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| <title>Mesa Release Notes</title> | |
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| <h1>The Mesa 3D Graphics Library</h1> | |
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| <h1>Mesa 6.5.3 Release Notes / April 27, 2007</h1> | |
| <p> | |
| Mesa 6.5.3 is a development release with many changes and new features. | |
| Mesa 7.0 is expected to follow shortly. | |
| </p> | |
| <h2>MD5 checksums</h2> | |
| <pre> | |
| 39f33ea64e34e2d5b20640b008b57649 MesaLib-6.5.3.tar.gz | |
| 46359457147c469745f24b5074a186f0 MesaLib-6.5.3.tar.bz2 | |
| a8946fa861634ce15971396f47992c41 MesaLib-6.5.3.zip | |
| 08e26948d57eaca74d02a530b2d8106e MesaDemos-6.5.3.tar.gz | |
| 8af91773ab2653fe537499676b05f2e8 MesaDemos-6.5.3.tar.bz2 | |
| 783f81b171bf89b0929abc894efd25a6 MesaDemos-6.5.3.zip | |
| 9467d415388fe1ad82991fb20704b812 MesaGLUT-6.5.3.tar.gz | |
| 360843e46b7ebb6909290b023f9b26fa MesaGLUT-6.5.3.tar.bz2 | |
| 7686065e5c15a30de08a1610860b6840 MesaGLUT-6.5.3.zip | |
| </pre> | |
| <h2>Shared library numbering</h2> | |
| <p> | |
| Mesa 6.5.3 supports the OpenGL 2.0/2.1 API. However, the (unix) | |
| shared library version is still 1.5 (i.e. libGL.so.1.5.xxxxxx). | |
| Bumping the shared library version to 2.x would cause linking problems | |
| with existing OpenGL applications. Since OpenGL 2.x is backward | |
| compatible with OpenGL 1.x the shared library version number doesn't | |
| have to be incremented (which would indicate an incompatible ABI). | |
| </p> | |
| <p> | |
| Other OpenGL vendors name their OpenGL 2.x libraries libGL.so.1.0.xxxxx | |
| for the same reason. | |
| </p> | |
| <h2>New features</h2> | |
| <ul> | |
| <li>OpenGL 2.0 and 2.1 API support. | |
| <li>Entirely new Shading Language code generator. See the | |
| <a href="../shading.html">Shading Language</a> page for more information. | |
| <li>Much faster software execution of vertex, fragment shaders. | |
| <li>New vertex buffer object (vbo) infrastructure | |
| <li>Updated glext.h file (version 39) | |
| <li>Updated glxext.h file (version 19) | |
| <li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so | |
| "multiple render targets" are really supported. | |
| </ul> | |
| <h2>Bug fixes</h2> | |
| <ul> | |
| <li>Fog was errantly applied when a fragment shader was enabled (bug 9346) | |
| <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) | |
| <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. | |
| <li>GL_POST_CONVOLUTION_ALPHA_BIAS/SCALE was broken. | |
| <li>1D convolution state could effect 2D image transfers | |
| <li>Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) | |
| <li>Fixed a number of framebuffer/renderbuffer reference counting bugs | |
| <li>Fixed a few bugs in software-emulated alpha planes | |
| <li>Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. | |
| <li>Assorted DRI driver bug fixes. | |
| <li>Fixed a number of bugs that prevented "depth-peeling" rendering from working. | |
| </ul> | |
| <h2>Internal code changes</h2> | |
| <ul> | |
| <li>Old array_cache module replaced by new vbo module. All geometry | |
| rendering is now cast in the form of vertex buffer objects. | |
| <li>Massive changes to the Shading Language compiler and related state. | |
| <li>Vertex/fragment shaders are compiled into GPU instructions and | |
| programs very similar to GL_ARB_vertex/fragment_program. | |
| <li>Vertex and fragment programs are executed with the same code now. | |
| <li>The SSE-optimized vertex program path has been removed since it didn't | |
| support more than 12 temp registers, didn't support branching/looping, etc. | |
| </ul> | |
| <h2>To Do (someday) items</h2> | |
| <ul> | |
| <li>Switch to freeglut | |
| <li>Fix linux-glide target/driver. | |
| <li>Improved lambda and derivative calculation for frag progs. | |
| </ul> | |
| <h2>Driver Status</h2> | |
| <pre> | |
| Driver Status | |
| ---------------------- ---------------------- | |
| DRI drivers varies with the driver | |
| XMesa/GLX (on Xlib) implements OpenGL 2.1 | |
| OSMesa (off-screen) implements OpenGL 2.1 | |
| Windows/Win32 implements OpenGL 2.1 | |
| Glide (3dfx Voodoo1/2) implements OpenGL 1.3 | |
| SVGA unsupported | |
| Wind River UGL unsupported | |
| DJGPP unsupported | |
| GGI unsupported | |
| BeOS unsupported | |
| Allegro unsupported | |
| D3D unsupported | |
| </pre> | |
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