| /* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ | |
| /* | |
| * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. | |
| * (C) Copyright IBM Corporation 2004, 2006 | |
| * All Rights Reserved. | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a | |
| * copy of this software and associated documentation files (the "Software"), | |
| * to deal in the Software without restriction, including without limitation | |
| * the rights to use, copy, modify, merge, publish, distribute, sub license, | |
| * and/or sell copies of the Software, and to permit persons to whom the | |
| * Software is furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice (including the next | |
| * paragraph) shall be included in all copies or substantial portions of the | |
| * Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL | |
| * BRIAN PAUL, IBM, | |
| * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF | |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
| * SOFTWARE. | |
| */ | |
| /* This file is only included by glapi.c and is used for | |
| * the GetProcAddress() function | |
| */ | |
| typedef struct { | |
| GLint Name_offset; | |
| #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) | |
| _glapi_proc Address; | |
| #endif | |
| GLuint Offset; | |
| } glprocs_table_t; | |
| #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) | |
| # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } | |
| #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) | |
| # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } | |
| #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) | |
| # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } | |
| #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) | |
| # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } | |
| #endif | |
| static const char gl_string_table[] = | |
| "glNewList\0" | |
| "glEndList\0" | |
| "glCallList\0" | |
| "glCallLists\0" | |
| "glDeleteLists\0" | |
| "glGenLists\0" | |
| "glListBase\0" | |
| "glBegin\0" | |
| "glBitmap\0" | |
| "glColor3b\0" | |
| "glColor3bv\0" | |
| "glColor3d\0" | |
| "glColor3dv\0" | |
| "glColor3f\0" | |
| "glColor3fv\0" | |
| "glColor3i\0" | |
| "glColor3iv\0" | |
| "glColor3s\0" | |
| "glColor3sv\0" | |
| "glColor3ub\0" | |
| "glColor3ubv\0" | |
| "glColor3ui\0" | |
| "glColor3uiv\0" | |
| "glColor3us\0" | |
| "glColor3usv\0" | |
| "glColor4b\0" | |
| "glColor4bv\0" | |
| "glColor4d\0" | |
| "glColor4dv\0" | |
| "glColor4f\0" | |
| "glColor4fv\0" | |
| "glColor4i\0" | |
| "glColor4iv\0" | |
| "glColor4s\0" | |
| "glColor4sv\0" | |
| "glColor4ub\0" | |
| "glColor4ubv\0" | |
| "glColor4ui\0" | |
| "glColor4uiv\0" | |
| "glColor4us\0" | |
| "glColor4usv\0" | |
| "glEdgeFlag\0" | |
| "glEdgeFlagv\0" | |
| "glEnd\0" | |
| "glIndexd\0" | |
| "glIndexdv\0" | |
| "glIndexf\0" | |
| "glIndexfv\0" | |
| "glIndexi\0" | |
| "glIndexiv\0" | |
| "glIndexs\0" | |
| "glIndexsv\0" | |
| "glNormal3b\0" | |
| "glNormal3bv\0" | |
| "glNormal3d\0" | |
| "glNormal3dv\0" | |
| "glNormal3f\0" | |
| "glNormal3fv\0" | |
| "glNormal3i\0" | |
| "glNormal3iv\0" | |
| "glNormal3s\0" | |
| "glNormal3sv\0" | |
| "glRasterPos2d\0" | |
| "glRasterPos2dv\0" | |
| "glRasterPos2f\0" | |
| "glRasterPos2fv\0" | |
| "glRasterPos2i\0" | |
| "glRasterPos2iv\0" | |
| "glRasterPos2s\0" | |
| "glRasterPos2sv\0" | |
| "glRasterPos3d\0" | |
| "glRasterPos3dv\0" | |
| "glRasterPos3f\0" | |
| "glRasterPos3fv\0" | |
| "glRasterPos3i\0" | |
| "glRasterPos3iv\0" | |
| "glRasterPos3s\0" | |
| "glRasterPos3sv\0" | |
| "glRasterPos4d\0" | |
| "glRasterPos4dv\0" | |
| "glRasterPos4f\0" | |
| "glRasterPos4fv\0" | |
| "glRasterPos4i\0" | |
| "glRasterPos4iv\0" | |
| "glRasterPos4s\0" | |
| "glRasterPos4sv\0" | |
| "glRectd\0" | |
| "glRectdv\0" | |
| "glRectf\0" | |
| "glRectfv\0" | |
| "glRecti\0" | |
| "glRectiv\0" | |
| "glRects\0" | |
| "glRectsv\0" | |
| "glTexCoord1d\0" | |
| "glTexCoord1dv\0" | |
| "glTexCoord1f\0" | |
| "glTexCoord1fv\0" | |
| "glTexCoord1i\0" | |
| "glTexCoord1iv\0" | |
| "glTexCoord1s\0" | |
| "glTexCoord1sv\0" | |
| "glTexCoord2d\0" | |
| "glTexCoord2dv\0" | |
| "glTexCoord2f\0" | |
| "glTexCoord2fv\0" | |
| "glTexCoord2i\0" | |
| "glTexCoord2iv\0" | |
| "glTexCoord2s\0" | |
| "glTexCoord2sv\0" | |
| "glTexCoord3d\0" | |
| "glTexCoord3dv\0" | |
| "glTexCoord3f\0" | |
| "glTexCoord3fv\0" | |
| "glTexCoord3i\0" | |
| "glTexCoord3iv\0" | |
| "glTexCoord3s\0" | |
| "glTexCoord3sv\0" | |
| "glTexCoord4d\0" | |
| "glTexCoord4dv\0" | |
| "glTexCoord4f\0" | |
| "glTexCoord4fv\0" | |
| "glTexCoord4i\0" | |
| "glTexCoord4iv\0" | |
| "glTexCoord4s\0" | |
| "glTexCoord4sv\0" | |
| "glVertex2d\0" | |
| "glVertex2dv\0" | |
| "glVertex2f\0" | |
| "glVertex2fv\0" | |
| "glVertex2i\0" | |
| "glVertex2iv\0" | |
| "glVertex2s\0" | |
| "glVertex2sv\0" | |
| "glVertex3d\0" | |
| "glVertex3dv\0" | |
| "glVertex3f\0" | |
| "glVertex3fv\0" | |
| "glVertex3i\0" | |
| "glVertex3iv\0" | |
| "glVertex3s\0" | |
| "glVertex3sv\0" | |
| "glVertex4d\0" | |
| "glVertex4dv\0" | |
| "glVertex4f\0" | |
| "glVertex4fv\0" | |
| "glVertex4i\0" | |
| "glVertex4iv\0" | |
| "glVertex4s\0" | |
| "glVertex4sv\0" | |
| "glClipPlane\0" | |
| "glColorMaterial\0" | |
| "glCullFace\0" | |
| "glFogf\0" | |
| "glFogfv\0" | |
| "glFogi\0" | |
| "glFogiv\0" | |
| "glFrontFace\0" | |
| "glHint\0" | |
| "glLightf\0" | |
| "glLightfv\0" | |
| "glLighti\0" | |
| "glLightiv\0" | |
| "glLightModelf\0" | |
| "glLightModelfv\0" | |
| "glLightModeli\0" | |
| "glLightModeliv\0" | |
| "glLineStipple\0" | |
| "glLineWidth\0" | |
| "glMaterialf\0" | |
| "glMaterialfv\0" | |
| "glMateriali\0" | |
| "glMaterialiv\0" | |
| "glPointSize\0" | |
| "glPolygonMode\0" | |
| "glPolygonStipple\0" | |
| "glScissor\0" | |
| "glShadeModel\0" | |
| "glTexParameterf\0" | |
| "glTexParameterfv\0" | |
| "glTexParameteri\0" | |
| "glTexParameteriv\0" | |
| "glTexImage1D\0" | |
| "glTexImage2D\0" | |
| "glTexEnvf\0" | |
| "glTexEnvfv\0" | |
| "glTexEnvi\0" | |
| "glTexEnviv\0" | |
| "glTexGend\0" | |
| "glTexGendv\0" | |
| "glTexGenf\0" | |
| "glTexGenfv\0" | |
| "glTexGeni\0" | |
| "glTexGeniv\0" | |
| "glFeedbackBuffer\0" | |
| "glSelectBuffer\0" | |
| "glRenderMode\0" | |
| "glInitNames\0" | |
| "glLoadName\0" | |
| "glPassThrough\0" | |
| "glPopName\0" | |
| "glPushName\0" | |
| "glDrawBuffer\0" | |
| "glClear\0" | |
| "glClearAccum\0" | |
| "glClearIndex\0" | |
| "glClearColor\0" | |
| "glClearStencil\0" | |
| "glClearDepth\0" | |
| "glStencilMask\0" | |
| "glColorMask\0" | |
| "glDepthMask\0" | |
| "glIndexMask\0" | |
| "glAccum\0" | |
| "glDisable\0" | |
| "glEnable\0" | |
| "glFinish\0" | |
| "glFlush\0" | |
| "glPopAttrib\0" | |
| "glPushAttrib\0" | |
| "glMap1d\0" | |
| "glMap1f\0" | |
| "glMap2d\0" | |
| "glMap2f\0" | |
| "glMapGrid1d\0" | |
| "glMapGrid1f\0" | |
| "glMapGrid2d\0" | |
| "glMapGrid2f\0" | |
| "glEvalCoord1d\0" | |
| "glEvalCoord1dv\0" | |
| "glEvalCoord1f\0" | |
| "glEvalCoord1fv\0" | |
| "glEvalCoord2d\0" | |
| "glEvalCoord2dv\0" | |
| "glEvalCoord2f\0" | |
| "glEvalCoord2fv\0" | |
| "glEvalMesh1\0" | |
| "glEvalPoint1\0" | |
| "glEvalMesh2\0" | |
| "glEvalPoint2\0" | |
| "glAlphaFunc\0" | |
| "glBlendFunc\0" | |
| "glLogicOp\0" | |
| "glStencilFunc\0" | |
| "glStencilOp\0" | |
| "glDepthFunc\0" | |
| "glPixelZoom\0" | |
| "glPixelTransferf\0" | |
| "glPixelTransferi\0" | |
| "glPixelStoref\0" | |
| "glPixelStorei\0" | |
| "glPixelMapfv\0" | |
| "glPixelMapuiv\0" | |
| "glPixelMapusv\0" | |
| "glReadBuffer\0" | |
| "glCopyPixels\0" | |
| "glReadPixels\0" | |
| "glDrawPixels\0" | |
| "glGetBooleanv\0" | |
| "glGetClipPlane\0" | |
| "glGetDoublev\0" | |
| "glGetError\0" | |
| "glGetFloatv\0" | |
| "glGetIntegerv\0" | |
| "glGetLightfv\0" | |
| "glGetLightiv\0" | |
| "glGetMapdv\0" | |
| "glGetMapfv\0" | |
| "glGetMapiv\0" | |
| "glGetMaterialfv\0" | |
| "glGetMaterialiv\0" | |
| "glGetPixelMapfv\0" | |
| "glGetPixelMapuiv\0" | |
| "glGetPixelMapusv\0" | |
| "glGetPolygonStipple\0" | |
| "glGetString\0" | |
| "glGetTexEnvfv\0" | |
| "glGetTexEnviv\0" | |
| "glGetTexGendv\0" | |
| "glGetTexGenfv\0" | |
| "glGetTexGeniv\0" | |
| "glGetTexImage\0" | |
| "glGetTexParameterfv\0" | |
| "glGetTexParameteriv\0" | |
| "glGetTexLevelParameterfv\0" | |
| "glGetTexLevelParameteriv\0" | |
| "glIsEnabled\0" | |
| "glIsList\0" | |
| "glDepthRange\0" | |
| "glFrustum\0" | |
| "glLoadIdentity\0" | |
| "glLoadMatrixf\0" | |
| "glLoadMatrixd\0" | |
| "glMatrixMode\0" | |
| "glMultMatrixf\0" | |
| "glMultMatrixd\0" | |
| "glOrtho\0" | |
| "glPopMatrix\0" | |
| "glPushMatrix\0" | |
| "glRotated\0" | |
| "glRotatef\0" | |
| "glScaled\0" | |
| "glScalef\0" | |
| "glTranslated\0" | |
| "glTranslatef\0" | |
| "glViewport\0" | |
| "glArrayElement\0" | |
| "glBindTexture\0" | |
| "glColorPointer\0" | |
| "glDisableClientState\0" | |
| "glDrawArrays\0" | |
| "glDrawElements\0" | |
| "glEdgeFlagPointer\0" | |
| "glEnableClientState\0" | |
| "glIndexPointer\0" | |
| "glIndexub\0" | |
| "glIndexubv\0" | |
| "glInterleavedArrays\0" | |
| "glNormalPointer\0" | |
| "glPolygonOffset\0" | |
| "glTexCoordPointer\0" | |
| "glVertexPointer\0" | |
| "glAreTexturesResident\0" | |
| "glCopyTexImage1D\0" | |
| "glCopyTexImage2D\0" | |
| "glCopyTexSubImage1D\0" | |
| "glCopyTexSubImage2D\0" | |
| "glDeleteTextures\0" | |
| "glGenTextures\0" | |
| "glGetPointerv\0" | |
| "glIsTexture\0" | |
| "glPrioritizeTextures\0" | |
| "glTexSubImage1D\0" | |
| "glTexSubImage2D\0" | |
| "glPopClientAttrib\0" | |
| "glPushClientAttrib\0" | |
| "glBlendColor\0" | |
| "glBlendEquation\0" | |
| "glDrawRangeElements\0" | |
| "glColorTable\0" | |
| "glColorTableParameterfv\0" | |
| "glColorTableParameteriv\0" | |
| "glCopyColorTable\0" | |
| "glGetColorTable\0" | |
| "glGetColorTableParameterfv\0" | |
| "glGetColorTableParameteriv\0" | |
| "glColorSubTable\0" | |
| "glCopyColorSubTable\0" | |
| "glConvolutionFilter1D\0" | |
| "glConvolutionFilter2D\0" | |
| "glConvolutionParameterf\0" | |
| "glConvolutionParameterfv\0" | |
| "glConvolutionParameteri\0" | |
| "glConvolutionParameteriv\0" | |
| "glCopyConvolutionFilter1D\0" | |
| "glCopyConvolutionFilter2D\0" | |
| "glGetConvolutionFilter\0" | |
| "glGetConvolutionParameterfv\0" | |
| "glGetConvolutionParameteriv\0" | |
| "glGetSeparableFilter\0" | |
| "glSeparableFilter2D\0" | |
| "glGetHistogram\0" | |
| "glGetHistogramParameterfv\0" | |
| "glGetHistogramParameteriv\0" | |
| "glGetMinmax\0" | |
| "glGetMinmaxParameterfv\0" | |
| "glGetMinmaxParameteriv\0" | |
| "glHistogram\0" | |
| "glMinmax\0" | |
| "glResetHistogram\0" | |
| "glResetMinmax\0" | |
| "glTexImage3D\0" | |
| "glTexSubImage3D\0" | |
| "glCopyTexSubImage3D\0" | |
| "glActiveTextureARB\0" | |
| "glClientActiveTextureARB\0" | |
| "glMultiTexCoord1dARB\0" | |
| "glMultiTexCoord1dvARB\0" | |
| "glMultiTexCoord1fARB\0" | |
| "glMultiTexCoord1fvARB\0" | |
| "glMultiTexCoord1iARB\0" | |
| "glMultiTexCoord1ivARB\0" | |
| "glMultiTexCoord1sARB\0" | |
| "glMultiTexCoord1svARB\0" | |
| "glMultiTexCoord2dARB\0" | |
| "glMultiTexCoord2dvARB\0" | |
| "glMultiTexCoord2fARB\0" | |
| "glMultiTexCoord2fvARB\0" | |
| "glMultiTexCoord2iARB\0" | |
| "glMultiTexCoord2ivARB\0" | |
| "glMultiTexCoord2sARB\0" | |
| "glMultiTexCoord2svARB\0" | |
| "glMultiTexCoord3dARB\0" | |
| "glMultiTexCoord3dvARB\0" | |
| "glMultiTexCoord3fARB\0" | |
| "glMultiTexCoord3fvARB\0" | |
| "glMultiTexCoord3iARB\0" | |
| "glMultiTexCoord3ivARB\0" | |
| "glMultiTexCoord3sARB\0" | |
| "glMultiTexCoord3svARB\0" | |
| "glMultiTexCoord4dARB\0" | |
| "glMultiTexCoord4dvARB\0" | |
| "glMultiTexCoord4fARB\0" | |
| "glMultiTexCoord4fvARB\0" | |
| "glMultiTexCoord4iARB\0" | |
| "glMultiTexCoord4ivARB\0" | |
| "glMultiTexCoord4sARB\0" | |
| "glMultiTexCoord4svARB\0" | |
| "glAttachShader\0" | |
| "glCreateProgram\0" | |
| "glCreateShader\0" | |
| "glDeleteProgram\0" | |
| "glDeleteShader\0" | |
| "glDetachShader\0" | |
| "glGetAttachedShaders\0" | |
| "glGetProgramInfoLog\0" | |
| "glGetProgramiv\0" | |
| "glGetShaderInfoLog\0" | |
| "glGetShaderiv\0" | |
| "glIsProgram\0" | |
| "glIsShader\0" | |
| "glStencilFuncSeparate\0" | |
| "glStencilMaskSeparate\0" | |
| "glStencilOpSeparate\0" | |
| "glUniformMatrix2x3fv\0" | |
| "glUniformMatrix2x4fv\0" | |
| "glUniformMatrix3x2fv\0" | |
| "glUniformMatrix3x4fv\0" | |
| "glUniformMatrix4x2fv\0" | |
| "glUniformMatrix4x3fv\0" | |
| "glClampColor\0" | |
| "glClearBufferfi\0" | |
| "glClearBufferfv\0" | |
| "glClearBufferiv\0" | |
| "glClearBufferuiv\0" | |
| "glGetStringi\0" | |
| "glTexBuffer\0" | |
| "glFramebufferTexture\0" | |
| "glGetBufferParameteri64v\0" | |
| "glGetInteger64i_v\0" | |
| "glVertexAttribDivisor\0" | |
| "glLoadTransposeMatrixdARB\0" | |
| "glLoadTransposeMatrixfARB\0" | |
| "glMultTransposeMatrixdARB\0" | |
| "glMultTransposeMatrixfARB\0" | |
| "glSampleCoverageARB\0" | |
| "glCompressedTexImage1DARB\0" | |
| "glCompressedTexImage2DARB\0" | |
| "glCompressedTexImage3DARB\0" | |
| "glCompressedTexSubImage1DARB\0" | |
| "glCompressedTexSubImage2DARB\0" | |
| "glCompressedTexSubImage3DARB\0" | |
| "glGetCompressedTexImageARB\0" | |
| "glDisableVertexAttribArrayARB\0" | |
| "glEnableVertexAttribArrayARB\0" | |
| "glGetProgramEnvParameterdvARB\0" | |
| "glGetProgramEnvParameterfvARB\0" | |
| "glGetProgramLocalParameterdvARB\0" | |
| "glGetProgramLocalParameterfvARB\0" | |
| "glGetProgramStringARB\0" | |
| "glGetProgramivARB\0" | |
| "glGetVertexAttribdvARB\0" | |
| "glGetVertexAttribfvARB\0" | |
| "glGetVertexAttribivARB\0" | |
| "glProgramEnvParameter4dARB\0" | |
| "glProgramEnvParameter4dvARB\0" | |
| "glProgramEnvParameter4fARB\0" | |
| "glProgramEnvParameter4fvARB\0" | |
| "glProgramLocalParameter4dARB\0" | |
| "glProgramLocalParameter4dvARB\0" | |
| "glProgramLocalParameter4fARB\0" | |
| "glProgramLocalParameter4fvARB\0" | |
| "glProgramStringARB\0" | |
| "glVertexAttrib1dARB\0" | |
| "glVertexAttrib1dvARB\0" | |
| "glVertexAttrib1fARB\0" | |
| "glVertexAttrib1fvARB\0" | |
| "glVertexAttrib1sARB\0" | |
| "glVertexAttrib1svARB\0" | |
| "glVertexAttrib2dARB\0" | |
| "glVertexAttrib2dvARB\0" | |
| "glVertexAttrib2fARB\0" | |
| "glVertexAttrib2fvARB\0" | |
| "glVertexAttrib2sARB\0" | |
| "glVertexAttrib2svARB\0" | |
| "glVertexAttrib3dARB\0" | |
| "glVertexAttrib3dvARB\0" | |
| "glVertexAttrib3fARB\0" | |
| "glVertexAttrib3fvARB\0" | |
| "glVertexAttrib3sARB\0" | |
| "glVertexAttrib3svARB\0" | |
| "glVertexAttrib4NbvARB\0" | |
| "glVertexAttrib4NivARB\0" | |
| "glVertexAttrib4NsvARB\0" | |
| "glVertexAttrib4NubARB\0" | |
| "glVertexAttrib4NubvARB\0" | |
| "glVertexAttrib4NuivARB\0" | |
| "glVertexAttrib4NusvARB\0" | |
| "glVertexAttrib4bvARB\0" | |
| "glVertexAttrib4dARB\0" | |
| "glVertexAttrib4dvARB\0" | |
| "glVertexAttrib4fARB\0" | |
| "glVertexAttrib4fvARB\0" | |
| "glVertexAttrib4ivARB\0" | |
| "glVertexAttrib4sARB\0" | |
| "glVertexAttrib4svARB\0" | |
| "glVertexAttrib4ubvARB\0" | |
| "glVertexAttrib4uivARB\0" | |
| "glVertexAttrib4usvARB\0" | |
| "glVertexAttribPointerARB\0" | |
| "glBindBufferARB\0" | |
| "glBufferDataARB\0" | |
| "glBufferSubDataARB\0" | |
| "glDeleteBuffersARB\0" | |
| "glGenBuffersARB\0" | |
| "glGetBufferParameterivARB\0" | |
| "glGetBufferPointervARB\0" | |
| "glGetBufferSubDataARB\0" | |
| "glIsBufferARB\0" | |
| "glMapBufferARB\0" | |
| "glUnmapBufferARB\0" | |
| "glBeginQueryARB\0" | |
| "glDeleteQueriesARB\0" | |
| "glEndQueryARB\0" | |
| "glGenQueriesARB\0" | |
| "glGetQueryObjectivARB\0" | |
| "glGetQueryObjectuivARB\0" | |
| "glGetQueryivARB\0" | |
| "glIsQueryARB\0" | |
| "glAttachObjectARB\0" | |
| "glCompileShaderARB\0" | |
| "glCreateProgramObjectARB\0" | |
| "glCreateShaderObjectARB\0" | |
| "glDeleteObjectARB\0" | |
| "glDetachObjectARB\0" | |
| "glGetActiveUniformARB\0" | |
| "glGetAttachedObjectsARB\0" | |
| "glGetHandleARB\0" | |
| "glGetInfoLogARB\0" | |
| "glGetObjectParameterfvARB\0" | |
| "glGetObjectParameterivARB\0" | |
| "glGetShaderSourceARB\0" | |
| "glGetUniformLocationARB\0" | |
| "glGetUniformfvARB\0" | |
| "glGetUniformivARB\0" | |
| "glLinkProgramARB\0" | |
| "glShaderSourceARB\0" | |
| "glUniform1fARB\0" | |
| "glUniform1fvARB\0" | |
| "glUniform1iARB\0" | |
| "glUniform1ivARB\0" | |
| "glUniform2fARB\0" | |
| "glUniform2fvARB\0" | |
| "glUniform2iARB\0" | |
| "glUniform2ivARB\0" | |
| "glUniform3fARB\0" | |
| "glUniform3fvARB\0" | |
| "glUniform3iARB\0" | |
| "glUniform3ivARB\0" | |
| "glUniform4fARB\0" | |
| "glUniform4fvARB\0" | |
| "glUniform4iARB\0" | |
| "glUniform4ivARB\0" | |
| "glUniformMatrix2fvARB\0" | |
| "glUniformMatrix3fvARB\0" | |
| "glUniformMatrix4fvARB\0" | |
| "glUseProgramObjectARB\0" | |
| "glValidateProgramARB\0" | |
| "glBindAttribLocationARB\0" | |
| "glGetActiveAttribARB\0" | |
| "glGetAttribLocationARB\0" | |
| "glDrawBuffersARB\0" | |
| "glDrawArraysInstancedARB\0" | |
| "glDrawElementsInstancedARB\0" | |
| "glRenderbufferStorageMultisample\0" | |
| "glFramebufferTextureARB\0" | |
| "glFramebufferTextureFaceARB\0" | |
| "glProgramParameteriARB\0" | |
| "glFlushMappedBufferRange\0" | |
| "glMapBufferRange\0" | |
| "glBindVertexArray\0" | |
| "glGenVertexArrays\0" | |
| "glCopyBufferSubData\0" | |
| "glClientWaitSync\0" | |
| "glDeleteSync\0" | |
| "glFenceSync\0" | |
| "glGetInteger64v\0" | |
| "glGetSynciv\0" | |
| "glIsSync\0" | |
| "glWaitSync\0" | |
| "glDrawElementsBaseVertex\0" | |
| "glDrawRangeElementsBaseVertex\0" | |
| "glMultiDrawElementsBaseVertex\0" | |
| "glBindTransformFeedback\0" | |
| "glDeleteTransformFeedbacks\0" | |
| "glDrawTransformFeedback\0" | |
| "glGenTransformFeedbacks\0" | |
| "glIsTransformFeedback\0" | |
| "glPauseTransformFeedback\0" | |
| "glResumeTransformFeedback\0" | |
| "glClearDepthf\0" | |
| "glDepthRangef\0" | |
| "glGetShaderPrecisionFormat\0" | |
| "glReleaseShaderCompiler\0" | |
| "glShaderBinary\0" | |
| "glPolygonOffsetEXT\0" | |
| "glGetPixelTexGenParameterfvSGIS\0" | |
| "glGetPixelTexGenParameterivSGIS\0" | |
| "glPixelTexGenParameterfSGIS\0" | |
| "glPixelTexGenParameterfvSGIS\0" | |
| "glPixelTexGenParameteriSGIS\0" | |
| "glPixelTexGenParameterivSGIS\0" | |
| "glSampleMaskSGIS\0" | |
| "glSamplePatternSGIS\0" | |
| "glColorPointerEXT\0" | |
| "glEdgeFlagPointerEXT\0" | |
| "glIndexPointerEXT\0" | |
| "glNormalPointerEXT\0" | |
| "glTexCoordPointerEXT\0" | |
| "glVertexPointerEXT\0" | |
| "glPointParameterfEXT\0" | |
| "glPointParameterfvEXT\0" | |
| "glLockArraysEXT\0" | |
| "glUnlockArraysEXT\0" | |
| "glSecondaryColor3bEXT\0" | |
| "glSecondaryColor3bvEXT\0" | |
| "glSecondaryColor3dEXT\0" | |
| "glSecondaryColor3dvEXT\0" | |
| "glSecondaryColor3fEXT\0" | |
| "glSecondaryColor3fvEXT\0" | |
| "glSecondaryColor3iEXT\0" | |
| "glSecondaryColor3ivEXT\0" | |
| "glSecondaryColor3sEXT\0" | |
| "glSecondaryColor3svEXT\0" | |
| "glSecondaryColor3ubEXT\0" | |
| "glSecondaryColor3ubvEXT\0" | |
| "glSecondaryColor3uiEXT\0" | |
| "glSecondaryColor3uivEXT\0" | |
| "glSecondaryColor3usEXT\0" | |
| "glSecondaryColor3usvEXT\0" | |
| "glSecondaryColorPointerEXT\0" | |
| "glMultiDrawArraysEXT\0" | |
| "glMultiDrawElementsEXT\0" | |
| "glFogCoordPointerEXT\0" | |
| "glFogCoorddEXT\0" | |
| "glFogCoorddvEXT\0" | |
| "glFogCoordfEXT\0" | |
| "glFogCoordfvEXT\0" | |
| "glPixelTexGenSGIX\0" | |
| "glBlendFuncSeparateEXT\0" | |
| "glFlushVertexArrayRangeNV\0" | |
| "glVertexArrayRangeNV\0" | |
| "glCombinerInputNV\0" | |
| "glCombinerOutputNV\0" | |
| "glCombinerParameterfNV\0" | |
| "glCombinerParameterfvNV\0" | |
| "glCombinerParameteriNV\0" | |
| "glCombinerParameterivNV\0" | |
| "glFinalCombinerInputNV\0" | |
| "glGetCombinerInputParameterfvNV\0" | |
| "glGetCombinerInputParameterivNV\0" | |
| "glGetCombinerOutputParameterfvNV\0" | |
| "glGetCombinerOutputParameterivNV\0" | |
| "glGetFinalCombinerInputParameterfvNV\0" | |
| "glGetFinalCombinerInputParameterivNV\0" | |
| "glResizeBuffersMESA\0" | |
| "glWindowPos2dMESA\0" | |
| "glWindowPos2dvMESA\0" | |
| "glWindowPos2fMESA\0" | |
| "glWindowPos2fvMESA\0" | |
| "glWindowPos2iMESA\0" | |
| "glWindowPos2ivMESA\0" | |
| "glWindowPos2sMESA\0" | |
| "glWindowPos2svMESA\0" | |
| "glWindowPos3dMESA\0" | |
| "glWindowPos3dvMESA\0" | |
| "glWindowPos3fMESA\0" | |
| "glWindowPos3fvMESA\0" | |
| "glWindowPos3iMESA\0" | |
| "glWindowPos3ivMESA\0" | |
| "glWindowPos3sMESA\0" | |
| "glWindowPos3svMESA\0" | |
| "glWindowPos4dMESA\0" | |
| "glWindowPos4dvMESA\0" | |
| "glWindowPos4fMESA\0" | |
| "glWindowPos4fvMESA\0" | |
| "glWindowPos4iMESA\0" | |
| "glWindowPos4ivMESA\0" | |
| "glWindowPos4sMESA\0" | |
| "glWindowPos4svMESA\0" | |
| "glMultiModeDrawArraysIBM\0" | |
| "glMultiModeDrawElementsIBM\0" | |
| "glDeleteFencesNV\0" | |
| "glFinishFenceNV\0" | |
| "glGenFencesNV\0" | |
| "glGetFenceivNV\0" | |
| "glIsFenceNV\0" | |
| "glSetFenceNV\0" | |
| "glTestFenceNV\0" | |
| "glAreProgramsResidentNV\0" | |
| "glBindProgramNV\0" | |
| "glDeleteProgramsNV\0" | |
| "glExecuteProgramNV\0" | |
| "glGenProgramsNV\0" | |
| "glGetProgramParameterdvNV\0" | |
| "glGetProgramParameterfvNV\0" | |
| "glGetProgramStringNV\0" | |
| "glGetProgramivNV\0" | |
| "glGetTrackMatrixivNV\0" | |
| "glGetVertexAttribPointervNV\0" | |
| "glGetVertexAttribdvNV\0" | |
| "glGetVertexAttribfvNV\0" | |
| "glGetVertexAttribivNV\0" | |
| "glIsProgramNV\0" | |
| "glLoadProgramNV\0" | |
| "glProgramParameters4dvNV\0" | |
| "glProgramParameters4fvNV\0" | |
| "glRequestResidentProgramsNV\0" | |
| "glTrackMatrixNV\0" | |
| "glVertexAttrib1dNV\0" | |
| "glVertexAttrib1dvNV\0" | |
| "glVertexAttrib1fNV\0" | |
| "glVertexAttrib1fvNV\0" | |
| "glVertexAttrib1sNV\0" | |
| "glVertexAttrib1svNV\0" | |
| "glVertexAttrib2dNV\0" | |
| "glVertexAttrib2dvNV\0" | |
| "glVertexAttrib2fNV\0" | |
| "glVertexAttrib2fvNV\0" | |
| "glVertexAttrib2sNV\0" | |
| "glVertexAttrib2svNV\0" | |
| "glVertexAttrib3dNV\0" | |
| "glVertexAttrib3dvNV\0" | |
| "glVertexAttrib3fNV\0" | |
| "glVertexAttrib3fvNV\0" | |
| "glVertexAttrib3sNV\0" | |
| "glVertexAttrib3svNV\0" | |
| "glVertexAttrib4dNV\0" | |
| "glVertexAttrib4dvNV\0" | |
| "glVertexAttrib4fNV\0" | |
| "glVertexAttrib4fvNV\0" | |
| "glVertexAttrib4sNV\0" | |
| "glVertexAttrib4svNV\0" | |
| "glVertexAttrib4ubNV\0" | |
| "glVertexAttrib4ubvNV\0" | |
| "glVertexAttribPointerNV\0" | |
| "glVertexAttribs1dvNV\0" | |
| "glVertexAttribs1fvNV\0" | |
| "glVertexAttribs1svNV\0" | |
| "glVertexAttribs2dvNV\0" | |
| "glVertexAttribs2fvNV\0" | |
| "glVertexAttribs2svNV\0" | |
| "glVertexAttribs3dvNV\0" | |
| "glVertexAttribs3fvNV\0" | |
| "glVertexAttribs3svNV\0" | |
| "glVertexAttribs4dvNV\0" | |
| "glVertexAttribs4fvNV\0" | |
| "glVertexAttribs4svNV\0" | |
| "glVertexAttribs4ubvNV\0" | |
| "glGetTexBumpParameterfvATI\0" | |
| "glGetTexBumpParameterivATI\0" | |
| "glTexBumpParameterfvATI\0" | |
| "glTexBumpParameterivATI\0" | |
| "glAlphaFragmentOp1ATI\0" | |
| "glAlphaFragmentOp2ATI\0" | |
| "glAlphaFragmentOp3ATI\0" | |
| "glBeginFragmentShaderATI\0" | |
| "glBindFragmentShaderATI\0" | |
| "glColorFragmentOp1ATI\0" | |
| "glColorFragmentOp2ATI\0" | |
| "glColorFragmentOp3ATI\0" | |
| "glDeleteFragmentShaderATI\0" | |
| "glEndFragmentShaderATI\0" | |
| "glGenFragmentShadersATI\0" | |
| "glPassTexCoordATI\0" | |
| "glSampleMapATI\0" | |
| "glSetFragmentShaderConstantATI\0" | |
| "glPointParameteriNV\0" | |
| "glPointParameterivNV\0" | |
| "glActiveStencilFaceEXT\0" | |
| "glBindVertexArrayAPPLE\0" | |
| "glDeleteVertexArraysAPPLE\0" | |
| "glGenVertexArraysAPPLE\0" | |
| "glIsVertexArrayAPPLE\0" | |
| "glGetProgramNamedParameterdvNV\0" | |
| "glGetProgramNamedParameterfvNV\0" | |
| "glProgramNamedParameter4dNV\0" | |
| "glProgramNamedParameter4dvNV\0" | |
| "glProgramNamedParameter4fNV\0" | |
| "glProgramNamedParameter4fvNV\0" | |
| "glPrimitiveRestartIndexNV\0" | |
| "glPrimitiveRestartNV\0" | |
| "glDepthBoundsEXT\0" | |
| "glBlendEquationSeparateEXT\0" | |
| "glBindFramebufferEXT\0" | |
| "glBindRenderbufferEXT\0" | |
| "glCheckFramebufferStatusEXT\0" | |
| "glDeleteFramebuffersEXT\0" | |
| "glDeleteRenderbuffersEXT\0" | |
| "glFramebufferRenderbufferEXT\0" | |
| "glFramebufferTexture1DEXT\0" | |
| "glFramebufferTexture2DEXT\0" | |
| "glFramebufferTexture3DEXT\0" | |
| "glGenFramebuffersEXT\0" | |
| "glGenRenderbuffersEXT\0" | |
| "glGenerateMipmapEXT\0" | |
| "glGetFramebufferAttachmentParameterivEXT\0" | |
| "glGetRenderbufferParameterivEXT\0" | |
| "glIsFramebufferEXT\0" | |
| "glIsRenderbufferEXT\0" | |
| "glRenderbufferStorageEXT\0" | |
| "glBlitFramebufferEXT\0" | |
| "glBufferParameteriAPPLE\0" | |
| "glFlushMappedBufferRangeAPPLE\0" | |
| "glBindFragDataLocationEXT\0" | |
| "glGetFragDataLocationEXT\0" | |
| "glGetUniformuivEXT\0" | |
| "glGetVertexAttribIivEXT\0" | |
| "glGetVertexAttribIuivEXT\0" | |
| "glUniform1uiEXT\0" | |
| "glUniform1uivEXT\0" | |
| "glUniform2uiEXT\0" | |
| "glUniform2uivEXT\0" | |
| "glUniform3uiEXT\0" | |
| "glUniform3uivEXT\0" | |
| "glUniform4uiEXT\0" | |
| "glUniform4uivEXT\0" | |
| "glVertexAttribI1iEXT\0" | |
| "glVertexAttribI1ivEXT\0" | |
| "glVertexAttribI1uiEXT\0" | |
| "glVertexAttribI1uivEXT\0" | |
| "glVertexAttribI2iEXT\0" | |
| "glVertexAttribI2ivEXT\0" | |
| "glVertexAttribI2uiEXT\0" | |
| "glVertexAttribI2uivEXT\0" | |
| "glVertexAttribI3iEXT\0" | |
| "glVertexAttribI3ivEXT\0" | |
| "glVertexAttribI3uiEXT\0" | |
| "glVertexAttribI3uivEXT\0" | |
| "glVertexAttribI4bvEXT\0" | |
| "glVertexAttribI4iEXT\0" | |
| "glVertexAttribI4ivEXT\0" | |
| "glVertexAttribI4svEXT\0" | |
| "glVertexAttribI4ubvEXT\0" | |
| "glVertexAttribI4uiEXT\0" | |
| "glVertexAttribI4uivEXT\0" | |
| "glVertexAttribI4usvEXT\0" | |
| "glVertexAttribIPointerEXT\0" | |
| "glFramebufferTextureLayerEXT\0" | |
| "glColorMaskIndexedEXT\0" | |
| "glDisableIndexedEXT\0" | |
| "glEnableIndexedEXT\0" | |
| "glGetBooleanIndexedvEXT\0" | |
| "glGetIntegerIndexedvEXT\0" | |
| "glIsEnabledIndexedEXT\0" | |
| "glClearColorIiEXT\0" | |
| "glClearColorIuiEXT\0" | |
| "glGetTexParameterIivEXT\0" | |
| "glGetTexParameterIuivEXT\0" | |
| "glTexParameterIivEXT\0" | |
| "glTexParameterIuivEXT\0" | |
| "glBeginConditionalRenderNV\0" | |
| "glEndConditionalRenderNV\0" | |
| "glBeginTransformFeedbackEXT\0" | |
| "glBindBufferBaseEXT\0" | |
| "glBindBufferOffsetEXT\0" | |
| "glBindBufferRangeEXT\0" | |
| "glEndTransformFeedbackEXT\0" | |
| "glGetTransformFeedbackVaryingEXT\0" | |
| "glTransformFeedbackVaryingsEXT\0" | |
| "glProvokingVertexEXT\0" | |
| "glGetTexParameterPointervAPPLE\0" | |
| "glTextureRangeAPPLE\0" | |
| "glGetObjectParameterivAPPLE\0" | |
| "glObjectPurgeableAPPLE\0" | |
| "glObjectUnpurgeableAPPLE\0" | |
| "glActiveProgramEXT\0" | |
| "glCreateShaderProgramEXT\0" | |
| "glUseShaderProgramEXT\0" | |
| "glStencilFuncSeparateATI\0" | |
| "glProgramEnvParameters4fvEXT\0" | |
| "glProgramLocalParameters4fvEXT\0" | |
| "glGetQueryObjecti64vEXT\0" | |
| "glGetQueryObjectui64vEXT\0" | |
| "glEGLImageTargetRenderbufferStorageOES\0" | |
| "glEGLImageTargetTexture2DOES\0" | |
| "glArrayElementEXT\0" | |
| "glBindTextureEXT\0" | |
| "glDrawArraysEXT\0" | |
| "glAreTexturesResidentEXT\0" | |
| "glCopyTexImage1DEXT\0" | |
| "glCopyTexImage2DEXT\0" | |
| "glCopyTexSubImage1DEXT\0" | |
| "glCopyTexSubImage2DEXT\0" | |
| "glDeleteTexturesEXT\0" | |
| "glGenTexturesEXT\0" | |
| "glGetPointervEXT\0" | |
| "glIsTextureEXT\0" | |
| "glPrioritizeTexturesEXT\0" | |
| "glTexSubImage1DEXT\0" | |
| "glTexSubImage2DEXT\0" | |
| "glBlendColorEXT\0" | |
| "glBlendEquationEXT\0" | |
| "glDrawRangeElementsEXT\0" | |
| "glColorTableSGI\0" | |
| "glColorTableEXT\0" | |
| "glColorTableParameterfvSGI\0" | |
| "glColorTableParameterivSGI\0" | |
| "glCopyColorTableSGI\0" | |
| "glGetColorTableSGI\0" | |
| "glGetColorTableEXT\0" | |
| "glGetColorTableParameterfvSGI\0" | |
| "glGetColorTableParameterfvEXT\0" | |
| "glGetColorTableParameterivSGI\0" | |
| "glGetColorTableParameterivEXT\0" | |
| "glColorSubTableEXT\0" | |
| "glCopyColorSubTableEXT\0" | |
| "glConvolutionFilter1DEXT\0" | |
| "glConvolutionFilter2DEXT\0" | |
| "glConvolutionParameterfEXT\0" | |
| "glConvolutionParameterfvEXT\0" | |
| "glConvolutionParameteriEXT\0" | |
| "glConvolutionParameterivEXT\0" | |
| "glCopyConvolutionFilter1DEXT\0" | |
| "glCopyConvolutionFilter2DEXT\0" | |
| "glGetConvolutionFilterEXT\0" | |
| "glGetConvolutionParameterfvEXT\0" | |
| "glGetConvolutionParameterivEXT\0" | |
| "glGetSeparableFilterEXT\0" | |
| "glSeparableFilter2DEXT\0" | |
| "glGetHistogramEXT\0" | |
| "glGetHistogramParameterfvEXT\0" | |
| "glGetHistogramParameterivEXT\0" | |
| "glGetMinmaxEXT\0" | |
| "glGetMinmaxParameterfvEXT\0" | |
| "glGetMinmaxParameterivEXT\0" | |
| "glHistogramEXT\0" | |
| "glMinmaxEXT\0" | |
| "glResetHistogramEXT\0" | |
| "glResetMinmaxEXT\0" | |
| "glTexImage3DEXT\0" | |
| "glTexSubImage3DEXT\0" | |
| "glCopyTexSubImage3DEXT\0" | |
| "glActiveTexture\0" | |
| "glClientActiveTexture\0" | |
| "glMultiTexCoord1d\0" | |
| "glMultiTexCoord1dv\0" | |
| "glMultiTexCoord1f\0" | |
| "glMultiTexCoord1fv\0" | |
| "glMultiTexCoord1i\0" | |
| "glMultiTexCoord1iv\0" | |
| "glMultiTexCoord1s\0" | |
| "glMultiTexCoord1sv\0" | |
| "glMultiTexCoord2d\0" | |
| "glMultiTexCoord2dv\0" | |
| "glMultiTexCoord2f\0" | |
| "glMultiTexCoord2fv\0" | |
| "glMultiTexCoord2i\0" | |
| "glMultiTexCoord2iv\0" | |
| "glMultiTexCoord2s\0" | |
| "glMultiTexCoord2sv\0" | |
| "glMultiTexCoord3d\0" | |
| "glMultiTexCoord3dv\0" | |
| "glMultiTexCoord3f\0" | |
| "glMultiTexCoord3fv\0" | |
| "glMultiTexCoord3i\0" | |
| "glMultiTexCoord3iv\0" | |
| "glMultiTexCoord3s\0" | |
| "glMultiTexCoord3sv\0" | |
| "glMultiTexCoord4d\0" | |
| "glMultiTexCoord4dv\0" | |
| "glMultiTexCoord4f\0" | |
| "glMultiTexCoord4fv\0" | |
| "glMultiTexCoord4i\0" | |
| "glMultiTexCoord4iv\0" | |
| "glMultiTexCoord4s\0" | |
| "glMultiTexCoord4sv\0" | |
| "glStencilOpSeparateATI\0" | |
| "glLoadTransposeMatrixd\0" | |
| "glLoadTransposeMatrixf\0" | |
| "glMultTransposeMatrixd\0" | |
| "glMultTransposeMatrixf\0" | |
| "glSampleCoverage\0" | |
| "glCompressedTexImage1D\0" | |
| "glCompressedTexImage2D\0" | |
| "glCompressedTexImage3D\0" | |
| "glCompressedTexSubImage1D\0" | |
| "glCompressedTexSubImage2D\0" | |
| "glCompressedTexSubImage3D\0" | |
| "glGetCompressedTexImage\0" | |
| "glDisableVertexAttribArray\0" | |
| "glEnableVertexAttribArray\0" | |
| "glGetVertexAttribdv\0" | |
| "glGetVertexAttribfv\0" | |
| "glGetVertexAttribiv\0" | |
| "glProgramParameter4dNV\0" | |
| "glProgramParameter4dvNV\0" | |
| "glProgramParameter4fNV\0" | |
| "glProgramParameter4fvNV\0" | |
| "glVertexAttrib1d\0" | |
| "glVertexAttrib1dv\0" | |
| "glVertexAttrib1f\0" | |
| "glVertexAttrib1fv\0" | |
| "glVertexAttrib1s\0" | |
| "glVertexAttrib1sv\0" | |
| "glVertexAttrib2d\0" | |
| "glVertexAttrib2dv\0" | |
| "glVertexAttrib2f\0" | |
| "glVertexAttrib2fv\0" | |
| "glVertexAttrib2s\0" | |
| "glVertexAttrib2sv\0" | |
| "glVertexAttrib3d\0" | |
| "glVertexAttrib3dv\0" | |
| "glVertexAttrib3f\0" | |
| "glVertexAttrib3fv\0" | |
| "glVertexAttrib3s\0" | |
| "glVertexAttrib3sv\0" | |
| "glVertexAttrib4Nbv\0" | |
| "glVertexAttrib4Niv\0" | |
| "glVertexAttrib4Nsv\0" | |
| "glVertexAttrib4Nub\0" | |
| "glVertexAttrib4Nubv\0" | |
| "glVertexAttrib4Nuiv\0" | |
| "glVertexAttrib4Nusv\0" | |
| "glVertexAttrib4bv\0" | |
| "glVertexAttrib4d\0" | |
| "glVertexAttrib4dv\0" | |
| "glVertexAttrib4f\0" | |
| "glVertexAttrib4fv\0" | |
| "glVertexAttrib4iv\0" | |
| "glVertexAttrib4s\0" | |
| "glVertexAttrib4sv\0" | |
| "glVertexAttrib4ubv\0" | |
| "glVertexAttrib4uiv\0" | |
| "glVertexAttrib4usv\0" | |
| "glVertexAttribPointer\0" | |
| "glBindBuffer\0" | |
| "glBufferData\0" | |
| "glBufferSubData\0" | |
| "glDeleteBuffers\0" | |
| "glGenBuffers\0" | |
| "glGetBufferParameteriv\0" | |
| "glGetBufferPointerv\0" | |
| "glGetBufferSubData\0" | |
| "glIsBuffer\0" | |
| "glMapBuffer\0" | |
| "glUnmapBuffer\0" | |
| "glBeginQuery\0" | |
| "glDeleteQueries\0" | |
| "glEndQuery\0" | |
| "glGenQueries\0" | |
| "glGetQueryObjectiv\0" | |
| "glGetQueryObjectuiv\0" | |
| "glGetQueryiv\0" | |
| "glIsQuery\0" | |
| "glCompileShader\0" | |
| "glGetActiveUniform\0" | |
| "glGetShaderSource\0" | |
| "glGetUniformLocation\0" | |
| "glGetUniformfv\0" | |
| "glGetUniformiv\0" | |
| "glLinkProgram\0" | |
| "glShaderSource\0" | |
| "glUniform1f\0" | |
| "glUniform1fv\0" | |
| "glUniform1i\0" | |
| "glUniform1iv\0" | |
| "glUniform2f\0" | |
| "glUniform2fv\0" | |
| "glUniform2i\0" | |
| "glUniform2iv\0" | |
| "glUniform3f\0" | |
| "glUniform3fv\0" | |
| "glUniform3i\0" | |
| "glUniform3iv\0" | |
| "glUniform4f\0" | |
| "glUniform4fv\0" | |
| "glUniform4i\0" | |
| "glUniform4iv\0" | |
| "glUniformMatrix2fv\0" | |
| "glUniformMatrix3fv\0" | |
| "glUniformMatrix4fv\0" | |
| "glUseProgram\0" | |
| "glValidateProgram\0" | |
| "glBindAttribLocation\0" | |
| "glGetActiveAttrib\0" | |
| "glGetAttribLocation\0" | |
| "glDrawBuffers\0" | |
| "glDrawBuffersATI\0" | |
| "glDrawArraysInstancedEXT\0" | |
| "glDrawArraysInstanced\0" | |
| "glDrawElementsInstancedEXT\0" | |
| "glDrawElementsInstanced\0" | |
| "glRenderbufferStorageMultisampleEXT\0" | |
| "glSampleMaskEXT\0" | |
| "glSamplePatternEXT\0" | |
| "glPointParameterf\0" | |
| "glPointParameterfARB\0" | |
| "glPointParameterfSGIS\0" | |
| "glPointParameterfv\0" | |
| "glPointParameterfvARB\0" | |
| "glPointParameterfvSGIS\0" | |
| "glSecondaryColor3b\0" | |
| "glSecondaryColor3bv\0" | |
| "glSecondaryColor3d\0" | |
| "glSecondaryColor3dv\0" | |
| "glSecondaryColor3f\0" | |
| "glSecondaryColor3fv\0" | |
| "glSecondaryColor3i\0" | |
| "glSecondaryColor3iv\0" | |
| "glSecondaryColor3s\0" | |
| "glSecondaryColor3sv\0" | |
| "glSecondaryColor3ub\0" | |
| "glSecondaryColor3ubv\0" | |
| "glSecondaryColor3ui\0" | |
| "glSecondaryColor3uiv\0" | |
| "glSecondaryColor3us\0" | |
| "glSecondaryColor3usv\0" | |
| "glSecondaryColorPointer\0" | |
| "glMultiDrawArrays\0" | |
| "glMultiDrawElements\0" | |
| "glFogCoordPointer\0" | |
| "glFogCoordd\0" | |
| "glFogCoorddv\0" | |
| "glFogCoordf\0" | |
| "glFogCoordfv\0" | |
| "glBlendFuncSeparate\0" | |
| "glBlendFuncSeparateINGR\0" | |
| "glWindowPos2d\0" | |
| "glWindowPos2dARB\0" | |
| "glWindowPos2dv\0" | |
| "glWindowPos2dvARB\0" | |
| "glWindowPos2f\0" | |
| "glWindowPos2fARB\0" | |
| "glWindowPos2fv\0" | |
| "glWindowPos2fvARB\0" | |
| "glWindowPos2i\0" | |
| "glWindowPos2iARB\0" | |
| "glWindowPos2iv\0" | |
| "glWindowPos2ivARB\0" | |
| "glWindowPos2s\0" | |
| "glWindowPos2sARB\0" | |
| "glWindowPos2sv\0" | |
| "glWindowPos2svARB\0" | |
| "glWindowPos3d\0" | |
| "glWindowPos3dARB\0" | |
| "glWindowPos3dv\0" | |
| "glWindowPos3dvARB\0" | |
| "glWindowPos3f\0" | |
| "glWindowPos3fARB\0" | |
| "glWindowPos3fv\0" | |
| "glWindowPos3fvARB\0" | |
| "glWindowPos3i\0" | |
| "glWindowPos3iARB\0" | |
| "glWindowPos3iv\0" | |
| "glWindowPos3ivARB\0" | |
| "glWindowPos3s\0" | |
| "glWindowPos3sARB\0" | |
| "glWindowPos3sv\0" | |
| "glWindowPos3svARB\0" | |
| "glBindProgramARB\0" | |
| "glDeleteProgramsARB\0" | |
| "glGenProgramsARB\0" | |
| "glGetVertexAttribPointerv\0" | |
| "glGetVertexAttribPointervARB\0" | |
| "glIsProgramARB\0" | |
| "glPointParameteri\0" | |
| "glPointParameteriv\0" | |
| "glDeleteVertexArrays\0" | |
| "glIsVertexArray\0" | |
| "glPrimitiveRestartIndex\0" | |
| "glBlendEquationSeparate\0" | |
| "glBlendEquationSeparateATI\0" | |
| "glBindFramebuffer\0" | |
| "glBindRenderbuffer\0" | |
| "glCheckFramebufferStatus\0" | |
| "glDeleteFramebuffers\0" | |
| "glDeleteRenderbuffers\0" | |
| "glFramebufferRenderbuffer\0" | |
| "glFramebufferTexture1D\0" | |
| "glFramebufferTexture2D\0" | |
| "glFramebufferTexture3D\0" | |
| "glGenFramebuffers\0" | |
| "glGenRenderbuffers\0" | |
| "glGenerateMipmap\0" | |
| "glGetFramebufferAttachmentParameteriv\0" | |
| "glGetRenderbufferParameteriv\0" | |
| "glIsFramebuffer\0" | |
| "glIsRenderbuffer\0" | |
| "glRenderbufferStorage\0" | |
| "glBlitFramebuffer\0" | |
| "glBindFragDataLocation\0" | |
| "glGetFragDataLocation\0" | |
| "glGetUniformuiv\0" | |
| "glGetVertexAttribIiv\0" | |
| "glGetVertexAttribIuiv\0" | |
| "glUniform1ui\0" | |
| "glUniform1uiv\0" | |
| "glUniform2ui\0" | |
| "glUniform2uiv\0" | |
| "glUniform3ui\0" | |
| "glUniform3uiv\0" | |
| "glUniform4ui\0" | |
| "glUniform4uiv\0" | |
| "glVertexAttribI1i\0" | |
| "glVertexAttribI1iv\0" | |
| "glVertexAttribI1ui\0" | |
| "glVertexAttribI1uiv\0" | |
| "glVertexAttribI2i\0" | |
| "glVertexAttribI2iv\0" | |
| "glVertexAttribI2ui\0" | |
| "glVertexAttribI2uiv\0" | |
| "glVertexAttribI3i\0" | |
| "glVertexAttribI3iv\0" | |
| "glVertexAttribI3ui\0" | |
| "glVertexAttribI3uiv\0" | |
| "glVertexAttribI4bv\0" | |
| "glVertexAttribI4i\0" | |
| "glVertexAttribI4iv\0" | |
| "glVertexAttribI4sv\0" | |
| "glVertexAttribI4ubv\0" | |
| "glVertexAttribI4ui\0" | |
| "glVertexAttribI4uiv\0" | |
| "glVertexAttribI4usv\0" | |
| "glVertexAttribIPointer\0" | |
| "glFramebufferTextureLayer\0" | |
| "glColorMaski\0" | |
| "glDisablei\0" | |
| "glEnablei\0" | |
| "glGetBooleani_v\0" | |
| "glGetIntegeri_v\0" | |
| "glIsEnabledi\0" | |
| "glGetTexParameterIiv\0" | |
| "glGetTexParameterIuiv\0" | |
| "glTexParameterIiv\0" | |
| "glTexParameterIuiv\0" | |
| "glBeginConditionalRender\0" | |
| "glEndConditionalRender\0" | |
| "glBeginTransformFeedback\0" | |
| "glBindBufferBase\0" | |
| "glBindBufferRange\0" | |
| "glEndTransformFeedback\0" | |
| "glGetTransformFeedbackVarying\0" | |
| "glTransformFeedbackVaryings\0" | |
| "glProvokingVertex\0" | |
| ; | |
| #ifdef USE_MGL_NAMESPACE | |
| #define gl_dispatch_stub_343 mgl_dispatch_stub_343 | |
| #define gl_dispatch_stub_344 mgl_dispatch_stub_344 | |
| #define gl_dispatch_stub_345 mgl_dispatch_stub_345 | |
| #define gl_dispatch_stub_356 mgl_dispatch_stub_356 | |
| #define gl_dispatch_stub_357 mgl_dispatch_stub_357 | |
| #define gl_dispatch_stub_358 mgl_dispatch_stub_358 | |
| #define gl_dispatch_stub_359 mgl_dispatch_stub_359 | |
| #define gl_dispatch_stub_361 mgl_dispatch_stub_361 | |
| #define gl_dispatch_stub_362 mgl_dispatch_stub_362 | |
| #define gl_dispatch_stub_363 mgl_dispatch_stub_363 | |
| #define gl_dispatch_stub_364 mgl_dispatch_stub_364 | |
| #define gl_dispatch_stub_365 mgl_dispatch_stub_365 | |
| #define gl_dispatch_stub_366 mgl_dispatch_stub_366 | |
| #define gl_dispatch_stub_606 mgl_dispatch_stub_606 | |
| #define gl_dispatch_stub_607 mgl_dispatch_stub_607 | |
| #define gl_dispatch_stub_608 mgl_dispatch_stub_608 | |
| #define gl_dispatch_stub_609 mgl_dispatch_stub_609 | |
| #define gl_dispatch_stub_610 mgl_dispatch_stub_610 | |
| #define gl_dispatch_stub_611 mgl_dispatch_stub_611 | |
| #define gl_dispatch_stub_612 mgl_dispatch_stub_612 | |
| #define gl_dispatch_stub_613 mgl_dispatch_stub_613 | |
| #define gl_dispatch_stub_648 mgl_dispatch_stub_648 | |
| #define gl_dispatch_stub_690 mgl_dispatch_stub_690 | |
| #define gl_dispatch_stub_691 mgl_dispatch_stub_691 | |
| #define gl_dispatch_stub_692 mgl_dispatch_stub_692 | |
| #define gl_dispatch_stub_693 mgl_dispatch_stub_693 | |
| #define gl_dispatch_stub_694 mgl_dispatch_stub_694 | |
| #define gl_dispatch_stub_695 mgl_dispatch_stub_695 | |
| #define gl_dispatch_stub_696 mgl_dispatch_stub_696 | |
| #define gl_dispatch_stub_697 mgl_dispatch_stub_697 | |
| #define gl_dispatch_stub_698 mgl_dispatch_stub_698 | |
| #define gl_dispatch_stub_779 mgl_dispatch_stub_779 | |
| #define gl_dispatch_stub_780 mgl_dispatch_stub_780 | |
| #define gl_dispatch_stub_781 mgl_dispatch_stub_781 | |
| #define gl_dispatch_stub_782 mgl_dispatch_stub_782 | |
| #define gl_dispatch_stub_783 mgl_dispatch_stub_783 | |
| #define gl_dispatch_stub_792 mgl_dispatch_stub_792 | |
| #define gl_dispatch_stub_793 mgl_dispatch_stub_793 | |
| #define gl_dispatch_stub_811 mgl_dispatch_stub_811 | |
| #define gl_dispatch_stub_812 mgl_dispatch_stub_812 | |
| #define gl_dispatch_stub_813 mgl_dispatch_stub_813 | |
| #define gl_dispatch_stub_871 mgl_dispatch_stub_871 | |
| #define gl_dispatch_stub_872 mgl_dispatch_stub_872 | |
| #define gl_dispatch_stub_879 mgl_dispatch_stub_879 | |
| #define gl_dispatch_stub_880 mgl_dispatch_stub_880 | |
| #define gl_dispatch_stub_881 mgl_dispatch_stub_881 | |
| #define gl_dispatch_stub_882 mgl_dispatch_stub_882 | |
| #define gl_dispatch_stub_883 mgl_dispatch_stub_883 | |
| #endif /* USE_MGL_NAMESPACE */ | |
| #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) | |
| void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); | |
| void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); | |
| void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); | |
| void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); | |
| void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); | |
| void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); | |
| void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); | |
| void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); | |
| void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); | |
| void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLint * params); | |
| void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLfloat param); | |
| void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, const GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, GLint param); | |
| void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, const GLint * params); | |
| void GLAPIENTRY gl_dispatch_stub_612(GLclampf value, GLboolean invert); | |
| void GLAPIENTRY gl_dispatch_stub_613(GLenum pattern); | |
| void GLAPIENTRY gl_dispatch_stub_648(GLenum mode); | |
| void GLAPIENTRY gl_dispatch_stub_690(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); | |
| void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); | |
| void GLAPIENTRY gl_dispatch_stub_692(GLsizei n, const GLuint * fences); | |
| void GLAPIENTRY gl_dispatch_stub_693(GLuint fence); | |
| void GLAPIENTRY gl_dispatch_stub_694(GLsizei n, GLuint * fences); | |
| void GLAPIENTRY gl_dispatch_stub_695(GLuint fence, GLenum pname, GLint * params); | |
| GLboolean GLAPIENTRY gl_dispatch_stub_696(GLuint fence); | |
| void GLAPIENTRY gl_dispatch_stub_697(GLuint fence, GLenum condition); | |
| GLboolean GLAPIENTRY gl_dispatch_stub_698(GLuint fence); | |
| void GLAPIENTRY gl_dispatch_stub_779(GLenum face); | |
| void GLAPIENTRY gl_dispatch_stub_780(GLuint array); | |
| void GLAPIENTRY gl_dispatch_stub_781(GLsizei n, const GLuint * arrays); | |
| void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, GLuint * arrays); | |
| GLboolean GLAPIENTRY gl_dispatch_stub_783(GLuint array); | |
| void GLAPIENTRY gl_dispatch_stub_792(GLclampd zmin, GLclampd zmax); | |
| void GLAPIENTRY gl_dispatch_stub_793(GLenum modeRGB, GLenum modeA); | |
| void GLAPIENTRY gl_dispatch_stub_811(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | |
| void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLenum pname, GLint param); | |
| void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLintptr offset, GLsizeiptr size); | |
| void GLAPIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLvoid ** params); | |
| void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLsizei length, GLvoid * pointer); | |
| void GLAPIENTRY gl_dispatch_stub_879(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); | |
| void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLuint index, GLsizei count, const GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params); | |
| void GLAPIENTRY gl_dispatch_stub_882(GLuint id, GLenum pname, GLint64EXT * params); | |
| void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLuint64EXT * params); | |
| #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ | |
| static const glprocs_table_t static_functions[] = { | |
| NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), | |
| NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), | |
| NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), | |
| NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), | |
| NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), | |
| NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), | |
| NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), | |
| NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), | |
| NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), | |
| NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), | |
| NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), | |
| NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), | |
| NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), | |
| NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), | |
| NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), | |
| NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), | |
| NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), | |
| NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), | |
| NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), | |
| NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), | |
| NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), | |
| NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), | |
| NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), | |
| NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), | |
| NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), | |
| NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), | |
| NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), | |
| NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), | |
| NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), | |
| NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), | |
| NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), | |
| NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), | |
| NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), | |
| NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), | |
| NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), | |
| NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), | |
| NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), | |
| NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), | |
| NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), | |
| NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), | |
| NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), | |
| NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), | |
| NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), | |
| NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), | |
| NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), | |
| NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), | |
| NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), | |
| NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), | |
| NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), | |
| NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), | |
| NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), | |
| NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), | |
| NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), | |
| NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), | |
| NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), | |
| NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), | |
| NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), | |
| NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), | |
| NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), | |
| NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), | |
| NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), | |
| NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), | |
| NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), | |
| NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), | |
| NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), | |
| NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), | |
| NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), | |
| NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), | |
| NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), | |
| NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), | |
| NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), | |
| NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), | |
| NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), | |
| NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), | |
| NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), | |
| NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), | |
| NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), | |
| NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), | |
| NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), | |
| NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), | |
| NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), | |
| NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), | |
| NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), | |
| NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), | |
| NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), | |
| NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), | |
| NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), | |
| NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), | |
| NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), | |
| NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), | |
| NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), | |
| NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), | |
| NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), | |
| NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), | |
| NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), | |
| NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), | |
| NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), | |
| NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), | |
| NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), | |
| NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), | |
| NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), | |
| NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), | |
| NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), | |
| NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), | |
| NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), | |
| NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), | |
| NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), | |
| NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), | |
| NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), | |
| NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), | |
| NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), | |
| NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), | |
| NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), | |
| NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), | |
| NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), | |
| NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), | |
| NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), | |
| NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), | |
| NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), | |
| NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), | |
| NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), | |
| NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), | |
| NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), | |
| NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), | |
| NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), | |
| NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), | |
| NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), | |
| NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), | |
| NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), | |
| NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), | |
| NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), | |
| NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), | |
| NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), | |
| NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), | |
| NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), | |
| NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), | |
| NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), | |
| NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), | |
| NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), | |
| NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), | |
| NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), | |
| NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), | |
| NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), | |
| NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), | |
| NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), | |
| NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), | |
| NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), | |
| NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), | |
| NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), | |
| NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), | |
| NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), | |
| NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), | |
| NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), | |
| NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), | |
| NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), | |
| NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), | |
| NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), | |
| NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), | |
| NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), | |
| NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), | |
| NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), | |
| NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), | |
| NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), | |
| NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), | |
| NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), | |
| NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), | |
| NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), | |
| NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), | |
| NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), | |
| NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), | |
| NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), | |
| NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), | |
| NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), | |
| NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), | |
| NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), | |
| NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), | |
| NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), | |
| NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), | |
| NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), | |
| NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), | |
| NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), | |
| NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), | |
| NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), | |
| NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), | |
| NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), | |
| NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), | |
| NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), | |
| NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), | |
| NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), | |
| NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), | |
| NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), | |
| NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), | |
| NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), | |
| NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), | |
| NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), | |
| NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), | |
| NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), | |
| NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), | |
| NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), | |
| NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), | |
| NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), | |
| NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), | |
| NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), | |
| NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), | |
| NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), | |
| NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), | |
| NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), | |
| NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), | |
| NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), | |
| NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), | |
| NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), | |
| NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), | |
| NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), | |
| NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), | |
| NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), | |
| NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), | |
| NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), | |
| NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), | |
| NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), | |
| NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), | |
| NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), | |
| NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), | |
| NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), | |
| NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), | |
| NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), | |
| NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), | |
| NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), | |
| NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), | |
| NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), | |
| NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), | |
| NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), | |
| NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), | |
| NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), | |
| NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), | |
| NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), | |
| NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), | |
| NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), | |
| NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), | |
| NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), | |
| NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), | |
| NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), | |
| NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), | |
| NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), | |
| NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), | |
| NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), | |
| NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), | |
| NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), | |
| NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), | |
| NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), | |
| NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), | |
| NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), | |
| NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), | |
| NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), | |
| NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), | |
| NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), | |
| NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), | |
| NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), | |
| NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), | |
| NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), | |
| NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), | |
| NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), | |
| NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), | |
| NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), | |
| NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), | |
| NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), | |
| NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), | |
| NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), | |
| NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), | |
| NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), | |
| NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), | |
| NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), | |
| NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), | |
| NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), | |
| NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), | |
| NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), | |
| NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), | |
| NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), | |
| NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), | |
| NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), | |
| NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), | |
| NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), | |
| NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), | |
| NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), | |
| NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), | |
| NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), | |
| NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), | |
| NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), | |
| NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), | |
| NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), | |
| NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), | |
| NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), | |
| NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), | |
| NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), | |
| NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), | |
| NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), | |
| NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), | |
| NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), | |
| NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), | |
| NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), | |
| NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), | |
| NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), | |
| NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), | |
| NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), | |
| NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), | |
| NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), | |
| NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), | |
| NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), | |
| NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), | |
| NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), | |
| NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), | |
| NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), | |
| NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), | |
| NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), | |
| NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), | |
| NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), | |
| NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), | |
| NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), | |
| NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), | |
| NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), | |
| NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), | |
| NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), | |
| NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), | |
| NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), | |
| NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), | |
| NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), | |
| NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), | |
| NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), | |
| NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), | |
| NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), | |
| NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), | |
| NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), | |
| NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), | |
| NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), | |
| NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), | |
| NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), | |
| NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), | |
| NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), | |
| NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), | |
| NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), | |
| NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), | |
| NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), | |
| NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), | |
| NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), | |
| NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), | |
| NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), | |
| NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), | |
| NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), | |
| NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), | |
| NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), | |
| NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), | |
| NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), | |
| NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), | |
| NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), | |
| NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), | |
| NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), | |
| NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), | |
| NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), | |
| NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), | |
| NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), | |
| NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), | |
| NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), | |
| NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), | |
| NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), | |
| NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), | |
| NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), | |
| NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), | |
| NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), | |
| NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), | |
| NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), | |
| NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), | |
| NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), | |
| NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), | |
| NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), | |
| NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), | |
| NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), | |
| NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), | |
| NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), | |
| NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), | |
| NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), | |
| NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), | |
| NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), | |
| NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), | |
| NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), | |
| NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), | |
| NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), | |
| NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), | |
| NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), | |
| NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), | |
| NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), | |
| NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), | |
| NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), | |
| NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), | |
| NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), | |
| NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), | |
| NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), | |
| NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), | |
| NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), | |
| NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), | |
| NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), | |
| NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), | |
| NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), | |
| NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), | |
| NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), | |
| NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), | |
| NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), | |
| NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), | |
| NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), | |
| NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), | |
| NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), | |
| NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), | |
| NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), | |
| NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), | |
| NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), | |
| NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), | |
| NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), | |
| NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), | |
| NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), | |
| NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), | |
| NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), | |
| NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), | |
| NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), | |
| NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), | |
| NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), | |
| NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), | |
| NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), | |
| NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), | |
| NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), | |
| NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), | |
| NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), | |
| NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), | |
| NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), | |
| NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), | |
| NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), | |
| NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), | |
| NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), | |
| NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), | |
| NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), | |
| NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), | |
| NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), | |
| NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), | |
| NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), | |
| NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), | |
| NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), | |
| NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), | |
| NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), | |
| NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), | |
| NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), | |
| NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), | |
| NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), | |
| NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), | |
| NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), | |
| NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), | |
| NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), | |
| NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), | |
| NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), | |
| NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), | |
| NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), | |
| NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), | |
| NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), | |
| NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), | |
| NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), | |
| NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), | |
| NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), | |
| NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), | |
| NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), | |
| NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), | |
| NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), | |
| NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), | |
| NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), | |
| NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), | |
| NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), | |
| NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), | |
| NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), | |
| NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), | |
| NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), | |
| NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), | |
| NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), | |
| NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), | |
| NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), | |
| NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), | |
| NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), | |
| NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), | |
| NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), | |
| NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), | |
| NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), | |
| NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), | |
| NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), | |
| NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), | |
| NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), | |
| NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), | |
| NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), | |
| NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), | |
| NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), | |
| NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), | |
| NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), | |
| NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), | |
| NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), | |
| NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), | |
| NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), | |
| NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), | |
| NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), | |
| NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), | |
| NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), | |
| NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), | |
| NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), | |
| NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), | |
| NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), | |
| NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), | |
| NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), | |
| NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), | |
| NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), | |
| NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), | |
| NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), | |
| NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), | |
| NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), | |
| NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), | |
| NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), | |
| NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), | |
| NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), | |
| NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), | |
| NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), | |
| NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), | |
| NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), | |
| NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), | |
| NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), | |
| NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), | |
| NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), | |
| NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), | |
| NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), | |
| NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), | |
| NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), | |
| NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), | |
| NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), | |
| NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), | |
| NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), | |
| NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), | |
| NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), | |
| NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), | |
| NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), | |
| NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), | |
| NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), | |
| NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), | |
| NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), | |
| NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), | |
| NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), | |
| NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), | |
| NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), | |
| NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), | |
| NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), | |
| NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), | |
| NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), | |
| NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), | |
| NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), | |
| NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), | |
| NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), | |
| NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), | |
| NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), | |
| NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), | |
| NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), | |
| NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), | |
| NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), | |
| NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), | |
| NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), | |
| NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), | |
| NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), | |
| NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), | |
| NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), | |
| NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), | |
| NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), | |
| NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), | |
| NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), | |
| NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), | |
| NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), | |
| NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), | |
| NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), | |
| NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), | |
| NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), | |
| NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), | |
| NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578), | |
| NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579), | |
| NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580), | |
| NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581), | |
| NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582), | |
| NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583), | |
| NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584), | |
| NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585), | |
| NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586), | |
| NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587), | |
| NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588), | |
| NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589), | |
| NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590), | |
| NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591), | |
| NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592), | |
| NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593), | |
| NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594), | |
| NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595), | |
| NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596), | |
| NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597), | |
| NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598), | |
| NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599), | |
| NAME_FUNC_OFFSET( 9745, glClearDepthf, glClearDepthf, NULL, 600), | |
| NAME_FUNC_OFFSET( 9759, glDepthRangef, glDepthRangef, NULL, 601), | |
| NAME_FUNC_OFFSET( 9773, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 602), | |
| NAME_FUNC_OFFSET( 9800, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 603), | |
| NAME_FUNC_OFFSET( 9824, glShaderBinary, glShaderBinary, NULL, 604), | |
| NAME_FUNC_OFFSET( 9839, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 605), | |
| NAME_FUNC_OFFSET( 9858, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606), | |
| NAME_FUNC_OFFSET( 9890, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), | |
| NAME_FUNC_OFFSET( 9922, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), | |
| NAME_FUNC_OFFSET( 9950, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609), | |
| NAME_FUNC_OFFSET( 9979, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610), | |
| NAME_FUNC_OFFSET(10007, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611), | |
| NAME_FUNC_OFFSET(10036, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612), | |
| NAME_FUNC_OFFSET(10053, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), | |
| NAME_FUNC_OFFSET(10073, glColorPointerEXT, glColorPointerEXT, NULL, 614), | |
| NAME_FUNC_OFFSET(10091, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 615), | |
| NAME_FUNC_OFFSET(10112, glIndexPointerEXT, glIndexPointerEXT, NULL, 616), | |
| NAME_FUNC_OFFSET(10130, glNormalPointerEXT, glNormalPointerEXT, NULL, 617), | |
| NAME_FUNC_OFFSET(10149, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 618), | |
| NAME_FUNC_OFFSET(10170, glVertexPointerEXT, glVertexPointerEXT, NULL, 619), | |
| NAME_FUNC_OFFSET(10189, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), | |
| NAME_FUNC_OFFSET(10210, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621), | |
| NAME_FUNC_OFFSET(10232, glLockArraysEXT, glLockArraysEXT, NULL, 622), | |
| NAME_FUNC_OFFSET(10248, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 623), | |
| NAME_FUNC_OFFSET(10266, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624), | |
| NAME_FUNC_OFFSET(10288, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625), | |
| NAME_FUNC_OFFSET(10311, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626), | |
| NAME_FUNC_OFFSET(10333, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627), | |
| NAME_FUNC_OFFSET(10356, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628), | |
| NAME_FUNC_OFFSET(10378, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629), | |
| NAME_FUNC_OFFSET(10401, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630), | |
| NAME_FUNC_OFFSET(10423, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631), | |
| NAME_FUNC_OFFSET(10446, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632), | |
| NAME_FUNC_OFFSET(10468, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633), | |
| NAME_FUNC_OFFSET(10491, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634), | |
| NAME_FUNC_OFFSET(10514, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635), | |
| NAME_FUNC_OFFSET(10538, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636), | |
| NAME_FUNC_OFFSET(10561, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637), | |
| NAME_FUNC_OFFSET(10585, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638), | |
| NAME_FUNC_OFFSET(10608, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639), | |
| NAME_FUNC_OFFSET(10632, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640), | |
| NAME_FUNC_OFFSET(10659, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641), | |
| NAME_FUNC_OFFSET(10680, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642), | |
| NAME_FUNC_OFFSET(10703, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643), | |
| NAME_FUNC_OFFSET(10724, glFogCoorddEXT, glFogCoorddEXT, NULL, 644), | |
| NAME_FUNC_OFFSET(10739, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645), | |
| NAME_FUNC_OFFSET(10755, glFogCoordfEXT, glFogCoordfEXT, NULL, 646), | |
| NAME_FUNC_OFFSET(10770, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647), | |
| NAME_FUNC_OFFSET(10786, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648), | |
| NAME_FUNC_OFFSET(10804, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649), | |
| NAME_FUNC_OFFSET(10827, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 650), | |
| NAME_FUNC_OFFSET(10853, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 651), | |
| NAME_FUNC_OFFSET(10874, glCombinerInputNV, glCombinerInputNV, NULL, 652), | |
| NAME_FUNC_OFFSET(10892, glCombinerOutputNV, glCombinerOutputNV, NULL, 653), | |
| NAME_FUNC_OFFSET(10911, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 654), | |
| NAME_FUNC_OFFSET(10934, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 655), | |
| NAME_FUNC_OFFSET(10958, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 656), | |
| NAME_FUNC_OFFSET(10981, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 657), | |
| NAME_FUNC_OFFSET(11005, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 658), | |
| NAME_FUNC_OFFSET(11028, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 659), | |
| NAME_FUNC_OFFSET(11060, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 660), | |
| NAME_FUNC_OFFSET(11092, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 661), | |
| NAME_FUNC_OFFSET(11125, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 662), | |
| NAME_FUNC_OFFSET(11158, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 663), | |
| NAME_FUNC_OFFSET(11195, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 664), | |
| NAME_FUNC_OFFSET(11232, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 665), | |
| NAME_FUNC_OFFSET(11252, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666), | |
| NAME_FUNC_OFFSET(11270, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667), | |
| NAME_FUNC_OFFSET(11289, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668), | |
| NAME_FUNC_OFFSET(11307, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669), | |
| NAME_FUNC_OFFSET(11326, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670), | |
| NAME_FUNC_OFFSET(11344, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671), | |
| NAME_FUNC_OFFSET(11363, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672), | |
| NAME_FUNC_OFFSET(11381, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673), | |
| NAME_FUNC_OFFSET(11400, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674), | |
| NAME_FUNC_OFFSET(11418, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675), | |
| NAME_FUNC_OFFSET(11437, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676), | |
| NAME_FUNC_OFFSET(11455, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677), | |
| NAME_FUNC_OFFSET(11474, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678), | |
| NAME_FUNC_OFFSET(11492, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679), | |
| NAME_FUNC_OFFSET(11511, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680), | |
| NAME_FUNC_OFFSET(11529, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681), | |
| NAME_FUNC_OFFSET(11548, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 682), | |
| NAME_FUNC_OFFSET(11566, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 683), | |
| NAME_FUNC_OFFSET(11585, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 684), | |
| NAME_FUNC_OFFSET(11603, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 685), | |
| NAME_FUNC_OFFSET(11622, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 686), | |
| NAME_FUNC_OFFSET(11640, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 687), | |
| NAME_FUNC_OFFSET(11659, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 688), | |
| NAME_FUNC_OFFSET(11677, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 689), | |
| NAME_FUNC_OFFSET(11696, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), | |
| NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), | |
| NAME_FUNC_OFFSET(11748, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), | |
| NAME_FUNC_OFFSET(11765, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), | |
| NAME_FUNC_OFFSET(11781, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), | |
| NAME_FUNC_OFFSET(11795, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), | |
| NAME_FUNC_OFFSET(11810, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), | |
| NAME_FUNC_OFFSET(11822, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), | |
| NAME_FUNC_OFFSET(11835, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), | |
| NAME_FUNC_OFFSET(11849, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 699), | |
| NAME_FUNC_OFFSET(11873, glBindProgramNV, glBindProgramNV, NULL, 700), | |
| NAME_FUNC_OFFSET(11889, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701), | |
| NAME_FUNC_OFFSET(11908, glExecuteProgramNV, glExecuteProgramNV, NULL, 702), | |
| NAME_FUNC_OFFSET(11927, glGenProgramsNV, glGenProgramsNV, NULL, 703), | |
| NAME_FUNC_OFFSET(11943, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 704), | |
| NAME_FUNC_OFFSET(11969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 705), | |
| NAME_FUNC_OFFSET(11995, glGetProgramStringNV, glGetProgramStringNV, NULL, 706), | |
| NAME_FUNC_OFFSET(12016, glGetProgramivNV, glGetProgramivNV, NULL, 707), | |
| NAME_FUNC_OFFSET(12033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 708), | |
| NAME_FUNC_OFFSET(12054, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709), | |
| NAME_FUNC_OFFSET(12082, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 710), | |
| NAME_FUNC_OFFSET(12104, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 711), | |
| NAME_FUNC_OFFSET(12126, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 712), | |
| NAME_FUNC_OFFSET(12148, glIsProgramNV, glIsProgramNV, NULL, 713), | |
| NAME_FUNC_OFFSET(12162, glLoadProgramNV, glLoadProgramNV, NULL, 714), | |
| NAME_FUNC_OFFSET(12178, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 715), | |
| NAME_FUNC_OFFSET(12203, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 716), | |
| NAME_FUNC_OFFSET(12228, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 717), | |
| NAME_FUNC_OFFSET(12256, glTrackMatrixNV, glTrackMatrixNV, NULL, 718), | |
| NAME_FUNC_OFFSET(12272, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 719), | |
| NAME_FUNC_OFFSET(12291, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 720), | |
| NAME_FUNC_OFFSET(12311, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 721), | |
| NAME_FUNC_OFFSET(12330, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 722), | |
| NAME_FUNC_OFFSET(12350, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 723), | |
| NAME_FUNC_OFFSET(12369, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 724), | |
| NAME_FUNC_OFFSET(12389, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 725), | |
| NAME_FUNC_OFFSET(12408, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 726), | |
| NAME_FUNC_OFFSET(12428, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 727), | |
| NAME_FUNC_OFFSET(12447, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 728), | |
| NAME_FUNC_OFFSET(12467, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 729), | |
| NAME_FUNC_OFFSET(12486, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 730), | |
| NAME_FUNC_OFFSET(12506, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 731), | |
| NAME_FUNC_OFFSET(12525, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 732), | |
| NAME_FUNC_OFFSET(12545, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 733), | |
| NAME_FUNC_OFFSET(12564, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 734), | |
| NAME_FUNC_OFFSET(12584, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 735), | |
| NAME_FUNC_OFFSET(12603, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 736), | |
| NAME_FUNC_OFFSET(12623, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 737), | |
| NAME_FUNC_OFFSET(12642, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 738), | |
| NAME_FUNC_OFFSET(12662, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 739), | |
| NAME_FUNC_OFFSET(12681, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 740), | |
| NAME_FUNC_OFFSET(12701, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 741), | |
| NAME_FUNC_OFFSET(12720, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 742), | |
| NAME_FUNC_OFFSET(12740, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 743), | |
| NAME_FUNC_OFFSET(12760, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 744), | |
| NAME_FUNC_OFFSET(12781, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 745), | |
| NAME_FUNC_OFFSET(12805, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 746), | |
| NAME_FUNC_OFFSET(12826, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 747), | |
| NAME_FUNC_OFFSET(12847, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 748), | |
| NAME_FUNC_OFFSET(12868, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 749), | |
| NAME_FUNC_OFFSET(12889, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 750), | |
| NAME_FUNC_OFFSET(12910, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 751), | |
| NAME_FUNC_OFFSET(12931, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 752), | |
| NAME_FUNC_OFFSET(12952, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 753), | |
| NAME_FUNC_OFFSET(12973, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 754), | |
| NAME_FUNC_OFFSET(12994, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 755), | |
| NAME_FUNC_OFFSET(13015, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 756), | |
| NAME_FUNC_OFFSET(13036, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 757), | |
| NAME_FUNC_OFFSET(13057, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 758), | |
| NAME_FUNC_OFFSET(13079, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 759), | |
| NAME_FUNC_OFFSET(13106, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 760), | |
| NAME_FUNC_OFFSET(13133, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 761), | |
| NAME_FUNC_OFFSET(13157, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 762), | |
| NAME_FUNC_OFFSET(13181, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 763), | |
| NAME_FUNC_OFFSET(13203, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 764), | |
| NAME_FUNC_OFFSET(13225, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 765), | |
| NAME_FUNC_OFFSET(13247, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 766), | |
| NAME_FUNC_OFFSET(13272, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 767), | |
| NAME_FUNC_OFFSET(13296, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 768), | |
| NAME_FUNC_OFFSET(13318, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 769), | |
| NAME_FUNC_OFFSET(13340, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 770), | |
| NAME_FUNC_OFFSET(13362, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 771), | |
| NAME_FUNC_OFFSET(13388, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 772), | |
| NAME_FUNC_OFFSET(13411, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 773), | |
| NAME_FUNC_OFFSET(13435, glPassTexCoordATI, glPassTexCoordATI, NULL, 774), | |
| NAME_FUNC_OFFSET(13453, glSampleMapATI, glSampleMapATI, NULL, 775), | |
| NAME_FUNC_OFFSET(13468, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 776), | |
| NAME_FUNC_OFFSET(13499, glPointParameteriNV, glPointParameteriNV, NULL, 777), | |
| NAME_FUNC_OFFSET(13519, glPointParameterivNV, glPointParameterivNV, NULL, 778), | |
| NAME_FUNC_OFFSET(13540, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), | |
| NAME_FUNC_OFFSET(13563, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), | |
| NAME_FUNC_OFFSET(13586, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), | |
| NAME_FUNC_OFFSET(13612, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), | |
| NAME_FUNC_OFFSET(13635, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), | |
| NAME_FUNC_OFFSET(13656, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 784), | |
| NAME_FUNC_OFFSET(13687, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 785), | |
| NAME_FUNC_OFFSET(13718, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 786), | |
| NAME_FUNC_OFFSET(13746, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 787), | |
| NAME_FUNC_OFFSET(13775, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 788), | |
| NAME_FUNC_OFFSET(13803, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 789), | |
| NAME_FUNC_OFFSET(13832, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790), | |
| NAME_FUNC_OFFSET(13858, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 791), | |
| NAME_FUNC_OFFSET(13879, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, 792), | |
| NAME_FUNC_OFFSET(13896, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), | |
| NAME_FUNC_OFFSET(13923, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794), | |
| NAME_FUNC_OFFSET(13944, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795), | |
| NAME_FUNC_OFFSET(13966, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796), | |
| NAME_FUNC_OFFSET(13994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797), | |
| NAME_FUNC_OFFSET(14018, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798), | |
| NAME_FUNC_OFFSET(14043, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799), | |
| NAME_FUNC_OFFSET(14072, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800), | |
| NAME_FUNC_OFFSET(14098, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801), | |
| NAME_FUNC_OFFSET(14124, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802), | |
| NAME_FUNC_OFFSET(14150, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803), | |
| NAME_FUNC_OFFSET(14171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804), | |
| NAME_FUNC_OFFSET(14193, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805), | |
| NAME_FUNC_OFFSET(14213, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806), | |
| NAME_FUNC_OFFSET(14254, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807), | |
| NAME_FUNC_OFFSET(14286, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808), | |
| NAME_FUNC_OFFSET(14305, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809), | |
| NAME_FUNC_OFFSET(14325, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810), | |
| NAME_FUNC_OFFSET(14350, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811), | |
| NAME_FUNC_OFFSET(14371, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812), | |
| NAME_FUNC_OFFSET(14395, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813), | |
| NAME_FUNC_OFFSET(14425, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814), | |
| NAME_FUNC_OFFSET(14451, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815), | |
| NAME_FUNC_OFFSET(14476, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816), | |
| NAME_FUNC_OFFSET(14495, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817), | |
| NAME_FUNC_OFFSET(14519, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818), | |
| NAME_FUNC_OFFSET(14544, glUniform1uiEXT, glUniform1uiEXT, NULL, 819), | |
| NAME_FUNC_OFFSET(14560, glUniform1uivEXT, glUniform1uivEXT, NULL, 820), | |
| NAME_FUNC_OFFSET(14577, glUniform2uiEXT, glUniform2uiEXT, NULL, 821), | |
| NAME_FUNC_OFFSET(14593, glUniform2uivEXT, glUniform2uivEXT, NULL, 822), | |
| NAME_FUNC_OFFSET(14610, glUniform3uiEXT, glUniform3uiEXT, NULL, 823), | |
| NAME_FUNC_OFFSET(14626, glUniform3uivEXT, glUniform3uivEXT, NULL, 824), | |
| NAME_FUNC_OFFSET(14643, glUniform4uiEXT, glUniform4uiEXT, NULL, 825), | |
| NAME_FUNC_OFFSET(14659, glUniform4uivEXT, glUniform4uivEXT, NULL, 826), | |
| NAME_FUNC_OFFSET(14676, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827), | |
| NAME_FUNC_OFFSET(14697, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828), | |
| NAME_FUNC_OFFSET(14719, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829), | |
| NAME_FUNC_OFFSET(14741, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830), | |
| NAME_FUNC_OFFSET(14764, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831), | |
| NAME_FUNC_OFFSET(14785, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832), | |
| NAME_FUNC_OFFSET(14807, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833), | |
| NAME_FUNC_OFFSET(14829, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834), | |
| NAME_FUNC_OFFSET(14852, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835), | |
| NAME_FUNC_OFFSET(14873, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836), | |
| NAME_FUNC_OFFSET(14895, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837), | |
| NAME_FUNC_OFFSET(14917, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838), | |
| NAME_FUNC_OFFSET(14940, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839), | |
| NAME_FUNC_OFFSET(14962, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840), | |
| NAME_FUNC_OFFSET(14983, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841), | |
| NAME_FUNC_OFFSET(15005, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842), | |
| NAME_FUNC_OFFSET(15027, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843), | |
| NAME_FUNC_OFFSET(15050, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844), | |
| NAME_FUNC_OFFSET(15072, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845), | |
| NAME_FUNC_OFFSET(15095, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846), | |
| NAME_FUNC_OFFSET(15118, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847), | |
| NAME_FUNC_OFFSET(15144, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848), | |
| NAME_FUNC_OFFSET(15173, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849), | |
| NAME_FUNC_OFFSET(15195, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850), | |
| NAME_FUNC_OFFSET(15215, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851), | |
| NAME_FUNC_OFFSET(15234, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852), | |
| NAME_FUNC_OFFSET(15258, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853), | |
| NAME_FUNC_OFFSET(15282, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854), | |
| NAME_FUNC_OFFSET(15304, glClearColorIiEXT, glClearColorIiEXT, NULL, 855), | |
| NAME_FUNC_OFFSET(15322, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 856), | |
| NAME_FUNC_OFFSET(15341, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857), | |
| NAME_FUNC_OFFSET(15365, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858), | |
| NAME_FUNC_OFFSET(15390, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859), | |
| NAME_FUNC_OFFSET(15411, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860), | |
| NAME_FUNC_OFFSET(15433, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861), | |
| NAME_FUNC_OFFSET(15460, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862), | |
| NAME_FUNC_OFFSET(15485, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863), | |
| NAME_FUNC_OFFSET(15513, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864), | |
| NAME_FUNC_OFFSET(15533, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 865), | |
| NAME_FUNC_OFFSET(15555, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866), | |
| NAME_FUNC_OFFSET(15576, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867), | |
| NAME_FUNC_OFFSET(15602, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868), | |
| NAME_FUNC_OFFSET(15635, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869), | |
| NAME_FUNC_OFFSET(15666, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870), | |
| NAME_FUNC_OFFSET(15687, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), | |
| NAME_FUNC_OFFSET(15718, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), | |
| NAME_FUNC_OFFSET(15738, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 873), | |
| NAME_FUNC_OFFSET(15766, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 874), | |
| NAME_FUNC_OFFSET(15789, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 875), | |
| NAME_FUNC_OFFSET(15814, glActiveProgramEXT, glActiveProgramEXT, NULL, 876), | |
| NAME_FUNC_OFFSET(15833, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 877), | |
| NAME_FUNC_OFFSET(15858, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 878), | |
| NAME_FUNC_OFFSET(15880, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), | |
| NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880), | |
| NAME_FUNC_OFFSET(15934, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), | |
| NAME_FUNC_OFFSET(15965, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), | |
| NAME_FUNC_OFFSET(15989, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), | |
| NAME_FUNC_OFFSET(16014, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 884), | |
| NAME_FUNC_OFFSET(16053, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 885), | |
| NAME_FUNC_OFFSET(16082, glArrayElement, glArrayElement, NULL, 306), | |
| NAME_FUNC_OFFSET(16100, glBindTexture, glBindTexture, NULL, 307), | |
| NAME_FUNC_OFFSET(16117, glDrawArrays, glDrawArrays, NULL, 310), | |
| NAME_FUNC_OFFSET(16133, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), | |
| NAME_FUNC_OFFSET(16158, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), | |
| NAME_FUNC_OFFSET(16178, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), | |
| NAME_FUNC_OFFSET(16198, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), | |
| NAME_FUNC_OFFSET(16221, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), | |
| NAME_FUNC_OFFSET(16244, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), | |
| NAME_FUNC_OFFSET(16264, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), | |
| NAME_FUNC_OFFSET(16281, glGetPointerv, glGetPointerv, NULL, 329), | |
| NAME_FUNC_OFFSET(16298, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), | |
| NAME_FUNC_OFFSET(16313, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), | |
| NAME_FUNC_OFFSET(16337, glTexSubImage1D, glTexSubImage1D, NULL, 332), | |
| NAME_FUNC_OFFSET(16356, glTexSubImage2D, glTexSubImage2D, NULL, 333), | |
| NAME_FUNC_OFFSET(16375, glBlendColor, glBlendColor, NULL, 336), | |
| NAME_FUNC_OFFSET(16391, glBlendEquation, glBlendEquation, NULL, 337), | |
| NAME_FUNC_OFFSET(16410, glDrawRangeElements, glDrawRangeElements, NULL, 338), | |
| NAME_FUNC_OFFSET(16433, glColorTable, glColorTable, NULL, 339), | |
| NAME_FUNC_OFFSET(16449, glColorTable, glColorTable, NULL, 339), | |
| NAME_FUNC_OFFSET(16465, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), | |
| NAME_FUNC_OFFSET(16492, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), | |
| NAME_FUNC_OFFSET(16519, glCopyColorTable, glCopyColorTable, NULL, 342), | |
| NAME_FUNC_OFFSET(16539, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), | |
| NAME_FUNC_OFFSET(16558, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), | |
| NAME_FUNC_OFFSET(16577, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), | |
| NAME_FUNC_OFFSET(16607, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), | |
| NAME_FUNC_OFFSET(16637, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), | |
| NAME_FUNC_OFFSET(16667, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), | |
| NAME_FUNC_OFFSET(16697, glColorSubTable, glColorSubTable, NULL, 346), | |
| NAME_FUNC_OFFSET(16716, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), | |
| NAME_FUNC_OFFSET(16739, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), | |
| NAME_FUNC_OFFSET(16764, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), | |
| NAME_FUNC_OFFSET(16789, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), | |
| NAME_FUNC_OFFSET(16816, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), | |
| NAME_FUNC_OFFSET(16844, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), | |
| NAME_FUNC_OFFSET(16871, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), | |
| NAME_FUNC_OFFSET(16899, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), | |
| NAME_FUNC_OFFSET(16928, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), | |
| NAME_FUNC_OFFSET(16957, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), | |
| NAME_FUNC_OFFSET(16983, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), | |
| NAME_FUNC_OFFSET(17014, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), | |
| NAME_FUNC_OFFSET(17045, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), | |
| NAME_FUNC_OFFSET(17069, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), | |
| NAME_FUNC_OFFSET(17092, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), | |
| NAME_FUNC_OFFSET(17110, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), | |
| NAME_FUNC_OFFSET(17139, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), | |
| NAME_FUNC_OFFSET(17168, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), | |
| NAME_FUNC_OFFSET(17183, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), | |
| NAME_FUNC_OFFSET(17209, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), | |
| NAME_FUNC_OFFSET(17235, glHistogram, glHistogram, NULL, 367), | |
| NAME_FUNC_OFFSET(17250, glMinmax, glMinmax, NULL, 368), | |
| NAME_FUNC_OFFSET(17262, glResetHistogram, glResetHistogram, NULL, 369), | |
| NAME_FUNC_OFFSET(17282, glResetMinmax, glResetMinmax, NULL, 370), | |
| NAME_FUNC_OFFSET(17299, glTexImage3D, glTexImage3D, NULL, 371), | |
| NAME_FUNC_OFFSET(17315, glTexSubImage3D, glTexSubImage3D, NULL, 372), | |
| NAME_FUNC_OFFSET(17334, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), | |
| NAME_FUNC_OFFSET(17357, glActiveTextureARB, glActiveTextureARB, NULL, 374), | |
| NAME_FUNC_OFFSET(17373, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), | |
| NAME_FUNC_OFFSET(17395, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), | |
| NAME_FUNC_OFFSET(17413, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), | |
| NAME_FUNC_OFFSET(17432, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), | |
| NAME_FUNC_OFFSET(17450, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), | |
| NAME_FUNC_OFFSET(17469, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), | |
| NAME_FUNC_OFFSET(17487, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), | |
| NAME_FUNC_OFFSET(17506, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), | |
| NAME_FUNC_OFFSET(17524, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), | |
| NAME_FUNC_OFFSET(17543, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), | |
| NAME_FUNC_OFFSET(17561, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), | |
| NAME_FUNC_OFFSET(17580, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), | |
| NAME_FUNC_OFFSET(17598, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), | |
| NAME_FUNC_OFFSET(17617, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), | |
| NAME_FUNC_OFFSET(17635, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), | |
| NAME_FUNC_OFFSET(17654, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), | |
| NAME_FUNC_OFFSET(17672, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), | |
| NAME_FUNC_OFFSET(17691, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), | |
| NAME_FUNC_OFFSET(17709, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), | |
| NAME_FUNC_OFFSET(17728, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), | |
| NAME_FUNC_OFFSET(17746, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), | |
| NAME_FUNC_OFFSET(17765, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), | |
| NAME_FUNC_OFFSET(17783, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), | |
| NAME_FUNC_OFFSET(17802, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), | |
| NAME_FUNC_OFFSET(17820, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), | |
| NAME_FUNC_OFFSET(17839, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), | |
| NAME_FUNC_OFFSET(17857, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), | |
| NAME_FUNC_OFFSET(17876, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), | |
| NAME_FUNC_OFFSET(17894, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), | |
| NAME_FUNC_OFFSET(17913, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), | |
| NAME_FUNC_OFFSET(17931, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), | |
| NAME_FUNC_OFFSET(17950, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), | |
| NAME_FUNC_OFFSET(17968, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), | |
| NAME_FUNC_OFFSET(17987, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), | |
| NAME_FUNC_OFFSET(18010, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), | |
| NAME_FUNC_OFFSET(18033, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), | |
| NAME_FUNC_OFFSET(18056, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), | |
| NAME_FUNC_OFFSET(18079, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), | |
| NAME_FUNC_OFFSET(18102, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), | |
| NAME_FUNC_OFFSET(18119, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), | |
| NAME_FUNC_OFFSET(18142, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), | |
| NAME_FUNC_OFFSET(18165, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), | |
| NAME_FUNC_OFFSET(18188, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), | |
| NAME_FUNC_OFFSET(18214, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), | |
| NAME_FUNC_OFFSET(18240, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), | |
| NAME_FUNC_OFFSET(18266, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), | |
| NAME_FUNC_OFFSET(18290, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), | |
| NAME_FUNC_OFFSET(18317, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), | |
| NAME_FUNC_OFFSET(18343, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), | |
| NAME_FUNC_OFFSET(18363, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), | |
| NAME_FUNC_OFFSET(18383, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), | |
| NAME_FUNC_OFFSET(18403, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), | |
| NAME_FUNC_OFFSET(18426, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), | |
| NAME_FUNC_OFFSET(18450, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), | |
| NAME_FUNC_OFFSET(18473, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), | |
| NAME_FUNC_OFFSET(18497, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), | |
| NAME_FUNC_OFFSET(18514, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), | |
| NAME_FUNC_OFFSET(18532, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), | |
| NAME_FUNC_OFFSET(18549, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), | |
| NAME_FUNC_OFFSET(18567, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), | |
| NAME_FUNC_OFFSET(18584, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), | |
| NAME_FUNC_OFFSET(18602, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), | |
| NAME_FUNC_OFFSET(18619, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), | |
| NAME_FUNC_OFFSET(18637, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), | |
| NAME_FUNC_OFFSET(18654, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), | |
| NAME_FUNC_OFFSET(18672, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), | |
| NAME_FUNC_OFFSET(18689, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), | |
| NAME_FUNC_OFFSET(18707, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), | |
| NAME_FUNC_OFFSET(18724, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), | |
| NAME_FUNC_OFFSET(18742, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), | |
| NAME_FUNC_OFFSET(18759, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), | |
| NAME_FUNC_OFFSET(18777, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), | |
| NAME_FUNC_OFFSET(18794, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), | |
| NAME_FUNC_OFFSET(18812, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), | |
| NAME_FUNC_OFFSET(18831, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), | |
| NAME_FUNC_OFFSET(18850, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), | |
| NAME_FUNC_OFFSET(18869, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), | |
| NAME_FUNC_OFFSET(18888, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), | |
| NAME_FUNC_OFFSET(18908, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), | |
| NAME_FUNC_OFFSET(18928, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), | |
| NAME_FUNC_OFFSET(18948, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), | |
| NAME_FUNC_OFFSET(18966, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), | |
| NAME_FUNC_OFFSET(18983, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), | |
| NAME_FUNC_OFFSET(19001, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), | |
| NAME_FUNC_OFFSET(19018, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), | |
| NAME_FUNC_OFFSET(19036, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), | |
| NAME_FUNC_OFFSET(19054, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), | |
| NAME_FUNC_OFFSET(19071, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), | |
| NAME_FUNC_OFFSET(19089, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), | |
| NAME_FUNC_OFFSET(19108, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), | |
| NAME_FUNC_OFFSET(19127, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), | |
| NAME_FUNC_OFFSET(19146, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), | |
| NAME_FUNC_OFFSET(19168, glBindBufferARB, glBindBufferARB, NULL, 510), | |
| NAME_FUNC_OFFSET(19181, glBufferDataARB, glBufferDataARB, NULL, 511), | |
| NAME_FUNC_OFFSET(19194, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), | |
| NAME_FUNC_OFFSET(19210, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), | |
| NAME_FUNC_OFFSET(19226, glGenBuffersARB, glGenBuffersARB, NULL, 514), | |
| NAME_FUNC_OFFSET(19239, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), | |
| NAME_FUNC_OFFSET(19262, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), | |
| NAME_FUNC_OFFSET(19282, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), | |
| NAME_FUNC_OFFSET(19301, glIsBufferARB, glIsBufferARB, NULL, 518), | |
| NAME_FUNC_OFFSET(19312, glMapBufferARB, glMapBufferARB, NULL, 519), | |
| NAME_FUNC_OFFSET(19324, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), | |
| NAME_FUNC_OFFSET(19338, glBeginQueryARB, glBeginQueryARB, NULL, 521), | |
| NAME_FUNC_OFFSET(19351, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), | |
| NAME_FUNC_OFFSET(19367, glEndQueryARB, glEndQueryARB, NULL, 523), | |
| NAME_FUNC_OFFSET(19378, glGenQueriesARB, glGenQueriesARB, NULL, 524), | |
| NAME_FUNC_OFFSET(19391, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), | |
| NAME_FUNC_OFFSET(19410, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), | |
| NAME_FUNC_OFFSET(19430, glGetQueryivARB, glGetQueryivARB, NULL, 527), | |
| NAME_FUNC_OFFSET(19443, glIsQueryARB, glIsQueryARB, NULL, 528), | |
| NAME_FUNC_OFFSET(19453, glCompileShaderARB, glCompileShaderARB, NULL, 530), | |
| NAME_FUNC_OFFSET(19469, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), | |
| NAME_FUNC_OFFSET(19488, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), | |
| NAME_FUNC_OFFSET(19506, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), | |
| NAME_FUNC_OFFSET(19527, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), | |
| NAME_FUNC_OFFSET(19542, glGetUniformivARB, glGetUniformivARB, NULL, 544), | |
| NAME_FUNC_OFFSET(19557, glLinkProgramARB, glLinkProgramARB, NULL, 545), | |
| NAME_FUNC_OFFSET(19571, glShaderSourceARB, glShaderSourceARB, NULL, 546), | |
| NAME_FUNC_OFFSET(19586, glUniform1fARB, glUniform1fARB, NULL, 547), | |
| NAME_FUNC_OFFSET(19598, glUniform1fvARB, glUniform1fvARB, NULL, 548), | |
| NAME_FUNC_OFFSET(19611, glUniform1iARB, glUniform1iARB, NULL, 549), | |
| NAME_FUNC_OFFSET(19623, glUniform1ivARB, glUniform1ivARB, NULL, 550), | |
| NAME_FUNC_OFFSET(19636, glUniform2fARB, glUniform2fARB, NULL, 551), | |
| NAME_FUNC_OFFSET(19648, glUniform2fvARB, glUniform2fvARB, NULL, 552), | |
| NAME_FUNC_OFFSET(19661, glUniform2iARB, glUniform2iARB, NULL, 553), | |
| NAME_FUNC_OFFSET(19673, glUniform2ivARB, glUniform2ivARB, NULL, 554), | |
| NAME_FUNC_OFFSET(19686, glUniform3fARB, glUniform3fARB, NULL, 555), | |
| NAME_FUNC_OFFSET(19698, glUniform3fvARB, glUniform3fvARB, NULL, 556), | |
| NAME_FUNC_OFFSET(19711, glUniform3iARB, glUniform3iARB, NULL, 557), | |
| NAME_FUNC_OFFSET(19723, glUniform3ivARB, glUniform3ivARB, NULL, 558), | |
| NAME_FUNC_OFFSET(19736, glUniform4fARB, glUniform4fARB, NULL, 559), | |
| NAME_FUNC_OFFSET(19748, glUniform4fvARB, glUniform4fvARB, NULL, 560), | |
| NAME_FUNC_OFFSET(19761, glUniform4iARB, glUniform4iARB, NULL, 561), | |
| NAME_FUNC_OFFSET(19773, glUniform4ivARB, glUniform4ivARB, NULL, 562), | |
| NAME_FUNC_OFFSET(19786, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), | |
| NAME_FUNC_OFFSET(19805, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), | |
| NAME_FUNC_OFFSET(19824, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), | |
| NAME_FUNC_OFFSET(19843, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), | |
| NAME_FUNC_OFFSET(19856, glValidateProgramARB, glValidateProgramARB, NULL, 567), | |
| NAME_FUNC_OFFSET(19874, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), | |
| NAME_FUNC_OFFSET(19895, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), | |
| NAME_FUNC_OFFSET(19913, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), | |
| NAME_FUNC_OFFSET(19933, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), | |
| NAME_FUNC_OFFSET(19947, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), | |
| NAME_FUNC_OFFSET(19964, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), | |
| NAME_FUNC_OFFSET(19989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), | |
| NAME_FUNC_OFFSET(20011, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), | |
| NAME_FUNC_OFFSET(20038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), | |
| NAME_FUNC_OFFSET(20062, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), | |
| NAME_FUNC_OFFSET(20098, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612), | |
| NAME_FUNC_OFFSET(20114, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613), | |
| NAME_FUNC_OFFSET(20133, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), | |
| NAME_FUNC_OFFSET(20151, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), | |
| NAME_FUNC_OFFSET(20172, glPointParameterfEXT, glPointParameterfEXT, NULL, 620), | |
| NAME_FUNC_OFFSET(20194, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621), | |
| NAME_FUNC_OFFSET(20213, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621), | |
| NAME_FUNC_OFFSET(20235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621), | |
| NAME_FUNC_OFFSET(20258, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624), | |
| NAME_FUNC_OFFSET(20277, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625), | |
| NAME_FUNC_OFFSET(20297, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626), | |
| NAME_FUNC_OFFSET(20316, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627), | |
| NAME_FUNC_OFFSET(20336, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628), | |
| NAME_FUNC_OFFSET(20355, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629), | |
| NAME_FUNC_OFFSET(20375, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630), | |
| NAME_FUNC_OFFSET(20394, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631), | |
| NAME_FUNC_OFFSET(20414, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632), | |
| NAME_FUNC_OFFSET(20433, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633), | |
| NAME_FUNC_OFFSET(20453, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634), | |
| NAME_FUNC_OFFSET(20473, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635), | |
| NAME_FUNC_OFFSET(20494, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636), | |
| NAME_FUNC_OFFSET(20514, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637), | |
| NAME_FUNC_OFFSET(20535, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638), | |
| NAME_FUNC_OFFSET(20555, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639), | |
| NAME_FUNC_OFFSET(20576, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640), | |
| NAME_FUNC_OFFSET(20600, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641), | |
| NAME_FUNC_OFFSET(20618, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642), | |
| NAME_FUNC_OFFSET(20638, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643), | |
| NAME_FUNC_OFFSET(20656, glFogCoorddEXT, glFogCoorddEXT, NULL, 644), | |
| NAME_FUNC_OFFSET(20668, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645), | |
| NAME_FUNC_OFFSET(20681, glFogCoordfEXT, glFogCoordfEXT, NULL, 646), | |
| NAME_FUNC_OFFSET(20693, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647), | |
| NAME_FUNC_OFFSET(20706, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649), | |
| NAME_FUNC_OFFSET(20726, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649), | |
| NAME_FUNC_OFFSET(20750, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666), | |
| NAME_FUNC_OFFSET(20764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666), | |
| NAME_FUNC_OFFSET(20781, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667), | |
| NAME_FUNC_OFFSET(20796, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667), | |
| NAME_FUNC_OFFSET(20814, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668), | |
| NAME_FUNC_OFFSET(20828, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668), | |
| NAME_FUNC_OFFSET(20845, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669), | |
| NAME_FUNC_OFFSET(20860, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669), | |
| NAME_FUNC_OFFSET(20878, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670), | |
| NAME_FUNC_OFFSET(20892, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670), | |
| NAME_FUNC_OFFSET(20909, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671), | |
| NAME_FUNC_OFFSET(20924, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671), | |
| NAME_FUNC_OFFSET(20942, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672), | |
| NAME_FUNC_OFFSET(20956, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672), | |
| NAME_FUNC_OFFSET(20973, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673), | |
| NAME_FUNC_OFFSET(20988, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673), | |
| NAME_FUNC_OFFSET(21006, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674), | |
| NAME_FUNC_OFFSET(21020, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674), | |
| NAME_FUNC_OFFSET(21037, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675), | |
| NAME_FUNC_OFFSET(21052, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675), | |
| NAME_FUNC_OFFSET(21070, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676), | |
| NAME_FUNC_OFFSET(21084, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676), | |
| NAME_FUNC_OFFSET(21101, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677), | |
| NAME_FUNC_OFFSET(21116, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677), | |
| NAME_FUNC_OFFSET(21134, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678), | |
| NAME_FUNC_OFFSET(21148, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678), | |
| NAME_FUNC_OFFSET(21165, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679), | |
| NAME_FUNC_OFFSET(21180, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679), | |
| NAME_FUNC_OFFSET(21198, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680), | |
| NAME_FUNC_OFFSET(21212, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680), | |
| NAME_FUNC_OFFSET(21229, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681), | |
| NAME_FUNC_OFFSET(21244, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681), | |
| NAME_FUNC_OFFSET(21262, glBindProgramNV, glBindProgramNV, NULL, 700), | |
| NAME_FUNC_OFFSET(21279, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701), | |
| NAME_FUNC_OFFSET(21299, glGenProgramsNV, glGenProgramsNV, NULL, 703), | |
| NAME_FUNC_OFFSET(21316, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709), | |
| NAME_FUNC_OFFSET(21342, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709), | |
| NAME_FUNC_OFFSET(21371, glIsProgramNV, glIsProgramNV, NULL, 713), | |
| NAME_FUNC_OFFSET(21386, glPointParameteriNV, glPointParameteriNV, NULL, 777), | |
| NAME_FUNC_OFFSET(21404, glPointParameterivNV, glPointParameterivNV, NULL, 778), | |
| NAME_FUNC_OFFSET(21423, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), | |
| NAME_FUNC_OFFSET(21444, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), | |
| NAME_FUNC_OFFSET(21460, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790), | |
| NAME_FUNC_OFFSET(21484, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), | |
| NAME_FUNC_OFFSET(21508, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793), | |
| NAME_FUNC_OFFSET(21535, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794), | |
| NAME_FUNC_OFFSET(21553, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795), | |
| NAME_FUNC_OFFSET(21572, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796), | |
| NAME_FUNC_OFFSET(21597, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797), | |
| NAME_FUNC_OFFSET(21618, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798), | |
| NAME_FUNC_OFFSET(21640, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799), | |
| NAME_FUNC_OFFSET(21666, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800), | |
| NAME_FUNC_OFFSET(21689, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801), | |
| NAME_FUNC_OFFSET(21712, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802), | |
| NAME_FUNC_OFFSET(21735, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803), | |
| NAME_FUNC_OFFSET(21753, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804), | |
| NAME_FUNC_OFFSET(21772, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805), | |
| NAME_FUNC_OFFSET(21789, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806), | |
| NAME_FUNC_OFFSET(21827, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807), | |
| NAME_FUNC_OFFSET(21856, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808), | |
| NAME_FUNC_OFFSET(21872, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809), | |
| NAME_FUNC_OFFSET(21889, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810), | |
| NAME_FUNC_OFFSET(21911, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811), | |
| NAME_FUNC_OFFSET(21929, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814), | |
| NAME_FUNC_OFFSET(21952, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815), | |
| NAME_FUNC_OFFSET(21974, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816), | |
| NAME_FUNC_OFFSET(21990, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817), | |
| NAME_FUNC_OFFSET(22011, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818), | |
| NAME_FUNC_OFFSET(22033, glUniform1uiEXT, glUniform1uiEXT, NULL, 819), | |
| NAME_FUNC_OFFSET(22046, glUniform1uivEXT, glUniform1uivEXT, NULL, 820), | |
| NAME_FUNC_OFFSET(22060, glUniform2uiEXT, glUniform2uiEXT, NULL, 821), | |
| NAME_FUNC_OFFSET(22073, glUniform2uivEXT, glUniform2uivEXT, NULL, 822), | |
| NAME_FUNC_OFFSET(22087, glUniform3uiEXT, glUniform3uiEXT, NULL, 823), | |
| NAME_FUNC_OFFSET(22100, glUniform3uivEXT, glUniform3uivEXT, NULL, 824), | |
| NAME_FUNC_OFFSET(22114, glUniform4uiEXT, glUniform4uiEXT, NULL, 825), | |
| NAME_FUNC_OFFSET(22127, glUniform4uivEXT, glUniform4uivEXT, NULL, 826), | |
| NAME_FUNC_OFFSET(22141, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827), | |
| NAME_FUNC_OFFSET(22159, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828), | |
| NAME_FUNC_OFFSET(22178, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829), | |
| NAME_FUNC_OFFSET(22197, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830), | |
| NAME_FUNC_OFFSET(22217, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831), | |
| NAME_FUNC_OFFSET(22235, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832), | |
| NAME_FUNC_OFFSET(22254, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833), | |
| NAME_FUNC_OFFSET(22273, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834), | |
| NAME_FUNC_OFFSET(22293, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835), | |
| NAME_FUNC_OFFSET(22311, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836), | |
| NAME_FUNC_OFFSET(22330, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837), | |
| NAME_FUNC_OFFSET(22349, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838), | |
| NAME_FUNC_OFFSET(22369, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839), | |
| NAME_FUNC_OFFSET(22388, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840), | |
| NAME_FUNC_OFFSET(22406, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841), | |
| NAME_FUNC_OFFSET(22425, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842), | |
| NAME_FUNC_OFFSET(22444, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843), | |
| NAME_FUNC_OFFSET(22464, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844), | |
| NAME_FUNC_OFFSET(22483, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845), | |
| NAME_FUNC_OFFSET(22503, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846), | |
| NAME_FUNC_OFFSET(22523, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847), | |
| NAME_FUNC_OFFSET(22546, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848), | |
| NAME_FUNC_OFFSET(22572, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849), | |
| NAME_FUNC_OFFSET(22585, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850), | |
| NAME_FUNC_OFFSET(22596, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851), | |
| NAME_FUNC_OFFSET(22606, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852), | |
| NAME_FUNC_OFFSET(22622, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853), | |
| NAME_FUNC_OFFSET(22638, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854), | |
| NAME_FUNC_OFFSET(22651, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857), | |
| NAME_FUNC_OFFSET(22672, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858), | |
| NAME_FUNC_OFFSET(22694, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859), | |
| NAME_FUNC_OFFSET(22712, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860), | |
| NAME_FUNC_OFFSET(22731, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861), | |
| NAME_FUNC_OFFSET(22756, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862), | |
| NAME_FUNC_OFFSET(22779, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863), | |
| NAME_FUNC_OFFSET(22804, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864), | |
| NAME_FUNC_OFFSET(22821, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866), | |
| NAME_FUNC_OFFSET(22839, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867), | |
| NAME_FUNC_OFFSET(22862, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868), | |
| NAME_FUNC_OFFSET(22892, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869), | |
| NAME_FUNC_OFFSET(22920, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870), | |
| NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) | |
| }; | |
| #undef NAME_FUNC_OFFSET |