| /* |
| * Copyright 2012, Haiku, Inc. All Rights Reserved. |
| * Distributed under the terms of the MIT License. |
| * |
| * Authors: |
| * Artur Wyszynski, harakash@gmail.com |
| * Alexander von Gluck IV, kallisti5@unixzen.com |
| */ |
| |
| |
| #include "GalliumContext.h" |
| |
| #include <stdio.h> |
| |
| #include "GLView.h" |
| |
| #include "bitmap_wrapper.h" |
| |
| #include "glapi/glapi.h" |
| #include "pipe/p_format.h" |
| //#include "state_tracker/st_cb_fbo.h" |
| //#include "state_tracker/st_cb_flush.h" |
| #include "state_tracker/st_context.h" |
| #include "state_tracker/st_gl_api.h" |
| #include "state_tracker/sw_winsys.h" |
| #include "sw/hgl/hgl_sw_winsys.h" |
| #include "util/u_atomic.h" |
| #include "util/u_memory.h" |
| #include "util/u_framebuffer.h" |
| |
| #include "target-helpers/inline_sw_helper.h" |
| #include "target-helpers/inline_debug_helper.h" |
| |
| |
| #ifdef DEBUG |
| # define TRACE(x...) printf("GalliumContext: " x) |
| # define CALLED() TRACE("CALLED: %s\n", __PRETTY_FUNCTION__) |
| #else |
| # define TRACE(x...) |
| # define CALLED() |
| #endif |
| #define ERROR(x...) printf("GalliumContext: " x) |
| |
| |
| GalliumContext::GalliumContext(ulong options) |
| : |
| fOptions(options), |
| fScreen(NULL), |
| fCurrentContext(0) |
| { |
| CALLED(); |
| |
| // Make all contexts a known value |
| for (context_id i = 0; i < CONTEXT_MAX; i++) |
| fContext[i] = NULL; |
| |
| CreateScreen(); |
| |
| (void) mtx_init(&fMutex, mtx_plain); |
| } |
| |
| |
| GalliumContext::~GalliumContext() |
| { |
| CALLED(); |
| |
| // Destroy our contexts |
| Lock(); |
| for (context_id i = 0; i < CONTEXT_MAX; i++) |
| DestroyContext(i); |
| Unlock(); |
| |
| mtx_destroy(&fMutex); |
| |
| // TODO: Destroy fScreen |
| } |
| |
| |
| status_t |
| GalliumContext::CreateScreen() |
| { |
| CALLED(); |
| |
| // Allocate winsys and attach callback hooks |
| struct sw_winsys* winsys = hgl_create_sw_winsys(); |
| |
| if (!winsys) { |
| ERROR("%s: Couldn't allocate sw_winsys!\n", __func__); |
| return B_ERROR; |
| } |
| |
| fScreen = sw_screen_create(winsys); |
| |
| if (fScreen == NULL) { |
| ERROR("%s: Couldn't create screen!\n", __FUNCTION__); |
| FREE(winsys); |
| return B_ERROR; |
| } |
| |
| debug_screen_wrap(fScreen); |
| |
| const char* driverName = fScreen->get_name(fScreen); |
| ERROR("%s: Using %s driver.\n", __func__, driverName); |
| |
| return B_OK; |
| } |
| |
| |
| context_id |
| GalliumContext::CreateContext(Bitmap *bitmap) |
| { |
| CALLED(); |
| |
| struct hgl_context* context = CALLOC_STRUCT(hgl_context); |
| |
| if (!context) { |
| ERROR("%s: Couldn't create pipe context!\n", __FUNCTION__); |
| return 0; |
| } |
| |
| // Set up the initial things our context needs |
| context->bitmap = bitmap; |
| context->colorSpace = get_bitmap_color_space(bitmap); |
| context->screen = fScreen; |
| context->draw = NULL; |
| context->read = NULL; |
| context->st = NULL; |
| |
| // Create st_gl_api |
| context->api = hgl_create_st_api(); |
| if (!context->api) { |
| ERROR("%s: Couldn't obtain Mesa state tracker API!\n", __func__); |
| return -1; |
| } |
| |
| // Create state_tracker manager |
| context->manager = hgl_create_st_manager(context); |
| |
| // Create state tracker visual |
| context->stVisual = hgl_create_st_visual(fOptions); |
| |
| // Create state tracker framebuffers |
| context->draw = hgl_create_st_framebuffer(context); |
| context->read = hgl_create_st_framebuffer(context); |
| |
| if (!context->draw || !context->read) { |
| ERROR("%s: Problem allocating framebuffer!\n", __func__); |
| FREE(context->stVisual); |
| return -1; |
| } |
| |
| // Build state tracker attributes |
| struct st_context_attribs attribs; |
| memset(&attribs, 0, sizeof(attribs)); |
| attribs.options.force_glsl_extensions_warn = false; |
| attribs.profile = ST_PROFILE_DEFAULT; |
| attribs.visual = *context->stVisual; |
| attribs.major = 1; |
| attribs.minor = 0; |
| //attribs.flags |= ST_CONTEXT_FLAG_DEBUG; |
| |
| // Create context using state tracker api call |
| enum st_context_error result; |
| context->st = context->api->create_context(context->api, context->manager, |
| &attribs, &result, context->st); |
| |
| if (!context->st) { |
| ERROR("%s: Couldn't create mesa state tracker context!\n", |
| __func__); |
| switch (result) { |
| case ST_CONTEXT_SUCCESS: |
| ERROR("%s: State tracker error: SUCCESS?\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_NO_MEMORY: |
| ERROR("%s: State tracker error: NO_MEMORY\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_BAD_API: |
| ERROR("%s: State tracker error: BAD_API\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_BAD_VERSION: |
| ERROR("%s: State tracker error: BAD_VERSION\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_BAD_FLAG: |
| ERROR("%s: State tracker error: BAD_FLAG\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_UNKNOWN_ATTRIBUTE: |
| ERROR("%s: State tracker error: BAD_ATTRIBUTE\n", __func__); |
| break; |
| case ST_CONTEXT_ERROR_UNKNOWN_FLAG: |
| ERROR("%s: State tracker error: UNKNOWN_FLAG\n", __func__); |
| break; |
| } |
| |
| hgl_destroy_st_visual(context->stVisual); |
| FREE(context); |
| return -1; |
| } |
| |
| assert(!context->st->st_manager_private); |
| context->st->st_manager_private = (void*)context; |
| |
| struct st_context *stContext = (struct st_context*)context->st; |
| |
| // Init Gallium3D Post Processing |
| // TODO: no pp filters are enabled yet through postProcessEnable |
| context->postProcess = pp_init(stContext->pipe, context->postProcessEnable, |
| stContext->cso_context); |
| |
| context_id contextNext = -1; |
| Lock(); |
| for (context_id i = 0; i < CONTEXT_MAX; i++) { |
| if (fContext[i] == NULL) { |
| fContext[i] = context; |
| contextNext = i; |
| break; |
| } |
| } |
| Unlock(); |
| |
| if (contextNext < 0) { |
| ERROR("%s: The next context is invalid... something went wrong!\n", |
| __func__); |
| //st_destroy_context(context->st); |
| FREE(context->stVisual); |
| FREE(context); |
| return -1; |
| } |
| |
| TRACE("%s: context #%" B_PRIu64 " is the next available context\n", |
| __func__, contextNext); |
| |
| return contextNext; |
| } |
| |
| |
| void |
| GalliumContext::DestroyContext(context_id contextID) |
| { |
| // fMutex should be locked *before* calling DestoryContext |
| |
| // See if context is used |
| if (!fContext[contextID]) |
| return; |
| |
| if (fContext[contextID]->st) { |
| fContext[contextID]->st->flush(fContext[contextID]->st, 0, NULL); |
| fContext[contextID]->st->destroy(fContext[contextID]->st); |
| } |
| |
| if (fContext[contextID]->postProcess) |
| pp_free(fContext[contextID]->postProcess); |
| |
| // Delete state tracker framebuffer objects |
| if (fContext[contextID]->read) |
| delete fContext[contextID]->read; |
| if (fContext[contextID]->draw) |
| delete fContext[contextID]->draw; |
| |
| if (fContext[contextID]->stVisual) |
| hgl_destroy_st_visual(fContext[contextID]->stVisual); |
| |
| if (fContext[contextID]->manager) |
| hgl_destroy_st_manager(fContext[contextID]->manager); |
| |
| FREE(fContext[contextID]); |
| } |
| |
| |
| status_t |
| GalliumContext::SetCurrentContext(Bitmap *bitmap, context_id contextID) |
| { |
| CALLED(); |
| |
| if (contextID < 0 || contextID > CONTEXT_MAX) { |
| ERROR("%s: Invalid context ID range!\n", __func__); |
| return B_ERROR; |
| } |
| |
| Lock(); |
| context_id oldContextID = fCurrentContext; |
| struct hgl_context* context = fContext[contextID]; |
| Unlock(); |
| |
| if (!context) { |
| ERROR("%s: Invalid context provided (#%" B_PRIu64 ")!\n", |
| __func__, contextID); |
| return B_ERROR; |
| } |
| |
| if (!bitmap) { |
| context->api->make_current(context->api, NULL, NULL, NULL); |
| return B_OK; |
| } |
| |
| // Everything seems valid, lets set the new context. |
| fCurrentContext = contextID; |
| |
| if (oldContextID > 0 && oldContextID != contextID) { |
| fContext[oldContextID]->st->flush(fContext[oldContextID]->st, |
| ST_FLUSH_FRONT, NULL); |
| } |
| |
| // We need to lock and unlock framebuffers before accessing them |
| context->api->make_current(context->api, context->st, context->draw->stfbi, |
| context->read->stfbi); |
| |
| //if (context->textures[ST_ATTACHMENT_BACK_LEFT] |
| // && context->textures[ST_ATTACHMENT_DEPTH_STENCIL] |
| // && context->postProcess) { |
| // TRACE("Postprocessing textures...\n"); |
| // pp_init_fbos(context->postProcess, |
| // context->textures[ST_ATTACHMENT_BACK_LEFT]->width0, |
| // context->textures[ST_ATTACHMENT_BACK_LEFT]->height0); |
| //} |
| |
| context->bitmap = bitmap; |
| //context->st->pipe->priv = context; |
| |
| return B_OK; |
| } |
| |
| |
| status_t |
| GalliumContext::SwapBuffers(context_id contextID) |
| { |
| CALLED(); |
| |
| Lock(); |
| struct hgl_context *context = fContext[contextID]; |
| Unlock(); |
| |
| if (!context) { |
| ERROR("%s: context not found\n", __func__); |
| return B_ERROR; |
| } |
| context->st->flush(context->st, ST_FLUSH_FRONT, NULL); |
| |
| struct hgl_buffer* buffer = hgl_st_framebuffer(context->draw->stfbi); |
| pipe_surface* surface = buffer->surface; |
| if (!surface) { |
| ERROR("%s: Invalid drawable surface!\n", __func__); |
| return B_ERROR; |
| } |
| |
| fScreen->flush_frontbuffer(fScreen, surface->texture, 0, 0, |
| context->bitmap, NULL); |
| |
| return B_OK; |
| } |
| |
| |
| bool |
| GalliumContext::Validate(uint32 width, uint32 height) |
| { |
| CALLED(); |
| |
| if (!fContext[fCurrentContext]) { |
| return false; |
| } |
| |
| if (fContext[fCurrentContext]->width != width |
| || fContext[fCurrentContext]->height != height) { |
| Invalidate(width, height); |
| return false; |
| } |
| return true; |
| } |
| |
| |
| void |
| GalliumContext::Invalidate(uint32 width, uint32 height) |
| { |
| CALLED(); |
| |
| assert(fContext[fCurrentContext]); |
| |
| // Update st_context dimensions |
| fContext[fCurrentContext]->width = width; |
| fContext[fCurrentContext]->height = height; |
| |
| // Is this the best way to invalidate? |
| p_atomic_inc(&fContext[fCurrentContext]->read->stfbi->stamp); |
| p_atomic_inc(&fContext[fCurrentContext]->draw->stfbi->stamp); |
| } |
| |
| |
| void |
| GalliumContext::Lock() |
| { |
| CALLED(); |
| mtx_lock(&fMutex); |
| } |
| |
| |
| void |
| GalliumContext::Unlock() |
| { |
| CALLED(); |
| mtx_unlock(&fMutex); |
| } |
| /* vim: set tabstop=4: */ |