| /* |
| * Mesa 3-D graphics library |
| * |
| * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
| * Copyright (C) 2018-2019 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #ifndef _HALF_FLOAT_H_ |
| #define _HALF_FLOAT_H_ |
| |
| #include <stdbool.h> |
| #include <stdint.h> |
| #include <string.h> |
| #include "util/detect_arch.h" |
| #include "util/detect_cc.h" |
| #include "util/u_cpu_detect.h" |
| #include "util/u_math.h" |
| |
| #if DETECT_ARCH_X86_64 |
| #include <xmmintrin.h> |
| #endif |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #define FP16_ONE ((uint16_t) 0x3c00) |
| #define FP16_ZERO ((uint16_t) 0) |
| #define FP16_MAX_F 65504.0 |
| |
| uint16_t _mesa_float_to_half_slow(float val); |
| float _mesa_half_to_float_slow(uint16_t val); |
| uint16_t _mesa_uint16_div_64k_to_half(uint16_t v); |
| |
| /* |
| * _mesa_float_to_float16_rtz_slow is no more than a wrapper to the counterpart |
| * softfloat.h call. Still, softfloat.h conversion API is meant to be kept |
| * private. In other words, only use the API published here, instead of |
| * calling directly the softfloat.h one. |
| */ |
| uint16_t _mesa_float_to_float16_rtz_slow(float val); |
| |
| static inline uint16_t |
| _mesa_float_to_half(float val) |
| { |
| #if DETECT_ARCH_X86_64 && DETECT_CC_GCC |
| if (util_get_cpu_caps()->has_f16c) { |
| __m128 in = {val}; |
| __m128i out; |
| |
| /* $0 = round to nearest */ |
| __asm volatile("vcvtps2ph $0, %1, %0" : "=v"(out) : "v"(in)); |
| return out[0]; |
| } |
| #endif |
| return _mesa_float_to_half_slow(val); |
| } |
| |
| static inline float |
| _mesa_half_to_float(uint16_t val) |
| { |
| #if DETECT_ARCH_X86_64 && DETECT_CC_GCC |
| if (util_get_cpu_caps()->has_f16c) { |
| __m128i in = {val}; |
| __m128 out; |
| |
| __asm volatile("vcvtph2ps %1, %0" : "=v"(out) : "v"(in)); |
| return out[0]; |
| } |
| #elif DETECT_ARCH_AARCH64 && DETECT_CC_GCC |
| float result; |
| uint16_t in = val; |
| |
| __asm volatile( |
| "fcvt %s0, %h1\n" |
| : "=w"(result) |
| : "w"(in) |
| ); |
| return result; |
| #endif |
| return _mesa_half_to_float_slow(val); |
| } |
| |
| static inline uint16_t |
| _mesa_float_to_float16_rtz(float val) |
| { |
| #if DETECT_ARCH_X86_64 && DETECT_CC_GCC |
| if (util_get_cpu_caps()->has_f16c) { |
| __m128 in = {val}; |
| __m128i out; |
| |
| /* $3 = round towards zero (truncate) */ |
| __asm volatile("vcvtps2ph $3, %1, %0" : "=v"(out) : "v"(in)); |
| return out[0]; |
| } |
| #endif |
| return _mesa_float_to_float16_rtz_slow(val); |
| } |
| |
| uint16_t _mesa_float_to_float16_ru(float val); |
| uint16_t _mesa_float_to_float16_rd(float val); |
| |
| static inline uint16_t |
| _mesa_float_to_float16_rtne(float val) |
| { |
| return _mesa_float_to_half(val); |
| } |
| |
| static inline bool |
| _mesa_half_is_negative(uint16_t h) |
| { |
| return !!(h & 0x8000); |
| } |
| |
| static inline bool |
| _mesa_float_is_half(double val) |
| { |
| /* val parameter is double to prevent implicit double->float cast. We have |
| * to cast to float because that's what _mesa_float_to_half expects and we |
| * don't have any readily available _double_to_half function. This may |
| * introduce double-rounding errors, however this is ok because the final |
| * check is done at double precision, any rounding will fail to produce the |
| * original value. |
| */ |
| uint16_t fp16_val = _mesa_float_to_half((float) val); |
| bool is_denorm = (fp16_val & 0x7fff) != 0 && (fp16_val & 0x7fff) <= 0x3ff; |
| return val == (double) _mesa_half_to_float(fp16_val) && !is_denorm; |
| } |
| |
| /** Returns a "reduced" double, suitable for conversion to f16 |
| * |
| * RTNE is tricky to get right through a double conversion. To work around |
| * this, we do a little fixup of the fp64 value first. |
| * |
| * For a 64-bit float, the mantissa bits are as follows: |
| * |
| * HHHHHHHHHHHLTFFFFFFFFF FFFDDDDDDDDDDDDDDDDDDDDDDDDDDDDD |
| * | | |
| * +------- bottom 32 bits -------+ |
| * |
| * Where: |
| * - D are only used for fp64 |
| * - T and F are used for fp64 and fp32 |
| * - H and L are used for fp64, fp32, and fp16 |
| * - L denotes the low bit of the fp16 mantissa |
| * - T is the tie bit |
| * |
| * The RTNE tie-breaking rules for fp64 -> fp16 can then be described as |
| * follows: |
| * |
| * - If any F or D bit is non-zero: |
| * - If T == 1, round up |
| * - If T == 0, round down |
| * - If all F and D bits are zero: |
| * - If T == 0, it's already fp16, do nothing |
| * - If T != 0 and L == 0, round down |
| * - If T != 0 and L != 0, round up |
| * |
| * What's important here is that the only way the F or D bits fit into the |
| * algorithm is if any are zero or none are zero. So we will get the same |
| * result if we take all of the bits in the low dword, or them together, and |
| * then or that into the low F bits of the high dword. The result of "all F |
| * and D bits are zero" will be the same. We can also zero the low dword |
| * without affecting the final result. Doing this accomplishes two useful |
| * things: |
| * |
| * 1. The resulting fp64 value is exactly representable as fp32 so we don't |
| * have to care about the rounding of the fp64 -> fp32 conversion. |
| * |
| * 2. The fp32 -> fp16 conversion will round exactly the same as a full |
| * fp64 -> fp16 conversion on the original data since it now takes all of |
| * the D bits into account as well as the F bits. |
| * |
| * It's also correct for NaN/INF since those are delineated by the entire |
| * mantissa being either zero or non-zero. For denorms, anything that might |
| * be a denorm in fp32 or fp64 will have a sufficiently negative exponent that |
| * it will flush to zero when converted to fp16, regardless of what we do |
| * here. |
| * |
| * This same trick works for all the rounding modes. Even though the actual |
| * rounding logic is a bit different, they all treat the F and D bits together |
| * based on "all F and D bits are zero" or not. |
| */ |
| static inline float |
| _mesa_reduce_double_for_f16(double val) |
| { |
| union di d; |
| d.d = val; |
| const uint32_t u_low = (uint32_t)d.ui; |
| d.ui &= 0xffffffff00000000ull; |
| if (u_low) |
| d.ui |= (1ull << 32); |
| return (float)d.d; |
| } |
| |
| static inline uint16_t |
| _mesa_double_to_float16_rtne(double val) |
| { |
| return _mesa_float_to_float16_rtne(_mesa_reduce_double_for_f16(val)); |
| } |
| |
| static inline uint16_t |
| _mesa_double_to_float16_rtz(double val) |
| { |
| return _mesa_float_to_float16_rtz(_mesa_reduce_double_for_f16(val)); |
| } |
| |
| static inline uint16_t |
| _mesa_double_to_float16_ru(double val) |
| { |
| return _mesa_float_to_float16_ru(_mesa_reduce_double_for_f16(val)); |
| } |
| |
| static inline uint16_t |
| _mesa_double_to_float16_rd(double val) |
| { |
| return _mesa_float_to_float16_rd(_mesa_reduce_double_for_f16(val)); |
| } |
| |
| #ifdef __cplusplus |
| |
| namespace mesa |
| { |
| |
| /* Helper class for disambiguating fp16 from uint16_t in C++ overloads */ |
| |
| struct float16_t { |
| uint16_t bits; |
| float16_t(float f) : bits(_mesa_float_to_float16_rtne(f)) {} |
| float16_t(double d) : bits(_mesa_double_to_float16_rtne(d)) {} |
| float16_t(uint16_t raw_bits) : bits(raw_bits) {} |
| static float16_t one() { return float16_t(FP16_ONE); } |
| static float16_t zero() { return float16_t(FP16_ZERO); } |
| }; |
| |
| } /* namespace mesa */ |
| |
| #endif |
| |
| |
| #ifdef __cplusplus |
| } /* extern C */ |
| #endif |
| |
| #endif /* _HALF_FLOAT_H_ */ |