blob: 4af4a49886362450adf8fa43857fabba91a0793a [file] [log] [blame]
# (C) Copyright IBM Corporation 2004
# All Rights Reserved.
# Copyright (c) 2014 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# on the rights to use, copy, modify, merge, publish, distribute, sub
# license, and/or sell copies of the Software, and to permit persons to whom
# the Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
#
# Authors:
# Ian Romanick <idr@us.ibm.com>
import argparse
import gl_XML
import static_data
import license
class PrintGlTable(gl_XML.gl_print_base):
def __init__(self):
gl_XML.gl_print_base.__init__(self)
self.header_tag = '_GLAPI_TABLE_H_'
self.name = "gl_table.py (from Mesa)"
self.license = license.bsd_license_template % ( \
"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM")
return
def printBody(self, api):
for f in api.functionIterateByOffset():
arg_string = f.get_parameter_string()
print(' %s (GLAPIENTRYP %s)(%s); /* %d */' % (
f.return_type, f.name, arg_string, f.offset))
def printRealHeader(self):
print('#include "util/glheader.h"')
print('')
print('#ifdef __cplusplus')
print('extern "C" {')
print('#endif')
print('')
print('#if defined(_WIN32) && defined(_WINDOWS_)')
print('#error "Should not include <windows.h> here"')
print('#endif')
print('')
print('struct _glapi_table')
print('{')
return
def printRealFooter(self):
print('};')
print('')
print('#ifdef __cplusplus')
print('}')
print('#endif')
return
class PrintRemapTable(gl_XML.gl_print_base):
def __init__(self):
gl_XML.gl_print_base.__init__(self)
self.header_tag = '_DISPATCH_H_'
self.name = "gl_table.py (from Mesa)"
self.license = license.bsd_license_template % (
"(C) Copyright IBM Corporation 2005", "IBM")
return
def printRealHeader(self):
print("""
/**
* \\file main/dispatch.h
* Macros for handling GL dispatch tables.
*
* For each known GL function, there are 3 macros in this file. The first
* macro is named CALL_FuncName and is used to call that GL function using
* the specified dispatch table. The other 2 macros, called GET_FuncName
* can SET_FuncName, are used to get and set the dispatch pointer for the
* named function in the specified dispatch table.
*/
#include "util/glheader.h"
""")
return
def printBody(self, api):
print('#define CALL_by_offset(disp, cast, offset, parameters) \\')
print(' (*(cast (GET_by_offset(disp, offset)))) parameters')
print('#define GET_by_offset(disp, offset) \\')
print(' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL')
print('#define SET_by_offset(disp, offset, fn) \\')
print(' do { \\')
print(' assert(offset >= 0 && offset < _gloffset_COUNT); \\')
print(' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\')
print(' } while(0)')
print('')
abi_functions = [f for f in api.functionIterateByOffset()]
print('/* total number of offsets below */')
print('#define _gloffset_COUNT %d' % (static_data.function_count))
print('')
for f in abi_functions:
print('#define _gloffset_%s %d' % (f.name, f.offset))
print('')
for f in abi_functions:
arg_string = gl_XML.create_parameter_string(f.parameters, 0)
print('typedef %s (GLAPIENTRYP _glptr_%s)(%s);' % (f.return_type, f.name, arg_string))
print('#define CALL_{0}(disp, parameters) (* GET_{0}(disp)) parameters'.format(f.name))
print('#define GET_{0}(disp) ((_glptr_{0})(GET_by_offset((disp), _gloffset_{0})))'.format(f.name))
print("""#define SET_{0}(disp, func) do {{ \\
{1} (GLAPIENTRYP fn)({2}) = func; \\
SET_by_offset(disp, _gloffset_{0}, fn); \\
}} while (0)
""".format(f.name, f.return_type, arg_string))
return
def _parser():
"""Parse arguments and return a namespace."""
parser = argparse.ArgumentParser()
parser.add_argument('-f', '--filename',
default='gl_API.xml',
metavar="input_file_name",
dest='file_name',
help="Path to an XML description of OpenGL API.")
parser.add_argument('-m', '--mode',
choices=['table', 'dispatch'],
default='table',
metavar="mode",
help="Generate either a table or a dispatch")
return parser.parse_args()
def main():
"""Main function."""
args = _parser()
api = gl_XML.parse_GL_API(args.file_name)
if args.mode == "table":
printer = PrintGlTable()
elif args.mode == "dispatch":
printer = PrintRemapTable()
printer.Print(api)
if __name__ == '__main__':
main()