| glcpp -- GLSL "C" preprocessor |
| |
| This is a simple preprocessor designed to provide the preprocessing |
| needs of the GLSL language. The requirements for this preprocessor are |
| specified in the GLSL 1.30 specification availble from: |
| |
| http://www.opengl.org/registry/doc/GLSLangSpec.Full.1.30.10.pdf |
| |
| This specification is not precise on some semantics, (for example, |
| #define and #if), defining these merely "as is standard for C++ |
| preprocessors". To fill in these details, I've been using a draft of |
| the C99 standard as available from: |
| |
| http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1256.pdf |
| |
| Any downstream compiler accepting output from glcpp should be prepared |
| to encounter and deal with the following preprocessor macros: |
| |
| #line |
| #pragma |
| #extension |
| |
| All other macros will be handled according to the GLSL specification |
| and will not appear in the output. |
| |
| Known limitations |
| ----------------- |
| A file that ends with a function-like macro name as the last |
| non-whitespace token will result in a parse error, (where it should be |
| passed through as is). |