| /* |
| * Copyright 2022 Alyssa Rosenzweig |
| * SPDX-License-Identifier: MIT |
| * |
| */ |
| |
| #pragma once |
| |
| #include "util/format/u_format.h" |
| #include "util/macros.h" |
| #include "util/u_math.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #define AIL_CACHELINE 0x80 |
| #define AIL_PAGESIZE 0x4000 |
| #define AIL_MAX_MIP_LEVELS 16 |
| |
| enum ail_tiling { |
| /** |
| * Strided linear (raster order). Only allowed for 1D or 2D, without |
| * mipmapping, multisampling, block-compression, or arrays. |
| */ |
| AIL_TILING_LINEAR, |
| |
| /** |
| * Twiddled (Morton order). Always allowed. |
| */ |
| AIL_TILING_TWIDDLED, |
| |
| /** |
| * Twiddled (Morton order) with compression. |
| */ |
| AIL_TILING_TWIDDLED_COMPRESSED, |
| }; |
| |
| /* |
| * Represents the dimensions of a single tile. Used to describe tiled layouts. |
| * Width and height are in units of elements, not pixels, to model compressed |
| * textures corrects. |
| * |
| * Invariant: width_el and height_el are powers of two. |
| */ |
| struct ail_tile { |
| unsigned width_el, height_el; |
| }; |
| |
| /* |
| * An AGX image layout. |
| */ |
| struct ail_layout { |
| /** Width, height, and depth in pixels at level 0 */ |
| uint32_t width_px, height_px, depth_px; |
| |
| /** Number of samples per pixel. 1 if multisampling is disabled. */ |
| uint8_t sample_count_sa; |
| |
| /** Number of miplevels. 1 if no mipmapping is used. */ |
| uint8_t levels; |
| |
| /** Should this image be mipmapped along the Z-axis in addition to the X- and |
| * Y-axes? This should be set for API-level 3D images, but not 2D arrays or |
| * cubes. |
| */ |
| bool mipmapped_z; |
| |
| /** Tiling mode used */ |
| enum ail_tiling tiling; |
| |
| /** Texture format */ |
| enum pipe_format format; |
| |
| /** |
| * If tiling is LINEAR, the number of bytes between adjacent rows of |
| * elements. Otherwise, this field is zero. |
| */ |
| uint32_t linear_stride_B; |
| |
| /** |
| * Stride between layers of an array texture, including a cube map. Layer i |
| * begins at offset (i * layer_stride_B) from the beginning of the texture. |
| * |
| * If depth_px = 1, the value of this field is UNDEFINED. |
| */ |
| uint64_t layer_stride_B; |
| |
| /** |
| * Whether the layer stride is aligned to the page size or not. The hardware |
| * needs this flag to compute the implicit layer stride. |
| */ |
| bool page_aligned_layers; |
| |
| /** |
| * Offsets of mip levels within a layer. |
| */ |
| uint64_t level_offsets_B[AIL_MAX_MIP_LEVELS]; |
| |
| /** |
| * For the compressed buffer, offsets of mip levels within a layer. |
| */ |
| uint64_t level_offsets_compressed_B[AIL_MAX_MIP_LEVELS]; |
| |
| /** |
| * If tiling is TWIDDLED, the tile size used for each mip level within a |
| * layer. Calculating tile sizes is the sole responsibility of |
| * ail_initialized_twiddled. |
| */ |
| struct ail_tile tilesize_el[AIL_MAX_MIP_LEVELS]; |
| |
| /** |
| * If tiling is TWIDDLED, the stride in elements used for each mip level |
| * within a layer. Calculating level strides is the sole responsibility of |
| * ail_initialized_twiddled. This is necessary because compressed pixel |
| * formats may add extra stride padding. |
| */ |
| uint32_t stride_el[AIL_MAX_MIP_LEVELS]; |
| |
| /* Offset of the start of the compression metadata buffer */ |
| uint32_t metadata_offset_B; |
| |
| /* Stride between subsequent layers in the compression metadata buffer */ |
| uint64_t compression_layer_stride_B; |
| |
| /* Size of entire texture */ |
| uint64_t size_B; |
| |
| /* Must the layout support writeable images? If false, the layout MUST NOT be |
| * used as a writeable image (either PBE or image atomics). |
| */ |
| bool writeable_image; |
| |
| /* Must the layout support rendering? If false, the layout MUST NOT be used |
| * for rendering, either PBE or ZLS. |
| */ |
| bool renderable; |
| }; |
| |
| static inline uint32_t |
| ail_get_linear_stride_B(struct ail_layout *layout, ASSERTED uint8_t level) |
| { |
| assert(layout->tiling == AIL_TILING_LINEAR && "Invalid usage"); |
| assert(level == 0 && "Strided linear mipmapped textures are unsupported"); |
| |
| return layout->linear_stride_B; |
| } |
| |
| /* |
| * For WSI purposes, we need to associate a stride with all layouts. In the |
| * hardware, only strided linear images have an associated stride, there is no |
| * natural stride associated with twiddled images. However, various clients |
| * assert that the stride is valid for the image if it were linear (even if it |
| * is in fact not linear). In those cases, by convention we use the minimum |
| * valid such stride. |
| */ |
| static inline uint32_t |
| ail_get_wsi_stride_B(struct ail_layout *layout, unsigned level) |
| { |
| assert(level == 0 && "Mipmaps cannot be shared as WSI"); |
| |
| if (layout->tiling == AIL_TILING_LINEAR) |
| return ail_get_linear_stride_B(layout, level); |
| else |
| return util_format_get_stride(layout->format, layout->width_px); |
| } |
| |
| static inline uint32_t |
| ail_get_layer_offset_B(struct ail_layout *layout, unsigned z_px) |
| { |
| return z_px * layout->layer_stride_B; |
| } |
| |
| static inline uint32_t |
| ail_get_level_offset_B(struct ail_layout *layout, unsigned level) |
| { |
| return layout->level_offsets_B[level]; |
| } |
| |
| static inline uint32_t |
| ail_get_layer_level_B(struct ail_layout *layout, unsigned z_px, unsigned level) |
| { |
| return ail_get_layer_offset_B(layout, z_px) + |
| ail_get_level_offset_B(layout, level); |
| } |
| |
| static inline uint32_t |
| ail_get_linear_pixel_B(struct ail_layout *layout, ASSERTED unsigned level, |
| uint32_t x_px, uint32_t y_px, uint32_t z_px) |
| { |
| assert(level == 0 && "Strided linear mipmapped textures are unsupported"); |
| assert(util_format_get_blockwidth(layout->format) == 1 && |
| "Strided linear block formats unsupported"); |
| assert(util_format_get_blockheight(layout->format) == 1 && |
| "Strided linear block formats unsupported"); |
| assert(layout->sample_count_sa == 1 && |
| "Strided linear multisampling unsupported"); |
| |
| return ail_get_layer_offset_B(layout, z_px) + |
| (y_px * ail_get_linear_stride_B(layout, level)) + |
| (x_px * util_format_get_blocksize(layout->format)); |
| } |
| |
| static inline unsigned |
| ail_effective_width_sa(unsigned width_px, unsigned sample_count_sa) |
| { |
| return width_px * (sample_count_sa == 4 ? 2 : 1); |
| } |
| |
| static inline unsigned |
| ail_effective_height_sa(unsigned height_px, unsigned sample_count_sa) |
| { |
| return height_px * (sample_count_sa >= 2 ? 2 : 1); |
| } |
| |
| static inline bool |
| ail_can_compress(unsigned w_px, unsigned h_px, unsigned sample_count_sa) |
| { |
| assert(sample_count_sa == 1 || sample_count_sa == 2 || sample_count_sa == 4); |
| |
| /* Small textures cannot be compressed */ |
| return ail_effective_width_sa(w_px, sample_count_sa) >= 16 && |
| ail_effective_height_sa(h_px, sample_count_sa) >= 16; |
| } |
| |
| static inline bool |
| ail_is_compressed(struct ail_layout *layout) |
| { |
| return layout->tiling == AIL_TILING_TWIDDLED_COMPRESSED; |
| } |
| |
| /* |
| * Even when the base mip level is compressed, high levels of the miptree |
| * (smaller than 16 pixels on either axis) are not compressed as it would be |
| * pointless. This queries this case. |
| */ |
| static inline bool |
| ail_is_level_compressed(struct ail_layout *layout, unsigned level) |
| { |
| unsigned width_sa = ALIGN( |
| ail_effective_width_sa(layout->width_px, layout->sample_count_sa), 16); |
| |
| unsigned height_sa = ALIGN( |
| ail_effective_height_sa(layout->height_px, layout->sample_count_sa), 16); |
| |
| return ail_is_compressed(layout) && |
| u_minify(MAX2(width_sa, height_sa), level) >= 16; |
| } |
| |
| static inline bool |
| ail_is_level_twiddled_uncompressed(struct ail_layout *layout, unsigned level) |
| { |
| switch (layout->tiling) { |
| case AIL_TILING_TWIDDLED: |
| return true; |
| case AIL_TILING_TWIDDLED_COMPRESSED: |
| return !ail_is_level_compressed(layout, level); |
| default: |
| return false; |
| } |
| } |
| |
| void ail_make_miptree(struct ail_layout *layout); |
| |
| void ail_detile(void *_tiled, void *_linear, struct ail_layout *tiled_layout, |
| unsigned level, unsigned linear_pitch_B, unsigned sx_px, |
| unsigned sy_px, unsigned width_px, unsigned height_px); |
| |
| void ail_tile(void *_tiled, void *_linear, struct ail_layout *tiled_layout, |
| unsigned level, unsigned linear_pitch_B, unsigned sx_px, |
| unsigned sy_px, unsigned width_px, unsigned height_px); |
| |
| #ifdef __cplusplus |
| } /* extern C */ |
| #endif |