blob: 71c2bb1bd0f0203f579a6be5c060aca9b16d9a6a [file] [log] [blame]
/*
* Copyright © 2024 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/*
* Copyright (C) 2015-2021 Valve Corporation
* Copyright (C) 2015-2021 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Author: Cody Northrop <cody@lunarg.com>
* Author: David Pinedo <david@lunarg.com>
* Author: Jon Ashburn <jon@lunarg.com>
* Author: Tony Barbour <tony@lunarg.com>
*/
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include <pthread.h>
#include <png.h>
#include <time.h>
#include <vulkan/vulkan_core.h>
#include <vulkan/vk_layer.h>
#include "git_sha1.h"
#include "screenshot_params.h"
#include "util/u_debug.h"
#include "util/hash_table.h"
#include "util/list.h"
#include "util/ralloc.h"
#include "util/os_time.h"
#include "util/os_socket.h"
#include "util/simple_mtx.h"
#include "util/u_math.h"
#include "vk_enum_to_str.h"
#include "vk_dispatch_table.h"
#include "vk_util.h"
typedef pthread_mutex_t loader_platform_thread_mutex;
static inline void loader_platform_thread_create_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_init(pMutex, NULL); }
static inline void loader_platform_thread_lock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_lock(pMutex); }
static inline void loader_platform_thread_unlock_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_unlock(pMutex); }
static inline void loader_platform_thread_delete_mutex(loader_platform_thread_mutex *pMutex) { pthread_mutex_destroy(pMutex); }
static int globalLockInitialized = 0;
static loader_platform_thread_mutex globalLock;
/* Mapped from VkInstace/VkPhysicalDevice */
struct instance_data {
struct vk_instance_dispatch_table vtable;
struct vk_physical_device_dispatch_table pd_vtable;
VkInstance instance;
struct screenshot_params params;
int control_client;
int socket_fd;
/* Enabling switch for taking screenshot */
bool screenshot_enabled;
/* Region switch for enabling region use on a per-frame basis */
bool region_enabled;
/* Enabling switch for socket communications */
bool socket_enabled;
bool socket_setup;
const char *filename;
};
pthread_cond_t ptCondition = PTHREAD_COND_INITIALIZER;
pthread_mutex_t ptLock = PTHREAD_MUTEX_INITIALIZER;
VkFence copyDone;
const VkPipelineStageFlags dstStageWaitBeforeSubmission = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
const VkSemaphore *pSemaphoreWaitBeforePresent;
uint32_t semaphoreWaitBeforePresentCount;
VkSemaphore semaphoreWaitAfterSubmission;
/* Mapped from VkDevice */
struct queue_data;
struct device_data {
struct instance_data *instance;
PFN_vkSetDeviceLoaderData set_device_loader_data;
struct vk_device_dispatch_table vtable;
VkPhysicalDevice physical_device;
VkDevice device;
VkPhysicalDeviceProperties properties;
struct queue_data *graphic_queue;
struct queue_data* queue_data_head;
struct queue_data* queue_data_tail;
};
/* Mapped from VkQueue */
struct queue_data {
struct device_data *device;
struct queue_data *next;
VkQueue queue;
uint32_t familyIndex;
uint32_t index;
};
/* Mapped from VkSwapchainKHR */
struct swapchain_data {
struct device_data *device;
VkSwapchainKHR swapchain;
VkExtent2D imageExtent;
VkFormat format;
VkImage image;
uint32_t imageListSize;
};
static struct hash_table_u64 *vk_object_to_data = NULL;
static simple_mtx_t vk_object_to_data_mutex = SIMPLE_MTX_INITIALIZER;
static inline void ensure_vk_object_map(void)
{
if (!vk_object_to_data)
vk_object_to_data = _mesa_hash_table_u64_create(NULL);
}
#define HKEY(obj) ((uint64_t)(obj))
#define FIND(type, obj) ((type *)find_object_data(HKEY(obj)))
static void *find_object_data(uint64_t obj)
{
simple_mtx_lock(&vk_object_to_data_mutex);
ensure_vk_object_map();
void *data = _mesa_hash_table_u64_search(vk_object_to_data, obj);
simple_mtx_unlock(&vk_object_to_data_mutex);
return data;
}
static void map_object(uint64_t obj, void *data)
{
simple_mtx_lock(&vk_object_to_data_mutex);
ensure_vk_object_map();
_mesa_hash_table_u64_insert(vk_object_to_data, obj, data);
simple_mtx_unlock(&vk_object_to_data_mutex);
}
static void unmap_object(uint64_t obj)
{
simple_mtx_lock(&vk_object_to_data_mutex);
_mesa_hash_table_u64_remove(vk_object_to_data, obj);
simple_mtx_unlock(&vk_object_to_data_mutex);
}
void map_images(swapchain_data *data, VkImage *imageList, uint32_t size) {
data->imageListSize = size;
VkImage *image;
image = (VkImage *)malloc(sizeof(VkImage) * size);
for (uint32_t index = 0; index < size; index++) {
image[index] = imageList[index];
map_object(HKEY(index), &image[index]);
}
}
void select_image_from_map(swapchain_data *data, uint32_t index) {
data->image = *(FIND(VkImage, index));
}
void unmap_images(swapchain_data *data) {
VkImage *image, *first;
first = nullptr;
for (uint32_t index = 0; index < data->imageListSize; index++) {
image = FIND(VkImage, index);
if (!first)
first = image;
unmap_object(HKEY(index));
}
free(first);
data->imageListSize = 0;
}
#define VK_CHECK(expr) \
do { \
VkResult __result = (expr); \
if (__result != VK_SUCCESS) { \
LOG(ERROR, "'%s' line %i failed with %s\n", \
#expr, __LINE__, vk_Result_to_str(__result)); \
} \
} while (0)
static VkLayerInstanceCreateInfo *get_instance_chain_info(const VkInstanceCreateInfo *pCreateInfo,
VkLayerFunction func)
{
vk_foreach_struct_const(item, pCreateInfo->pNext) {
if (item->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO &&
((VkLayerInstanceCreateInfo *) item)->function == func)
return (VkLayerInstanceCreateInfo *) item;
}
unreachable("instance chain info not found");
return NULL;
}
static VkLayerDeviceCreateInfo *get_device_chain_info(const VkDeviceCreateInfo *pCreateInfo,
VkLayerFunction func)
{
vk_foreach_struct_const(item, pCreateInfo->pNext) {
if (item->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO &&
((VkLayerDeviceCreateInfo *) item)->function == func)
return (VkLayerDeviceCreateInfo *)item;
}
unreachable("device chain info not found");
return NULL;
}
/**/
static struct instance_data *new_instance_data(VkInstance instance)
{
struct instance_data *data = rzalloc(NULL, struct instance_data);
data->instance = instance;
data->control_client = -1;
data->socket_fd = -1;
map_object(HKEY(data->instance), data);
return data;
}
void destroy_instance_data(struct instance_data *data)
{
destroy_frame_list(data->params.frames);
if (data->socket_fd >= 0)
os_socket_close(data->socket_fd);
unmap_object(HKEY(data->instance));
ralloc_free(data);
}
static void instance_data_map_physical_devices(struct instance_data *instance_data,
bool map)
{
uint32_t physicalDeviceCount = 0;
instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
&physicalDeviceCount,
NULL);
VkPhysicalDevice *physicalDevices = (VkPhysicalDevice *) malloc(sizeof(VkPhysicalDevice) * physicalDeviceCount);
instance_data->vtable.EnumeratePhysicalDevices(instance_data->instance,
&physicalDeviceCount,
physicalDevices);
for (uint32_t i = 0; i < physicalDeviceCount; i++) {
if (map)
map_object(HKEY(physicalDevices[i]), instance_data);
else
unmap_object(HKEY(physicalDevices[i]));
}
free(physicalDevices);
}
/**/
static struct device_data *new_device_data(VkDevice device, struct instance_data *instance)
{
struct device_data *data = rzalloc(NULL, struct device_data);
data->instance = instance;
data->device = device;
data->graphic_queue = VK_NULL_HANDLE;
data->queue_data_head = VK_NULL_HANDLE;
data->queue_data_tail = VK_NULL_HANDLE;
map_object(HKEY(data->device), data);
return data;
}
static struct queue_data *new_queue_data(VkQueue queue,
struct device_data *device_data,
uint32_t index,
uint32_t familyIndex)
{
struct queue_data *data = rzalloc(device_data, struct queue_data);
data->device = device_data;
data->queue = queue;
data->index = index;
data->familyIndex = familyIndex;
data->next = VK_NULL_HANDLE;
map_object(HKEY(data->queue), data);
if (device_data->queue_data_head == VK_NULL_HANDLE) {
device_data->queue_data_head = data;
device_data->queue_data_tail = data;
} else {
device_data->queue_data_tail->next = data;
device_data->queue_data_tail = data;
}
return data;
}
static void destroy_queue(struct queue_data *data)
{
struct device_data *device_data = data->device;
unmap_object(HKEY(data->queue));
ralloc_free(data);
}
static void device_destroy_queues(struct device_data *data)
{
struct queue_data *tmp_queue = VK_NULL_HANDLE;
for (auto it = data->queue_data_head; it != VK_NULL_HANDLE;) {
tmp_queue = it->next;
destroy_queue(it);
it = tmp_queue;
}
}
static void destroy_device_data(struct device_data *data)
{
loader_platform_thread_lock_mutex(&globalLock);
unmap_object(HKEY(data->device));
ralloc_free(data);
loader_platform_thread_unlock_mutex(&globalLock);
}
static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain,
struct device_data *device_data)
{
struct instance_data *instance_data = device_data->instance;
struct swapchain_data *data = rzalloc(NULL, struct swapchain_data);
data->device = device_data;
data->swapchain = swapchain;
map_object(HKEY(data->swapchain), data);
return data;
}
static void destroy_swapchain_data(struct swapchain_data *data)
{
unmap_images(data);
unmap_object(HKEY(data->swapchain));
ralloc_free(data);
}
static void parse_command(struct instance_data *instance_data,
const char *cmd, unsigned cmdlen,
const char *param, unsigned paramlen)
{
/* parse string (if any) from capture command */
if (!strncmp(cmd, "capture", cmdlen)) {
instance_data->screenshot_enabled = true;
if (paramlen > 1) {
instance_data->filename = param;
} else {
instance_data->filename = NULL;
}
} else if (!strncmp(cmd, "region", cmdlen)) {
instance_data->params.region = getRegionFromInput(param);
instance_data->region_enabled = instance_data->params.region.useImageRegion;
}
}
#define BUFSIZE 4096
/**
* This function will process commands through the control file.
*
* A command starts with a colon, followed by the command, and followed by an
* option '=' and a parameter. It has to end with a semi-colon. A full command
* + parameter looks like:
*
* :cmd=param;
*/
static void process_char(struct instance_data *instance_data, char c)
{
static char cmd[BUFSIZE];
static char param[BUFSIZE];
static unsigned cmdpos = 0;
static unsigned parampos = 0;
static bool reading_cmd = false;
static bool reading_param = false;
switch (c) {
case ':':
cmdpos = 0;
parampos = 0;
reading_cmd = true;
reading_param = false;
break;
case ',':
case ';':
if (!reading_cmd)
break;
cmd[cmdpos++] = '\0';
param[parampos++] = '\0';
parse_command(instance_data, cmd, cmdpos, param, parampos);
if (c == ';') {
reading_cmd = false;
} else {
cmdpos = 0;
parampos = 0;
}
reading_param = false;
break;
case '=':
if (!reading_cmd)
break;
reading_param = true;
break;
default:
if (!reading_cmd)
break;
if (reading_param) {
/* overflow means an invalid parameter */
if (parampos >= BUFSIZE - 1) {
reading_cmd = false;
reading_param = false;
break;
}
param[parampos++] = c;
} else {
/* overflow means an invalid command */
if (cmdpos >= BUFSIZE - 1) {
reading_cmd = false;
break;
}
cmd[cmdpos++] = c;
}
}
}
static void control_send(struct instance_data *instance_data,
const char *cmd, unsigned cmdlen,
const char *param, unsigned paramlen)
{
unsigned msglen = 0;
char buffer[BUFSIZE];
assert(cmdlen + paramlen + 3 < BUFSIZE);
buffer[msglen++] = ':';
memcpy(&buffer[msglen], cmd, cmdlen);
msglen += cmdlen;
if (paramlen > 0) {
buffer[msglen++] = '=';
memcpy(&buffer[msglen], param, paramlen);
msglen += paramlen;
buffer[msglen++] = ';';
}
os_socket_send(instance_data->control_client, buffer, msglen, 0);
}
static void control_send_connection_string(struct device_data *device_data)
{
struct instance_data *instance_data = device_data->instance;
const char *controlVersionCmd = "MesaScreenshotControlVersion";
const char *controlVersionString = "1";
control_send(instance_data, controlVersionCmd, strlen(controlVersionCmd),
controlVersionString, strlen(controlVersionString));
const char *deviceCmd = "DeviceName";
const char *deviceName = device_data->properties.deviceName;
control_send(instance_data, deviceCmd, strlen(deviceCmd),
deviceName, strlen(deviceName));
const char *mesaVersionCmd = "MesaVersion";
const char *mesaVersionString = "Mesa " PACKAGE_VERSION MESA_GIT_SHA1;
control_send(instance_data, mesaVersionCmd, strlen(mesaVersionCmd),
mesaVersionString, strlen(mesaVersionString));
}
static void control_client_check(struct device_data *device_data)
{
struct instance_data *instance_data = device_data->instance;
/* Already connected, just return. */
if (instance_data->control_client >= 0)
return;
int socket_fd = os_socket_accept(instance_data->socket_fd);
if (socket_fd == -1) {
if (errno != EAGAIN && errno != EWOULDBLOCK && errno != ECONNABORTED)
LOG(ERROR, "socket error: %s\n", strerror(errno));
return;
}
if (socket_fd >= 0) {
os_socket_block(socket_fd, false);
instance_data->control_client = socket_fd;
control_send_connection_string(device_data);
}
}
static void control_client_disconnected(struct instance_data *instance_data)
{
os_socket_close(instance_data->control_client);
instance_data->control_client = -1;
}
static void process_control_socket(struct instance_data *instance_data)
{
const int client = instance_data->control_client;
if (client >= 0) {
char buf[BUFSIZE];
while (true) {
ssize_t n = os_socket_recv(client, buf, BUFSIZE, 0);
if (n == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
/* nothing to read, try again later */
break;
}
if (errno != ECONNRESET)
LOG(ERROR, "Connection failed: %s\n", strerror(errno));
control_client_disconnected(instance_data);
} else if (n == 0) {
/* recv() returns 0 when the client disconnects */
control_client_disconnected(instance_data);
}
for (ssize_t i = 0; i < n; i++) {
process_char(instance_data, buf[i]);
}
/* If we try to read BUFSIZE and receive BUFSIZE bytes from the
* socket, there's a good chance that there's still more data to be
* read, so we will try again. Otherwise, simply be done for this
* iteration and try again on the next frame.
*/
if (n < BUFSIZE)
break;
}
}
}
static void screenshot_GetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue *pQueue) {
struct device_data *device_data = FIND(struct device_data, device);
device_data->vtable.GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue);
loader_platform_thread_lock_mutex(&globalLock);
struct queue_data *it = device_data->queue_data_head;
while (it != VK_NULL_HANDLE) {
if (it->queue == *pQueue) {
break;
}
it = it->next;
}
if (it == VK_NULL_HANDLE) {
new_queue_data(*pQueue, device_data, queueIndex, queueFamilyIndex);
} else {
it->familyIndex = queueFamilyIndex;
it->index = queueIndex;
}
loader_platform_thread_unlock_mutex(&globalLock);
}
static void screenshot_GetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2 *pQueueInfo, VkQueue *pQueue) {
if (pQueueInfo) screenshot_GetDeviceQueue(device, pQueueInfo->queueFamilyIndex, pQueueInfo->queueIndex, pQueue);
}
static VkResult screenshot_CreateSwapchainKHR(
VkDevice device,
const VkSwapchainCreateInfoKHR* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkSwapchainKHR* pSwapchain)
{
struct device_data *device_data = FIND(struct device_data, device);
// Turn on transfer src bit for image copy later on.
VkSwapchainCreateInfoKHR createInfo = *pCreateInfo;
createInfo.imageUsage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
VkResult result = device_data->vtable.CreateSwapchainKHR(device, &createInfo, pAllocator, pSwapchain);
if (result != VK_SUCCESS) return result;
loader_platform_thread_lock_mutex(&globalLock);
struct swapchain_data *swapchain_data = new_swapchain_data(*pSwapchain, device_data);
swapchain_data->imageExtent = pCreateInfo->imageExtent;
swapchain_data->format = pCreateInfo->imageFormat;
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
static VkResult screenshot_GetSwapchainImagesKHR(
VkDevice device,
VkSwapchainKHR swapchain,
uint32_t* pCount,
VkImage* pSwapchainImages)
{
struct swapchain_data *swapchain_data = FIND(struct swapchain_data, swapchain);
struct vk_device_dispatch_table *vtable = &(swapchain_data->device->vtable);
VkResult result = vtable->GetSwapchainImagesKHR(device, swapchain, pCount, pSwapchainImages);
loader_platform_thread_lock_mutex(&globalLock);
LOG(DEBUG, "Swapchain size: %d\n", *pCount);
if (swapchain_data->imageListSize > 0)
unmap_images(swapchain_data);
if (result == VK_SUCCESS) {
// Save the images produced from the swapchain in a hash table
if (*pCount > 0) {
if(pSwapchainImages){
map_images(swapchain_data, pSwapchainImages, *pCount);
}
}
}
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
static void screenshot_DestroySwapchainKHR(
VkDevice device,
VkSwapchainKHR swapchain,
const VkAllocationCallbacks* pAllocator)
{
if (swapchain == VK_NULL_HANDLE) {
struct device_data *device_data = FIND(struct device_data, device);
device_data->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
return;
}
struct swapchain_data *swapchain_data =
FIND(struct swapchain_data, swapchain);
swapchain_data->device->vtable.DestroySwapchainKHR(device, swapchain, pAllocator);
destroy_swapchain_data(swapchain_data);
}
/* Convert long int to string */
static void itoa(uint32_t integer, char *dest_str)
{
// Our sizes are limited to uin32_t max value: 4,294,967,295 (10 digits)
sprintf(dest_str, "%u", integer);
}
static bool get_mem_type_from_properties(
VkPhysicalDeviceMemoryProperties* mem_properties,
uint32_t bits_type,
VkFlags requirements_mask,
uint32_t* type_index)
{
for (uint32_t i = 0; i < 32; i++) {
if ((bits_type & 1) == 1) {
if ((mem_properties->memoryTypes[i].propertyFlags & requirements_mask) == requirements_mask) {
*type_index = i;
return true;
}
}
bits_type >>= 1;
}
return false;
}
VkQueue getQueueForScreenshot(struct device_data *device_data,
struct instance_data *instance_data) {
// Find a queue that we can use for taking a screenshot
VkQueue queue = VK_NULL_HANDLE;
VkBool32 presentCapable = VK_FALSE;
uint32_t n_family_props;
instance_data->pd_vtable.GetPhysicalDeviceQueueFamilyProperties(device_data->physical_device,
&n_family_props,
NULL);
if (n_family_props > 0) {
VkQueueFamilyProperties *family_props =
(VkQueueFamilyProperties *)malloc(sizeof(VkQueueFamilyProperties) * n_family_props);
instance_data->pd_vtable.GetPhysicalDeviceQueueFamilyProperties(device_data->physical_device,
&n_family_props,
family_props);
// Iterate over all queues for this device, searching for a queue that is graphics capable
for (auto it = device_data->queue_data_head; it != VK_NULL_HANDLE; it = it->next) {
queue = it->queue;
if((family_props[it->familyIndex].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) {
break;
} else {
// Clear the queue if it's not graphics capable
queue = VK_NULL_HANDLE;
}
}
free(family_props);
}
return queue;
}
// Track allocated resources in writeFile()
// and clean them up when they go out of scope.
struct WriteFileCleanupData {
device_data *dev_data;
VkImage image2;
VkImage image3;
VkDeviceMemory mem2;
VkDeviceMemory mem3;
bool mem2mapped;
bool mem3mapped;
VkCommandBuffer commandBuffer;
VkCommandPool commandPool;
~WriteFileCleanupData();
};
WriteFileCleanupData::~WriteFileCleanupData() {
if (mem2mapped) dev_data->vtable.UnmapMemory(dev_data->device, mem2);
if (mem2) dev_data->vtable.FreeMemory(dev_data->device, mem2, NULL);
if (image2) dev_data->vtable.DestroyImage(dev_data->device, image2, NULL);
if (mem3mapped) dev_data->vtable.UnmapMemory(dev_data->device, mem3);
if (mem3) dev_data->vtable.FreeMemory(dev_data->device, mem3, NULL);
if (image3) dev_data->vtable.DestroyImage(dev_data->device, image3, NULL);
if (commandBuffer) dev_data->vtable.FreeCommandBuffers(dev_data->device, commandPool, 1, &commandBuffer);
if (commandPool) dev_data->vtable.DestroyCommandPool(dev_data->device, commandPool, NULL);
}
static uint64_t get_time() {
if (LOG_TYPE == DEBUG) {
struct timespec tspec;
long BILLION = 1000000000;
clock_gettime(CLOCK_PROCESS_CPUTIME_ID, &tspec);
uint64_t sec = tspec.tv_sec;
uint64_t nsec = tspec.tv_nsec;
return ((sec * BILLION) + nsec);
} else {
return 0;
}
}
static void print_time_difference(long int start_time, long int end_time) {
if (end_time > 0) {
LOG(DEBUG, "Time to copy: %u nanoseconds\n", end_time - start_time);
}
}
// Store all data required for threading the saving to file functionality
struct ThreadSaveData {
struct device_data *device_data;
const char *filename;
const char *pFramebuffer;
VkSubresourceLayout srLayout;
VkFence fence;
uint32_t const width;
uint32_t const height;
uint32_t const numChannels;
};
/* Write the copied image to a PNG file */
void *writePNG(void *data) {
struct ThreadSaveData *threadData = (struct ThreadSaveData*)data;
FILE *file;
size_t length = sizeof(char[LARGE_BUFFER_SIZE+STANDARD_BUFFER_SIZE]);
const char *tmpStr = ".tmp";
char *filename = (char *)malloc(length);
char *tmpFilename = (char *)malloc(length + 4); // Allow for ".tmp"
VkResult res;
png_byte *row_pointer;
png_infop info;
png_struct* png;
uint64_t rowPitch = threadData->srLayout.rowPitch;
uint64_t start_time, end_time;
const int RGB_NUM_CHANNELS = 3;
const int RGBA_NUM_CHANNELS = 4;
int localHeight = threadData->height;
int localWidth = threadData->width;
int numChannels = threadData->numChannels;
int matrixSize = localHeight * rowPitch;
bool checks_failed = true;
memcpy(filename, threadData->filename, length);
memcpy(tmpFilename, threadData->filename, length);
strcat(tmpFilename, tmpStr);
file = fopen(tmpFilename, "wb"); //create file for output
if (!file) {
LOG(ERROR, "Failed to open output file, '%s', error(%d): %s\n", tmpFilename, errno, strerror(errno));
goto cleanup;
}
// TODO: Look into runtime version mismatch issue with some VK workloads
png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); //create structure for write PNG_LIBPNG_VER_STRING
if (!png) {
LOG(ERROR, "Create write struct failed. VER_STRING=%s\n", PNG_LIBPNG_VER_STRING);
goto cleanup;
}
info = png_create_info_struct(png);
if (!info) {
LOG(ERROR, "Create info struct failed\n");
goto cleanup;
}
if (setjmp(png_jmpbuf(png))) {
LOG(ERROR, "setjmp() failed\n");
goto cleanup;
}
threadData->device_data->vtable.WaitForFences(threadData->device_data->device, 1, &threadData->fence, VK_TRUE, UINT64_MAX);
threadData->pFramebuffer += threadData->srLayout.offset;
start_time = get_time();
row_pointer = (png_byte *)malloc(sizeof(png_byte) * matrixSize);
memcpy(row_pointer, threadData->pFramebuffer, matrixSize);
/* Ensure alpha bits are set to 'opaque' if image is of RGBA format */
if (numChannels == RGBA_NUM_CHANNELS) {
for (int i = 3; i < matrixSize; i += RGBA_NUM_CHANNELS) {
row_pointer[i] = 0xFF;
}
}
end_time = get_time();
print_time_difference(start_time, end_time);
// We've created all local copies of data,
// so let's signal main thread to continue
pthread_cond_signal(&ptCondition);
png_init_io(png, file); // Initialize file output
png_set_IHDR( // Set image properties
png, // Pointer to png_struct
info, // Pointer to info_struct
localWidth, // Image width
localHeight, // Image height
8, // Color depth
numChannels == RGB_NUM_CHANNELS ? PNG_COLOR_TYPE_RGB : PNG_COLOR_TYPE_RGBA,
PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT,
PNG_FILTER_TYPE_DEFAULT
);
png_set_compression_level(png, 1); // Z_BEST_SPEED=1
png_set_compression_strategy(png, 2); // Z_HUFFMAN_ONLY=2
png_set_filter(png, PNG_FILTER_TYPE_BASE, PNG_FILTER_SUB);
png_set_compression_mem_level(png, 9);
png_set_compression_buffer_size(png, 65536);
png_write_info(png, info); // Write png image information to file
for (int y = 0; y < matrixSize; y+=rowPitch) {
png_write_row(png, &row_pointer[y]);
}
png_write_end(png, NULL); // End image writing
free(row_pointer);
// Rename file, indicating completion, client should be
// checking for the final file exists.
if (rename(tmpFilename, filename) != 0 )
LOG(ERROR, "Could not rename from '%s' to '%s'\n", tmpFilename, filename);
else
LOG(INFO, "Successfully renamed from '%s' to '%s'\n", tmpFilename, filename);
checks_failed = false;
cleanup:
if (checks_failed)
pthread_cond_signal(&ptCondition);
if (info)
png_destroy_write_struct(&png, &info);
if (file)
fclose(file);
if (filename)
free(filename);
if (tmpFilename)
free(tmpFilename);
return nullptr;
}
/* Write an image to file. Upon encountering issues, do not impact the
Present operation, */
static bool write_image(
const char* filename,
VkImage image,
struct device_data* device_data,
struct instance_data* instance_data,
struct queue_data* queue_data,
struct swapchain_data* swapchain_data)
{
VkDevice device = device_data->device;
VkPhysicalDevice physical_device = device_data->physical_device;
VkInstance instance = instance_data->instance;
uint32_t const width = swapchain_data->imageExtent.width;
uint32_t const height = swapchain_data->imageExtent.height;
VkFormat const format = swapchain_data->format;
uint32_t newWidth = width;
uint32_t newHeight = height;
uint32_t regionStartX = 0;
uint32_t regionStartY = 0;
uint32_t regionEndX = width;
uint32_t regionEndY = height;
if (instance_data->region_enabled) {
regionStartX = int(instance_data->params.region.startX * width);
regionStartY = int(instance_data->params.region.startY * height);
regionEndX = int(instance_data->params.region.endX * width);
regionEndY = int(instance_data->params.region.endY * height);
newWidth = regionEndX - regionStartX;
newHeight = regionEndY - regionStartY;
LOG(DEBUG, "Using region: startX = %.0f% (%d), startY = %.0f% (%d), endX = %.0f% (%d), endY = %.0f% (%d)\n",
instance_data->params.region.startX*100, regionStartX,
instance_data->params.region.startY*100, regionStartY,
instance_data->params.region.endX*100, regionEndX,
instance_data->params.region.endY*100, regionEndY);
}
VkQueue queue = getQueueForScreenshot(device_data, instance_data);
if (!queue) {
LOG(ERROR, "Unable to find a valid graphics-enabled queue\n");
return false;
}
VkResult err;
/* Attempt to set destination format to RGB to make writing to file much faster.
If not available, try to fall back to RGBA. If both fail, abort the screenshot */
VkFormat supported_formats[] = {VK_FORMAT_R8G8B8_UNORM, VK_FORMAT_R8G8B8A8_UNORM, VK_FORMAT_UNDEFINED};
uint32_t supported_formats_count = sizeof(supported_formats) / sizeof(VkFormat);
VkFormat destination_format;
uint32_t numChannels = 0;
/* If origin and destination formats are the same, no need to convert */
bool copyOnly = false;
bool needs_2_steps = false;
bool blt_linear, blt_optimal;
VkFormatProperties device_format_properties;
for (uint32_t i = 0; i < supported_formats_count; i++) {
destination_format = supported_formats[i];
instance_data->pd_vtable.GetPhysicalDeviceFormatProperties(physical_device,
destination_format,
&device_format_properties);
if(destination_format == VK_FORMAT_UNDEFINED) {
LOG(ERROR, "Could not use the supported surface formats!\n");
return false;
}
if (destination_format == format && not instance_data->region_enabled) {
copyOnly = true;
LOG(DEBUG, "Only copying since the src/dest surface formats are the same.\n");
break;
} else {
blt_linear = device_format_properties.linearTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT ? true : false;
blt_optimal = device_format_properties.optimalTilingFeatures & VK_FORMAT_FEATURE_BLIT_DST_BIT ? true : false;
if (!blt_linear && !blt_optimal) {
LOG(DEBUG, "Can't blit to linear nor optimal with surface format '%s'\n", vk_Format_to_str(supported_formats[i]));
} else if (blt_linear) {
break;
} else if (blt_optimal) {
// Can't blit to linear target, but can blit to optimal
needs_2_steps = true;
LOG(DEBUG, "Needs 2 steps\n");
break;
}
}
}
LOG(DEBUG, "Using surface format '%s' for copy.\n", vk_Format_to_str(destination_format));
switch (destination_format)
{
case VK_FORMAT_R8G8B8_UNORM:
numChannels = 3;
break;
case VK_FORMAT_R8G8B8A8_UNORM:
numChannels = 4;
break;
default:
LOG(ERROR, "Unsupported format, aborting screenshot!\n");
break;
}
WriteFileCleanupData data = {};
data.dev_data = device_data;
VkImageCreateInfo img_create_info2 = {
VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
NULL,
0,
VK_IMAGE_TYPE_2D,
destination_format,
{newWidth, newHeight, 1},
1,
1,
VK_SAMPLE_COUNT_1_BIT,
VK_IMAGE_TILING_LINEAR,
VK_IMAGE_USAGE_TRANSFER_DST_BIT,
VK_SHARING_MODE_EXCLUSIVE,
0,
NULL,
VK_IMAGE_LAYOUT_UNDEFINED,
};
VkImageCreateInfo img_create_info3 = img_create_info2;
if (needs_2_steps) {
img_create_info2.tiling = VK_IMAGE_TILING_OPTIMAL;
img_create_info2.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
}
VkMemoryAllocateInfo mem_alloc_info = {
VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
NULL,
0,
0
};
VkMemoryRequirements mem_requirements;
VkPhysicalDeviceMemoryProperties mem_properties;
VK_CHECK(device_data->vtable.CreateImage(device, &img_create_info2, NULL, &data.image2));
device_data->vtable.GetImageMemoryRequirements(device, data.image2, &mem_requirements);
mem_alloc_info.allocationSize = mem_requirements.size;
instance_data->pd_vtable.GetPhysicalDeviceMemoryProperties(physical_device, &mem_properties);
if(!get_mem_type_from_properties(&mem_properties,
mem_requirements.memoryTypeBits,
needs_2_steps ? VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT : VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
&mem_alloc_info.memoryTypeIndex)) {
LOG(ERROR, "Unable to get memory type from the intermediate/final image properties.\n");
return false;
}
VK_CHECK(device_data->vtable.AllocateMemory(device, &mem_alloc_info, NULL, &data.mem2));
VK_CHECK(device_data->vtable.BindImageMemory(device, data.image2, data.mem2, 0));
if (needs_2_steps) {
VK_CHECK(device_data->vtable.CreateImage(device, &img_create_info3, NULL, &data.image3));
device_data->vtable.GetImageMemoryRequirements(device, data.image3, &mem_requirements);
mem_alloc_info.allocationSize = mem_requirements.size;
instance_data->pd_vtable.GetPhysicalDeviceMemoryProperties(physical_device, &mem_properties);
if(!get_mem_type_from_properties(&mem_properties,
mem_requirements.memoryTypeBits,
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
&mem_alloc_info.memoryTypeIndex)) {
LOG(ERROR, "Unable to get memory type from the temporary image properties.\n");
return false;
}
VK_CHECK(device_data->vtable.AllocateMemory(device, &mem_alloc_info, NULL, &data.mem3));
VK_CHECK(device_data->vtable.BindImageMemory(device, data.image3, data.mem3, 0));
}
/* Setup command pool */
VkCommandPoolCreateInfo cmd_pool_info = {};
cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
cmd_pool_info.pNext = NULL;
cmd_pool_info.queueFamilyIndex = queue_data->familyIndex;
cmd_pool_info.flags = 0;
VK_CHECK(device_data->vtable.CreateCommandPool(device, &cmd_pool_info, NULL, &data.commandPool));
/* Set up command buffer */
const VkCommandBufferAllocateInfo cmd_buf_alloc_info = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, NULL,
data.commandPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY, 1};
VK_CHECK(device_data->vtable.AllocateCommandBuffers(device, &cmd_buf_alloc_info, &data.commandBuffer));
if (device_data->set_device_loader_data) {
VK_CHECK(device_data->set_device_loader_data(device, (void *)data.commandBuffer));
} else {
*((const void **)data.commandBuffer) = *(void **)device;
}
const VkCommandBufferBeginInfo cmd_buf_begin_info = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
NULL,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT,
};
VK_CHECK(device_data->vtable.BeginCommandBuffer(data.commandBuffer, &cmd_buf_begin_info));
// This barrier is used to transition from/to present Layout
VkImageMemoryBarrier presentMemoryBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
NULL,
VK_ACCESS_MEMORY_WRITE_BIT,
VK_ACCESS_TRANSFER_READ_BIT,
VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
VK_QUEUE_FAMILY_IGNORED,
VK_QUEUE_FAMILY_IGNORED,
image,
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
// This barrier is used to transition from a newly-created layout to a blt
// or copy destination layout.
VkImageMemoryBarrier destMemoryBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
NULL,
0,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_IMAGE_LAYOUT_UNDEFINED,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_QUEUE_FAMILY_IGNORED,
VK_QUEUE_FAMILY_IGNORED,
data.image2,
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
// This barrier is used to transition a dest layout to general layout.
VkImageMemoryBarrier generalMemoryBarrier = {VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
NULL,
VK_ACCESS_TRANSFER_WRITE_BIT,
VK_ACCESS_MEMORY_READ_BIT,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
VK_IMAGE_LAYOUT_GENERAL,
VK_QUEUE_FAMILY_IGNORED,
VK_QUEUE_FAMILY_IGNORED,
data.image2,
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}};
VkPipelineStageFlags srcStages = VK_PIPELINE_STAGE_TRANSFER_BIT;
VkPipelineStageFlags dstStages = VK_PIPELINE_STAGE_TRANSFER_BIT;
device_data->vtable.CmdPipelineBarrier(data.commandBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
dstStages, 0, 0, NULL, 0, NULL, 1, &presentMemoryBarrier);
device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &destMemoryBarrier);
const VkImageCopy img_copy = {
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
{0, 0, 0},
{VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1},
{0, 0, 0},
{newWidth, newHeight, 1}
};
if (copyOnly) {
device_data->vtable.CmdCopyImage(data.commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, data.image2,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &img_copy);
} else {
VkImageBlit imageBlitRegion = {};
imageBlitRegion.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageBlitRegion.srcSubresource.baseArrayLayer = 0;
imageBlitRegion.srcSubresource.layerCount = 1;
imageBlitRegion.srcSubresource.mipLevel = 0;
imageBlitRegion.srcOffsets[0].x = regionStartX;
imageBlitRegion.srcOffsets[0].y = regionStartY;
imageBlitRegion.srcOffsets[0].z = 0;
imageBlitRegion.srcOffsets[1].x = regionEndX;
imageBlitRegion.srcOffsets[1].y = regionEndY;
imageBlitRegion.srcOffsets[1].z = 1;
imageBlitRegion.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
imageBlitRegion.dstSubresource.baseArrayLayer = 0;
imageBlitRegion.dstSubresource.layerCount = 1;
imageBlitRegion.dstSubresource.mipLevel = 0;
imageBlitRegion.dstOffsets[1].x = newWidth;
imageBlitRegion.dstOffsets[1].y = newHeight;
imageBlitRegion.dstOffsets[1].z = 1;
device_data->vtable.CmdBlitImage(data.commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, data.image2,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &imageBlitRegion, VK_FILTER_NEAREST);
if (needs_2_steps) {
// image 3 needs to be transitioned from its undefined state to a
// transfer destination.
destMemoryBarrier.image = data.image3;
device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &destMemoryBarrier);
// Transition image2 so that it can be read for the upcoming copy to
// image 3.
destMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
destMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
destMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
destMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
destMemoryBarrier.image = data.image2;
device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1,
&destMemoryBarrier);
// This step essentially untiles the image.
device_data->vtable.CmdCopyImage(data.commandBuffer, data.image2, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, data.image3,
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &img_copy);
generalMemoryBarrier.image = data.image3;
}
}
// The destination needs to be transitioned from the optimal copy format to
// the format we can read with the CPU.
device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1, &generalMemoryBarrier);
// Restore the swap chain image layout to what it was before.
// This may not be strictly needed, but it is generally good to restore
// things to original state.
presentMemoryBarrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
presentMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
presentMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
presentMemoryBarrier.dstAccessMask = 0;
device_data->vtable.CmdPipelineBarrier(data.commandBuffer, srcStages, dstStages, 0, 0, NULL, 0, NULL, 1,
&presentMemoryBarrier);
VK_CHECK(device_data->vtable.EndCommandBuffer(data.commandBuffer));
VkSubmitInfo submitInfo;
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.pNext = NULL;
submitInfo.waitSemaphoreCount = semaphoreWaitBeforePresentCount;
submitInfo.pWaitSemaphores = pSemaphoreWaitBeforePresent;
submitInfo.pWaitDstStageMask = &dstStageWaitBeforeSubmission;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &data.commandBuffer;
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = &semaphoreWaitAfterSubmission;
VK_CHECK(device_data->vtable.QueueSubmit(queue, 1, &submitInfo, copyDone));
// Map the final image so that the CPU can read it.
const VkImageSubresource img_subresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0};
VkSubresourceLayout srLayout;
const char *pFramebuffer;
if (!needs_2_steps) {
device_data->vtable.GetImageSubresourceLayout(device, data.image2, &img_subresource, &srLayout);
VK_CHECK(device_data->vtable.MapMemory(device, data.mem2, 0, VK_WHOLE_SIZE, 0, (void **)&pFramebuffer));
data.mem2mapped = true;
} else {
device_data->vtable.GetImageSubresourceLayout(device, data.image3, &img_subresource, &srLayout);
VK_CHECK(device_data->vtable.MapMemory(device, data.mem3, 0, VK_WHOLE_SIZE, 0, (void **)&pFramebuffer));
data.mem3mapped = true;
}
// Thread off I/O operations
pthread_t ioThread;
pthread_mutex_lock(&ptLock); // Grab lock, we need to wait until thread has copied values of pointers
struct ThreadSaveData threadData = {device_data, filename, pFramebuffer, srLayout, copyDone, newWidth, newHeight, numChannels};
// Write the data to a PNG file.
pthread_create(&ioThread, NULL, writePNG, (void *)&threadData);
pthread_detach(ioThread); // Reclaim resources once thread terminates
pthread_cond_wait(&ptCondition, &ptLock);
pthread_mutex_unlock(&ptLock);
return true;
}
static VkResult screenshot_QueuePresentKHR(
VkQueue queue,
const VkPresentInfoKHR* pPresentInfo)
{
struct queue_data *queue_data = FIND(struct queue_data, queue);
struct device_data *device_data = queue_data->device;
struct instance_data *instance_data = device_data->instance;
VkPresentInfoKHR present_info = *pPresentInfo;
static uint32_t frame_counter = 0;
VkResult result = VK_SUCCESS;
loader_platform_thread_lock_mutex(&globalLock);
VkSemaphoreCreateInfo semaphoreInfo = {};
VkFenceCreateInfo fenceInfo = {};
if (pPresentInfo && pPresentInfo->swapchainCount > 0) {
VkSwapchainKHR swapchain = pPresentInfo->pSwapchains[0];
struct swapchain_data *swapchain_data = FIND(struct swapchain_data, swapchain);
/* Run initial setup with client */
if (instance_data->params.enabled[SCREENSHOT_PARAM_ENABLED_comms] && instance_data->socket_fd < 0) {
int ret = os_socket_listen_abstract(instance_data->params.control, 1);
if (ret >= 0) {
os_socket_block(ret, false);
instance_data->socket_fd = ret;
}
if (instance_data->socket_fd >= 0)
LOG(INFO, "socket set! Waiting for client input...\n");
}
if (instance_data->socket_fd >= 0) {
/* Check client commands first */
control_client_check(device_data);
process_control_socket(instance_data);
} else if (instance_data->params.frames) {
/* Else check parameters from env variables */
if (instance_data->params.frames->size > 0) {
struct frame_list *list = instance_data->params.frames;
struct frame_node *prev = nullptr;
for (struct frame_node *node = list->head; node!=nullptr; prev = node, node = node->next) {
if (frame_counter < node->frame_num){
break;
} else if (frame_counter == node->frame_num) {
instance_data->screenshot_enabled = true;
remove_node(list, prev, node);
break;
} else {
LOG(ERROR, "mesa-screenshot: Somehow encountered a higher number "
"than what exists in the frame list. Won't capture frame!\n");
destroy_frame_list(list);
break;
}
}
} else if (instance_data->params.frames->all_frames) {
instance_data->screenshot_enabled = true;
}
if (instance_data->params.region.useImageRegion) {
instance_data->region_enabled = true;
}
}
if (instance_data->screenshot_enabled) {
LOG(DEBUG, "Screenshot Authorized!\n");
uint32_t SUFFIX_SIZE = 4; // strlen('.png') == 4;
uint32_t path_size_used = 0;
const char *SUFFIX = ".png";
const char *TEMP_DIR = "/tmp/";
char full_path[LARGE_BUFFER_SIZE+STANDARD_BUFFER_SIZE] = "";
char filename[STANDARD_BUFFER_SIZE] = "";
char frame_counter_str[11];
bool rename_file = true;
itoa(frame_counter, frame_counter_str);
/* Check if we have an output directory given from the env options */
if (instance_data->params.output_dir &&
strlen(instance_data->params.output_dir) > 0) {
strcat(full_path, instance_data->params.output_dir);
} else {
memcpy(full_path, TEMP_DIR, strlen(TEMP_DIR));
}
path_size_used += strlen(full_path);
/* Check if we have a filename from the client */
if (instance_data->filename && strlen(instance_data->filename) > SUFFIX_SIZE) {
/* Confirm that filename is of form '<name>.png' */
uint32_t name_len = strlen(instance_data->filename);
const char *suffix_ptr = &instance_data->filename[name_len - SUFFIX_SIZE];
if (!strcmp(suffix_ptr, SUFFIX)) {
rename_file = false;
strcpy(filename, instance_data->filename);
}
}
if (rename_file) {
strcat(filename, frame_counter_str);
strcat(filename, SUFFIX);
}
path_size_used += strlen(filename);
if(path_size_used <= LARGE_BUFFER_SIZE+STANDARD_BUFFER_SIZE) {
strcat(full_path, filename);
pSemaphoreWaitBeforePresent = pPresentInfo->pWaitSemaphores;
semaphoreWaitBeforePresentCount = pPresentInfo->waitSemaphoreCount;
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
device_data->vtable.CreateSemaphore(device_data->device, &semaphoreInfo, nullptr, &semaphoreWaitAfterSubmission);
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
device_data->vtable.CreateFence(device_data->device, &fenceInfo, nullptr, &copyDone);
if(write_image(full_path,
swapchain_data->image,
device_data,
instance_data,
queue_data,
swapchain_data)) {
present_info.pWaitSemaphores = &semaphoreWaitAfterSubmission; // Make semaphore here
present_info.waitSemaphoreCount = 1;
}
} else {
LOG(DEBUG, "Cancelling screenshot due to excessive filepath size (max %u characters)\n", LARGE_BUFFER_SIZE);
}
}
}
frame_counter++;
instance_data->screenshot_enabled = false;
instance_data->region_enabled = false;
loader_platform_thread_unlock_mutex(&globalLock);
VkResult chain_result = queue_data->device->vtable.QueuePresentKHR(queue, &present_info);
if (pPresentInfo->pResults)
pPresentInfo->pResults[0] = chain_result;
if (chain_result != VK_SUCCESS && result == VK_SUCCESS)
result = chain_result;
if (semaphoreWaitAfterSubmission != VK_NULL_HANDLE) {
device_data->vtable.DestroySemaphore(device_data->device, semaphoreWaitAfterSubmission, nullptr);
semaphoreWaitAfterSubmission = VK_NULL_HANDLE;
}
if (copyDone != VK_NULL_HANDLE) {
device_data->vtable.DestroyFence(device_data->device, copyDone, nullptr);
copyDone = VK_NULL_HANDLE;
}
return result;
}
static VkResult screenshot_AcquireNextImageKHR(
VkDevice device,
VkSwapchainKHR swapchain,
uint64_t timeout,
VkSemaphore semaphore,
VkFence fence,
uint32_t* pImageIndex)
{
struct swapchain_data *swapchain_data =
FIND(struct swapchain_data, swapchain);
struct device_data *device_data = swapchain_data->device;
VkResult result = device_data->vtable.AcquireNextImageKHR(device, swapchain, timeout,
semaphore, fence, pImageIndex);
loader_platform_thread_lock_mutex(&globalLock);
if (result == VK_SUCCESS) {
// Use the index given by AcquireNextImageKHR() to obtain the image we intend to copy.
if(pImageIndex){
select_image_from_map(swapchain_data, *pImageIndex);
}
}
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
static VkResult screenshot_CreateDevice(
VkPhysicalDevice physicalDevice,
const VkDeviceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkDevice* pDevice)
{
struct instance_data *instance_data =
FIND(struct instance_data, physicalDevice);
VkLayerDeviceCreateInfo *chain_info =
get_device_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
assert(chain_info->u.pLayerInfo);
PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr = chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
PFN_vkGetDeviceProcAddr fpGetDeviceProcAddr = chain_info->u.pLayerInfo->pfnNextGetDeviceProcAddr;
PFN_vkCreateDevice fpCreateDevice = (PFN_vkCreateDevice)fpGetInstanceProcAddr(NULL, "vkCreateDevice");
if (fpCreateDevice == NULL) {
return VK_ERROR_INITIALIZATION_FAILED;
}
// Advance the link info for the next element on the chain
chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
VkDeviceCreateInfo create_info = *pCreateInfo;
VkResult result = fpCreateDevice(physicalDevice, &create_info, pAllocator, pDevice);
if (result != VK_SUCCESS) return result;
struct device_data *device_data = new_device_data(*pDevice, instance_data);
device_data->physical_device = physicalDevice;
vk_device_dispatch_table_load(&device_data->vtable,
fpGetDeviceProcAddr, *pDevice);
instance_data->pd_vtable.GetPhysicalDeviceProperties(device_data->physical_device,
&device_data->properties);
VkLayerDeviceCreateInfo *load_data_info =
get_device_chain_info(pCreateInfo, VK_LOADER_DATA_CALLBACK);
device_data->set_device_loader_data = load_data_info->u.pfnSetDeviceLoaderData;
return result;
}
static void screenshot_DestroyDevice(
VkDevice device,
const VkAllocationCallbacks* pAllocator)
{
struct device_data *device_data = FIND(struct device_data, device);
device_data->vtable.DestroyDevice(device, pAllocator);
destroy_device_data(device_data);
}
static VkResult screenshot_CreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkInstance* pInstance)
{
VkLayerInstanceCreateInfo *chain_info =
get_instance_chain_info(pCreateInfo, VK_LAYER_LINK_INFO);
assert(chain_info->u.pLayerInfo);
PFN_vkGetInstanceProcAddr fpGetInstanceProcAddr =
chain_info->u.pLayerInfo->pfnNextGetInstanceProcAddr;
PFN_vkCreateInstance fpCreateInstance =
(PFN_vkCreateInstance)fpGetInstanceProcAddr(NULL, "vkCreateInstance");
if (fpCreateInstance == NULL) {
return VK_ERROR_INITIALIZATION_FAILED;
}
// Advance the link info for the next element on the chain
chain_info->u.pLayerInfo = chain_info->u.pLayerInfo->pNext;
VkResult result = fpCreateInstance(pCreateInfo, pAllocator, pInstance);
if (result != VK_SUCCESS) return result;
struct instance_data *instance_data = new_instance_data(*pInstance);
vk_instance_dispatch_table_load(&instance_data->vtable,
fpGetInstanceProcAddr,
instance_data->instance);
vk_physical_device_dispatch_table_load(&instance_data->pd_vtable,
fpGetInstanceProcAddr,
instance_data->instance);
instance_data_map_physical_devices(instance_data, true);
parse_screenshot_env(&instance_data->params, getenv("VK_LAYER_MESA_SCREENSHOT_CONFIG"));
if (!globalLockInitialized) {
loader_platform_thread_create_mutex(&globalLock);
globalLockInitialized = 1;
}
return result;
}
static void screenshot_DestroyInstance(
VkInstance instance,
const VkAllocationCallbacks* pAllocator)
{
struct instance_data *instance_data = FIND(struct instance_data, instance);
instance_data_map_physical_devices(instance_data, false);
instance_data->vtable.DestroyInstance(instance, pAllocator);
destroy_instance_data(instance_data);
}
static const struct {
const char *name;
void *ptr;
} name_to_funcptr_map[] = {
{ "vkGetInstanceProcAddr", (void *) vkGetInstanceProcAddr },
{ "vkGetDeviceProcAddr", (void *) vkGetDeviceProcAddr },
#define ADD_HOOK(fn) { "vk" # fn, (void *) screenshot_ ## fn }
#define ADD_ALIAS_HOOK(alias, fn) { "vk" # alias, (void *) screenshot_ ## fn }
ADD_HOOK(CreateSwapchainKHR),
ADD_HOOK(GetSwapchainImagesKHR),
ADD_HOOK(DestroySwapchainKHR),
ADD_HOOK(QueuePresentKHR),
ADD_HOOK(AcquireNextImageKHR),
ADD_HOOK(CreateDevice),
ADD_HOOK(GetDeviceQueue),
ADD_HOOK(GetDeviceQueue2),
ADD_HOOK(DestroyDevice),
ADD_HOOK(CreateInstance),
ADD_HOOK(DestroyInstance),
#undef ADD_HOOK
#undef ADD_ALIAS_HOOK
};
static void *find_ptr(const char *name)
{
for (uint32_t i = 0; i < ARRAY_SIZE(name_to_funcptr_map); i++) {
if (strcmp(name, name_to_funcptr_map[i].name) == 0)
return name_to_funcptr_map[i].ptr;
}
return NULL;
}
PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(VkDevice dev,
const char *funcName)
{
void *ptr = find_ptr(funcName);
if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
if (dev == NULL) return NULL;
struct device_data *device_data = FIND(struct device_data, dev);
if (device_data->vtable.GetDeviceProcAddr == NULL) return NULL;
return device_data->vtable.GetDeviceProcAddr(dev, funcName);
}
PUBLIC VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(VkInstance instance,
const char *funcName)
{
void *ptr = find_ptr(funcName);
if (ptr) return reinterpret_cast<PFN_vkVoidFunction>(ptr);
if (instance == NULL) return NULL;
struct instance_data *instance_data = FIND(struct instance_data, instance);
if (instance_data->vtable.GetInstanceProcAddr == NULL) return NULL;
return instance_data->vtable.GetInstanceProcAddr(instance, funcName);
}