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/*
* Copyright © 2021 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef VK_PHYSICAL_DEVICE_H
#define VK_PHYSICAL_DEVICE_H
#include "vk_dispatch_table.h"
#include "vk_extensions.h"
#include "vk_object.h"
#include "vk_physical_device_features.h"
#include "vk_physical_device_properties.h"
#include "compiler/spirv/spirv_info.h"
#include "util/list.h"
#ifdef __cplusplus
extern "C" {
#endif
struct disk_cache;
struct wsi_device;
struct vk_sync_type;
struct vk_pipeline_cache_object_ops;
/** Base struct for all VkPhysicalDevice implementations
*/
struct vk_physical_device {
struct vk_object_base base;
/* See vk_instance::pdevices::list */
struct list_head link;
/** Instance which is the parent of this physical device */
struct vk_instance *instance;
/** Table of all supported device extensions
*
* This table is initialized from the `supported_extensions` parameter
* passed to `vk_physical_device_init()` if not `NULL`. If a `NULL`
* extension table is passed, all extensions are initialized to false and
* it's the responsibility of the driver to populate the table. This may
* be useful if the driver's physical device initialization order is such
* that extension support cannot be determined until significant physical
* device setup work has already been done.
*/
struct vk_device_extension_table supported_extensions;
/** Table of all supported features
*
* This table is initialized from the `supported_features` parameter
* passed to `vk_physical_device_init()` if not `NULL`. If a `NULL`
* features table is passed, all features are initialized to false and
* it's the responsibility of the driver to populate the table. This may
* be useful if the driver's physical device initialization order is such
* that feature support cannot be determined until significant physical
* device setup work has already been done.
*/
struct vk_features supported_features;
/** Table of all physical device properties which is initialized similarly
* to supported_features
*/
struct vk_properties properties;
/** Physical-device-level dispatch table */
struct vk_physical_device_dispatch_table dispatch_table;
/** Disk cache, or NULL */
struct disk_cache *disk_cache;
/** WSI device, or NULL */
struct wsi_device *wsi_device;
/** A null-terminated array of supported sync types, in priority order
*
* The common implementations of VkFence and VkSemaphore use this list to
* determine what vk_sync_type to use for each scenario. The list is
* walked and the first vk_sync_type matching their criterion is taken.
* For instance, VkFence requires that it not be a timeline and support
* reset and CPU wait. If an external handle type is requested, that is
* considered just one more criterion.
*/
const struct vk_sync_type *const *supported_sync_types;
/** A null-terminated array of supported pipeline cache object types
*
* The common implementation of VkPipelineCache uses this to remember the
* type of objects stored in the cache and deserialize them immediately
* when importing the cache. If an object type isn't in this list, then it
* will be loaded as a raw data object and then deserialized when we first
* look it up. Deserializing immediately avoids a copy but may be more
* expensive for objects that aren't hit.
*/
const struct vk_pipeline_cache_object_ops *const *pipeline_cache_import_ops;
};
VK_DEFINE_HANDLE_CASTS(vk_physical_device, base, VkPhysicalDevice,
VK_OBJECT_TYPE_PHYSICAL_DEVICE);
/** Initialize a vk_physical_device
*
* :param physical_device: |out| The physical device to initialize
* :param instance: |in| The instance which is the parent of this
* physical device
* :param supported_extensions: |in| Table of all device extensions supported
* by this physical device
* :param supported_features: |in| Table of all features supported by this
* physical device
* :param dispatch_table: |in| Physical-device-level dispatch table
*/
VkResult MUST_CHECK
vk_physical_device_init(struct vk_physical_device *physical_device,
struct vk_instance *instance,
const struct vk_device_extension_table *supported_extensions,
const struct vk_features *supported_features,
const struct vk_properties *properties,
const struct vk_physical_device_dispatch_table *dispatch_table);
/** Tears down a vk_physical_device
*
* :param physical_device: |out| The physical device to tear down
*/
void
vk_physical_device_finish(struct vk_physical_device *physical_device);
VkResult
vk_physical_device_check_device_features(struct vk_physical_device *physical_device,
const VkDeviceCreateInfo *pCreateInfo);
struct spirv_capabilities
vk_physical_device_get_spirv_capabilities(const struct vk_physical_device *pdev);
#ifdef __cplusplus
}
#endif
#endif /* VK_PHYSICAL_DEVICE_H */