blob: d6bce8b3bccca3dbe8378651a0f81ef123bb9d80 [file] [log] [blame] [edit]
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2010-2011 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "common/egl_g3d_loader.h"
#include "egldriver.h"
#include "egllog.h"
#include "loader.h"
#include "egl_pipe.h"
#include "egl_st.h"
#include "target-helpers/inline_drm_helper.h"
static struct egl_g3d_loader egl_g3d_loader;
static struct st_module {
boolean initialized;
struct st_api *stapi;
} st_modules[ST_API_COUNT];
static struct st_api *
get_st_api(enum st_api_type api)
{
struct st_module *stmod = &st_modules[api];
if (!stmod->initialized) {
stmod->stapi = egl_st_create_api(api);
stmod->initialized = TRUE;
}
return stmod->stapi;
}
static struct pipe_screen *
create_drm_screen(const char *constname, int fd)
{
return dd_create_screen(fd);
}
static struct pipe_screen *
create_sw_screen(struct sw_winsys *ws)
{
return egl_pipe_create_swrast_screen(ws);
}
static const struct egl_g3d_loader *
loader_init(void)
{
egl_g3d_loader.get_st_api = get_st_api;
egl_g3d_loader.create_drm_screen = create_drm_screen;
egl_g3d_loader.create_sw_screen = create_sw_screen;
loader_set_logger(_eglLog);
return &egl_g3d_loader;
}
static void
loader_fini(void)
{
int i;
for (i = 0; i < ST_API_COUNT; i++) {
struct st_module *stmod = &st_modules[i];
if (stmod->stapi) {
egl_st_destroy_api(stmod->stapi);
stmod->stapi = NULL;
}
stmod->initialized = FALSE;
}
}
static void
egl_g3d_unload(_EGLDriver *drv)
{
egl_g3d_destroy_driver(drv);
loader_fini();
}
_EGLDriver *
_EGL_MAIN(const char *args)
{
const struct egl_g3d_loader *loader;
_EGLDriver *drv;
loader = loader_init();
drv = egl_g3d_create_driver(loader);
if (!drv) {
loader_fini();
return NULL;
}
drv->Name = "Gallium";
drv->Unload = egl_g3d_unload;
return drv;
}