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/*
* Copyright 2019 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "isl/isl.h"
#include "dev/intel_device_info.h"
#ifdef IN_UNIT_TEST
/* STATIC_ASSERT is a do { ... } while(0) statement */
UNUSED static void static_assert_func(void) {
STATIC_ASSERT(ISL_AUX_OP_ASSERT == ((enum isl_aux_op) 0));
STATIC_ASSERT(ISL_AUX_STATE_ASSERT == ((enum isl_aux_state) 0));
}
#undef unreachable
#define unreachable(str) return 0
#undef assert
#define assert(cond) do { \
if (!(cond)) { \
return 0; \
} \
} while (0)
#endif
/* How writes with an isl_aux_usage behave. */
enum write_behavior {
/* Writes only touch the main surface. */
WRITES_ONLY_TOUCH_MAIN = 0,
/* Writes using the 3D engine are compressed. */
WRITES_COMPRESS,
/* Writes using the 3D engine are either compressed or substituted with
* fast-cleared blocks.
*/
WRITES_COMPRESS_CLEAR,
/* Writes implicitly fully resolve the compression block and write the data
* uncompressed into the main surface. The resolved aux blocks are
* ambiguated and left in the pass-through state.
*/
WRITES_RESOLVE_AMBIGUATE,
};
/* A set of features supported by an isl_aux_usage. */
struct aux_usage_info {
/* How writes affect the surface(s) in use. */
enum write_behavior write_behavior;
/* Aux supports "real" compression beyond just fast-clears. */
bool compressed;
/* SW can perform ISL_AUX_OP_FAST_CLEAR. */
bool fast_clear;
/* SW can perform ISL_AUX_OP_PARTIAL_RESOLVE. */
bool partial_resolve;
/* Performing ISL_AUX_OP_FULL_RESOLVE includes ISL_AUX_OP_AMBIGUATE. */
bool full_resolves_ambiguate;
};
#define AUX(wb, c, fc, pr, fra, type) \
[ISL_AUX_USAGE_ ## type] = { WRITES_ ## wb, c, fc, pr, fra},
#define Y true
#define x false
static const struct aux_usage_info info[] = {
/* write_behavior c fc pr fra */
AUX( COMPRESS, Y, Y, x, x, HIZ)
AUX( COMPRESS, Y, Y, x, x, HIZ_CCS)
AUX( COMPRESS, Y, Y, x, x, HIZ_CCS_WT)
AUX( COMPRESS, Y, Y, Y, x, MCS)
AUX( COMPRESS, Y, Y, Y, x, MCS_CCS)
AUX( COMPRESS, Y, Y, Y, Y, CCS_E)
AUX( COMPRESS_CLEAR, Y, Y, Y, Y, FCV_CCS_E)
AUX(RESOLVE_AMBIGUATE, x, Y, x, Y, CCS_D)
AUX(RESOLVE_AMBIGUATE, Y, x, x, Y, MC)
AUX( COMPRESS, Y, x, x, Y, STC_CCS)
};
#undef x
#undef Y
#undef AUX
ASSERTED static bool
aux_state_possible(enum isl_aux_state state,
enum isl_aux_usage usage)
{
switch (state) {
case ISL_AUX_STATE_CLEAR:
case ISL_AUX_STATE_PARTIAL_CLEAR:
return info[usage].fast_clear;
case ISL_AUX_STATE_COMPRESSED_CLEAR:
return info[usage].fast_clear && info[usage].compressed;
case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
return info[usage].compressed;
case ISL_AUX_STATE_RESOLVED:
case ISL_AUX_STATE_PASS_THROUGH:
case ISL_AUX_STATE_AUX_INVALID:
return true;
#ifdef IN_UNIT_TEST
case ISL_AUX_STATE_ASSERT:
break;
#endif
}
unreachable("Invalid aux state.");
}
enum isl_aux_state
isl_aux_get_initial_state(const struct intel_device_info *devinfo,
enum isl_aux_usage usage,
bool zeroed)
{
switch (usage) {
case ISL_AUX_USAGE_HIZ:
case ISL_AUX_USAGE_HIZ_CCS:
case ISL_AUX_USAGE_HIZ_CCS_WT:
return ISL_AUX_STATE_AUX_INVALID;
case ISL_AUX_USAGE_MCS:
case ISL_AUX_USAGE_MCS_CCS:
if (zeroed) {
/* From the Sky Lake PRM, "Compressed Multisampled Surfaces":
*
* "An MCS value of 0x00 indicates that both samples are stored in
* sample slice 0 (thus have the same color). This is the fully
* compressed case."
*
* This quote is from the 2x MSAA section, but the same mapping
* exists for 4-16x MSAA. This state can avoid the need to ambiguate
* in some cases.
*/
return ISL_AUX_STATE_COMPRESSED_NO_CLEAR;
} else {
return ISL_AUX_STATE_AUX_INVALID;
}
case ISL_AUX_USAGE_CCS_D:
case ISL_AUX_USAGE_CCS_E:
case ISL_AUX_USAGE_FCV_CCS_E:
case ISL_AUX_USAGE_STC_CCS:
if (zeroed) {
/* From the Sky Lake PRM, "MCS Buffer for Render Target(s)":
*
* "If Software wants to enable Color Compression without Fast
* clear, Software needs to initialize MCS with zeros."
*
* Although MCS is mentioned, CCS seems to have been intended. This
* can be seen in Bspec 14091, in the row containing
* WaDisableCCSClearsIfRtCompressionEnabledInGT3.
*
* A CCS surface initialized to zero is in the pass-through state.
* This state can avoid the need to ambiguate in some cases.
*/
return ISL_AUX_STATE_PASS_THROUGH;
} else if (devinfo->ver >= 12) {
assert(!devinfo->has_illegal_ccs_values);
/* From Bspec 47709, "MCS/CCS Buffers for Render Target(s)":
*
* "CCS surface does not require initialization. Illegal CCS
* [values] are treated as uncompressed memory."
*
* The above quote is from the render target section, but we assume
* it applies to CCS in general (e.g., STC_CCS). The uninitialized
* CCS may be in any aux state. We choose the one which is most
* convenient.
*
* We avoid states with CLEAR because stencil does not support it.
* Those states also create a dependency on the clear color, which
* can have negative performance implications. Even though some
* blocks may actually be encoded with CLEAR, we can get away with
* ignoring them - there are no known issues that require fast
* cleared blocks to be tracked and avoided.
*
* We specifically avoid the AUX_INVALID state because it could
* trigger an ambiguate. BLORP does not have support for ambiguating
* stencil. Also, ambiguating some LODs of mipmapped 8bpp surfaces
* seems to stomp on neighboring miplevels.
*
* There is only one remaining aux state which can give us correct
* behavior, COMPRESSED_NO_CLEAR.
*/
return ISL_AUX_STATE_COMPRESSED_NO_CLEAR;
} else {
unreachable("Unsupported gfx version");
}
default:
unreachable("Unsupported aux mode");
}
}
enum isl_aux_op
isl_aux_prepare_access(enum isl_aux_state initial_state,
enum isl_aux_usage usage,
bool fast_clear_supported)
{
if (usage != ISL_AUX_USAGE_NONE) {
UNUSED const enum isl_aux_usage state_superset_usage =
usage == ISL_AUX_USAGE_CCS_D ? ISL_AUX_USAGE_CCS_E : usage;
assert(aux_state_possible(initial_state, state_superset_usage));
}
assert(!fast_clear_supported || info[usage].fast_clear);
switch (initial_state) {
case ISL_AUX_STATE_COMPRESSED_CLEAR:
if (!info[usage].compressed)
return ISL_AUX_OP_FULL_RESOLVE;
FALLTHROUGH;
case ISL_AUX_STATE_CLEAR:
case ISL_AUX_STATE_PARTIAL_CLEAR:
return fast_clear_supported ?
ISL_AUX_OP_NONE :
info[usage].partial_resolve ?
ISL_AUX_OP_PARTIAL_RESOLVE : ISL_AUX_OP_FULL_RESOLVE;
case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
return info[usage].compressed ?
ISL_AUX_OP_NONE : ISL_AUX_OP_FULL_RESOLVE;
case ISL_AUX_STATE_RESOLVED:
case ISL_AUX_STATE_PASS_THROUGH:
return ISL_AUX_OP_NONE;
case ISL_AUX_STATE_AUX_INVALID:
return info[usage].write_behavior == WRITES_ONLY_TOUCH_MAIN ?
ISL_AUX_OP_NONE : ISL_AUX_OP_AMBIGUATE;
#ifdef IN_UNIT_TEST
case ISL_AUX_STATE_ASSERT:
break;
#endif
}
unreachable("Invalid aux state.");
}
enum isl_aux_state
isl_aux_state_transition_aux_op(enum isl_aux_state initial_state,
enum isl_aux_usage usage,
enum isl_aux_op op)
{
assert(aux_state_possible(initial_state, usage));
assert(usage != ISL_AUX_USAGE_NONE || op == ISL_AUX_OP_NONE);
switch (op) {
case ISL_AUX_OP_NONE:
return initial_state;
case ISL_AUX_OP_FAST_CLEAR:
assert(info[usage].fast_clear);
return ISL_AUX_STATE_CLEAR;
case ISL_AUX_OP_PARTIAL_RESOLVE:
assert(isl_aux_state_has_valid_aux(initial_state));
assert(info[usage].partial_resolve);
return initial_state == ISL_AUX_STATE_CLEAR ||
initial_state == ISL_AUX_STATE_PARTIAL_CLEAR ||
initial_state == ISL_AUX_STATE_COMPRESSED_CLEAR ?
ISL_AUX_STATE_COMPRESSED_NO_CLEAR : initial_state;
case ISL_AUX_OP_FULL_RESOLVE:
assert(isl_aux_state_has_valid_aux(initial_state));
return info[usage].full_resolves_ambiguate ||
initial_state == ISL_AUX_STATE_PASS_THROUGH ?
ISL_AUX_STATE_PASS_THROUGH : ISL_AUX_STATE_RESOLVED;
case ISL_AUX_OP_AMBIGUATE:
return ISL_AUX_STATE_PASS_THROUGH;
#if IN_UNIT_TEST
case ISL_AUX_OP_ASSERT:
break;
#endif
}
unreachable("Invalid aux op.");
}
enum isl_aux_state
isl_aux_state_transition_write(enum isl_aux_state initial_state,
enum isl_aux_usage usage,
bool full_surface)
{
if (info[usage].write_behavior == WRITES_ONLY_TOUCH_MAIN) {
assert(full_surface || isl_aux_state_has_valid_primary(initial_state));
return initial_state == ISL_AUX_STATE_PASS_THROUGH ?
ISL_AUX_STATE_PASS_THROUGH : ISL_AUX_STATE_AUX_INVALID;
}
assert(isl_aux_state_has_valid_aux(initial_state));
assert(aux_state_possible(initial_state, usage));
assert(info[usage].write_behavior == WRITES_COMPRESS ||
info[usage].write_behavior == WRITES_COMPRESS_CLEAR ||
info[usage].write_behavior == WRITES_RESOLVE_AMBIGUATE);
if (full_surface) {
return info[usage].write_behavior == WRITES_COMPRESS ?
ISL_AUX_STATE_COMPRESSED_NO_CLEAR :
info[usage].write_behavior == WRITES_COMPRESS_CLEAR ?
ISL_AUX_STATE_COMPRESSED_CLEAR : ISL_AUX_STATE_PASS_THROUGH;
}
switch (initial_state) {
case ISL_AUX_STATE_CLEAR:
case ISL_AUX_STATE_PARTIAL_CLEAR:
return info[usage].write_behavior == WRITES_RESOLVE_AMBIGUATE ?
ISL_AUX_STATE_PARTIAL_CLEAR : ISL_AUX_STATE_COMPRESSED_CLEAR;
case ISL_AUX_STATE_RESOLVED:
case ISL_AUX_STATE_PASS_THROUGH:
case ISL_AUX_STATE_COMPRESSED_NO_CLEAR:
return info[usage].write_behavior == WRITES_COMPRESS ?
ISL_AUX_STATE_COMPRESSED_NO_CLEAR :
info[usage].write_behavior == WRITES_COMPRESS_CLEAR ?
ISL_AUX_STATE_COMPRESSED_CLEAR : initial_state;
case ISL_AUX_STATE_COMPRESSED_CLEAR:
case ISL_AUX_STATE_AUX_INVALID:
return initial_state;
#ifdef IN_UNIT_TEST
case ISL_AUX_STATE_ASSERT:
break;
#endif
}
unreachable("Invalid aux state.");
}
bool
isl_aux_usage_has_fast_clears(enum isl_aux_usage usage)
{
return info[usage].fast_clear;
}
bool
isl_aux_usage_has_compression(enum isl_aux_usage usage)
{
return info[usage].compressed;
}