blob: 9267acf5c97a34a9f83465b4a92b0d8d1c8694be [file] [log] [blame]
// ImGui GLFW binding with OpenGL3 + shaders
// In this binding, ImTextureID is used to store an OpenGL 'GLuint' texture identifier. Read the FAQ about ImTextureID in imgui.cpp.
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
// If you use this binding you'll need to call 4 functions: ImGui_ImplXXXX_Init(), ImGui_ImplXXXX_NewFrame(), ImGui::Render() and ImGui_ImplXXXX_Shutdown().
// If you are new to ImGui, see examples/README.txt and documentation at the top of imgui.cpp.
// https://github.com/ocornut/imgui
#include <stdio.h>
#include "imgui/imgui.h"
#include "imgui_impl_gtk3.h"
#include <gtk/gtk.h>
#define ARRAY_SIZE(arg) (sizeof(arg) / sizeof((arg)[0]))
#define EVENT_MASK \
((GdkEventMask) \
(GDK_STRUCTURE_MASK | \
GDK_FOCUS_CHANGE_MASK | \
GDK_EXPOSURE_MASK | \
GDK_PROPERTY_CHANGE_MASK | \
GDK_ENTER_NOTIFY_MASK | \
GDK_LEAVE_NOTIFY_MASK | \
GDK_KEY_PRESS_MASK | \
GDK_KEY_RELEASE_MASK | \
GDK_BUTTON_PRESS_MASK | \
GDK_BUTTON_RELEASE_MASK | \
GDK_POINTER_MOTION_MASK | \
GDK_SMOOTH_SCROLL_MASK | \
GDK_SCROLL_MASK))
// Data
static GtkWidget* g_GtkGlArea = NULL;
static guint64 g_Time = 0;
static bool g_MousePressed[5] = { false, false, false, false, false };
static ImVec2 g_MousePosition = ImVec2(-1, -1);
static float g_MouseWheel = 0.0f;
static int g_NumRedraws = 0;
static guint g_RedrawTimeout = 0;
static const char* ImGui_ImplGtk3_GetClipboardText(void* user_data)
{
static char *last_clipboard = NULL;
g_clear_pointer(&last_clipboard, g_free);
last_clipboard = gtk_clipboard_wait_for_text(GTK_CLIPBOARD(user_data));
return last_clipboard;
}
static void ImGui_ImplGtk3_SetClipboardText(void* user_data, const char* text)
{
gtk_clipboard_set_text(GTK_CLIPBOARD(user_data), text, -1);
}
void ImGui_ImplGtk3_HandleEvent(GdkEvent *event)
{
ImGuiIO& io = ImGui::GetIO();
GdkEventType type = gdk_event_get_event_type(event);
switch (type)
{
case GDK_MOTION_NOTIFY:
{
gdouble x = 0.0f, y = 0.0f;
if (gdk_event_get_coords(event, &x, &y))
g_MousePosition = ImVec2(x, y);
break;
}
case GDK_BUTTON_PRESS:
case GDK_BUTTON_RELEASE:
{
guint button = 0;
if (gdk_event_get_button(event, &button) && button > 0 && button <= 5)
{
if (type == GDK_BUTTON_PRESS)
g_MousePressed[button - 1] = true;
}
break;
}
case GDK_SCROLL:
{
gdouble x, y;
if (gdk_event_get_scroll_deltas(event, &x, &y))
g_MouseWheel = -y;
break;
}
case GDK_KEY_PRESS:
case GDK_KEY_RELEASE:
{
GdkEventKey *e = (GdkEventKey *) event;
static const struct
{
enum ImGuiKey_ imgui;
guint gdk;
} gdk_key_to_imgui_key[] =
{
{ ImGuiKey_Tab, GDK_KEY_Tab },
{ ImGuiKey_Tab, GDK_KEY_ISO_Left_Tab },
{ ImGuiKey_LeftArrow, GDK_KEY_Left },
{ ImGuiKey_RightArrow, GDK_KEY_Right },
{ ImGuiKey_UpArrow, GDK_KEY_Up },
{ ImGuiKey_DownArrow, GDK_KEY_Down },
{ ImGuiKey_PageUp, GDK_KEY_Page_Up },
{ ImGuiKey_PageDown, GDK_KEY_Page_Down },
{ ImGuiKey_Home, GDK_KEY_Home },
{ ImGuiKey_End, GDK_KEY_End },
{ ImGuiKey_Delete, GDK_KEY_Delete },
{ ImGuiKey_Backspace, GDK_KEY_BackSpace },
{ ImGuiKey_Enter, GDK_KEY_Return },
{ ImGuiKey_Escape, GDK_KEY_Escape },
{ ImGuiKey_A, GDK_KEY_a },
{ ImGuiKey_C, GDK_KEY_c },
{ ImGuiKey_V, GDK_KEY_v },
{ ImGuiKey_X, GDK_KEY_x },
{ ImGuiKey_Y, GDK_KEY_y },
{ ImGuiKey_Z, GDK_KEY_z },
};
for (unsigned i = 0; i < ARRAY_SIZE(gdk_key_to_imgui_key); i++)
{
if (e->keyval == gdk_key_to_imgui_key[i].gdk)
io.KeysDown[gdk_key_to_imgui_key[i].imgui] = type == GDK_KEY_PRESS;
}
gunichar c = gdk_keyval_to_unicode(e->keyval);
if (g_unichar_isprint(c) && ImGuiKey_COUNT + c < ARRAY_SIZE(io.KeysDown))
io.KeysDown[ImGuiKey_COUNT + c] = type == GDK_KEY_PRESS;
if (type == GDK_KEY_PRESS && e->string)
io.AddInputCharactersUTF8(e->string);
struct {
bool *var;
GdkModifierType modifier;
guint keyvals[3];
} mods[] = {
{ &io.KeyCtrl, GDK_CONTROL_MASK,
{ GDK_KEY_Control_L, GDK_KEY_Control_R, 0 }, },
{ &io.KeyShift, GDK_SHIFT_MASK,
{ GDK_KEY_Shift_L, GDK_KEY_Shift_R, 0 }, },
{ &io.KeyAlt, GDK_MOD1_MASK,
{ GDK_KEY_Alt_L, GDK_KEY_Alt_R, 0 }, },
{ &io.KeySuper, GDK_SUPER_MASK,
{ GDK_KEY_Super_L, GDK_KEY_Super_R, 0 }, }
};
for (unsigned i = 0; i < ARRAY_SIZE(mods); i++)
{
*mods[i].var = (mods[i].modifier & e->state);
bool match = false;
for (int j = 0; mods[i].keyvals[j] != 0; j++)
if (e->keyval == mods[i].keyvals[j])
match = true;
if (match)
*mods[i].var = type == GDK_KEY_PRESS;
}
break;
}
default:
break;
}
// We trigger 2 subsequent redraws for each event because of the
// way some ImGui widgets work. For example a Popup menu will only
// appear a frame after a click happened.
g_NumRedraws = 2;
gtk_widget_queue_draw(g_GtkGlArea);
}
static gboolean handle_gdk_event(GtkWidget *widget, GdkEvent *event, void *data)
{
ImGui_ImplGtk3_HandleEvent(event);
return true;
}
bool ImGui_ImplGtk3_Init(GtkWidget* gl_area, bool install_callbacks)
{
g_clear_pointer(&g_GtkGlArea, g_object_unref);
g_GtkGlArea = GTK_WIDGET(g_object_ref(gl_area));
gtk_widget_realize(g_GtkGlArea);
gtk_widget_set_can_focus(g_GtkGlArea, true);
gtk_widget_grab_focus(g_GtkGlArea);
if (install_callbacks) {
gtk_widget_add_events(g_GtkGlArea, EVENT_MASK);
g_signal_connect(g_GtkGlArea, "event", G_CALLBACK(handle_gdk_event), NULL);
}
ImGuiIO& io = ImGui::GetIO();
for (int i = 0; i < ImGuiKey_COUNT; i++)
{
io.KeyMap[i] = i;
}
io.SetClipboardTextFn = ImGui_ImplGtk3_SetClipboardText;
io.GetClipboardTextFn = ImGui_ImplGtk3_GetClipboardText;
io.ClipboardUserData = gtk_widget_get_clipboard(g_GtkGlArea,
GDK_SELECTION_CLIPBOARD);
return true;
}
void ImGui_ImplGtk3_Shutdown()
{
g_clear_pointer(&g_GtkGlArea, g_object_unref);
if (g_RedrawTimeout)
g_source_remove(g_RedrawTimeout);
}
static gboolean timeout_callback(gpointer data)
{
gtk_widget_queue_draw(g_GtkGlArea);
g_RedrawTimeout = 0;
return false;
}
static void kick_timeout_redraw(float timeout)
{
if (g_RedrawTimeout)
return;
g_RedrawTimeout = g_timeout_add(timeout * 1000, timeout_callback, NULL);
}
void ImGui_ImplGtk3_NewFrame()
{
bool next_redraw = false;
if (g_NumRedraws > 0)
{
gtk_widget_queue_draw(g_GtkGlArea);
g_NumRedraws--;
next_redraw = true;
}
ImGuiIO& io = ImGui::GetIO();
// Setup display size (every frame to accommodate for window resizing)
io.DisplaySize = ImVec2((float)gtk_widget_get_allocated_width(g_GtkGlArea),
(float)gtk_widget_get_allocated_height(g_GtkGlArea));
int scale_factor = gtk_widget_get_scale_factor(g_GtkGlArea);
io.DisplayFramebufferScale = ImVec2(scale_factor, scale_factor);
// Setup time step
guint64 current_time = g_get_monotonic_time();
io.DeltaTime = g_Time > 0 ? ((float)(current_time - g_Time) / 1000000) : (float)(1.0f/60.0f);
g_Time = current_time;
// Setup inputs
if (gtk_widget_has_focus(g_GtkGlArea))
{
io.MousePos = g_MousePosition; // Mouse position in screen coordinates (set to -1,-1 if no mouse / on another screen, etc.)
}
else
{
io.MousePos = ImVec2(-1,-1);
}
GdkWindow *window = gtk_widget_get_window(g_GtkGlArea);
GdkDevice *pointer = gdk_device_manager_get_client_pointer(gdk_display_get_device_manager(gdk_display_get_default()));
GdkModifierType modifiers;
gdk_device_get_state(pointer, window, NULL, &modifiers);
for (int i = 0; i < 3; i++)
{
io.MouseDown[i] = g_MousePressed[i] || (modifiers & (GDK_BUTTON1_MASK << i)) != 0;
g_MousePressed[i] = false;
}
io.MouseWheel = g_MouseWheel;
g_MouseWheel = 0.0f;
// Hide OS mouse cursor if ImGui is drawing it
GdkDisplay *display = gdk_window_get_display(window);
GdkCursor *cursor =
gdk_cursor_new_from_name(display, io.MouseDrawCursor ? "none" : "default");
gdk_window_set_cursor(window, cursor);
g_object_unref(cursor);
if (!next_redraw && io.WantTextInput)
kick_timeout_redraw(0.2);
}