| # Copyright © 2017 Intel Corporation |
| # SPDX-License-Identifier: MIT |
| |
| inc_include = [include_directories('.')] |
| inc_d3d9 = include_directories('D3D9') |
| inc_winddk = include_directories('winddk') |
| |
| # Most things assume that Android headers are in the default include |
| # path when compiling for Android so add the stub headers to |
| # inc_include when using the stub. |
| if with_android_stub |
| inc_include += [include_directories('android_stub')] |
| endif |
| |
| if not with_glvnd and host_machine.system() != 'windows' |
| if with_gles1 or with_gles2 or with_opengl or with_egl |
| install_headers('KHR/khrplatform.h', subdir : 'KHR') |
| endif |
| |
| if with_gles1 |
| install_headers( |
| 'GLES/egl.h', |
| 'GLES/gl.h', |
| 'GLES/glext.h', |
| 'GLES/glplatform.h', |
| subdir : 'GLES', |
| ) |
| endif |
| |
| if with_gles2 |
| install_headers( |
| 'GLES2/gl2.h', |
| 'GLES2/gl2ext.h', |
| 'GLES2/gl2platform.h', |
| subdir : 'GLES2', |
| ) |
| install_headers( |
| 'GLES3/gl3.h', |
| 'GLES3/gl31.h', |
| 'GLES3/gl32.h', |
| 'GLES3/gl3ext.h', |
| 'GLES3/gl3platform.h', |
| subdir : 'GLES3', |
| ) |
| endif |
| |
| if with_opengl |
| install_headers( |
| 'GL/gl.h', |
| 'GL/glcorearb.h', |
| 'GL/glext.h', |
| subdir : 'GL', |
| ) |
| endif |
| |
| if with_glx != 'disabled' |
| install_headers( |
| 'GL/glx.h', |
| 'GL/glxext.h', |
| subdir : 'GL') |
| endif |
| |
| if with_egl |
| install_headers( |
| 'EGL/egl.h', |
| 'EGL/eglext.h', |
| 'EGL/eglplatform.h', |
| subdir : 'EGL', |
| ) |
| endif |
| endif |
| |
| # Non-upstream headers |
| if with_egl |
| install_headers( |
| 'EGL/eglext_angle.h', |
| 'EGL/eglmesaext.h', |
| subdir : 'EGL', |
| ) |
| endif |
| |
| if with_dri |
| install_headers('GL/internal/dri_interface.h', subdir : 'GL/internal') |
| endif |
| |
| if with_gallium_st_nine |
| install_headers( |
| 'd3dadapter/d3dadapter9.h', 'd3dadapter/drm.h', 'd3dadapter/present.h', |
| subdir : 'd3dadapter', |
| ) |
| endif |
| |
| opencl_headers = files( |
| 'CL/cl.h', |
| 'CL/cl.hpp', |
| 'CL/cl2.hpp', |
| 'CL/cl_d3d10.h', |
| 'CL/cl_d3d11.h', |
| 'CL/cl_dx9_media_sharing.h', |
| 'CL/cl_dx9_media_sharing_intel.h', |
| 'CL/cl_egl.h', |
| 'CL/cl_ext.h', |
| 'CL/cl_ext_intel.h', |
| 'CL/cl_function_types.h', |
| 'CL/cl_gl.h', |
| 'CL/cl_gl_ext.h', |
| 'CL/cl_half.h', |
| 'CL/cl_icd.h', |
| 'CL/cl_layer.h', |
| 'CL/cl_platform.h', |
| 'CL/cl_va_api_media_sharing_intel.h', |
| 'CL/cl_version.h', |
| 'CL/opencl.h', |
| 'CL/opencl.hpp', |
| ) |
| # Only install the headers if we are building a stand alone implementation and |
| # not an ICD enabled implementation |
| if with_gallium_clover and not with_opencl_icd |
| install_headers( |
| opencl_headers, |
| subdir: 'CL' |
| ) |
| endif |