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| <title>Developers</title> | |
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| <h1>Developers</h1> | |
| <p> | |
| Both professional and volunteer developers contribute to Mesa. | |
| </p> | |
| <p> | |
| <a href="http://www.vmware.com/" target="_parent">VMware</a> | |
| employs several of the main Mesa developers including Brian Paul | |
| and Keith Whitwell. | |
| </p> | |
| <p> | |
| In the past, Tungsten Graphics contracts implemented many Mesa features | |
| including: | |
| </p> | |
| <ul> | |
| <li>DRI drivers for Intel i965, i945, i915 and other chips | |
| <li>Advanced memory manager and framebuffer object support | |
| <li>Shading language compiler and OpenGL 2.0 support | |
| <li>MiniGLX environment | |
| </ul> | |
| <p> | |
| Other companies including | |
| <a href="http://www.intellinuxgraphics.org/index.html" target="_parent">Intel</a> | |
| and RedHat also actively contribute to the project. | |
| Intel has recently contributed the new GLSL compiler in Mesa 7.9. | |
| </p> | |
| <p> | |
| <a href="http://www.lunarg.com/" target="_parent">LunarG</a> can be contacted | |
| for custom Mesa / 3D graphics development. | |
| </p> | |
| <p> | |
| Volunteers have made significant contributions to all parts of Mesa, including | |
| complete device drivers. | |
| </p> | |
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