blob: 8f604e5b169f1c5706fc4bbb991d508c39a42b19 [file] [edit]
/*
* Copyright © 2015 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#ifndef _NIR_SPIRV_H_
#define _NIR_SPIRV_H_
#include "util/disk_cache.h"
#include "compiler/nir/nir_defines.h"
#include "compiler/shader_info.h"
#ifdef __cplusplus
extern "C" {
#endif
struct spirv_capabilities;
struct nir_spirv_specialization_entry {
uint32_t id;
uint32_t size;
uint8_t *data;
bool defined_on_module;
};
struct nir_spirv_specialization {
uint32_t num_entries;
struct nir_spirv_specialization_entry *entries;
};
enum nir_spirv_debug_level {
NIR_SPIRV_DEBUG_LEVEL_INVALID = -1,
NIR_SPIRV_DEBUG_LEVEL_INFO,
NIR_SPIRV_DEBUG_LEVEL_WARNING,
NIR_SPIRV_DEBUG_LEVEL_ERROR,
};
enum nir_spirv_execution_environment {
NIR_SPIRV_VULKAN = 0,
NIR_SPIRV_OPENCL,
NIR_SPIRV_OPENGL,
};
struct spirv_to_nir_options {
enum nir_spirv_execution_environment environment;
/* Create a nir library. */
bool create_library;
/* Initial value for shader_info::float_controls_execution_mode,
* indicates hardware requirements rather than shader author intent
*/
uint32_t float_controls_execution_mode;
/* True if RelaxedPrecision-decorated ALU result values should be performed
* with 16-bit math.
*/
bool mediump_16bit_alu;
/* When mediump_16bit_alu is set, determines whether ddx/ddy can be
* performed in 16-bit math.
*/
bool mediump_16bit_derivatives;
/* These really early AMD extensions don't have capabilities */
bool amd_gcn_shader;
bool amd_shader_ballot;
bool amd_trinary_minmax;
bool amd_shader_explicit_vertex_parameter;
/* Whether or not printf is supported */
bool printf;
/* Whether or not the driver wants consume debug information (Debugging purposes). */
bool debug_info;
const struct spirv_capabilities *capabilities;
/* Address format for various kinds of pointers. */
nir_address_format ubo_addr_format;
nir_address_format ssbo_addr_format;
nir_address_format phys_ssbo_addr_format;
nir_address_format push_const_addr_format;
nir_address_format shared_addr_format;
nir_address_format task_payload_addr_format;
nir_address_format global_addr_format;
nir_address_format temp_addr_format;
nir_address_format constant_addr_format;
/** Minimum UBO alignment.
*
* This should match VkPhysicalDeviceLimits::minUniformBufferOffsetAlignment
*/
uint32_t min_ubo_alignment;
/** Minimum SSBO alignment.
*
* This should match VkPhysicalDeviceLimits::minStorageBufferOffsetAlignment
*/
uint32_t min_ssbo_alignment;
/* These must be identical to the values set in
* VkPhysicalDeviceDescriptorHeapPropertiesEXT
*/
uint32_t sampler_descriptor_size;
uint32_t sampler_descriptor_alignment;
uint32_t image_descriptor_size;
uint32_t image_descriptor_alignment;
uint32_t buffer_descriptor_size;
uint32_t buffer_descriptor_alignment;
const nir_shader *clc_shader;
struct {
void (*func)(void *private_data,
enum nir_spirv_debug_level level,
size_t spirv_offset,
const char *message);
void *private_data;
} debug;
/* Whether debug_break instructions should be emitted. */
bool emit_debug_break;
struct {
/* Force texture sampling to be non-uniform. */
bool force_tex_non_uniform;
/* Force SSBO accesses to be non-uniform. */
bool force_ssbo_non_uniform;
/* Whether OpTerminateInvocation should be lowered to OpKill to workaround
* game bugs.
*/
bool lower_terminate_to_discard;
/* Whether OpFMin/OpFMax/OpFClamp should behave like the NMax versions. */
bool force_nan_preserve_min_max;
} workarounds;
/* In Debug Builds, instead of emitting an OS break on failure, just return NULL from
* spirv_to_nir(). This is useful for the unit tests that want to report a test failed
* but continue executing other tests.
*/
bool skip_os_break_in_debug_build;
/* Shader index provided by VkPipelineShaderStageNodeCreateInfoAMDX */
uint32_t shader_index;
/* If GroupNonUniform capability is used, set this api subgroup size. */
uint8_t group_non_uniform_subgroup_size;
/* Don't look at MESA_SPIRV_READ_PATH for replacements */
bool ignore_replacement;
/* Whether to store the DXBC/DXIL shader hash put in the SPIRV by
* vkd3d-proton
*/
bool store_dxbc_dxil_hashes;
};
enum spirv_verify_result {
SPIRV_VERIFY_OK = 0,
SPIRV_VERIFY_PARSER_ERROR = 1,
SPIRV_VERIFY_ENTRY_POINT_NOT_FOUND = 2,
SPIRV_VERIFY_UNKNOWN_SPEC_INDEX = 3,
};
enum spirv_verify_result spirv_verify_gl_specialization_constants(
const uint32_t *words, size_t word_count,
struct nir_spirv_specialization *spec,
mesa_shader_stage stage, const char *entry_point_name);
nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count,
struct nir_spirv_specialization *specialization,
mesa_shader_stage stage, const char *entry_point_name,
const struct spirv_to_nir_options *options,
const nir_shader_compiler_options *nir_options);
void spirv_print_asm(FILE *fp, const uint32_t *words, size_t word_count);
struct nir_spirv_specialization *
vtn_alloc_specialization(uint32_t num_entries);
bool
vtn_add_specialization_entry(struct nir_spirv_specialization *spec, uint32_t slot,
uint32_t entry_id, uint32_t entry_size,
const void *entry_data, bool defined_on_module);
void vtn_free_specialization(struct nir_spirv_specialization *spec);
#ifdef __cplusplus
}
#endif
#endif /* _NIR_SPIRV_H_ */