blob: ae37eec0ccc511609d1666962377827b07e5472b [file] [log] [blame]
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="EXT_external_objects_win32" number="505">
<enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT" value="0x9587"/>
<enum name="HANDLE_TYPE_D3D12_TILEPOOL_EXT" value="0x9589"/>
<enum name="HANDLE_TYPE_D3D12_RESOURCE_EXT" value="0x958A"/>
<enum name="HANDLE_TYPE_D3D11_IMAGE_EXT" value="0x958B"/>
<enum name="HANDLE_TYPE_D3D12_FENCE_EXT" value="0x9594"/>
<enum name="D3D12_FENCE_VALUE_EXT" value="0x9595"/>
<enum name="DEVICE_LUID_EXT" value="0x9599"/>
<enum name="DEVICE_NODE_MASK_EXT" value="0x959A"/>
<function name="ImportMemoryWin32HandleEXT" es2="3.2">
<param name="memory" type="GLuint"/>
<param name="size" type="GLuint64"/>
<param name="handleType" type="GLenum"/>
<param name="handle" type="GLvoid *"/>
</function>
<function name="ImportMemoryWin32NameEXT" es2="3.2">
<param name="memory" type="GLuint"/>
<param name="size" type="GLuint64"/>
<param name="handleType" type="GLenum"/>
<param name="name" type="const GLvoid *"/>
</function>
<function name="ImportSemaphoreWin32HandleEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<param name="handleType" type="GLenum"/>
<param name="handle" type="GLvoid *"/>
</function>
<function name="ImportSemaphoreWin32NameEXT" es2="3.2">
<param name="semaphore" type="GLuint"/>
<param name="handleType" type="GLenum"/>
<param name="handle" type="const GLvoid *"/>
</function>
</category>
</OpenGLAPI>