="20" type="Blend Factor"/> |
| <field name="Color blend src factor" size="4" start="16" type="Blend Factor"/> |
| <field name="Color blend mode" size="4" start="12" type="Blend Mode"/> |
| <field name="Alpha blend dst factor" size="4" start="8" type="Blend Factor"/> |
| <field name="Alpha blend src factor" size="4" start="4" type="Blend Factor"/> |
| <field name="Alpha blend mode" size="4" start="0" type="Blend Mode"/> |
| </packet> |
| |
| <packet code="86" shortname="blend_ccolor" name="Blend Constant Color"> |
| <field name="Alpha (F16)" size="16" start="48" type="uint"/> |
| <field name="Blue (F16)" size="16" start="32" type="uint"/> |
| <field name="Green (F16)" size="16" start="16" type="uint"/> |
| <field name="Red (F16)" size="16" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="87" shortname="color_wmasks" name="Color Write Masks"> |
| <field name="Mask" size="32" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="88" name="Zero All Centroid Flags" /> |
| |
| <packet code="89" name="Centroid Flags"> |
| <field name="Centroid Flags for varyings V0*24" size="24" start="8" type="uint"/> |
| <field name="Action for Centroid Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/> |
| <field name="Action for Centroid Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/> |
| <field name="Varying offset V0" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="91" name="Sample State"> |
| <field name="Coverage" size="16" start="16" type="f187"/> |
| <field name="Mask" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="92" shortname="occlusion_query_counter_enable" name="Occlusion Query Counter"> |
| <field name="address" size="32" start="0" type="address"/> |
| </packet> |
| |
| <packet code="93" name="Depth Bounds Test Limits" min_ver="71"> |
| <field name="Lower Test Limit" size="32" start="0" type="float"/> |
| <field name="Upper Test Limit" size="32" start="32" type="float"/> |
| </packet> |
| |
| <packet code="96" name="Cfg Bits" max_ver="42"> |
| <field name="Direct3D Provoking Vertex" size="1" start="21" type="bool"/> |
| <field name="Direct3D 'Point-fill' mode" size="1" start="20" type="bool"/> |
| <field name="Blend enable" size="1" start="19" type="bool"/> |
| <field name="Stencil enable" size="1" start="18" type="bool"/> |
| <field name="Early Z updates enable" size="1" start="17" type="bool"/> |
| <field name="Early Z enable" size="1" start="16" type="bool"/> |
| <field name="Z updates enable" size="1" start="15" type="bool"/> |
| <field name="Depth-Test Function" size="3" start="12" type="Compare Function"/> |
| <field name="Direct3D Wireframe triangles mode" size="1" start="11" type="bool"/> |
| <field name="Rasterizer Oversample Mode" size="2" start="6" type="uint"/> |
| <field name="Line Rasterization" size="2" start="4" type="Line Rasterization"/> |
| <field name="Enable Depth Offset" size="1" start="3" type="bool"/> |
| <field name="Clockwise Primitives" size="1" start="2" type="bool"/> |
| <field name="Enable Reverse Facing Primitive" size="1" start="1" type="bool"/> |
| <field name="Enable Forward Facing Primitive" size="1" start="0" type="bool"/> |
| </packet> |
| |
| <packet code="96" name="Cfg Bits" min_ver="71"> |
| <field name="Z Clipping mode" size="2" start="22" type="Z Clip Mode"/> |
| <field name="Direct3D Provoking Vertex" size="1" start="21" type="bool"/> |
| <field name="Direct3D 'Point-fill' mode" size="1" start="20" type="bool"/> |
| <field name="Blend enable" size="1" start="19" type="bool"/> |
| <field name="Stencil enable" size="1" start="18" type="bool"/> |
| <field name="Z updates enable" size="1" start="15" type="bool"/> |
| <field name="Depth-Test Function" size="3" start="12" type="Compare Function"/> |
| <field name="Direct3D Wireframe triangles mode" size="1" start="11" type="bool"/> |
| <field name="Z Clamp Mode" size="1" start="10" type="bool"/> |
| <field name="Rasterizer Oversample Mode" size="2" start="6" type="uint"/> |
| <field name="Depth Bounds Test Enable" size="1" start="5" type="bool"/> |
| <field name="Line Rasterization" size="1" start="4" type="uint"/> |
| <field name="Enable Depth Offset" size="1" start="3" type="bool"/> |
| <field name="Clockwise Primitives" size="1" start="2" type="bool"/> |
| <field name="Enable Reverse Facing Primitive" size="1" start="1" type="bool"/> |
| <field name="Enable Forward Facing Primitive" size="1" start="0" type="bool"/> |
| </packet> |
| |
| <packet code="97" shortname="zero_all_flatshade_flags" name="Zero All Flat Shade Flags"/> |
| |
| <packet code="98" shortname="flatshade_flags" name="Flat Shade Flags"> |
| <field name="Flat Shade Flags for varyings V0*24" size="24" start="8" type="uint"/> |
| <field name="Action for Flat Shade Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/> |
| <field name="Action for Flat Shade Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/> |
| <field name="Varying offset V0" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="99" shortname="zero_all_noperspective_flags" name="Zero All Non-perspective Flags" /> |
| |
| <packet code="100" shortname="noperspective_flags" name="Non-perspective Flags"> |
| <field name="Non-perspective Flags for varyings V0*24" size="24" start="8" type="uint"/> |
| <field name="Action for Non-perspective Flags of higher numbered varyings" size="2" start="6" type="Varying Flags Action"/> |
| <field name="Action for Non-perspective Flags of lower numbered varyings" size="2" start="4" type="Varying Flags Action"/> |
| <field name="Varying offset V0" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="104" name="Point size"> |
| <field name="Point Size" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet code="105" name="Line width"> |
| <field name="Line width" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet name="Depth Offset" code="106"> |
| <field name="Limit" size="32" start="32" type="float"/> |
| <field name="Depth Offset Units" size="16" start="16" type="f187"/> |
| <field name="Depth Offset Factor" size="16" start="0" type="f187"/> |
| </packet> |
| |
| <packet shortname="clip" name="clip_window" code="107"> |
| <field name="Clip Window Height in pixels" size="16" start="48" type="uint"/> |
| <field name="Clip Window Width in pixels" size="16" start="32" type="uint"/> |
| <field name="Clip Window Bottom Pixel Coordinate" size="16" start="16" type="uint"/> |
| <field name="Clip Window Left Pixel Coordinate" size="16" start="0" type="uint"/> |
| </packet> |
| |
| <packet name="Viewport Offset" code="108"> |
| <field name="Coarse Y" size="10" start="54" type="int"/> |
| <field name="Fine Y" size="22" start="32" type="u14.8"/> |
| <field name="Coarse X" size="10" start="22" type="int"/> |
| <field name="Fine X" size="22" start="0" type="u14.8"/> |
| </packet> |
| |
| <packet shortname="clipz" name="Clipper Z min/max clipping planes" code="109"> |
| <field name="Maximum Zw" size="32" start="32" type="float"/> |
| <field name="Minimum Zw" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet shortname="clipper_xy" name="Clipper XY Scaling" code="110" cl="B" max_ver="42"> |
| <field name="Viewport Half-Height in 1/256th of pixel" size="32" start="32" type="float"/> |
| <field name="Viewport Half-Width in 1/256th of pixel" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet shortname="clipper_xy" name="Clipper XY Scaling" code="110" cl="B" min_ver="71"> |
| <field name="Viewport Half-Height in 1/64th of pixel" size="32" start="32" type="float"/> |
| <field name="Viewport Half-Width in 1/64th of pixel" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet shortname="clipper_z" name="Clipper Z Scale and Offset" code="111" cl="B"> |
| <field name="Viewport Z Offset (Zc to Zs)" size="32" start="32" type="float"/> |
| <field name="Viewport Z Scale (Zc to Zs)" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet shortname="clipper_z_no_guardband" name="Clipper Z Scale and Offset no guardband" code="112" cl="B" min_ver="71"> |
| <field name="Viewport Z Offset (Zc to Zs)" size="32" start="32" type="float"/> |
| <field name="Viewport Z Scale (Zc to Zs)" size="32" start="0" type="float"/> |
| </packet> |
| |
| <packet name="Number of Layers" code="119"> |
| <field name="Number of Layers" size="8" start="0" type="uint" minus_one="true"/> |
| </packet> |
| |
| <packet code="120" name="Tile Binning Mode Cfg" max_ver="42"> |
| |
| <field name="Height (in pixels)" size="16" start="48" type="uint" minus_one="true"/> |
| <field name="Width (in pixels)" size="16" start="32" type="uint" minus_one="true"/> |
| |
| <field name="Double-buffer in non-ms mode" size="1" start="15" type="bool"/> |
| <field name="Multisample Mode (4x)" size="1" start="14" type="bool"/> |
| |
| <field name="Maximum BPP of all render targets" size="2" start="12" type="Internal BPP"/> |
| |
| <field name="Number of Render Targets" size="4" start="8" type="uint" minus_one="true"/> |
| |
| <field name="tile allocation block size" size="2" start="4" type="uint"> |
| <value name="tile allocation block size 64b" value="0"/> |
| <value name="tile allocation block size 128b" value="1"/> |
| <value name="tile allocation block size 256b" value="2"/> |
| </field> |
| <field name="tile allocation initial block size" size="2" start="2" type="uint"> |
| <value name="tile allocation initial block size 64b" value="0"/> |
| <value name="tile allocation initial block size 128b" value="1"/> |
| <value name="tile allocation initial block size 256b" value="2"/> |
| </field> |
| </packet> |
| |
| <packet code="120" name="Tile Binning Mode Cfg" min_ver="71"> |
| <field name="Height (in pixels)" size="16" start="48" type="uint" minus_one="true"/> |
| <field name="Width (in pixels)" size="16" start="32" type="uint" minus_one="true"/> |
| |
| <field name="Log2 Tile Height" size="3" start="11" type="uint"> |
| <value name="tile height 8 pixels" value="0"/> |
| <value name="tile height 16 pixels" value="1"/> |
| <value name="tile height 32 pixels" value="2"/> |
| <value name="tile height 64 pixels" value="3"/> |
| </field> |
| <field name="Log2 Tile Width" size="3" start="8" type="uint"> |
| <value name="tile width 8 pixels" value="0"/> |
| <value name="tile width 16 pixels" value="1"/> |
| <value name="tile width 32 pixels" value="2"/> |
| <value name="tile width 64 pixels" value="3"/> |
| </field> |
| |
| <field name="tile allocation block size" size="2" start="4" type="uint"> |
| <value name="tile allocation block size 64b" value="0"/> |
| <value name="tile allocation block size 128b" value="1"/> |
| <value name="tile allocation block size 256b" value="2"/> |
| </field> |
| <field name="tile allocation initial block size" size="2" start="2" type="uint"> |
| <value name="tile allocation initial block size 64b" value="0"/> |
| <value name="tile allocation initial block size 128b" value="1"/> |
| <value name="tile allocation initial block size 256b" value="2"/> |
| </field> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Common)" cl="R" max_ver="42"> |
| <field name="Pad" size="12" start="52" type="uint"/> |
| |
| <field name="Early Depth/Stencil Clear" size="1" start="51" type="bool"/> |
| <field name="Internal Depth Type" size="4" start="47" type="Internal Depth Type"/> |
| |
| <field name="Early-Z disable" size="1" start="46" type="bool"/> |
| |
| <field name="Early-Z Test and Update Direction" size="1" start="45" type="uint"> |
| <value name="Early-Z direction LT/LE" value="0"/> |
| <value name="Early-Z direction GT/GE" value="1"/> |
| </field> |
| |
| <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/> |
| <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/> |
| |
| <field name="Maximum BPP of all render targets" size="2" start="40" type="Internal BPP"> |
| <value name="Render target maximum 32bpp" value="0"/> |
| <value name="Render target maximum 64bpp" value="1"/> |
| <value name="Render target maximum 128bpp" value="2"/> |
| </field> |
| |
| <field name="Image Height (pixels)" size="16" start="24" type="uint"/> |
| <field name="Image Width (pixels)" size="16" start="8" type="uint"/> |
| <field name="Number of Render Targets" size="4" start="4" type="uint" minus_one="true"/> |
| |
| <field name="sub-id" size="4" start="0" type="uint" default="0"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Common)" cl="R" min_ver="71"> |
| <field name="Pad" size="6" start="58" type="uint"/> |
| |
| <field name="Log2 Tile Height" size="3" start="55" type="uint"> |
| <value name="tile height 8 pixels" value="0"/> |
| <value name="tile height 16 pixels" value="1"/> |
| <value name="tile height 32 pixels" value="2"/> |
| <value name="tile height 64 pixels" value="3"/> |
| </field> |
| <field name="Log2 Tile Width" size="3" start="52" type="uint"> |
| <value name="tile width 8 pixels" value="0"/> |
| <value name="tile width 16 pixels" value="1"/> |
| <value name="tile width 32 pixels" value="2"/> |
| <value name="tile width 64 pixels" value="3"/> |
| </field> |
| |
| <field name="Early Depth/Stencil Clear" size="1" start="51" type="bool"/> |
| <field name="Internal Depth Type" size="4" start="47" type="Internal Depth Type"/> |
| |
| <field name="Early-Z disable" size="1" start="46" type="bool"/> |
| |
| <field name="Early-Z Test and Update Direction" size="1" start="45" type="uint"> |
| <value name="Early-Z direction LT/LE" value="0"/> |
| <value name="Early-Z direction GT/GE" value="1"/> |
| </field> |
| |
| <field name="Depth-buffer disable" size="1" start="44" type="bool"/> |
| <field name="Double-buffer in non-ms mode" size="1" start="43" type="bool"/> |
| <field name="Multisample Mode (4x)" size="1" start="42" type="bool"/> |
| |
| <field name="Image Height (pixels)" size="16" start="24" type="uint"/> |
| <field name="Image Width (pixels)" size="16" start="8" type="uint"/> |
| <field name="Number of Render Targets" size="4" start="4" type="uint" minus_one="true"/> |
| |
| <field name="sub-id" size="3" start="0" type="uint" default="0"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Color)" cl="R" max_ver="42"> |
| |
| <field name="Pad" size="28" start="36" type="uint"/> |
| |
| <field name="Render Target 3 Clamp" size="2" start="34" type="Render Target Clamp"/> |
| <field name="Render Target 3 Internal Type" size="4" start="30" type="Internal Type"/> |
| <field name="Render Target 3 Internal BPP" size="2" start="28" type="Internal BPP"/> |
| |
| <field name="Render Target 2 Clamp" size="2" start="26" type="Render Target Clamp"/> |
| <field name="Render Target 2 Internal Type" size="4" start="22" type="Internal Type"/> |
| <field name="Render Target 2 Internal BPP" size="2" start="20" type="Internal BPP"/> |
| |
| <field name="Render Target 1 Clamp" size="2" start="18" type="Render Target Clamp"/> |
| <field name="Render Target 1 Internal Type" size="4" start="14" type="Internal Type"/> |
| <field name="Render Target 1 Internal BPP" size="2" start="12" type="Internal BPP"/> |
| |
| <field name="Render Target 0 Clamp" size="2" start="10" type="Render Target Clamp"/> |
| <field name="Render Target 0 Internal Type" size="4" start="6" type="Internal Type"/> |
| <field name="Render Target 0 Internal BPP" size="2" start="4" type="Internal BPP"/> |
| |
| <field name="sub-id" size="4" start="0" type="uint" default="1"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (ZS Clear Values)" cl="R" max_ver="42"> |
| <field name="unused" size="16" start="48" type="uint"/> |
| |
| <field name="Z Clear Value" size="32" start="16" type="float"/> |
| |
| <field name="Stencil Clear Value" size="8" start="8" type="uint"/> |
| <field name="sub-id" size="4" start="0" type="uint" default="2"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (ZS Clear Values)" cl="R" min_ver="71"> |
| <field name="unused" size="16" start="48" type="uint"/> |
| |
| <field name="Z Clear Value" size="32" start="16" type="float"/> |
| |
| <field name="Stencil Clear Value" size="8" start="8" type="uint"/> |
| <field name="sub-id" size="4" start="0" type="uint" default="1"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part1)" cl="R" max_ver="42"> |
| <!-- Express this as a 56-bit field? --> |
| <field name="Clear Color next 24 bits" size="24" start="40" type="uint"/> |
| <field name="Clear Color low 32 bits" size="32" start="8" type="uint"/> |
| |
| <field name="Render Target number" size="4" start="4" type="uint"/> |
| <field name="sub-id" size="4" start="0" type="uint" default="3"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Render Target Part1)" cl="R" min_ver="71"> |
| |
| <field name="Clear Color low bits" size="32" start="32" type="uint"/> |
| <field name="Internal Type and Clamping" size="5" start="27" type="Render Target Type Clamp"/> |
| <field name="Internal BPP" size="2" start="25" type="Internal BPP"/> |
| |
| <field name="Stride" size="7" start="18" type="uint" minus_one="true"/> |
| <!-- In multiples of 512 bits --> |
| <field name="Base Address" size="11" start="7" type="uint"/> |
| <field name="Render Target number" size="3" start="3" type="uint"/> |
| <field name="sub-id" size="3" start="0" type="uint" default="2"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part2)" cl="R" max_ver="42"> |
| <!-- Express this as a 56-bit field? --> |
| <field name="Clear Color mid-high 24 bits" size="24" start="40" type="uint"/> |
| <field name="Clear Color mid-low 32 bits" size="32" start="8" type="uint"/> |
| |
| <field name="Render Target number" size="4" start="4" type="uint"/> |
| <field name="sub-id" size="4" start="0" type="uint" default="4"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Render Target Part2)" cl="R" min_ver="71"> |
| <field name="Clear Color mid bits" size="40" start="24" type="uint"/> |
| |
| <field name="Render Target number" size="3" start="3" type="uint"/> |
| <field name="sub-id" size="3" start="0" type="uint" default="3"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Clear Colors Part3)" cl="R" max_ver="42"> |
| <field name="pad" size="11" start="53" type="uint"/> |
| <field name="UIF padded height in UIF blocks" size="13" start="40" type="uint"/> |
| <!-- image height is for Y flipping --> |
| <field name="Raster Row Stride or Image Height in Pixels" size="16" start="24" type="uint"/> |
| <field name="Clear Color high 16 bits" size="16" start="8" type="uint"/> |
| |
| <field name="Render Target number" size="4" start="4" type="uint"/> |
| <field name="sub-id" size="4" start="0" type="uint" default="5"/> |
| </packet> |
| |
| <packet code="121" name="Tile Rendering Mode Cfg (Render Target Part3)" cl="R" min_ver="71"> |
| <field name="Clear Color top bits" size="56" start="8" type="uint"/> |
| |
| <field name="Render Target number" size="3" start="3" type="uint"/> |
| <field name="sub-id" size="3" start="0" type="uint" default="4"/> |
| </packet> |
| |
| <packet code="124" shortname="tile_coords" name="Tile Coordinates"> |
| <field name="tile row number" size="12" start="12" type="uint"/> |
| <field name="tile column number" size="12" start="0" type="uint"/> |
| </packet> |
| |
| <packet code="122" name="Multicore Rendering Supertile Cfg" cl="R"> |
| <field name="Number of Bin Tile Lists" size="3" start="61" type="uint" minus_one="true"/> |
| <field name="Supertile Raster Order" size="1" start="60" type="bool"/> |
| <field name="Multicore Enable" size="1" start="56" type="bool"/> |
| |
| <field name="Total Frame Height in Tiles" size="12" start="44" type="uint"/> |
| <field name="Total Frame Width in Tiles" size="12" start="32" type="uint"/> |
| |
| <field name="Total Frame Height in Supertiles" size="8" start="24" type="uint"/> |
| <field name="Total Frame Width in Supertiles" size="8" start="16" type="uint"/> |
| |
| <field name="Supertile Height in Tiles" size="8" start="8" type="uint" minus_one="true"/> |
| <field name="Supertile Width in Tiles" size="8" start="0" type="uint" minus_one="true"/> |
| </packet> |
| |
| <packet code="123" shortname="multicore_rendering_tile_list_base" name="Multicore Rendering Tile List Set Base" cl="R"> |
| <field name="address" size="26" start="6" type="address"/> |
| <field name="Tile List Set Number" size="4" start="0" type="uint"/> |
| </packet> |
| |
| <!-- add fields --> |
| <packet code="125" shortname="implicit_tile_coords" name="Tile Coordinates Implicit"/> |
| |
| <packet code="126" name="Tile List Initial Block Size"> |
| <field name="Use auto-chained tile lists" size="1" start="2" type="bool"/> |
| |
| <field name="Size of first block in chained tile lists" size="2" start="0" type="uint"> |
| <value name="tile allocation block size 64b" value="0"/> |
| <value name="tile allocation block size 128b" value="1"/> |
| <value name="tile allocation block size 256b" value="2"/> |
| </field> |
| </packet> |
| |
| <struct name="GL Shader State Record" max_ver="42"> |
| <field name="Point size in shaded vertex data" size="1" start="0" type="bool"/> |
| <field name="Enable clipping" size="1" start="1" type="bool"/> |
| |
| <field name="Vertex ID read by coordinate shader" size="1" start="2" type="bool"/> |
| <field name="Instance ID read by coordinate shader" size="1" start="3" type="bool"/> |
| <field name="Base Instance ID read by coordinate shader" size="1" start="4" type="bool"/> |
| <field name="Vertex ID read by vertex shader" size="1" start="5" type="bool"/> |
| <field name="Instance ID read by vertex shader" size="1" start="6" type="bool"/> |
| <field name="Base Instance ID read by vertex shader" size="1" start="7" type="bool"/> |
| |
| <field name="Fragment shader does Z writes" size="1" start="8" type="bool"/> |
| <field name="Turn off early-z test" size="1" start="9" type="bool"/> |
| <field name="Coordinate shader has separate input and output VPM blocks" size="1" start="10" type="bool"/> |
| <field name="Vertex shader has separate input and output VPM blocks" size="1" start="11" type="bool"/> |
| <field name="Fragment shader uses real pixel centre W in addition to centroid W2" size="1" start="12" type="bool"/> |
| <field name="Enable Sample Rate Shading" size="1" start="13" type="bool"/> |
| <field name="Any shader reads hardware-written Primitive ID" size="1" start="14" type="bool"/> |
| <field name="Insert Primitive ID as first varying to fragment shader" size="1" start="15" type="bool"/> |
| <field name="Turn off scoreboard" size="1" start="16" type="bool"/> |
| <field name="Do scoreboard wait on first thread switch" size="1" start="17" type="bool"/> |
| <field name="Disable implicit point/line varyings" size="1" start="18" type="bool"/> |
| <field name="No prim pack" size="1" start="19" type="bool"/> |
| |
| <field name="Number of varyings in Fragment Shader" size="8" start="3b" type="uint"/> |
| |
| <field name="Coordinate Shader output VPM segment size" size="4" start="4b" type="uint"/> |
| <field name="Min Coord Shader output segments required in play in addition to VCM cache size" size="4" start="36" type="uint"/> |
| |
| <field name="Coordinate Shader input VPM segment size" size="4" start="5b" type="uint"/> |
| <field name="Min Coord Shader input segments required in play" size="4" start="44" type="uint" minus_one="true"/> |
| |
| <field name="Vertex Shader output VPM segment size" size="4" start="6b" type="uint"/> |
| <field name="Min Vertex Shader output segments required in play in addition to VCM cache size" size="4" start="52" type="uint"/> |
| |
| <field name="Vertex Shader input VPM segment size" size="4" start="7b" type="uint"/> |
| <field name="Min Vertex Shader input segments required in play" size="4" start="60" type="uint" minus_one="true"/> |
| |
| <field name="Address of default attribute values" size="32" start="8b" type="address"/> |
| |
| <field name="Fragment Shader Code Address" size="29" start="99" type="address"/> |
| <field name="Fragment Shader 4-way threadable" size="1" start="96" type="bool"/> |
| <field name="Fragment Shader start in final thread section" size="1" start="97" type="bool"/> |
| <field name="Fragment Shader Propagate NaNs" size="1" start="98" type="bool"/> |
| <field name="Fragment Shader Uniforms Address" size="32" start="16b" type="address"/> |
| |
| <field name="Vertex Shader Code Address" size="29" start="163" type="address"/> |
| <field name="Vertex Shader 4-way threadable" size="1" start="160" type="bool"/> |
| <field name="Vertex Shader start in final thread section" size="1" start="161" type="bool"/> |
| <field name="Vertex Shader Propagate NaNs" size="1" start="162" type="bool"/> |
| <field name="Vertex Shader Uniforms Address" size="32" start="24b" type="address"/> |
| |
| <field name="Coordinate Shader Code Address" size="29" start="227" type="address"/> |
| <field name="Coordinate Shader 4-way threadable" size="1" start="224" type="bool"/> |
| <field name="Coordinate Shader start in final thread section" size="1" start="225" type="bool"/> |
| <field name="Coordinate Shader Propagate NaNs" size="1" start="226" type="bool"/> |
| <field name="Coordinate Shader Uniforms Address" size="32" start="32b" type="address"/> |
| </struct> |
| |
| <struct name="GL Shader State Record" min_ver="71"> |
| <field name="Point size in shaded vertex data" size="1" start="0" type="bool"/> |
| <field name="Enable clipping" size="1" start="1" type="bool"/> |
| |
| <field name="Vertex ID read by coordinate shader" size="1" start="2" type="bool"/> |
| <field name="Instance ID read by coordinate shader" size="1" start="3" type="bool"/> |
| <field name="Base Instance ID read by coordinate shader" size="1" start="4" type="bool"/> |
| <field name="Vertex ID read by vertex shader" size="1" start="5" type="bool"/> |
| <field name="Instance ID read by vertex shader" size="1" start="6" type="bool"/> |
| <field name="Base Instance ID read by vertex shader" size="1" start="7" type="bool"/> |
| |
| <field name="Fragment shader does Z writes" size="1" start="8" type="bool"/> |
| <field name="Turn off early-z test" size="1" start="9" type="bool"/> |
| |
| <field name="Fragment shader uses real pixel centre W in addition to centroid W2" size="1" start="12" type="bool"/> |
| <field name="Enable Sample Rate Shading" size="1" start="13" type="bool"/> |
| <field name="Any shader reads hardware-written Primitive ID" size="1" start="14" type="bool"/> |
| <field name="Insert Primitive ID as first varying to fragment shader" size="1" start="15" type="bool"/> |
| <field name="Turn off scoreboard" size="1" start="16" type="bool"/> |
| <field name="Do scoreboard wait on first thread switch" size="1" start="17" type="bool"/> |
| <field name="Disable implicit point/line varyings" size="1" start="18" type="bool"/> |
| <field name="No prim pack" size="1" start="19" type="bool"/> |
| <field name="Never defer FEP depth writes" size="1" start="20" type="bool"/> |
| |
| <field name="Number of varyings in Fragment Shader" size="8" start="3b" type="uint"/> |
| |
| <field name="Coordinate Shader output VPM segment size" size="4" start="4b" type="uint"/> |
| <field name="Min Coord Shader output segments required in play in addition to VCM cache size" size="4" start="36" type="uint"/> |
| |
| <field name="Coordinate Shader input VPM segment size" size="4" start="5b" type="uint"/> |
| <field name="Min Coord Shader input segments required in play" size="4" start="44" type="uint" minus_one="true"/> |
| |
| <field name="Vertex Shader output VPM segment size" size="4" start="6b" type="uint"/> |
| <field name="Min Vertex Shader output segments required in play in addition to VCM cache size" size="4" start="52" type="uint"/> |
| |
| <field name="Vertex Shader input VPM segment size" size="4" start="7b" type="uint"/> |
| <field name="Min Vertex Shader input segments required in play" size="4" start="60" type="uint" minus_one="true"/> |
| |
| <field name="Fragment Shader Code Address" size="29" start="67" type="address"/> |
| <field name="Fragment Shader 4-way threadable" size="1" start="64" type="bool"/> |
| <field name="Fragment Shader start in final thread section" size="1" start="65" type="bool"/> |
| <field name="Fragment Shader Propagate NaNs" size="1" start="66" type="bool"/> |
| <field name="Fragment Shader Uniforms Address" size="32" start="12b" type="address"/> |
| |
| <field name="Vertex Shader Code Address" size="29" start="131" type="address"/> |
| <field name="Vertex Shader 4-way threadable" size="1" start="128" type="bool"/> |
| <field name="Vertex Shader start in final thread section" size="1" start="129" type="bool"/> |
| <field name="Vertex Shader Propagate NaNs" size="1" start="130" type="bool"/> |
| <field name="Vertex Shader Uniforms Address" size="32" start="20b" type="address"/> |
| |
| <field name="Coordinate Shader Code Address" size="29" start="195" type="address"/> |
| <field name="Coordinate Shader 4-way threadable" size="1" start="192" type="bool"/> |
| <field name="Coordinate Shader start in final thread section" size="1" start="193" type="bool"/> |
| <field name="Coordinate Shader Propagate NaNs" size="1" start="194" type="bool"/> |
| <field name="Coordinate Shader Uniforms Address" size="32" start="28b" type="address"/> |
| </struct> |
| |
| <struct name="Geometry Shader State Record"> |
| <field name="Geometry Bin Mode Shader Code Address" size="29" start="3" type="address"/> |
| <field name="Geometry Bin Mode Shader 4-way threadable" size="1" start="0" type="bool"/> |
| <field name="Geometry Bin Mode Shader Start in final thread section" size="1" start="1" type="bool"/> |
| <field name="Geometry Bin Mode Shader Propagate NaNs" size="1" start="2" type="bool"/> |
| <field name="Geometry Bin Mode Shader Uniforms Address" size="32" start="4b" type="address"/> |
| <field name="Geometry Render Mode Shader Code Address" size="29" start="67" type="address"/> |
| <field name="Geometry Render Mode Shader 4-way threadable" size="1" start="64" type="bool"/> |
| <field name="Geometry Render Mode Shader Start in final thread section" size="1" start="65" type="bool"/> |
| <field name="Geometry Render Mode Shader Propagate NaNs" size="1" start="66" type="bool"/> |
| <field name="Geometry Render Mode Shader Uniforms Address" size="32" start="12b" type="address"/> |
| </struct> |
| |
| <struct name="Tessellation Shader State Record"> |
| <field name="Tessellation Bin Mode Control Shader Code Address" size="29" start="3" type="address"/> |
| <field name="Tessellation Bin Mode Control Shader 4-way threadable" size="1" start="0" type="bool"/> |
| <field name="Tessellation Bin Mode Control Shader Start in final thread section" size="1" start="1" type="bool"/> |
| <field name="Tessellation Bin Mode Control Shader Propagate NaNs" size="1" start="2" type="bool"/> |
| <field name="Tessellation Bin Mode Control Shader Uniforms Address" size="32" start="4b" type="address"/> |
| <field name="Tessellation Render Mode Control Shader Code Address" size="29" start="67" type="address"/> |
| <field name="Tessellation Render Mode Control Shader 4-way threadable" size="1" start="64" type="bool"/> |
| <field name="Tessellation Render Mode Control Shader Start in final thread section" size="1" start="65" type="bool"/> |
| <field name="Tessellation Render Mode Control Shader Propagate NaNs" size="1" start="66" type="bool"/> |
| <field name="Tessellation Render Mode Control Shader Uniforms Address" size="32" start="12b" type="address"/> |
| |
| <field name="Tessellation Bin Mode Evaluation Shader Code Address" size="29" start="131" type="address"/> |
| <field name="Tessellation Bin Mode Evaluation Shader 4-way threadable" size="1" start="128" type="bool"/> |
| <field name="Tessellation Bin Mode Evaluation Shader Start in final thread section" size="1" start="129" type="bool"/> |
| <field name="Tessellation Bin Mode Evaluation Shader Propagate NaNs" size="1" start="130" type="bool"/> |
| <field name="Tessellation Bin Mode Evaluation Shader Uniforms Address" size="32" start="20b" type="address"/> |
| <field name="Tessellation Render Mode Evaluation Shader Code Address" size="29" start="195" type="address"/> |
| <field name="Tessellation Render Mode Evaluation Shader 4-way threadable" size="1" start="192" type="bool"/> |
| <field name="Tessellation Render Mode Evaluation Shader Start in final thread section" size="1" start="193" type="bool"/> |
| <field name="Tessellation Render Mode Evaluation Shader Propagate NaNs" size="1" start="194" type="bool"/> |
| <field name="Tessellation Render Mode Evaluation Shader Uniforms Address" size="32" start="28b" type="address"/> |
| </struct> |
| |
| <struct name="Tessellation/Geometry Common Params"> |
| <field name="Tessellation Type" size="2" start="1" type="uint"> |
| <value name="Tessellation Type Triangle" value="0"/> |
| <value name="Tessellation Type Quads" value="1"/> |
| <value name="Tessellation Type Isolines" value="2"/> |
| </field> |
| |
| <field name="Tessellation point mode" size="1" start="3" type="bool"/> |
| |
| <field name="Tessellation Edge Spacing" size="2" start="4" type="uint"> |
| <value name="Tessellation Edge Spacing Even" value="0"/> |
| <value name="Tessellation Edge Spacing Fractional Even" value="1"/> |
| <value name="Tessellation Edge Spacing Fractional Odd" value="2"/> |
| </field> |
| |
| <field name="Tessellation clockwise" size="1" start="6" type="bool"/> |
| |
| <field name="Tessellation Invocations" size="5" start="12" type="uint"/> <!-- 0 == 32 --> |
| |
| <field name="Geometry Shader output format" size="2" start="17" type="uint"> |
| <value name="Geometry Shader Points" value="0"/> |
| <value name="Geometry Shader Line Strip" value="1"/> |
| <value name="Geometry Shader Tri Strip" value="2"/> |
| </field> |
| |
| <field name="Geometry Shader Instances" size="5" start="19" type="uint"/> <!-- 0 == 32 --> |
| |
| <!-- This field should not be filled, but we need it in the struct description so |
| we don't compute an incorrect packet size, since it uses an full byte. |
| --> |
| <field name="Reserved" size="8" start="24" type="uint"/> |
| |
| <!-- followed by "Tessellation/Geometry Shader Params" for bin, then render --> |
| </struct> |
| |
| <struct name="Tessellation/Geometry Shader Params"> |
| <field name="TCS Batch Flush Mode" size="2" start="0" type="TCS flush mode"/> |
| <field name="Per-patch data column depth" size="4" start="2" type="uint"/> <!-- 8-dword units, 0==16 --> |
| |
| <field name="TCS output segment size in sectors" size="6" start="8" type="uint"/> |
| <field name="TCS output segment pack mode" size="2" start="14" type="Pack Mode"/> |
| |
| <field name="TES output segment size in sectors" size="6" start="16" type="uint"/> |
| <field name="TES output segment pack mode" size="2" start="22" type="Pack Mode"/> |
| |
| <field name="GS output segment size in sectors" size="6" start="24" type="uint"/> |
| <field name="GS output segment pack mode" size="2" start="30" type="Pack Mode"/> |
| |
| <field name="TBG max patches per TCS batch" size="4" start="32" type="uint" minus_one="true"/> |
| <field name="TBG max extra vertex segs for patches after first" size="2" start="36" type="uint"/> |
| <field name="TBG min TCS output segments required in play" size="2" start="38" type="uint" minus_one="true"/> |
| <field name="TBG min per-patch data segments required in play" size="3" start="40" type="uint" minus_one="true"/> |
| <field name="TPG max patches per TES batch" size="4" start="45" type="uint" minus_one="true"/> |
| <field name="TPG max vertex segments per TES batch" size="2" start="49" type="uint"/> |
| <field name="TPG max TCS output segments per TES batch" size="3" start="51" type="uint" minus_one="true"/> |
| <field name="TPG min TES output segments required in play" size="3" start="54" type="uint" minus_one="true"/> |
| <field name="GBG max TES output/vertex segments per GS batch" size="2" start="57" type="uint"/> |
| <field name="GBG min GS output segments required in play" size="3" start="59" type="uint" minus_one="true"/> |
| </struct> |
| |
| <struct name="GL Shader State Attribute Record"> |
| <field name="Address" size="32" start="0" type="address"/> |
| |
| <field name="Vec size" size="2" start="32" type="uint"/> |
| <field name="Type" size="3" start="34" type="uint"> |
| <value name="Attribute half-float" value="1"/> |
| <value name="Attribute float" value="2"/> |
| <value name="Attribute fixed" value="3"/> |
| <value name="Attribute byte" value="4"/> |
| <value name="Attribute short" value="5"/> |
| <value name="Attribute int" value="6"/> |
| <value name="Attribute int2_10_10_10" value="7"/> |
| </field> |
| <field name="Signed int type" size="1" start="37" type="bool"/> |
| <field name="Normalized int type" size="1" start="38" type="bool"/> |
| <field name="Read as int/uint" size="1" start="39" type="bool"/> |
| |
| <field name="Number of values read by Coordinate shader" size="4" start="40" type="uint"/> |
| <field name="Number of values read by Vertex shader" size="4" start="44" type="uint"/> |
| |
| <field name="Instance Divisor" size="16" start="6b" type="uint"/> |
| <field name="Stride" size="32" start="8b" type="uint"/> |
| <field name="Maximum Index" size="32" start="12b" type="uint"/> |
| </struct> |
| |
| <struct name="VPM generic block write setup"> |
| <field name="id" size="2" start="30" type="uint" default="0"/> |
| <field name="id0" size="3" start="27" type="uint" default="0"/> |
| |
| <field name="horiz" size="1" start="24" type="bool"/> |
| <field name="laned" size="1" start="23" type="bool"/> |
| <field name="segs" size="1" start="22" type="bool"/> |
| <field name="stride" size="7" start="15" type="int"/> |
| |
| <field name="size" size="2" start="13" type="uint"> |
| <value name="VPM setup size 8-bit" value="0"/> |
| <value name="VPM setup size 16-bit" value="1"/> |
| <value name="VPM setup size 32-bit" value="2"/> |
| </field> |
| |
| <field name="addr" size="13" start="0" type="uint"/> |
| </struct> |
| |
| <struct name="VPM generic block read setup"> |
| <field name="id" size="2" start="30" type="uint" default="1"/> |
| |
| <field name="horiz" size="1" start="29" type="bool"/> |
| <field name="laned" size="1" start="28" type="bool"/> |
| <field name="segs" size="1" start="27" type="bool"/> |
| <field name="num" size="5" start="22" type="uint"/> |
| <field name="stride" size="7" start="15" type="int"/> |
| |
| <field name="size" size="2" start="13" type="uint"> |
| <value name="VPM setup size 8-bit" value="0"/> |
| <value name="VPM setup size 16-bit" value="1"/> |
| <value name="VPM setup size 32-bit" value="2"/> |
| </field> |
| |
| <field name="addr" size="13" start="0" type="uint"/> |
| </struct> |
| |
| <struct name="TMU Config Parameter 0"> |
| <field name="Texture state address" size="32" start="0" type="address"/> |
| <field name="Return words of texture data" size="4" start="0" type="uint"/> |
| </struct> |
| |
| <struct name="TMU Config Parameter 1"> |
| <field name="Sampler state address" size="32" start="0" type="address"/> |
| <field name="Per-pixel mask enable" size="1" start="2" type="bool"/> |
| <field name="Unnormalized coordinates" size="1" start="1" type="bool"/> |
| <field name="Output Type 32-bit" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <struct name="TMU Config Parameter 2" max_ver="41"> |
| <field name="Pad" size="8" start="24" type="uint"/> |
| <field name="Op" size="4" start="20" type="TMU Op"/> |
| <field name="Offset R" size="4" start="16" type="int"/> |
| <field name="Offset T" size="4" start="12" type="int"/> |
| <field name="Offset S" size="4" start="8" type="int"/> |
| <field name="Gather Mode" size="1" start="7" type="bool"/> |
| <field name="Gather Component" size="2" start="5" type="uint"/> |
| <field name="Coefficient Mode" size="1" start="4" type="bool"/> |
| <field name="Sample Number" size="2" start="2" type="uint"/> |
| <field name="Disable AutoLOD" size="1" start="1" type="bool"/> |
| <field name="Offset Format 8" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <struct name="TMU Config Parameter 2" min_ver="42" max_ver="42"> |
| <field name="Pad" size="7" start="25" type="uint"/> |
| <field name="LOD Query" size="1" start="24" type="bool"/> |
| <field name="Op" size="4" start="20" type="TMU Op"/> |
| <field name="Offset R" size="4" start="16" type="int"/> |
| <field name="Offset T" size="4" start="12" type="int"/> |
| <field name="Offset S" size="4" start="8" type="int"/> |
| <field name="Gather Mode" size="1" start="7" type="bool"/> |
| <field name="Gather Component" size="2" start="5" type="uint"/> |
| <field name="Coefficient Mode" size="1" start="4" type="bool"/> |
| <field name="Sample Number" size="2" start="2" type="uint"/> |
| <field name="Disable AutoLOD" size="1" start="1" type="bool"/> |
| <field name="Offset Format 8" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <struct name="TMU Config Parameter 2" min_ver="71"> |
| <field name="Pad" size="5" start="27" type="uint"/> |
| <field name="Write conversion" size="1" start="26" type="bool"/> |
| <field name="DIM query" size="1" start="25" type="bool"/> |
| <field name="LOD Query" size="1" start="24" type="bool"/> |
| <field name="Op" size="4" start="20" type="TMU Op"/> |
| <field name="Offset R" size="4" start="16" type="int"/> |
| <field name="Offset T" size="4" start="12" type="int"/> |
| <field name="Offset S" size="4" start="8" type="int"/> |
| <field name="Gather Mode" size="1" start="7" type="bool"/> |
| <field name="Gather Component" size="2" start="5" type="uint"/> |
| <field name="Coefficient Mode" size="1" start="4" type="bool"/> |
| <field name="Sample Number" size="2" start="2" type="uint"/> |
| <field name="Disable AutoLOD" size="1" start="1" type="bool"/> |
| <field name="Offset Format 8" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <struct name="Texture Shader State" max_ver="42"> |
| <field name="Pad" size="56" start="136" type="uint"/> |
| <field name="UIF XOR disable" size="1" start="135" type="bool"/> |
| <field name="Level 0 is strictly UIF" size="1" start="134" type="bool"/> |
| <field name="Level 0 XOR enable" size="1" start="132" type="bool"/> |
| <field name="Level 0 UB_PAD" size="4" start="128" type="uint"/> |
| |
| <field name="Base Level" size="4" start="124" type="uint"/> |
| <field name="Max Level" size="4" start="120" type="uint"/> |
| |
| <field name="Swizzle A" size="3" start="117" type="uint"> |
| <value name="Swizzle Zero" value="0"/> |
| <value name="Swizzle One" value="1"/> |
| <value name="Swizzle Red" value="2"/> |
| <value name="Swizzle Green" value="3"/> |
| <value name="Swizzle Blue" value="4"/> |
| <value name="Swizzle Alpha" value="5"/> |
| </field> |
| |
| <field name="Swizzle B" size="3" start="114" type="uint"/> |
| <field name="Swizzle G" size="3" start="111" type="uint"/> |
| <field name="Swizzle R" size="3" start="108" type="uint"/> |
| <field name="Extended" size="1" start="107" type="bool"/> |
| |
| <field name="Texture type" size="7" start="100" type="uint"/> |
| <field name="Image Depth" size="14" start="86" type="uint"/> |
| <field name="Image Height" size="14" start="72" type="uint"/> |
| <field name="Image Width" size="14" start="58" type="uint"/> |
| |
| <field name="Array Stride (64-byte aligned)" size="26" start="32" type="uint"/> |
| |
| <field name="Texture base pointer" size="32" start="0" type="address"/> |
| |
| <field name="Reverse Standard Border Color" size="1" start="5" type="bool"/> |
| <field name="AHDR" size="1" start="4" type="bool"/> |
| <field name="sRGB" size="1" start="3" type="bool"/> |
| <field name="Flip S and T on incoming request" size="1" start="2" type="bool"/> |
| <field name="Flip texture Y Axis" size="1" start="1" type="bool"/> |
| <field name="Flip texture X Axis" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <struct name="Texture Shader State" min_ver="71"> |
| <field name="Pad" size="2" start="190" type="uint"/> |
| <!-- When we use an address type, there is an implicit requirement |
| that the address is a 32-bit that is encoded starting at a 32-bit |
| aligned bit offset into the packet. If the address field has less than |
| 32 bits, it is assumed that the address is aligned. For example, a |
| 26-bit address field is expected to be 64-byte aligned (6 lsb bits |
| are 0) and that this will be encoded into a packet starting at bit |
| offset 6 into a 32-bit dword (since bits 0..5 of the address are |
| implicitly 0 and don't need to be explicitly encoded). |
| |
| Unfortunately, the CB address below doesn't match this requirement: |
| it starts at bit 138, which is 10 bits into a 32-bit dword, but it |
| represents a 64-bit aligned address (6 lsb bits are 0), so we cannot |
| encode it as an address type. To fix this we encode these addresses |
| as uint types which has two implications: |
| 1. the driver is responsible for manually addinng the buffer objects |
| for these addresses to the job BO list. |
| 2. the driver needs to pass an actual 26-bit address value by manually |
| shifting the 6 lsb bits (that are implicitly 0). |
| --> |
| <field name="texture_base pointer_Cr" size="26" start="164" type="uint"/> |
| <field name="texture base pointer Cb" size="26" start="138" type="uint"/> |
| <field name="Chroma offset y" size="1" start="137" type="uint"/> |
| <field name="Chroma offset x" size="1" start="136" type="uint"/> |
| |
| <field name="UIF XOR disable" size="1" start="135" type="bool"/> |
| <field name="Level 0 is strictly UIF" size="1" start="134" type="bool"/> |
| <field name="Level 0 XOR enable" size="1" start="132" type="bool"/> |
| <field name="Level 0 UB_PAD" size="4" start="128" type="uint"/> |
| |
| <field name="Base Level" size="4" start="124" type="uint"/> |
| <field name="Max Level" size="4" start="120" type="uint"/> |
| |
| <field name="Swizzle A" size="3" start="117" type="uint"> |
| <value name="Swizzle Zero" value="0"/> |
| <value name="Swizzle One" value="1"/> |
| <value name="Swizzle Red" value="2"/> |
| <value name="Swizzle Green" value="3"/> |
| <value name="Swizzle Blue" value="4"/> |
| <value name="Swizzle Alpha" value="5"/> |
| </field> |
| |
| <field name="Swizzle B" size="3" start="114" type="uint"/> |
| <field name="Swizzle G" size="3" start="111" type="uint"/> |
| <field name="Swizzle R" size="3" start="108" type="uint"/> |
| <field name="Extended" size="1" start="107" type="bool"/> |
| |
| <field name="Texture type" size="7" start="100" type="uint"/> |
| <field name="Image Depth" size="14" start="86" type="uint"/> |
| <field name="Image Height" size="14" start="72" type="uint"/> |
| <field name="Image Width" size="14" start="58" type="uint"/> |
| |
| <!-- V3D 7.1.2 doesn't have the RB swap bit and has Array Stride starting |
| at bit 32. However, 7.1.5 included the RB swap bit at bit 32 and has |
| Array Stride starting at 33, which is backwards incompatible, |
| We use the definition from 7.1.5. |
| --> |
| <field name="Array Stride (64-byte aligned)" size="24" start="33" type="uint"/> |
| <field name="R/B swap" size="1" start="32" type="bool"/> |
| |
| <field name="Texture base pointer" size="32" start="0" type="address"/> |
| |
| <field name="Reverse" size="1" start="5" type="bool"/> |
| <field name="Transfer func" size="3" start="2" type="uint"> |
| <value name="Transfer Func None" value="0"/> |
| <value name="Transfer Func sRGB" value="1"/> |
| <value name="Transfer Func PQ" value="2"/> |
| <value name="Transfer Func HLG" value="3"/> |
| <value name="Transfer Func PQ BT1886" value="4"/> |
| <value name="Transfer Func HLG BT1886" value="5"/> |
| </field> |
| <field name="Flip texture Y Axis" size="1" start="1" type="bool"/> |
| <field name="Flip texture X Axis" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <struct name="Sampler State"> |
| <field name="Border color word 3" size="32" start="160" type="uint"/> |
| <field name="Border color word 2" size="32" start="128" type="uint"/> |
| <field name="Border color word 1" size="32" start="96" type="uint"/> |
| <field name="Border color word 0" size="32" start="64" type="uint"/> |
| |
| <field name="Maximum Anisotropy" size="2" start="61" type="uint"/> |
| <field name="Border Color Mode" size="3" start="58" type="Border Color Mode"/> |
| <field name="Wrap I Border" size="1" start="57" type="bool"/> |
| <field name="Wrap R" size="3" start="54" type="Wrap Mode"/> |
| <field name="Wrap T" size="3" start="51" type="Wrap Mode"/> |
| <field name="Wrap S" size="3" start="48" type="Wrap Mode"/> |
| |
| <field name="Fixed Bias" size="16" start="32" type="s8.8"/> |
| <field name="Max Level-of-Detail" size="12" start="20" type="u4.8"/> |
| <field name="Min Level-of-Detail" size="12" start="8" type="u4.8"/> |
| |
| <field name="sRGB Disable" size="1" start="7" type="bool"/> |
| |
| <field name="Depth Compare Function" size="3" start="4" type="Compare Function"/> |
| |
| <field name="Anisotropy Enable" size="1" start="3" type="bool"/> |
| <field name="Mip filter Nearest" size="1" start="2" type="bool"/> |
| <field name="Min filter Nearest" size="1" start="1" type="bool"/> |
| <field name="Mag filter Nearest" size="1" start="0" type="bool"/> |
| </struct> |
| |
| <enum name="Texture Data Formats"> |
| <!-- |
| most formats here have R in the low bits, A in the high bits. |
| Exceptions noted. |
| --> |
| <value name="Texture Data Format R8" value="0"/> |
| <value name="Texture Data Format R8 SNORM" value="1"/> |
| <value name="Texture Data Format RG8" value="2"/> |
| <value name="Texture Data Format RG8 SNORM" value="3"/> |
| <value name="Texture Data Format RGBA8" value="4"/> |
| <value name="Texture Data Format RGBA8 SNORM" value="5"/> |
| <value name="Texture Data Format RGB565" value="6"/> <!-- B in low bits --> |
| <value name="Texture Data Format RGBA4" value="7"/> <!-- A low, R high --> |
| <value name="Texture Data Format RGB5_A1" value="8"/> <!-- A low, R high --> |
| <value name="Texture Data Format RGB10_A2" value="9"/> <!-- R low, A high --> |
| <value name="Texture Data Format R16" value="10"/> |
| <value name="Texture Data Format R16 SNORM" value="11"/> |
| <value name="Texture Data Format RG16" value="12"/> |
| <value name="Texture Data Format RG16 SNORM" value="13"/> |
| <value name="Texture Data Format RGBA16" value="14"/> |
| <value name="Texture Data Format RGBA16 SNORM" value="15"/> |
| <value name="Texture Data Format R16F" value="16"/> |
| <value name="Texture Data Format RG16F" value="17"/> |
| <value name="Texture Data Format RGBA16F" value="18"/> |
| <value name="Texture Data Format R11F_G11F_B10F" value="19"/> |
| <value name="Texture Data Format RGB9_E5" value="20"/> |
| <value name="Texture Data Format DEPTH COMP16" value="21"/> |
| <value name="Texture Data Format DEPTH COMP24" value="22"/> |
| <value name="Texture Data Format DEPTH COMP32F" value="23"/> |
| <value name="Texture Data Format DEPTH24_X8" value="24"/> <!-- X low, D high --> |
| <value name="Texture Data Format R4" value="25"/> |
| <value name="Texture Data Format R1" value="26"/> |
| <!-- generic unfiltered 8-bit sample --> |
| <value name="Texture Data Format S8" value="27"/> |
| <!-- generic unfiltered 16-bit sample --> |
| <value name="Texture Data Format S16" value="28"/> |
| <!-- generic unfiltered 32-bit sample --> |
| <value name="Texture Data Format R32F" value="29"/> |
| <!-- generic unfiltered 64-bit sample --> |
| <value name="Texture Data Format RG32F" value="30"/> |
| <!-- generic unfiltered 128-bit sample --> |
| <value name="Texture Data Format RGBA32F" value="31"/> |
| |
| <value name="Texture Data Format RGB8_ETC2" value="32"/> |
| <value name="Texture Data Format RGB8_PUNCHTHROUGH_ALPHA1" value="33"/> |
| |
| <value name="Texture Data Format R11_EAC" value="34"/> |
| <value name="Texture Data Format SIGNED_R11_EAC" value="35"/> |
| <value name="Texture Data Format RG11_EAC" value="36"/> |
| <value name="Texture Data Format SIGNED_RG11_EAC" value="37"/> |
| |
| <value name="Texture Data Format RGBA8_ETC2_EAC" value="38"/> |
| <value name="Texture Data Format YCBCR_LUMA" value="39"/> |
| <value name="Texture Data Format YCBCR_420_CHROMA" value="40"/> |
| |
| <value name="Texture Data Format BC1" value="48"/> |
| <value name="Texture Data Format BC2" value="49"/> |
| <value name="Texture Data Format BC3" value="50"/> |
| |
| <value name="Texture Data Format ASTC_4x4" value="64"/> |
| <value name="Texture Data Format ASTC_5x4" value="65"/> |
| <value name="Texture Data Format ASTC_5x5" value="66"/> |
| <value name="Texture Data Format ASTC_6x5" value="67"/> |
| <value name="Texture Data Format ASTC_6x6" value="68"/> |
| <value name="Texture Data Format ASTC_8x5" value="69"/> |
| <value name="Texture Data Format ASTC_8x6" value="70"/> |
| <value name="Texture Data Format ASTC_8x8" value="71"/> |
| <value name="Texture Data Format ASTC_10x5" value="72"/> |
| <value name="Texture Data Format ASTC_10x6" value="73"/> |
| <value name="Texture Data Format ASTC_10x8" value="74"/> |
| <value name="Texture Data Format ASTC_10x10" value="75"/> |
| <value name="Texture Data Format ASTC_12x10" value="76"/> |
| <value name="Texture Data Format ASTC_12x12" value="77"/> |
| |
| <value name="Texture Data Format R8I" value="96"/> |
| <value name="Texture Data Format R8UI" value="97"/> |
| <value name="Texture Data Format RG8I" value="98"/> |
| <value name="Texture Data Format RG8UI" value="99"/> |
| <value name="Texture Data Format RGBA8I" value="100"/> |
| <value name="Texture Data Format RGBA8UI" value="101"/> |
| |
| <value name="Texture Data Format R16I" value="102"/> |
| <value name="Texture Data Format R16UI" value="103"/> |
| <value name="Texture Data Format RG16I" value="104"/> |
| <value name="Texture Data Format RG16UI" value="105"/> |
| <value name="Texture Data Format RGBA16I" value="106"/> |
| <value name="Texture Data Format RGBA16UI" value="107"/> |
| |
| <value name="Texture Data Format R32I" value="108"/> |
| <value name="Texture Data Format R32UI" value="109"/> |
| <value name="Texture Data Format RG32I" value="110"/> |
| <value name="Texture Data Format RG32UI" value="111"/> |
| <value name="Texture Data Format RGBA32I" value="112"/> |
| <value name="Texture Data Format RGBA32UI" value="113"/> |
| <value name="Texture Data Format RGB10_A2UI" value="114"/> |
| <value name="Texture Data Format A1_RGB5" value="115"/> |
| |
| </enum> |
| </vcxml> |