| <html><head><title>Mesa fbdev/DRI Environment</title> | |
| <link rel="stylesheet" type="text/css" href="mesa.css"></head> | |
| <body> | |
| <center><h1>Mesa fbdev/DRI Drivers</h1></center> | |
| <br> | |
| <h1><center>NOTE: this information is obsolete and will be removed at | |
| a future date</center></h1> | |
| <h1>1. Introduction</h1> | |
| <p> | |
| The fbdev/DRI environment supports hardware-accelerated 3D rendering without | |
| the X window system. This is typically used for embedded applications. | |
| </p> | |
| <p> | |
| Contributors to this project include Jon Smirl, Keith Whitwell and Dave Airlie. | |
| </p> | |
| <p> | |
| Applications in the fbdev/DRI environment use | |
| the MiniGLX interface to choose pixel | |
| formats, create rendering contexts, etc. It's a subset of the GLX and | |
| Xlib interfaces allowing some degree of application portability between | |
| the X and X-less environments. | |
| </p> | |
| <p> | |
| Note that this environment is not well-supported and these instructions | |
| may not be completely up to date. | |
| </p> | |
| <br> | |
| <h1>2. Compilation</h1> | |
| <p> | |
| <h2>2.1 glxproto</h2> | |
| Get <a href="http://cvsweb.xfree86.org/cvsweb/*checkout*/xc/include/GL/glxproto.h?rev=1.9">glxproto.h</a>. Copy it to the /mesa/include/GL/ directory. | |
| </p> | |
| <h2>2.2 libpciaccess</h2> | |
| <p> | |
| Check if you have libpciaccess installed: | |
| </p> | |
| <pre>pkg-config --modversion pciaccess | |
| </pre> | |
| <p> | |
| If not you can download the latest code from: | |
| </p> | |
| <pre> git clone git://anongit.freedesktop.org/git/xorg/lib/libpciaccess | |
| </pre> | |
| <p> | |
| Run autogen.sh to generate a configure file. autogen.sh uses autoconf | |
| utility. This utility may not be installed with your linux distro, | |
| check if it is available. if not you can use your package manager or | |
| type: | |
| </p> | |
| <pre>sudo apt-get install autoconf | |
| </pre> | |
| The next step is to install the libpciaccess library. | |
| <pre>make | |
| make install | |
| </pre> | |
| <p> Now your libpciaccess.a file is saved into /usr/local/lib | |
| directory. If you have a libpciaccess.a in /usr/lib you may simply copy | |
| and overwrite these files. Don't forget to copy libpciaccess.pc file to | |
| /usr/lib/pkgconfig, which is also located in /usr/local/lib/pkgconfig/. | |
| Or you may use the following system variables: | |
| </p> | |
| <pre>export LD_LIBRARY_PATH=/usr/local/lib | |
| export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig | |
| </pre> | |
| <h2>2.3 drm</h2> | |
| <p>The next step is to compile the drm. DRM consists of two seperate parts, | |
| the DRM client library(lindrm.so) and kernel device module(such as | |
| radeon.ko). We need to make a small change in kernel device module. So | |
| you need to download the kernel source. You may choose the nearest | |
| mirror from www.kernel.org, or you are using Fedora Core 5, for | |
| example, you may need to install RPMs such as: | |
| kernel-smp-devel-2.16.15-1.2054_FC5.i686.rpm | |
| kernel-devel-2.6.15-1.2054_FC5.i686.rpm | |
| etc. You can find a detailed information <a href="http://www.howtoforge.com/kernel_compilation_fedora">here.</a> | |
| </p> | |
| <p>You will find drm_drv.c at /usr/src/LINUX-VERSION/drivers/char/drm/. Edit this code and comment out the following part: | |
| </p> | |
| <pre> | |
| /* || | |
| ((ioctl->flags & DRM_MASTER) && !priv->master)*/ | |
| </pre> | |
| Now you are ready to compile your kernel. If your kernel version is | |
| identical to the version you have compiled, you can simply over write | |
| your new "ko" files over older ones. If you have compiled a different | |
| kernel, you must configure your grub or lilo to be able to boot your | |
| new kernel. <p> | |
| You'll need fbdev header files. Check with: | |
| </p> | |
| <pre> | |
| ls -l /usr/include/linux/fb. | |
| </pre> | |
| <p>This file may be missing if you have not installed linux header files. | |
| <h2>2.4 Mesa</h2> | |
| </p><p>Get latest development Mesa sources from git repository | |
| (currently 7.1-prerelease) | |
| </p> | |
| <pre> | |
| git clone git://anongit.freedesktop.org/git/mesa/mesa | |
| </pre> | |
| <p>You will need the makedepend utility which is a part of mesa project | |
| to build your linux-solo. You probably wont have this utility. You can | |
| download its source from following git repulsitory: | |
| </p> | |
| <pre> | |
| git clone git://anongit.freedesktop.org/git/xorg/util/makedepend | |
| </pre> | |
| <p>Get the latest stable mesa version from SourceForge (currently 7.0.3) | |
| <a href="http://sourceforge.net/project/showfiles.php?group_id=3">http://sourceforge.net/project/showfiles.php?group_id=3</a> | |
| </p> | |
| <p>Copy the miniglx folder from 7.1-prerelease to 7.0.3. | |
| You may also extract GLUT to 7.0.3 version at this step. | |
| </p> | |
| <p>Edit linux-solo.conf at /conf directory, just only compile the | |
| graphics driver you need, delete the unwanted drivers names from the | |
| list(some drivers are causing problems...) | |
| </p> | |
| <pre> | |
| while(build==0) | |
| { | |
| make linux-solo | |
| There will be some missing header files, copy them from 7.1-prerelease | |
| } | |
| </pre> | |
| <p> | |
| When complete you should have the following: | |
| </p> | |
| <ul> | |
| <li>lib/libGL.so - the GL library which applications link with | |
| </li><li>lib/*_dri_so - DRI drivers | |
| </li><li>lib/miniglx.conf - sample MiniGLX config file | |
| </li><li>progs/miniglx/* - several MiniGLX sample programs | |
| </li></ul> | |
| To install these files into appropriate locations in system: | |
| <pre> | |
| make install | |
| </pre> | |
| Now your openGL libraries are copied to /usr/local/lib and | |
| miniglx.conf is copied to /etc. You may copy them to /usr/lib and | |
| overwrite your old GL libraries. Or you may export following variable: | |
| <pre> | |
| export LIBGL_DRIVERS_PATH=/usr/local/lib | |
| </pre> | |
| <br> | |
| <h1>3. Using fbdev/DRI</h1> | |
| <p> | |
| If an X server currently running, exit/stop it so you're working from | |
| the console. Following command shuts down the x window and also the multi user support. | |
| </p> | |
| <pre> | |
| init 1 | |
| </pre> | |
| <p>Also you may define the runlevel as 1 in "/etc/inittab". Your system | |
| will always start in single user mode and without x-window with this | |
| option set. | |
| </p><h2>3.1 Load Kernel Modules</h2> | |
| <p> | |
| You'll need to load the kernel modules specific to your graphics hardware. | |
| Typically, this consists of the agpgart module, an fbdev driver module | |
| and the DRM kernel module. | |
| </p> | |
| <p> | |
| As root, the kernel modules can be loaded as follows: | |
| </p> | |
| <p> | |
| If you have Intel i915/i945 hardware: | |
| </p> | |
| <pre> modprobe agpgart # the AGP GART module | |
| modprobe intelfb # the Intel fbdev driver | |
| modprobe i915 # the i915/945 DRI kernel module | |
| </pre> | |
| <p> | |
| If you have ATI Radeon/R200 hardware: | |
| </p> | |
| <pre> modprobe agpgart # the AGP GART module | |
| modprobe radeonfb # the Radeon fbdev driver | |
| modprobe radeon # the Radeon DRI kernel module | |
| </pre> | |
| <p> | |
| If you have ATI Rage 128 hardware: | |
| </p> | |
| <pre> modprobe agpgart # the AGP GART module | |
| modprobe aty128fb # the Rage 128 fbdev driver | |
| modprobe r128 # the Rage 128 DRI kernel module | |
| </pre> | |
| <p> | |
| If you have Matrox G200/G400 hardware: | |
| </p> | |
| <pre> modprobe agpgart # the AGP GART module | |
| modprobe mgafb # the Matrox fbdev driver | |
| modprobe mga # the Matrox DRI kernel module | |
| </pre> | |
| <p> | |
| To verify that the agpgart, fbdev and drm modules are loaded: | |
| </p> | |
| <pre> ls -l /dev/agpgart /dev/fb* /dev/dri | |
| </pre> | |
| <p> | |
| Alternately, use lsmod to inspect the currently installed modules. | |
| If you have problems, look at the output of dmesg. | |
| </p> | |
| <h2>3.2 Configuration File</h2> | |
| <p> | |
| review/edit /etc/miniglx.conf. | |
| Alternately, the MINIGLX_CONF environment variable can be used to | |
| indicate the location of miniglx.conf | |
| </p> | |
| To determine the pciBusID value, run lspci and examine the output. | |
| For example: | |
| <p></p> | |
| <pre> /sbin/lspci: | |
| 00:02.0 VGA compatible controller: Intel Corporation 82915G/GV/910GL Express Chipset Family Graphics Controller (rev 04) | |
| </pre> | |
| <p> | |
| 00:02.0 indicates that pciBusID should be PCI:0:2:0 | |
| </p> | |
| <h2>3.3 Running fbdev/DRI Programs</h2> | |
| <p> | |
| Make sure your LD_LIBRARY_PATH environment variable is set to the | |
| location of the libGL.so library. You may need to append other paths | |
| to LD_LIBRARY_PATH if libpciaccess.so is in a non-standard location, | |
| for example. | |
| </p> | |
| <p> | |
| Change to the <code>Mesa/progs/miniglx/</code> directory and | |
| start the sample_server program in the background: | |
| </p> | |
| <pre> ./sample_server & | |
| </pre> | |
| <p> | |
| Then try running the <code>miniglxtest</code> program: | |
| </p> | |
| <pre> ./miniglxtest | |
| </pre> | |
| <p> | |
| You should see a rotating quadrilateral which changes color as it rotates. | |
| It will exit automatically after a bit. | |
| </p> | |
| <p> | |
| If you run other tests in the miniglx/ directory, you may want to run | |
| them from a remote shell so that you can stop them with ctrl-C. | |
| </p> | |
| <br> | |
| <h1>4.0 Troubleshooting</h1> | |
| <ol> | |
| <li> | |
| If you try to run miniglxtest and get the following: | |
| <br> | |
| <pre> [miniglx] failed to probe chipset | |
| connect: Connection refused | |
| server connection lost | |
| </pre> | |
| It means that the sample_server process is not running. | |
| <br> | |
| <br> | |
| </li> | |
| </ol> | |
| <h1>5.0 Programming Information</h1> | |
| <p> | |
| OpenGL/Mesa is interfaced to fbdev via the MiniGLX interface. | |
| MiniGLX is a subset of Xlib and GLX API functions which provides just | |
| enough functionality to setup OpenGL rendering and respond to simple | |
| input events. | |
| </p> | |
| <p> | |
| Since MiniGLX is a subset of the usual Xlib and GLX APIs, programs written | |
| to the MiniGLX API can also be run on full Xlib/GLX implementations. | |
| This allows some degree of flexibility for software development and testing. | |
| </p> | |
| <p> | |
| However, the MiniGLX API is not binary-compatible with full Xlib/GLX. | |
| Some of the structures are different and some macros/functions work | |
| differently. | |
| See the GL/miniglx.h header file for details. | |
| </p> | |
| </body> | |
| </html> |