| <?xml version='1.0' encoding='utf-8'?> |
| <genxml name="RT" gen="12.5"> |
| <struct name="BINDLESS_SHADER_RECORD" length="2"> |
| <field name="Offset To Local Arguments" dword="0" bits="2:0" type="uint" /> |
| <field name="Bindless Shader Dispatch Mode" dword="0" bits="4:4" type="uint"> |
| <value name="RT_SIMD16" value="0" /> |
| <value name="RT_SIMD8" value="1" /> |
| </field> |
| <field name="Kernel Start Pointer" dword="0" bits="31:6" type="offset" /> |
| </struct> |
| <struct name="RT_SHADER_TABLE" length="2"> |
| <field name="Base Address" dword="0" bits="47:0" type="address" /> |
| <field name="Stride" dword="1" bits="31:16" type="uint" /> |
| </struct> |
| <struct name="RT_DISPATCH_GLOBALS" length="20"> |
| <field name="Mem Base Address" dword="0" bits="63:0" type="address" /> |
| <field name="Call Stack Handler" dword="2" bits="63:0" type="BINDLESS_SHADER_RECORD" /> |
| <field name="Async RT Stack Size" dword="4" bits="31:0" type="uint" /> |
| <field name="Num DSS RT Stacks" dword="5" bits="15:0" type="uint" /> |
| <field name="Max BVH Levels" dword="6" bits="2:0" type="uint" /> |
| <field name="Flags" dword="7" bits="0:0" type="uint"> |
| <value name="RT_DEPTH_TEST_LESS_EQUAL" value="1" /> |
| </field> |
| <field name="Hit Group Table" dword="8" bits="63:0" type="RT_SHADER_TABLE" /> |
| <field name="Miss Group Table" dword="10" bits="63:0" type="RT_SHADER_TABLE" /> |
| <field name="SW Stack Size" dword="12" bits="31:0" type="uint" /> |
| <field name="Launch Width" dword="13" bits="31:0" type="uint" /> |
| <field name="Launch Height" dword="14" bits="31:0" type="uint" /> |
| <field name="Launch Depth" dword="15" bits="31:0" type="uint" /> |
| <field name="Callable Group Table" dword="16" bits="63:0" type="RT_SHADER_TABLE" /> |
| <field name="Resume Shader Table" dword="18" bits="63:0" type="address" /> |
| </struct> |
| <struct name="RT_GENERAL_SBT_HANDLE" length="8"> |
| <field name="General" dword="0" bits="63:0" type="BINDLESS_SHADER_RECORD" /> |
| </struct> |
| <struct name="RT_PROCEDURAL_SBT_HANDLE" length="8"> |
| <field name="Closest Hit" dword="0" bits="63:0" type="BINDLESS_SHADER_RECORD" /> |
| <field name="Intersection" dword="2" bits="63:0" type="BINDLESS_SHADER_RECORD" /> |
| </struct> |
| <struct name="RT_TRIANGLES_SBT_HANDLE" length="8"> |
| <field name="Closest Hit" dword="0" bits="63:0" type="BINDLESS_SHADER_RECORD" /> |
| <field name="Any Hit" dword="2" bits="63:0" type="BINDLESS_SHADER_RECORD" /> |
| </struct> |
| </genxml> |