| /* |
| * Copyright © 2021 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| */ |
| |
| #ifndef VK_COMMAND_BUFFER_H |
| #define VK_COMMAND_BUFFER_H |
| |
| #include "vk_cmd_queue.h" |
| #include "vk_graphics_state.h" |
| #include "vk_log.h" |
| #include "vk_meta_object_list.h" |
| #include "vk_object.h" |
| #include "util/list.h" |
| #include "util/u_dynarray.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct vk_command_pool; |
| struct vk_framebuffer; |
| struct vk_image_view; |
| struct vk_render_pass; |
| |
| struct vk_attachment_view_state { |
| VkImageLayout layout; |
| VkImageLayout stencil_layout; |
| const VkSampleLocationsInfoEXT *sample_locations; |
| }; |
| |
| struct vk_attachment_state { |
| struct vk_image_view *image_view; |
| |
| /** A running tally of which views have been loaded */ |
| uint32_t views_loaded; |
| |
| /** Per-view state */ |
| struct vk_attachment_view_state views[MESA_VK_MAX_MULTIVIEW_VIEW_COUNT]; |
| |
| /** VkRenderPassBeginInfo::pClearValues[i] */ |
| VkClearValue clear_value; |
| }; |
| |
| /** Command buffer ops */ |
| struct vk_command_buffer_ops { |
| /** Creates a command buffer |
| * |
| * Used by the common command pool implementation. This function MUST |
| * call `vk_command_buffer_finish()`. Notably, this function does not |
| * receive any additional parameters such as the level. The level will be |
| * set by `vk_common_AllocateCommandBuffers()` and the driver must not rely |
| * on it until `vkBeginCommandBuffer()` time. |
| */ |
| VkResult (*create)(struct vk_command_pool *, VkCommandBufferLevel, |
| struct vk_command_buffer **); |
| |
| /** Resets the command buffer |
| * |
| * Used by the common command pool implementation. This function MUST |
| * call `vk_command_buffer_reset()`. Unlike `vkResetCommandBuffer()`, |
| * this function does not have a return value because it may be called on |
| * destruction paths. |
| */ |
| void (*reset)(struct vk_command_buffer *, VkCommandBufferResetFlags); |
| |
| /** Destroys the command buffer |
| * |
| * Used by the common command pool implementation. This function MUST |
| * call `vk_command_buffer_finish()`. |
| */ |
| void (*destroy)(struct vk_command_buffer *); |
| }; |
| |
| enum mesa_vk_command_buffer_state { |
| MESA_VK_COMMAND_BUFFER_STATE_INVALID, |
| MESA_VK_COMMAND_BUFFER_STATE_INITIAL, |
| MESA_VK_COMMAND_BUFFER_STATE_RECORDING, |
| MESA_VK_COMMAND_BUFFER_STATE_EXECUTABLE, |
| MESA_VK_COMMAND_BUFFER_STATE_PENDING, |
| }; |
| |
| /* this needs spec fixes */ |
| #define MESA_VK_SHADER_STAGE_WORKGRAPH_HACK_BIT_FIXME (1<<30) |
| VkShaderStageFlags vk_shader_stages_from_bind_point(VkPipelineBindPoint pipelineBindPoint); |
| |
| struct vk_command_buffer { |
| struct vk_object_base base; |
| |
| struct vk_command_pool *pool; |
| |
| /** VkCommandBufferAllocateInfo::level */ |
| VkCommandBufferLevel level; |
| |
| const struct vk_command_buffer_ops *ops; |
| |
| struct vk_dynamic_graphics_state dynamic_graphics_state; |
| |
| /** State of the command buffer */ |
| enum mesa_vk_command_buffer_state state; |
| |
| /** Command buffer recording error state. */ |
| VkResult record_result; |
| |
| /** Link in vk_command_pool::command_buffers if pool != NULL */ |
| struct list_head pool_link; |
| |
| /** Command list for emulated secondary command buffers */ |
| struct vk_cmd_queue cmd_queue; |
| |
| /** Object list for meta objects */ |
| struct vk_meta_object_list meta_objects; |
| |
| /** |
| * VK_EXT_debug_utils |
| * |
| * The next two fields represent debug labels storage. |
| * |
| * VK_EXT_debug_utils spec requires that upon triggering a debug message |
| * with a command buffer attached to it, all "active" labels will also be |
| * provided to the callback. The spec describes two distinct ways of |
| * attaching a debug label to the command buffer: opening a label region |
| * and inserting a single label. |
| * |
| * Label region is active between the corresponding `*BeginDebugUtilsLabel` |
| * and `*EndDebugUtilsLabel` calls. The spec doesn't mention any limits on |
| * nestedness of label regions. This implementation assumes that there |
| * aren't any. |
| * |
| * The spec, however, doesn't explain the lifetime of a label submitted by |
| * an `*InsertDebugUtilsLabel` call. The LunarG whitepaper [1] (pp 12-15) |
| * provides a more detailed explanation along with some examples. According |
| * to those, such label remains active until the next `*DebugUtilsLabel` |
| * call. This means that there can be no more than one such label at a |
| * time. |
| * |
| * ``labels`` contains all active labels at this point in order of |
| * submission ``region_begin`` denotes whether the most recent label opens |
| * a new region If ``labels`` is empty ``region_begin`` must be true. |
| * |
| * Anytime we modify labels, we first check for ``region_begin``. If it's |
| * false, it means that the most recent label was submitted by |
| * `*InsertDebugUtilsLabel` and we need to remove it before doing anything |
| * else. |
| * |
| * See the discussion here: |
| * https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10318#note_1061317 |
| * |
| * [1] https://www.lunarg.com/wp-content/uploads/2018/05/Vulkan-Debug-Utils_05_18_v1.pdf |
| */ |
| struct util_dynarray labels; |
| bool region_begin; |
| |
| struct vk_render_pass *render_pass; |
| uint32_t subpass_idx; |
| struct vk_framebuffer *framebuffer; |
| VkRect2D render_area; |
| |
| /** |
| * True if we are currently inside a CmdPipelineBarrier() is inserted by |
| * the runtime's vk_render_pass.c |
| */ |
| bool runtime_rp_barrier; |
| |
| /* This uses the same trick as STACK_ARRAY */ |
| struct vk_attachment_state *attachments; |
| struct vk_attachment_state _attachments[8]; |
| |
| VkRenderPassSampleLocationsBeginInfoEXT *pass_sample_locations; |
| |
| /** |
| * Bitmask of shader stages bound via a vk_pipeline since the last call to |
| * vkBindShadersEXT(). |
| * |
| * Used by the common vk_pipeline implementation |
| */ |
| VkShaderStageFlags pipeline_shader_stages; |
| }; |
| |
| VK_DEFINE_HANDLE_CASTS(vk_command_buffer, base, VkCommandBuffer, |
| VK_OBJECT_TYPE_COMMAND_BUFFER) |
| |
| VkResult MUST_CHECK |
| vk_command_buffer_init(struct vk_command_pool *pool, |
| struct vk_command_buffer *command_buffer, |
| const struct vk_command_buffer_ops *ops, |
| VkCommandBufferLevel level); |
| |
| void |
| vk_command_buffer_reset_render_pass(struct vk_command_buffer *cmd_buffer); |
| |
| void |
| vk_command_buffer_reset(struct vk_command_buffer *command_buffer); |
| |
| void |
| vk_command_buffer_recycle(struct vk_command_buffer *command_buffer); |
| |
| void |
| vk_command_buffer_begin(struct vk_command_buffer *command_buffer, |
| const VkCommandBufferBeginInfo *pBeginInfo); |
| |
| VkResult |
| vk_command_buffer_end(struct vk_command_buffer *command_buffer); |
| |
| void |
| vk_command_buffer_finish(struct vk_command_buffer *command_buffer); |
| |
| static inline VkResult |
| __vk_command_buffer_set_error(struct vk_command_buffer *command_buffer, |
| VkResult error, const char *file, int line) |
| { |
| assert(error != VK_SUCCESS); |
| error = __vk_errorf(command_buffer, error, file, line, NULL); |
| if (command_buffer->record_result == VK_SUCCESS) |
| command_buffer->record_result = error; |
| return error; |
| } |
| |
| #define vk_command_buffer_set_error(command_buffer, error) \ |
| __vk_command_buffer_set_error(command_buffer, error, __FILE__, __LINE__) |
| |
| static inline VkResult |
| vk_command_buffer_get_record_result(struct vk_command_buffer *command_buffer) |
| { |
| return command_buffer->record_result; |
| } |
| |
| #define vk_command_buffer_has_error(command_buffer) \ |
| unlikely((command_buffer)->record_result != VK_SUCCESS) |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* VK_COMMAND_BUFFER_H */ |