| /* |
| * Copyright © 2015 Intel Corporation |
| * SPDX-License-Identifier: MIT |
| */ |
| |
| #ifndef _NIR_SPIRV_H_ |
| #define _NIR_SPIRV_H_ |
| |
| #include "util/disk_cache.h" |
| #include "compiler/nir/nir_defines.h" |
| #include "compiler/shader_info.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct spirv_capabilities; |
| |
| struct nir_spirv_specialization_entry { |
| uint32_t id; |
| uint32_t size; |
| uint8_t *data; |
| bool defined_on_module; |
| }; |
| |
| struct nir_spirv_specialization { |
| uint32_t num_entries; |
| struct nir_spirv_specialization_entry *entries; |
| }; |
| |
| enum nir_spirv_debug_level { |
| NIR_SPIRV_DEBUG_LEVEL_INVALID = -1, |
| NIR_SPIRV_DEBUG_LEVEL_INFO, |
| NIR_SPIRV_DEBUG_LEVEL_WARNING, |
| NIR_SPIRV_DEBUG_LEVEL_ERROR, |
| }; |
| |
| enum nir_spirv_execution_environment { |
| NIR_SPIRV_VULKAN = 0, |
| NIR_SPIRV_OPENCL, |
| NIR_SPIRV_OPENGL, |
| }; |
| |
| struct spirv_to_nir_options { |
| enum nir_spirv_execution_environment environment; |
| |
| /* Create a nir library. */ |
| bool create_library; |
| |
| /* Initial value for shader_info::float_controls_execution_mode, |
| * indicates hardware requirements rather than shader author intent |
| */ |
| uint32_t float_controls_execution_mode; |
| |
| /* True if RelaxedPrecision-decorated ALU result values should be performed |
| * with 16-bit math. |
| */ |
| bool mediump_16bit_alu; |
| |
| /* When mediump_16bit_alu is set, determines whether ddx/ddy can be |
| * performed in 16-bit math. |
| */ |
| bool mediump_16bit_derivatives; |
| |
| /* These really early AMD extensions don't have capabilities */ |
| bool amd_gcn_shader; |
| bool amd_shader_ballot; |
| bool amd_trinary_minmax; |
| bool amd_shader_explicit_vertex_parameter; |
| |
| /* Whether or not printf is supported */ |
| bool printf; |
| |
| /* Whether or not the driver wants consume debug information (Debugging purposes). */ |
| bool debug_info; |
| |
| const struct spirv_capabilities *capabilities; |
| |
| /* Address format for various kinds of pointers. */ |
| nir_address_format ubo_addr_format; |
| nir_address_format ssbo_addr_format; |
| nir_address_format phys_ssbo_addr_format; |
| nir_address_format push_const_addr_format; |
| nir_address_format shared_addr_format; |
| nir_address_format task_payload_addr_format; |
| nir_address_format global_addr_format; |
| nir_address_format temp_addr_format; |
| nir_address_format constant_addr_format; |
| |
| /** Minimum UBO alignment. |
| * |
| * This should match VkPhysicalDeviceLimits::minUniformBufferOffsetAlignment |
| */ |
| uint32_t min_ubo_alignment; |
| |
| /** Minimum SSBO alignment. |
| * |
| * This should match VkPhysicalDeviceLimits::minStorageBufferOffsetAlignment |
| */ |
| uint32_t min_ssbo_alignment; |
| |
| /* These must be identical to the values set in |
| * VkPhysicalDeviceDescriptorHeapPropertiesEXT |
| */ |
| uint32_t sampler_descriptor_size; |
| uint32_t sampler_descriptor_alignment; |
| uint32_t image_descriptor_size; |
| uint32_t image_descriptor_alignment; |
| uint32_t buffer_descriptor_size; |
| uint32_t buffer_descriptor_alignment; |
| |
| const nir_shader *clc_shader; |
| |
| struct { |
| void (*func)(void *private_data, |
| enum nir_spirv_debug_level level, |
| size_t spirv_offset, |
| const char *message); |
| void *private_data; |
| } debug; |
| |
| /* Whether debug_break instructions should be emitted. */ |
| bool emit_debug_break; |
| |
| struct { |
| /* Force texture sampling to be non-uniform. */ |
| bool force_tex_non_uniform; |
| /* Force SSBO accesses to be non-uniform. */ |
| bool force_ssbo_non_uniform; |
| |
| /* Whether OpTerminateInvocation should be lowered to OpKill to workaround |
| * game bugs. |
| */ |
| bool lower_terminate_to_discard; |
| |
| /* Whether OpFMin/OpFMax/OpFClamp should behave like the NMax versions. */ |
| bool force_nan_preserve_min_max; |
| } workarounds; |
| |
| /* In Debug Builds, instead of emitting an OS break on failure, just return NULL from |
| * spirv_to_nir(). This is useful for the unit tests that want to report a test failed |
| * but continue executing other tests. |
| */ |
| bool skip_os_break_in_debug_build; |
| |
| /* Shader index provided by VkPipelineShaderStageNodeCreateInfoAMDX */ |
| uint32_t shader_index; |
| |
| /* If GroupNonUniform capability is used, set this api subgroup size. */ |
| uint8_t group_non_uniform_subgroup_size; |
| |
| /* Don't look at MESA_SPIRV_READ_PATH for replacements */ |
| bool ignore_replacement; |
| |
| /* Whether to store the DXBC/DXIL shader hash put in the SPIRV by |
| * vkd3d-proton |
| */ |
| bool store_dxbc_dxil_hashes; |
| }; |
| |
| enum spirv_verify_result { |
| SPIRV_VERIFY_OK = 0, |
| SPIRV_VERIFY_PARSER_ERROR = 1, |
| SPIRV_VERIFY_ENTRY_POINT_NOT_FOUND = 2, |
| SPIRV_VERIFY_UNKNOWN_SPEC_INDEX = 3, |
| }; |
| |
| enum spirv_verify_result spirv_verify_gl_specialization_constants( |
| const uint32_t *words, size_t word_count, |
| struct nir_spirv_specialization *spec, |
| mesa_shader_stage stage, const char *entry_point_name); |
| |
| nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count, |
| struct nir_spirv_specialization *specialization, |
| mesa_shader_stage stage, const char *entry_point_name, |
| const struct spirv_to_nir_options *options, |
| const nir_shader_compiler_options *nir_options); |
| |
| void spirv_print_asm(FILE *fp, const uint32_t *words, size_t word_count); |
| |
| struct nir_spirv_specialization * |
| vtn_alloc_specialization(uint32_t num_entries); |
| |
| bool |
| vtn_add_specialization_entry(struct nir_spirv_specialization *spec, uint32_t slot, |
| uint32_t entry_id, uint32_t entry_size, |
| const void *entry_data, bool defined_on_module); |
| |
| void vtn_free_specialization(struct nir_spirv_specialization *spec); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* _NIR_SPIRV_H_ */ |