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|  | <title>Mesa Release Notes</title> | 
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|  | <div class="header"> | 
|  | <h1>The Mesa 3D Graphics Library</h1> | 
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|  | <h1>Mesa 10.4.2 Release Notes / January 12, 2015</h1> | 
|  |  | 
|  | <p> | 
|  | Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 release. | 
|  | </p> | 
|  | <p> | 
|  | Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by | 
|  | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / | 
|  | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. | 
|  | Some drivers don't support all the features required in OpenGL 3.3.  OpenGL | 
|  | 3.3 is <strong>only</strong> available if requested at context creation | 
|  | because compatibility contexts are not supported. | 
|  | </p> | 
|  |  | 
|  | <h2>SHA256 checksums</h2> | 
|  | <pre> | 
|  | e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146  MesaLib-10.4.2.tar.gz | 
|  | 08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f  MesaLib-10.4.2.tar.bz2 | 
|  | c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490  MesaLib-10.4.2.zip | 
|  | </pre> | 
|  |  | 
|  | <h2>New features</h2> | 
|  | <p>None</p> | 
|  |  | 
|  | <h2>Bug fixes</h2> | 
|  |  | 
|  | <p>This list is likely incomplete.</p> | 
|  |  | 
|  | <ul> | 
|  |  | 
|  | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85529">Bug 85529</a> - Surfaces not drawn in Unvanquished</li> | 
|  |  | 
|  | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87619">Bug 87619</a> - Changes to state such as render targets change fragment shader without marking it dirty.</li> | 
|  |  | 
|  | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87658">Bug 87658</a> - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M</li> | 
|  |  | 
|  | <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=87913">Bug 87913</a> - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines</li> | 
|  |  | 
|  | </ul> | 
|  |  | 
|  |  | 
|  | <h2>Changes</h2> | 
|  |  | 
|  | <p>Chad Versace (2):</p> | 
|  | <ul> | 
|  | <li>i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()</li> | 
|  | <li>i965: Use safer pointer arithmetic in gather_oa_results()</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Dave Airlie (3):</p> | 
|  | <ul> | 
|  | <li>Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"</li> | 
|  | <li>r600g: fix regression since UCMP change</li> | 
|  | <li>r600g/sb: implement r600 gpr index workaround. (v3.1)</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Emil Velikov (2):</p> | 
|  | <ul> | 
|  | <li>docs: Add sha256 sums for the 10.4.1 release</li> | 
|  | <li>Update version to 10.4.2</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Ilia Mirkin (2):</p> | 
|  | <ul> | 
|  | <li>nv50,nvc0: set vertex id base to index_bias</li> | 
|  | <li>nv50/ir: fix texture offsets in release builds</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Kenneth Graunke (2):</p> | 
|  | <ul> | 
|  | <li>i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.</li> | 
|  | <li>i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Leonid Shatz (1):</p> | 
|  | <ul> | 
|  | <li>gallium/util: make sure cache line size is not zero</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Marek Olšák (4):</p> | 
|  | <ul> | 
|  | <li>glsl_to_tgsi: fix a bug in copy propagation</li> | 
|  | <li>vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays</li> | 
|  | <li>st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX</li> | 
|  | <li>radeonsi: fix VertexID for OpenGL</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Michel Dänzer (1):</p> | 
|  | <ul> | 
|  | <li>radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Roland Scheidegger (1):</p> | 
|  | <ul> | 
|  | <li>gallium/util: fix crash with daz detection on x86</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Tiziano Bacocco (1):</p> | 
|  | <ul> | 
|  | <li>nv50,nvc0: implement half_pixel_center</li> | 
|  | </ul> | 
|  |  | 
|  | <p>Vadim Girlin (1):</p> | 
|  | <ul> | 
|  | <li>r600g/sb: fix issues with loops created for switch</li> | 
|  | </ul> | 
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