blob: d5fe2895e1cc724b8bec6917a3df1558a15fa5fe [file] [log] [blame]
<?xml version='1.0' encoding='utf-8'?>
<genxml name="GFX125" gen="12.5">
<import name="gen120.xml">
<exclude name="3D_CHICKEN3" />
<exclude name="GPGPU_WALKER" />
<exclude name="GT_MODE" />
<exclude name="MEDIA_CURBE_LOAD" />
<exclude name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" />
<exclude name="MEDIA_OBJECT" />
<exclude name="MEDIA_OBJECT_GRPID" />
<exclude name="MEDIA_OBJECT_PRT" />
<exclude name="MEDIA_OBJECT_WALKER" />
<exclude name="MEDIA_STATE_FLUSH" />
<exclude name="MEDIA_VFE_STATE" />
</import>
<enum name="FRAME_BITRATE_UNITS" prefix="FRAME_BR">
<value name="32BYTE_UNITS" value="0" />
<value name="4KBYTE_UNITS" value="1" />
</enum>
<enum name="L1_CACHE_CONTROL" prefix="L1CC">
<value name="WBP" value="0" />
<value name="UC" value="1" />
<value name="WB" value="2" />
<value name="WT" value="3" />
<value name="WS" value="4" />
</enum>
<enum name="PREF_SLM_ALLOCATION_SIZE">
<value name="SLM_ENCODES_0K" value="8" />
<value name="SLM_ENCODES_16K" value="9" />
<value name="SLM_ENCODES_32K" value="10" />
<value name="SLM_ENCODES_64K" value="11" />
<value name="SLM_ENCODES_96K" value="12" />
<value name="SLM_ENCODES_128K" value="13" />
<value name="SLM_ENCODES_192K" value="14" />
<value name="SLM_ENCODES_256K" value="15" />
</enum>
<enum name="STATE_SURFACE_TYPE">
<value name="SURFTYPE_1D" value="0" />
<value name="SURFTYPE_2D" value="1" />
<value name="SURFTYPE_3D" value="2" />
<value name="SURFTYPE_CUBE" value="3" />
<value name="SURFTYPE_BUFFER" value="4" />
<value name="SURFTYPE_RES5" value="5" />
<value name="SURFTYPE_SCRATCH" value="6" />
<value name="SURFTYPE_NULL" value="7" />
</enum>
<struct name="INTERFACE_DESCRIPTOR_DATA" length="8">
<field name="Kernel Start Pointer" start="6" end="31" type="offset" />
<field name="Software Exception Enable" start="71" end="71" type="bool" />
<field name="Mask Stack Exception Enable" start="75" end="75" type="bool" />
<field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool" />
<field name="Floating Point Mode" start="80" end="80" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Single Program Flow" start="82" end="82" type="bool" />
<field name="Denorm Mode" start="83" end="83" type="uint">
<value name="Ftz" value="0" />
<value name="SetByKernel" value="1" />
</field>
<field name="Thread Preemption Disable" start="84" end="84" type="uint" />
<field name="Sampler Count" start="98" end="100" type="uint">
<value name="No samplers used" value="0" />
<value name="Between 1 and 4 samplers used" value="1" />
<value name="Between 5 and 8 samplers used" value="2" />
<value name="Between 9 and 12 samplers used" value="3" />
<value name="Between 13 and 16 samplers used" value="4" />
</field>
<field name="Sampler State Pointer" start="101" end="127" type="offset" />
<field name="Binding Table Entry Count" start="128" end="132" type="uint" />
<field name="Binding Table Pointer" start="133" end="148" type="offset" />
<field name="Number of Threads in GPGPU Thread Group" start="160" end="169" type="uint" />
<field name="Shared Local Memory Size" start="176" end="180" type="uint">
<value name="Encodes 0K" value="0" />
<value name="Encodes 1K" value="1" />
<value name="Encodes 2K" value="2" />
<value name="Encodes 4K" value="3" />
<value name="Encodes 8K" value="4" />
<value name="Encodes 16K" value="5" />
<value name="Encodes 32K" value="6" />
<value name="Encodes 64K" value="7" />
</field>
<field name="Barrier Enable" start="181" end="181" type="bool" />
<field name="Rounding Mode" start="182" end="183" type="uint">
<value name="RTNE" value="0" />
<value name="RU" value="1" />
<value name="RD" value="2" />
<value name="RTZ" value="3" />
</field>
<field name="Thread Group Dispatch Size" start="186" end="187" type="uint">
<value name="TG size 8" value="0" />
<value name="TG size 4" value="1" />
<value name="TG size 2" value="2" />
<value name="TG size 1" value="3" />
</field>
<field name="Number Of Barriers" start="188" end="190" type="uint" prefix="BARRIER_SIZE">
<value name="NONE" value="0" />
<value name="B1" value="1" />
<value name="B2" value="2" />
<value name="B4" value="3" />
<value name="B8" value="4" />
<value name="B16" value="5" />
<value name="B24" value="6" />
<value name="B32" value="7" />
</field>
<field name="BTD Mode" start="191" end="191" type="uint" />
<field name="Preferred SLM Allocation Size" start="192" end="195" type="uint" />
</struct>
<struct name="POSTSYNC_DATA" length="5">
<field name="Operation" start="0" end="1" type="uint" default="0">
<value name="No Write" value="0" />
<value name="Write Immediate Data" value="1" />
<value name="Write Timestamp" value="3" />
</field>
<field name="HDC Pipeline Flush" start="2" end="2" type="bool" />
<field name="L3 flush" start="3" end="3" type="bool" />
<field name="MOCS" start="4" end="10" type="uint" nonzero="true" />
<field name="Destination Address" start="32" end="95" type="address" />
<field name="Immediate Data" start="96" end="159" type="uint" />
</struct>
<struct name="COMPUTE_WALKER_BODY" length="38">
<field name="Indirect Data Length" start="32" end="48" type="uint" />
<field name="L3 prefetch disable" start="49" end="49" type="bool" />
<field name="Partition Type" start="62" end="63" type="uint">
<value name="PartitionX" value="1" />
<value name="PartitionY" value="2" />
<value name="PartitionZ" value="3" />
</field>
<field name="Indirect Data Start Address" start="70" end="95" type="offset" />
<field name="Message SIMD" start="113" end="114" type="uint">
<value name="SIMD8" value="0" />
<value name="SIMD16" value="1" />
<value name="SIMD32" value="2" />
</field>
<field name="Tile Layout" start="115" end="117" type="uint">
<value name="Linear" value="0" />
<value name="TileY 32bpe" value="1" />
<value name="TileY 64bpe" value="2" />
<value name="TileY 128bpe" value="3" />
</field>
<field name="Walk Order" start="118" end="120" type="uint">
<value name="Walk 012" value="0" />
<value name="Walk 021" value="1" />
<value name="Walk 102" value="2" />
<value name="Walk 120" value="3" />
<value name="Walk 201" value="4" />
<value name="Walk 210" value="5" />
</field>
<field name="Emit Inline Parameter" start="121" end="121" type="bool" />
<field name="Emit Local" start="122" end="124" type="uint">
<value name="Emit None" value="0" />
<value name="Emit X" value="1" />
<value name="Emit XY" value="3" />
<value name="Emit XYZ" value="7" />
</field>
<field name="Generate Local ID" start="125" end="125" type="bool" />
<field name="SIMD Size" start="126" end="127" type="uint">
<value name="SIMD8" value="0" />
<value name="SIMD16" value="1" />
<value name="SIMD32" value="2" />
</field>
<field name="Execution Mask" start="128" end="159" type="uint" />
<field name="Local X Maximum" start="160" end="169" type="uint" />
<field name="Local Y Maximum" start="170" end="179" type="uint" />
<field name="Local Z Maximum" start="180" end="189" type="uint" />
<field name="Thread Group ID X Dimension" start="192" end="223" type="uint" />
<field name="Thread Group ID Y Dimension" start="224" end="255" type="uint" />
<field name="Thread Group ID Z Dimension" start="256" end="287" type="uint" />
<field name="Thread Group ID Starting X" start="288" end="319" type="uint" />
<field name="Thread Group ID Starting Y" start="320" end="351" type="uint" />
<field name="Thread Group ID Starting Z" start="352" end="383" type="uint" />
<field name="Partition ID" start="384" end="415" type="uint" />
<field name="Partition Size" start="416" end="447" type="uint" />
<field name="Preempt X" start="448" end="479" type="uint" />
<field name="Preempt Y" start="480" end="511" type="uint" />
<field name="Preempt Z" start="512" end="543" type="uint" />
<field name="Interface Descriptor" start="544" end="799" type="INTERFACE_DESCRIPTOR_DATA" />
<field name="Post Sync" start="800" end="959" type="POSTSYNC_DATA" />
<group count="8" start="960" size="32">
<field name="Inline Data" start="0" end="31" type="uint" />
</group>
</struct>
<struct name="CPS_STATE" length="8">
<field name="MinCPSizeX" start="0" end="10" type="s3.7" />
<field name="Statistics Enable" start="11" end="11" type="bool" />
<field name="Coarse Pixel Shading Mode" start="12" end="13" type="uint">
<value name="CPS_MODE_NONE" value="0" />
<value name="CPS_MODE_CONSTANT" value="1" />
<value name="CPS_MODE_RADIAL" value="2" />
</field>
<field name="ScaleAxis" start="14" end="14" type="uint">
<value name="X axis" value="0" />
<value name="Y axis" value="1" />
</field>
<field name="MinCPSizeY" start="15" end="25" type="s3.7" />
<field name="Combiner1 Opcode for CPsize" start="26" end="28" type="uint">
<value name="PASSTHROUGH" value="0" />
<value name="OVERRIDE" value="1" />
<value name="HIGH_QUALITY" value="2" />
<value name="LOW_QUALITY" value="3" />
<value name="RELATIVE" value="4" />
</field>
<field name="Combiner0 Opcode for CPsize" start="29" end="31" type="uint">
<value name="PASSTHROUGH" value="0" />
<value name="OVERRIDE" value="1" />
<value name="HIGH_QUALITY" value="2" />
<value name="LOW_QUALITY" value="3" />
<value name="RELATIVE" value="4" />
</field>
<field name="MaxCPSizeX" start="32" end="42" type="s3.7" />
<field name="MaxCPSizeY" start="48" end="58" type="s3.7" />
<field name="Y_Focal" start="64" end="79" type="int" />
<field name="X_Focal" start="96" end="111" type="int" />
<field name="My" start="128" end="159" type="uint" />
<field name="Mx" start="160" end="191" type="uint" />
<field name="Rmin" start="192" end="223" type="uint" />
<field name="Aspect" start="224" end="255" type="uint" />
</struct>
<struct name="MEMORYADDRESSATTRIBUTES" length="1">
<field name="MOCS" start="0" end="6" type="uint" nonzero="true" />
<field name="Arbitration Priority Control" start="7" end="8" type="HEVC_ARBITRATION_PRIORITY" />
<field name="Memory Compression Enable" start="9" end="9" type="bool" />
<field name="Memory Compression Mode" start="10" end="10" type="uint" />
<field name="Row Store Scratch Buffer Cache Select" start="12" end="12" type="uint">
<value name="LLC" value="0" />
<value name="Internal Media Storage" value="1" />
</field>
<field name="Tiled Resource Mode" start="13" end="14" type="uint">
<value name="TRMODE_NONE" value="0" />
<value name="TRMODE_TILES" value="1" />
<value name="TRMODE_TILEX" value="2" />
<value name="TRMODE_TILEF" value="3" />
</field>
</struct>
<struct name="MI_MATH_ALU_INSTRUCTION" length="1">
<field name="Operand 2" start="0" end="9" type="uint" prefix="MI_ALU">
<value name="REG0" value="0x00" />
<value name="REG1" value="0x01" />
<value name="REG2" value="0x02" />
<value name="REG3" value="0x03" />
<value name="REG4" value="0x04" />
<value name="REG5" value="0x05" />
<value name="REG6" value="0x06" />
<value name="REG7" value="0x07" />
<value name="REG8" value="0x08" />
<value name="REG9" value="0x09" />
<value name="REG10" value="0x0a" />
<value name="REG11" value="0x0b" />
<value name="REG12" value="0x0c" />
<value name="REG13" value="0x0d" />
<value name="REG14" value="0x0e" />
<value name="REG15" value="0x0f" />
<value name="SRCA" value="0x20" />
<value name="SRCB" value="0x21" />
<value name="ACCU" value="0x31" />
<value name="ZF" value="0x32" />
<value name="CF" value="0x33" />
</field>
<field name="Operand 1" start="10" end="19" type="uint" prefix="MI_ALU">
<value name="REG0" value="0x00" />
<value name="REG1" value="0x01" />
<value name="REG2" value="0x02" />
<value name="REG3" value="0x03" />
<value name="REG4" value="0x04" />
<value name="REG5" value="0x05" />
<value name="REG6" value="0x06" />
<value name="REG7" value="0x07" />
<value name="REG8" value="0x08" />
<value name="REG9" value="0x09" />
<value name="REG10" value="0x0a" />
<value name="REG11" value="0x0b" />
<value name="REG12" value="0x0c" />
<value name="REG13" value="0x0d" />
<value name="REG14" value="0x0e" />
<value name="REG15" value="0x0f" />
<value name="SRCA" value="0x20" />
<value name="SRCB" value="0x21" />
<value name="ACCU" value="0x31" />
<value name="ZF" value="0x32" />
<value name="CF" value="0x33" />
</field>
<field name="ALU Opcode" start="20" end="31" type="uint" prefix="MI_ALU">
<value name="NOOP" value="0x000" />
<value name="FENCE_RD" value="0x001" />
<value name="FENCE_WR" value="0x002" />
<value name="LOAD" value="0x080" />
<value name="LOADINV" value="0x480" />
<value name="LOAD0" value="0x081" />
<value name="LOAD1" value="0x481" />
<value name="LOADIND" value="0x082" />
<value name="ADD" value="0x100" />
<value name="SUB" value="0x101" />
<value name="AND" value="0x102" />
<value name="OR" value="0x103" />
<value name="XOR" value="0x104" />
<value name="SHL" value="0x105" />
<value name="SHR" value="0x106" />
<value name="SAR" value="0x107" />
<value name="STORE" value="0x180" />
<value name="STOREINV" value="0x580" />
<value name="STOREIND" value="0x181" />
</field>
</struct>
<struct name="RENDER_SURFACE_STATE" length="16">
<field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool" />
<field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool" />
<field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool" />
<field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool" />
<field name="Cube Face Enable - Positive X" start="4" end="4" type="bool" />
<field name="Cube Face Enable - Negative X" start="5" end="5" type="bool" />
<field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
<value name="NORMAL_MODE" value="0" />
<value name="PROGRESSIVE_FRAME" value="2" />
<value name="INTERLACED_FRAME" value="3" />
</field>
<field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
<value name="Write-Only Cache" value="0" />
<value name="Read-Write Cache" value="1" />
</field>
<field name="Sampler L2 Bypass Mode Disable" start="9" end="9" type="bool" />
<field name="Vertical Line Stride Offset" start="10" end="10" type="uint" />
<field name="Vertical Line Stride" start="11" end="11" type="uint" />
<field name="Tile Mode" start="12" end="13" type="uint">
<value name="LINEAR" value="0" />
<value name="TILE64" value="1" />
<value name="XMAJOR" value="2" />
<value name="TILE4" value="3" />
</field>
<field name="Surface Horizontal Alignment" start="14" end="15" type="uint">
<value name="HALIGN_16" value="0" />
<value name="HALIGN_32" value="1" />
<value name="HALIGN_64" value="2" />
<value name="HALIGN_128" value="3" />
</field>
<field name="Surface Vertical Alignment" start="16" end="17" type="uint">
<value name="VALIGN_4" value="1" />
<value name="VALIGN_8" value="2" />
<value name="VALIGN_16" value="3" />
</field>
<field name="Surface Format" start="18" end="26" type="uint" />
<field name="Surface Array" start="28" end="28" type="bool" />
<field name="Surface Type" start="29" end="31" type="STATE_SURFACE_TYPE" />
<field name="Surface QPitch" start="32" end="46" type="uint" />
<field name="Sample Tap Discard Disable" start="47" end="47" type="bool" />
<field name="Double Fetch Disable" start="49" end="49" type="bool" />
<field name="Corner Texel Mode" start="50" end="50" type="uint" />
<field name="Base Mip Level" start="51" end="55" type="u4.1" />
<field name="MOCS" start="56" end="62" type="uint" nonzero="true" />
<field name="Width" start="64" end="77" type="uint" />
<field name="Height" start="80" end="93" type="uint" />
<field name="Depth Stencil Resource" start="95" end="95" type="bool" />
<field name="Surface Pitch" start="96" end="113" type="uint" />
<field name="Null Probing Enable" start="114" end="114" type="uint" />
<field name="Depth" start="117" end="127" type="uint" />
<field name="Multisample Position Palette Index" start="128" end="130" type="uint" />
<field name="Number of Multisamples" start="131" end="133" type="uint">
<value name="MULTISAMPLECOUNT_1" value="0" />
<value name="MULTISAMPLECOUNT_2" value="1" />
<value name="MULTISAMPLECOUNT_4" value="2" />
<value name="MULTISAMPLECOUNT_8" value="3" />
<value name="MULTISAMPLECOUNT_16" value="4" />
</field>
<field name="Multisampled Surface Storage Format" start="134" end="134" type="uint">
<value name="MSFMT_MSS" value="0" />
<value name="MSFMT_DEPTH_STENCIL" value="1" />
</field>
<field name="Render Target View Extent" start="135" end="145" type="uint" />
<field name="Minimum Array Element" start="146" end="156" type="uint" />
<field name="Render Target And Sample Unorm Rotation" start="157" end="158" type="uint">
<value name="0DEG" value="0" />
<value name="90DEG" value="1" />
<value name="180DEG" value="2" />
<value name="270DEG" value="3" />
</field>
<field name="Decompress In L3" start="159" end="159" type="bool" />
<field name="MIP Count / LOD" start="160" end="163" type="uint" />
<field name="Surface Min LOD" start="164" end="167" type="uint" />
<field name="Mip Tail Start LOD" start="168" end="171" type="uint" />
<field name="Coherency Type" start="174" end="174" type="mbz" />
<field name="L1 Cache Control" start="176" end="178" type="L1_CACHE_CONTROL" />
<field name="EWA Disable For Cube" start="180" end="180" type="bool" />
<field name="Y Offset" start="181" end="183" type="uint" />
<field name="X Offset" start="185" end="191" type="uint" />
<field name="Auxiliary Surface Mode" start="192" end="194" type="uint">
<value name="AUX_NONE" value="0" />
<value name="AUX_CCS_D" value="1" />
<value name="AUX_APPEND" value="2" />
<value name="AUX_MCS_LCE" value="4" />
<value name="AUX_CCS_E" value="5" />
</field>
<field name="Y Offset for U or UV Plane" start="192" end="205" type="uint" />
<field name="Auxiliary Surface Pitch" start="195" end="204" type="uint" />
<field name="YUV Interpolation Enable" start="207" end="207" type="bool" />
<field name="Auxiliary Surface QPitch" start="208" end="222" type="uint" />
<field name="X Offset for U or UV Plane" start="208" end="221" type="uint" />
<field name="Half Pitch for Chroma" start="222" end="222" type="uint" />
<field name="Separate UV Plane Enable" start="223" end="223" type="bool" />
<field name="Resource Min LOD" start="224" end="235" type="u4.8" />
<field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select" />
<field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select" />
<field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select" />
<field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select" />
<field name="Memory Compression Enable" start="254" end="254" type="bool" />
<field name="Memory Compression Mode" start="255" end="255" type="uint">
<value name="Media Compression" value="0" />
<value name="3D Compression" value="1" />
</field>
<field name="Surface Base Address" start="256" end="319" type="address" />
<field name="Clear Value Address Enable" start="330" end="330" type="bool" />
<field name="Caching Expanded Formats" start="331" end="331" type="uint" />
<field name="Auxiliary Surface Base Address" start="332" end="383" type="address" />
<field name="Compression Format" start="384" end="388" type="uint" />
<field name="Clear Value Address" start="390" end="431" type="address" />
</struct>
<struct name="SLICE_HASH_TABLE" length="224">
<group count="7" start="0" size="1024">
<group count="16" start="0" size="64">
<group count="16" start="0" size="4">
<field name="Entry" start="0" end="3" type="uint" />
</group>
</group>
</group>
</struct>
<struct name="VDENC_SURFACE_CONTROL_BITS" length="1">
<field name="MOCS" start="0" end="6" type="uint" nonzero="true" />
<field name="Arbitration Priority Control" start="7" end="8" type="uint">
<value name="Highest priority" value="0" />
<value name="Second highest priority" value="1" />
<value name="Third highest priority" value="2" />
<value name="Lowest priority" value="3" />
</field>
<field name="Memory Compression Enable" start="9" end="9" type="bool" />
<field name="Memory Compression Mode" start="10" end="10" type="uint" />
<field name="Cache Select" start="12" end="12" type="uint" />
</struct>
<instruction name="3DMESH_1D" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="UAV Coherency Required" start="9" end="9" type="bool" />
<field name="Indirect Parameter Enable" start="10" end="10" type="bool" />
<field name="TBIMR Enabled" start="13" end="13" type="uint" />
<field name="Extended Parameter 0 Present" start="14" end="14" type="uint" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="ThreadGroup Count X" start="32" end="63" type="uint" />
<field name="Starting ThreadGroup ID X" start="64" end="95" type="uint" />
<field name="Extended Parameter 0 (XP0)" start="96" end="127" type="uint" />
</instruction>
<instruction name="3DMESH_3D" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="UAV Coherency Required" start="9" end="9" type="bool" />
<field name="Indirect Parameter Enable" start="10" end="10" type="bool" />
<field name="TBIMR Enabled" start="13" end="13" type="uint" />
<field name="Extended Parameter 0 Present" start="14" end="14" type="uint" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="ThreadGroup Count X" start="32" end="63" type="uint" />
<field name="ThreadGroup Count Y" start="64" end="95" type="uint" />
<field name="ThreadGroup Count Z" start="96" end="127" type="uint" />
<field name="Extended Parameter 0 (XP0)" start="128" end="159" type="uint" />
</instruction>
<instruction name="3DPRIMITIVE" bias="2" length="7" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="5" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="UAV Coherency Required" start="9" end="9" type="bool" />
<field name="Indirect Parameter Enable" start="10" end="10" type="bool" />
<field name="Extended Parameters Present" start="11" end="11" type="uint" />
<field name="TBIMR Enable" start="13" end="13" type="uint" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type" />
<field name="Vertex Access Type" start="40" end="40" type="uint">
<value name="SEQUENTIAL" value="0" />
<value name="RANDOM" value="1" />
</field>
<field name="End Offset Enable" start="41" end="41" type="bool" />
<field name="Vertex Count Per Instance" start="64" end="95" type="uint" />
<field name="Start Vertex Location" start="96" end="127" type="uint" />
<field name="Instance Count" start="128" end="159" type="uint" />
<field name="Start Instance Location" start="160" end="191" type="uint" />
<field name="Base Vertex Location" start="192" end="223" type="int" />
<field name="Extended Parameter 0" start="224" end="255" type="uint" />
<field name="Extended Parameter 1" start="256" end="287" type="uint" />
<field name="Extended Parameter 2" start="288" end="319" type="uint" />
</instruction>
<instruction name="3DPRIMITIVE_EXTENDED" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="UAV Coherency Required" start="9" end="9" type="bool" />
<field name="Indirect Parameter Enable" start="10" end="10" type="bool" />
<field name="Extended Parameters Present" start="11" end="11" type="bool" default="1" />
<field name="TBIMR Enable" start="13" end="13" type="uint" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type" />
<field name="Vertex Access Type" start="40" end="40" type="uint">
<value name="SEQUENTIAL" value="0" />
<value name="RANDOM" value="1" />
</field>
<field name="End Offset Enable" start="41" end="41" type="bool" />
<field name="Vertex Count Per Instance" start="64" end="95" type="uint" />
<field name="Start Vertex Location" start="96" end="127" type="uint" />
<field name="Instance Count" start="128" end="159" type="uint" />
<field name="Start Instance Location" start="160" end="191" type="uint" />
<field name="Base Vertex Location" start="192" end="223" type="int" />
<field name="Extended Parameter 0" start="224" end="255" type="uint" />
<field name="Extended Parameter 1" start="256" end="287" type="uint" />
<field name="Extended Parameter 2" start="288" end="319" type="uint" />
</instruction>
<instruction name="3DSTATE_3D_MODE" bias="2" length="5" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="3" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="30" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Cross Slice Hashing Mode" start="32" end="33" type="uint">
<value name="Normal Mode" value="0" />
<value name="Disable" value="1" />
<value name="hashing 32x32" value="3" />
</field>
<field name="3D Scoreboard Hashing Mode" start="36" end="36" type="bool" />
<field name="Subslice Hashing Table Enable" start="37" end="37" type="bool" />
<field name="Slice Hashing Table Enable" start="38" end="38" type="bool" />
<field name="Cross Slice Hashing Mode Mask" start="48" end="49" type="int" />
<field name="3D Scoreboard Hashing Mode Mask" start="52" end="52" type="bool" />
<field name="Subslice Hashing Table Enable Mask" start="53" end="53" type="bool" />
<field name="Slice Hashing Table Enable Mask" start="54" end="54" type="bool" />
<field name="Fast Clear Optimization Enable" start="106" end="106" type="bool" />
<field name="Fast Clear Optimization Enable Mask" start="122" end="122" type="bool" />
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="40" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Pointer to DS Binding Table" start="37" end="52" type="offset" />
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="41" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Pointer to GS Binding Table" start="37" end="52" type="offset" />
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="39" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Pointer to HS Binding Table" start="37" end="52" type="offset" />
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="42" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Pointer to PS Binding Table" start="37" end="52" type="offset" />
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="38" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Pointer to VS Binding Table" start="37" end="52" type="offset" />
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="25" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="MOCS" start="32" end="38" type="uint" nonzero="true" />
<field name="Binding Table Pool Base Address" start="44" end="95" type="address" />
<field name="Binding Table Pool Buffer Size" start="108" end="127" type="uint">
<value name="No Valid Data" value="0" />
</field>
</instruction>
<instruction name="3DSTATE_BTD" bias="2" length="6" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="0" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Dispatch Timeout Counter" start="32" end="33" type="uint">
<value name="64 clocks" value="0" />
<value name="128 clocks" value="1" />
<value name="192 clocks" value="2" />
<value name="256 clocks" value="3" />
</field>
<field name="AMFS Mode" start="35" end="36" type="uint" prefix="AMFS_MODE">
<value name="NORMAL" value="0" />
<value name="TOUCH" value="1" />
<value name="BACKFILL" value="2" />
<value name="FALLBACK" value="3" />
</field>
<field name="Per DSS Memory Backed Buffer Size" start="64" end="66" type="uint" />
<field name="Memory Backed Buffer Base Pointer" start="74" end="127" type="address" />
<field name="Scratch Space Buffer" start="138" end="159" type="uint" />
</instruction>
<instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="ChromaKey Table Index" start="62" end="63" type="uint" />
<field name="ChromaKey Low Value" start="64" end="95" type="uint" />
<field name="ChromaKey High Value" start="96" end="127" type="uint" />
</instruction>
<instruction name="3DSTATE_CLIP_MESH" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="129" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="User Clip Distance Cull Test Enable Bitmask" start="32" end="39" type="uint" />
<field name="User Clip Distance Clip Test Enable Bitmask" start="40" end="47" type="uint" />
<field name="Primitive Header Enable" start="48" end="48" type="uint" />
</instruction>
<instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Surface Pitch" start="32" end="48" type="uint" />
<field name="Lossless Compression Enable" start="57" end="57" type="bool" />
<field name="Surface Type" start="61" end="63" type="uint" />
<field name="Surface Base Address" start="64" end="127" type="address" />
<field name="Width" start="129" end="142" type="uint" />
<field name="Height" start="145" end="158" type="uint" />
<field name="MOCS" start="160" end="166" type="uint" />
<field name="Minimum Array Element" start="168" end="178" type="uint" />
<field name="Depth" start="180" end="190" type="uint" />
<field name="Mip Tail Start LOD" start="218" end="221" type="uint" />
<field name="Tiled Mode" start="222" end="223" type="uint">
<value name="TILE64" value="1" />
<value name="TILE4" value="3" />
</field>
<field name="Surface QPitch" start="224" end="238" type="uint" />
<field name="Surf LOD" start="240" end="243" type="uint" />
<field name="Render Target View Extent" start="245" end="255" type="uint" />
</instruction>
<instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Surface Pitch" start="32" end="49" type="uint" />
<field name="Control Surface Enable" start="51" end="51" type="bool" />
<field name="Depth Buffer Compression Enable" start="53" end="53" type="bool" />
<field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool" />
<field name="Corner Texel Mode" start="55" end="55" type="bool" />
<field name="Surface Format" start="56" end="58" type="uint">
<value name="D32_FLOAT" value="1" />
<value name="D24_UNORM_X8_UINT" value="3" />
<value name="D16_UNORM" value="5" />
</field>
<field name="Null Page Coherency Enable" start="59" end="59" type="bool" />
<field name="Depth Write Enable" start="60" end="60" type="bool" />
<field name="Surface Type" start="61" end="63" type="uint">
<value name="SURFTYPE_2D" value="1" />
<value name="SURFTYPE_CUBE" value="3" />
<value name="SURFTYPE_NULL" value="7" />
</field>
<field name="Surface Base Address" start="64" end="127" type="address" />
<field name="Width" start="129" end="142" type="uint" />
<field name="Height" start="145" end="158" type="uint" />
<field name="MOCS" start="160" end="166" type="uint" nonzero="true" />
<field name="Minimum Array Element" start="168" end="178" type="uint" />
<field name="Depth" start="180" end="190" type="uint" />
<field name="Render Compression Format" start="192" end="196" type="uint" />
<field name="Compression Mode" start="197" end="197" type="bool" />
<field name="Mip Tail Start LOD" start="218" end="221" type="uint" />
<field name="Tiled Mode" start="222" end="223" type="uint">
<value name="TILE64" value="1" />
<value name="TILE4" value="3" />
</field>
<field name="Surface QPitch" start="224" end="238" type="uint" />
<field name="LOD" start="240" end="243" type="uint" />
<field name="Render Target View Extent" start="245" end="255" type="uint" />
</instruction>
<instruction name="3DSTATE_DS" bias="2" length="11" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="9" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="29" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Kernel Start Pointer" start="38" end="95" type="offset" />
<field name="Software Exception Enable" start="103" end="103" type="bool" />
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
<field name="Accesses UAV" start="110" end="110" type="bool" />
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1" />
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint" />
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0" />
<value name="1-4 Samplers" value="1" />
<value name="5-8 Samplers" value="2" />
<value name="9-12 Samplers" value="3" />
<value name="13-16 Samplers" value="4" />
</field>
<field name="Vector Mask Enable" start="126" end="126" type="bool" />
<field name="Scratch Space Buffer" start="138" end="159" type="uint" />
<field name="Patch URB Entry Read Offset" start="196" end="201" type="uint" />
<field name="Patch URB Entry Read Length" start="203" end="209" type="uint" />
<field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint" />
<field name="Enable" start="224" end="224" type="bool" />
<field name="Cache Disable" start="225" end="225" type="bool" />
<field name="Compute W Coordinate Enable" start="226" end="226" type="bool" />
<field name="Dispatch Mode" start="227" end="228" type="uint" prefix="DISPATCH_MODE">
<value name="SIMD8_SINGLE_PATCH" value="1" />
<value name="SIMD8_SINGLE_OR_DUAL_PATCH" value="2" />
</field>
<field name="Primitive ID Not Required" start="233" end="233" type="bool" />
<field name="Statistics Enable" start="234" end="234" type="bool" />
<field name="Maximum Number of Threads" start="245" end="254" type="uint" />
<field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint" />
<field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint" />
<field name="Vertex URB Entry Output Length" start="272" end="276" type="uint" />
<field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint" />
<field name="DUAL_PATCH Kernel Start Pointer" start="294" end="351" type="offset" />
</instruction>
<instruction name="3DSTATE_GS" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Kernel Start Pointer" start="38" end="95" type="offset" />
<field name="Expected Vertex Count" start="96" end="101" type="uint" />
<field name="Software Exception Enable" start="103" end="103" type="bool" />
<field name="Mask Stack Exception Enable" start="107" end="107" type="bool" />
<field name="Accesses UAV" start="108" end="108" type="bool" />
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1" />
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint" />
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0" />
<value name="1-4 Samplers" value="1" />
<value name="5-8 Samplers" value="2" />
<value name="9-12 Samplers" value="3" />
<value name="13-16 Samplers" value="4" />
</field>
<field name="Vector Mask Enable" start="126" end="126" type="bool" />
<field name="Single Program Flow" start="127" end="127" type="bool" />
<field name="Scratch Space Buffer" start="138" end="159" type="uint" />
<field name="Dispatch GRF Start Register For URB Data" start="192" end="195" type="uint" />
<field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" />
<field name="Include Vertex Handles" start="202" end="202" type="bool" />
<field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" />
<field name="Output Topology" start="209" end="214" type="3D_Prim_Topo_Type" />
<field name="Output Vertex Size" start="215" end="220" type="uint" />
<field name="Dispatch GRF Start Register For URB Data [5:4]" start="221" end="222" type="uint" />
<field name="Enable" start="224" end="224" type="bool" />
<field name="Discard Adjacency" start="225" end="225" type="bool" />
<field name="Reorder Mode" start="226" end="226" type="uint">
<value name="LEADING" value="0" />
<value name="TRAILING" value="1" />
</field>
<field name="Hint" start="227" end="227" type="uint" />
<field name="Include Primitive ID" start="228" end="228" type="bool" />
<field name="Invocations Increment Value" start="229" end="233" type="uint" />
<field name="Statistics Enable" start="234" end="234" type="bool" />
<field name="Dispatch Mode" start="235" end="236" type="uint" prefix="DISPATCH_MODE">
<value name="SIMD8" value="3" />
</field>
<field name="Default Stream Id" start="237" end="238" type="uint" />
<field name="Instance Control" start="239" end="243" type="uint" />
<field name="Control Data Header Size" start="244" end="247" type="uint" />
<field name="Maximum Number of Threads" start="256" end="264" type="uint" />
<field name="Static Output Vertex Count" start="272" end="282" type="uint" />
<field name="Static Output" start="286" end="286" type="bool" />
<field name="Control Data Format" start="287" end="287" type="uint">
<value name="CUT" value="0" />
<value name="SID" value="1" />
</field>
<field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint" />
<field name="User Clip Distance Clip Test Enable Bitmask" start="296" end="303" type="uint" />
<field name="Vertex URB Entry Output Length" start="304" end="308" type="uint" />
<field name="Vertex URB Entry Output Read Offset" start="309" end="314" type="uint" />
</instruction>
<instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="3" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Surface Pitch" start="32" end="48" type="uint" />
<field name="Hierarchical Depth Buffer Write Thru Enable" start="52" end="52" type="bool" />
<field name="Tiled Mode" start="54" end="55" type="uint">
<value name="TILE64" value="1" />
<value name="TILE4" value="3" />
</field>
<field name="MOCS" start="57" end="63" type="uint" nonzero="true" />
<field name="Surface Base Address" start="64" end="127" type="address" />
<field name="Surface QPitch" start="128" end="142" type="uint" />
</instruction>
<instruction name="3DSTATE_HS" bias="2" length="9" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="7" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="27" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Software Exception Enable" start="44" end="44" type="bool" />
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool" />
<field name="Floating Point Mode" start="48" end="48" type="uint">
<value name="IEEE-754" value="0" />
<value name="alternate" value="1" />
</field>
<field name="Thread Dispatch Priority" start="49" end="49" type="uint">
<value name="High" value="1" />
</field>
<field name="Binding Table Entry Count" start="50" end="57" type="uint" />
<field name="Sampler Count" start="59" end="61" type="uint">
<value name="No Samplers" value="0" />
<value name="1-4 Samplers" value="1" />
<value name="5-8 Samplers" value="2" />
<value name="9-12 Samplers" value="3" />
<value name="13-16 Samplers" value="4" />
</field>
<field name="Instance Count" start="64" end="68" type="uint" />
<field name="Maximum Number of Threads" start="72" end="80" type="uint" />
<field name="Statistics Enable" start="93" end="93" type="bool" />
<field name="Enable" start="95" end="95" type="bool" />
<field name="Kernel Start Pointer" start="102" end="159" type="offset" />
<field name="Scratch Space Buffer" start="170" end="191" type="uint" />
<field name="Include Primitive ID" start="224" end="224" type="bool" />
<field name="Patch Count Threshold" start="225" end="227" type="uint" />
<field name="Vertex URB Entry Read Offset" start="228" end="233" type="uint" />
<field name="Vertex URB Entry Read Length" start="235" end="240" type="uint" />
<field name="Dispatch Mode" start="241" end="242" type="uint" prefix="DISPATCH_MODE">
<value name="SINGLE_PATCH" value="0" />
<value name="8_PATCH" value="2" />
</field>
<field name="Dispatch GRF Start Register For URB Data" start="243" end="247" type="uint" />
<field name="Include Vertex Handles" start="248" end="248" type="bool" />
<field name="Accesses UAV" start="249" end="249" type="bool" />
<field name="Vector Mask Enable" start="250" end="250" type="bool" />
<field name="Single Program Flow" start="251" end="251" type="bool" />
<field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" />
</instruction>
<instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Maximum Number of ThreadGroups" start="32" end="40" type="uint" />
<field name="Thread Dispatch Priority" start="60" end="60" type="uint">
<value name="High" value="1" />
</field>
<field name="Fused EU Dispatch" start="61" end="61" type="bool" />
<field name="Statistics Enable" start="62" end="62" type="bool" />
<field name="MeshShader Enable" start="63" end="63" type="uint" />
<field name="Scratch Space Buffer" start="74" end="95" type="uint" />
</instruction>
<instruction name="3DSTATE_MESH_DISTRIB" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="120" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Mesh Distribution Disable" start="32" end="32" type="bool" />
<field name="Task Distribution Disable" start="33" end="33" type="bool" />
<field name="Distribution Mode" start="34" end="34" type="uint" prefix="MESH">
<value name="RR_FREE" value="1" />
<value name="RR_STRICT" value="0" />
</field>
<field name="Mesh Distribution Batch Size" start="36" end="39" type="uint" />
<field name="Task Distribution Batch Size" start="42" end="45" type="uint" />
</instruction>
<instruction name="3DSTATE_MESH_SHADER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="122" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Kernel Start Pointer" start="38" end="95" type="offset" />
<field name="Local X Maximum" start="96" end="105" type="uint" />
<field name="Software Exception Enable" start="106" end="106" type="bool" />
<field name="Mask Stack Exception Enable" start="107" end="107" type="bool" />
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Single Program Flow" start="114" end="114" type="uint" />
<field name="Denorm Mode" start="115" end="115" type="uint">
<value name="Ftz" value="0" />
<value name="SetByKernel" value="1" />
</field>
<field name="Number of Threads in GPGPU Thread Group" start="128" end="137" type="uint" />
<field name="Shared Local Memory Size" start="144" end="148" type="uint" />
<field name="Barrier Enable" start="149" end="149" type="bool" />
<field name="Rounding Mode" start="150" end="151" type="uint">
<value name="RTNE" value="0" />
<value name="RU" value="1" />
<value name="RD" value="2" />
<value name="RTZ" value="3" />
</field>
<field name="Preferred SLM Allocation Size" start="152" end="155" type="PREF_SLM_ALLOCATION_SIZE" />
<field name="Number of Barriers" start="156" end="158" type="uint" />
<field name="Indirect Data Length" start="160" end="176" type="uint" />
<field name="L3 Prefetch Disable" start="177" end="177" type="bool" />
<field name="Emit Local ID X" start="178" end="178" type="bool" />
<field name="Emit Inline Parameter" start="179" end="179" type="bool" />
<field name="Systolic Mode Enable" start="180" end="180" type="bool" />
<field name="Accesses UAV" start="181" end="181" type="bool" />
<field name="XP0 Required" start="182" end="182" type="uint" />
<field name="Message SIMD" start="188" end="189" type="uint">
<value name="SIMD8" value="0" />
<value name="SIMD16" value="1" />
<value name="SIMD32" value="2" />
</field>
<field name="SIMD Size" start="190" end="191" type="uint">
<value name="SIMD8" value="0" />
<value name="SIMD16" value="1" />
<value name="SIMD32" value="2" />
</field>
<field name="Execution Mask" start="192" end="223" type="uint" />
<field name="Maximum Primitive Count" start="224" end="233" type="uint" />
<field name="Per-Primitive Data Pitch" start="236" end="240" type="uint" />
<field name="Per-Vertex Data Pitch" start="244" end="248" type="uint" />
<field name="Index Format" start="249" end="251" type="uint" prefix="INDEX">
<value name="U888X" value="0" />
<value name="U101010X" value="1" />
<value name="U8" value="4" />
<value name="U16" value="5" />
<value name="U32" value="3" />
</field>
<field name="Output Topology" start="252" end="253" type="uint" prefix="OUTPUT">
<value name="POINT" value="0" />
<value name="LINE" value="1" />
<value name="TRI" value="2" />
</field>
<field name="Per-Primitive Data Present" start="255" end="255" type="uint" />
</instruction>
<instruction name="3DSTATE_MESH_SHADER_DATA" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="123" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Indirect Data Start Address" start="38" end="63" type="offset" />
<group count="8" start="64" size="32">
<field name="Inline Data" start="0" end="31" type="uint" />
</group>
</instruction>
<instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Monochrome Filter Height" start="32" end="34" type="uint" />
<field name="Monochrome Filter Width" start="35" end="37" type="uint" />
</instruction>
<instruction name="3DSTATE_PS" bias="2" length="12" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="10" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Kernel Start Pointer 0" start="38" end="95" type="offset" />
<field name="Software Exception Enable" start="103" end="103" type="bool" />
<field name="Mask Stack Exception Enable" start="107" end="107" type="bool" />
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
<field name="Rounding Mode" start="110" end="111" type="uint">
<value name="RTNE" value="0" />
<value name="RU" value="1" />
<value name="RD" value="2" />
<value name="RTZ" value="3" />
</field>
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1" />
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint" />
<field name="Single Precision Denormal Mode" start="122" end="122" type="uint">
<value name="Flushed to Zero" value="0" />
<value name="Retained" value="1" />
</field>
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0" />
<value name="1-4 Samplers" value="1" />
<value name="5-8 Samplers" value="2" />
<value name="9-12 Samplers" value="3" />
<value name="13-16 Samplers" value="4" />
</field>
<field name="Vector Mask Enable" start="126" end="126" type="bool" />
<field name="Single Program Flow" start="127" end="127" type="bool" />
<field name="Scratch Space Buffer" start="138" end="159" type="uint" />
<field name="8 Pixel Dispatch Enable" start="192" end="192" type="bool" />
<field name="16 Pixel Dispatch Enable" start="193" end="193" type="bool" />
<field name="32 Pixel Dispatch Enable" start="194" end="194" type="bool" />
<field name="Position XY Offset Select" start="195" end="196" type="uint">
<value name="POSOFFSET_NONE" value="0" />
<value name="POSOFFSET_CENTROID" value="2" />
<value name="POSOFFSET_SAMPLE" value="3" />
</field>
<field name="Dual SIMD8 Dispatch Enable" start="197" end="197" type="bool" />
<field name="Render Target Resolve Type" start="198" end="199" type="uint">
<value name="RESOLVE_DISABLED" value="0" />
<value name="RESOLVE_PARTIAL" value="1" />
<value name="FAST_CLEAR_0" value="2" />
<value name="RESOLVE_FULL" value="3" />
</field>
<field name="Render Target Fast Clear Enable" start="200" end="200" type="bool" />
<field name="Overlapping Subspans Enable" start="201" end="201" type="bool" />
<field name="Push Constant Enable" start="203" end="203" type="bool" />
<field name="Maximum Number of Threads Per PSD" start="215" end="223" type="uint" />
<field name="Dispatch GRF Start Register For Constant/Setup Data 2" start="224" end="230" type="uint" />
<field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="232" end="238" type="uint" />
<field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="240" end="246" type="uint" />
<field name="Kernel Start Pointer 1" start="262" end="319" type="offset" />
<field name="Kernel Start Pointer 2" start="326" end="383" type="offset" />
</instruction>
<instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="79" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Input Coverage Mask State" start="32" end="33" type="uint" prefix="ICMS">
<value name="NONE" value="0" />
<value name="NORMAL" value="1" />
<value name="INNER_CONSERVATIVE" value="2" />
<value name="DEPTH_COVERAGE" value="3" />
</field>
<field name="Pixel Shader Has UAV" start="34" end="34" type="bool" />
<field name="Pixel Shader Pulls Bary" start="35" end="35" type="bool" />
<field name="Pixel Shader Is Per Coarse Pixel" start="36" end="36" type="bool" />
<field name="Pixel Shader Computes Stencil" start="37" end="37" type="bool" />
<field name="Pixel Shader Is Per Sample" start="38" end="38" type="bool" />
<field name="Pixel Shader Disables Alpha To Coverage" start="39" end="39" type="bool" />
<field name="Attribute Enable" start="40" end="40" type="bool" />
<field name="Simple PS Hint" start="41" end="41" type="bool" />
<field name="Enable PS Dependency On CPsize Change" start="49" end="49" type="bool" />
<field name="Pixel Shader Requires Subpixel Sample Offsets" start="50" end="50" type="bool" />
<field name="Pixel Shader Requires Non-Perspective Bary Plane Coefficients" start="51" end="51" type="bool" />
<field name="Pixel Shader Requires Perspective Bary Plane Coefficients" start="52" end="52" type="bool" />
<field name="Pixel Shader Requires Source Depth and/or W Plane Coefficients" start="53" end="53" type="bool" />
<field name="Pixel Shader Requires Requested Coarse Pixel Shading Size" start="54" end="54" type="bool" />
<field name="Pixel Shader Uses Source W" start="55" end="55" type="bool" />
<field name="Pixel Shader Uses Source Depth" start="56" end="56" type="bool" />
<field name="Force Computed Depth" start="57" end="57" type="bool" />
<field name="Pixel Shader Computed Depth Mode" start="58" end="59" type="uint">
<value name="PSCDEPTH_OFF" value="0" />
<value name="PSCDEPTH_ON" value="1" />
<value name="PSCDEPTH_ON_GE" value="2" />
<value name="PSCDEPTH_ON_LE" value="3" />
</field>
<field name="Pixel Shader Kills Pixel" start="60" end="60" type="bool" />
<field name="oMask Present to Render Target" start="61" end="61" type="bool" />
<field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" />
<field name="Pixel Shader Valid" start="63" end="63" type="bool" />
</instruction>
<instruction name="3DSTATE_SBE_MESH" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="130" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Per-Vertex URB Entry Output Read Length" start="32" end="36" type="uint" />
<field name="Per-Vertex URB Entry Output Read Offset" start="37" end="42" type="uint" />
<field name="Per-Primitive URB Entry Output Read Length" start="43" end="47" type="uint" />
<field name="Per-Primitive URB Entry Output Read Offset" start="48" end="53" type="uint" />
</instruction>
<instruction name="3DSTATE_SF" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="19" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Viewport Transform Enable" start="33" end="33" type="bool" />
<field name="Statistics Enable" start="42" end="42" type="bool" />
<field name="Legacy Global Depth Bias Enable" start="43" end="43" type="bool" />
<field name="Line Width" start="44" end="61" type="u11.7" />
<field name="Line End Cap Antialiasing Region Width" start="80" end="81" type="uint">
<value name="0.5 pixels" value="0" />
<value name="1.0 pixels" value="1" />
<value name="2.0 pixels" value="2" />
<value name="4.0 pixels" value="3" />
</field>
<field name="Deref Block Size" start="93" end="94" type="uint">
<value name="Block Deref Size 32" value="0" />
<value name="Per Poly Deref Mode" value="1" />
<value name="Block Deref Size 8" value="2" />
<value name="Mesh Shader EODB" value="3" />
</field>
<field name="Point Width" start="96" end="106" type="u8.3" />
<field name="Point Width Source" start="107" end="107" type="uint">
<value name="Vertex" value="0" />
<value name="State" value="1" />
</field>
<field name="Vertex Sub Pixel Precision Select" start="108" end="108" type="uint">
<value name="8 Bit" value="0" />
<value name="4 Bit" value="1" />
</field>
<field name="Smooth Point Enable" start="109" end="109" type="bool" />
<field name="AA Line Distance Mode" start="110" end="110" type="uint">
<value name="AALINEDISTANCE_TRUE" value="1" />
</field>
<field name="Triangle Fan Provoking Vertex Select" start="121" end="122" type="uint" />
<field name="Line Strip/List Provoking Vertex Select" start="123" end="124" type="uint" />
<field name="Triangle Strip/List Provoking Vertex Select" start="125" end="126" type="uint" />
<field name="Last Pixel Enable" start="127" end="127" type="bool" />
</instruction>
<instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Surface Pitch" start="32" end="48" type="uint" />
<field name="Corner Texel Mode" start="55" end="55" type="bool" />
<field name="Control Surface Enable" start="56" end="56" type="bool" />
<field name="Stencil Compression Enable" start="57" end="57" type="bool" />
<field name="Null Page Coherency Enable" start="59" end="59" type="bool" />
<field name="Stencil Write Enable" start="60" end="60" type="bool" />
<field name="Surface Type" start="61" end="63" type="uint">
<value name="SURFTYPE_2D" value="1" />
<value name="SURFTYPE_CUBE" value="3" />
<value name="SURFTYPE_NULL" value="7" />
</field>
<field name="Surface Base Address" start="64" end="127" type="address" />
<field name="Width" start="129" end="142" type="uint" />
<field name="Height" start="145" end="158" type="uint" />
<field name="MOCS" start="160" end="166" type="uint" nonzero="true" />
<field name="Minimum Array Element" start="168" end="178" type="uint" />
<field name="Depth" start="180" end="190" type="uint" />
<field name="Render Compression Format" start="192" end="196" type="uint" />
<field name="Compression Mode" start="197" end="197" type="bool" />
<field name="Mip Tail Start LOD" start="218" end="221" type="uint" />
<field name="Tiled Mode" start="222" end="223" type="uint">
<value name="TILE64" value="1" />
<value name="TILE4" value="3" />
</field>
<field name="Surface QPitch" start="224" end="238" type="uint" />
<field name="Surf LOD" start="240" end="243" type="uint" />
<field name="Render Target View Extent" start="245" end="255" type="uint" />
</instruction>
<instruction name="3DSTATE_TASK_CONTROL" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="124" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Maximum Number of ThreadGroups" start="32" end="40" type="uint" />
<field name="Thread Dispatch Priority" start="60" end="60" type="uint">
<value name="High" value="1" />
</field>
<field name="Fused EU Dispatch" start="61" end="61" type="bool" />
<field name="Statistics Enable" start="62" end="62" type="bool" />
<field name="TaskShader Enable" start="63" end="63" type="uint" />
<field name="Scratch Space Buffer" start="74" end="95" type="uint" />
</instruction>
<instruction name="3DSTATE_TASK_REDISTRIB" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="121" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Task Redistribution Mode" start="32" end="33" type="uint">
<value name="TASKREDISTRIB_OFF" value="0" />
<value name="TASKREDISTRIB_RR_STRICT" value="1" />
<value name="TASKREDISTRIB_RR_FREE" value="2" />
</field>
<field name="Task Redistribution Level" start="34" end="35" type="uint">
<value name="TASKREDISTRIB_TASK" value="0" />
<value name="TASKREDISTRIB_BOM" value="1" />
</field>
<field name="Target Mesh Batch Size" start="36" end="39" type="uint" />
<field name="Small TaskThreshold" start="42" end="44" type="uint" />
<field name="Local BOT Accumulator Threshold" start="48" end="49" type="uint">
<value name="MULTIPLIER_0" value="0" />
<value name="MULTIPLIER_1" value="1" />
<value name="MULTIPLIER_2" value="2" />
<value name="MULTIPLIER_4" value="3" />
</field>
</instruction>
<instruction name="3DSTATE_TASK_SHADER" bias="2" length="7" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="5" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="125" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Kernel Start Pointer" start="38" end="95" type="offset" />
<field name="Local X Maximum" start="96" end="105" type="uint" />
<field name="Software Exception Enable" start="106" end="106" type="bool" />
<field name="Mask Stack Exception Enable" start="107" end="107" type="bool" />
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Single Program Flow" start="114" end="114" type="uint" />
<field name="Denorm Mode" start="115" end="115" type="uint">
<value name="Ftz" value="0" />
<value name="SetByKernel" value="1" />
</field>
<field name="Number of Threads in GPGPU Thread Group" start="128" end="137" type="uint" />
<field name="Shared Local Memory Size" start="144" end="148" type="uint" />
<field name="Barrier Enable" start="149" end="149" type="bool" />
<field name="Rounding Mode" start="150" end="151" type="uint">
<value name="RTNE" value="0" />
<value name="RU" value="1" />
<value name="RD" value="2" />
<value name="RTZ" value="3" />
</field>
<field name="Preferred SLM Allocation Size" start="152" end="155" type="uint" />
<field name="Number of Barriers" start="156" end="158" type="uint" />
<field name="Indirect Data Length" start="160" end="176" type="uint" />
<field name="L3 Prefetch Disable" start="177" end="177" type="bool" />
<field name="Emit Local ID X" start="178" end="178" type="bool" />
<field name="Emit Inline Parameter" start="179" end="179" type="bool" />
<field name="Systolic Mode Enable" start="180" end="180" type="bool" />
<field name="Accesses UAV" start="181" end="181" type="bool" />
<field name="XP0 Required" start="182" end="182" type="uint" />
<field name="Message SIMD" start="188" end="189" type="uint">
<value name="SIMD8" value="0" />
<value name="SIMD16" value="1" />
<value name="SIMD32" value="2" />
</field>
<field name="SIMD Size" start="190" end="191" type="uint">
<value name="SIMD8" value="0" />
<value name="SIMD16" value="1" />
<value name="SIMD32" value="2" />
</field>
<field name="Execution Mask" start="192" end="223" type="uint" />
</instruction>
<instruction name="3DSTATE_TASK_SHADER_DATA" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="126" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Indirect Data Start Address" start="38" end="63" type="offset" />
<group count="8" start="64" size="32">
<field name="Inline Data" start="0" end="31" type="uint" />
</group>
</instruction>
<instruction name="3DSTATE_TBIMR_TILE_PASS_INFO" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="110" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Tile Rectangle Height" start="32" end="46" type="uint" />
<field name="Tile Rectangle Width" start="48" end="62" type="uint" />
<field name="Vertical Tile Count" start="64" end="79" type="uint" />
<field name="Horizontal Tile Count" start="80" end="95" type="uint" />
<field name="Walk Pattern" start="96" end="96" type="uint" />
<field name="Tile Box Check" start="98" end="98" type="uint" />
<field name="TBIMR Batch Size" start="99" end="101" type="uint" />
</instruction>
<instruction name="3DSTATE_TE" bias="2" length="5" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="3" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="TE Enable" start="32" end="32" type="bool" />
<field name="TE Mode" start="33" end="34" type="uint">
<value name="HW_TESS" value="0" />
</field>
<field name="TE Domain" start="36" end="37" type="uint">
<value name="QUAD" value="0" />
<value name="TRI" value="1" />
<value name="ISOLINE" value="2" />
</field>
<field name="Output Topology" start="40" end="41" type="uint" prefix="OUTPUT">
<value name="POINT" value="0" />
<value name="LINE" value="1" />
<value name="TRI_CW" value="2" />
<value name="TRI_CCW" value="3" />
</field>
<field name="Partitioning" start="44" end="45" type="uint">
<value name="INTEGER" value="0" />
<value name="ODD_FRACTIONAL" value="1" />
<value name="EVEN_FRACTIONAL" value="2" />
</field>
<field name="Tessellation Distribution Mode" start="46" end="47" type="uint">
<value name="TEDMODE_OFF" value="0" />
<value name="TEDMODE_RR_STRICT" value="1" />
<value name="TEDMODE_RR_FREE" value="2" />
</field>
<field name="Tessellation Distribution Level" start="49" end="50" type="uint">
<value name="TEDLEVEL_PATCH" value="0" />
</field>
<field name="Tessellation Scale Factor Enable" start="51" end="51" type="bool" />
<field name="Tessellation Factor Format" start="52" end="52" type="uint">
<value name="FLOAT32" value="0" />
<value name="FLOAT16" value="1" />
</field>
<field name="Patch Header Layout" start="54" end="55" type="uint">
<value name="LEGACY" value="0" />
<value name="REVERSED" value="2" />
<value name="REVERSED_TRI_INSIDE_SEPARATE" value="3" />
</field>
<field name="Small Patch Threshold" start="56" end="57" type="uint">
<value name="SPT_8_TRIANGLES" value="0" />
<value name="SPT_16_TRIANGLES" value="1" />
<value name="SPT_32_TRIANGLES" value="2" />
<value name="SPT_64_TRIANGLES" value="3" />
</field>
<field name="Target Block Size" start="58" end="61" type="uint">
<value name="64_TRIANGLES" value="0" />
<value name="96_TRIANGLES" value="1" />
<value name="128_TRIANGLES" value="2" />
<value name="192_TRIANGLES" value="3" />
<value name="256_TRIANGLES" value="4" />
<value name="384_TRIANGLES" value="5" />
<value name="512_TRIANGLES" value="6" />
<value name="768_TRIANGLES" value="7" />
<value name="1K_TRIANGLES" value="8" />
<value name="1.5K_TRIANGLES" value="9" />
<value name="2K_TRIANGLES" value="10" />
<value name="3K_TRIANGLES" value="11" />
<value name="4K_TRIANGLES" value="12" />
<value name="6K_TRIANGLES" value="13" />
<value name="8K_TRIANGLES" value="14" />
<value name="12K_TRIANGLES" value="15" />
</field>
<field name="Local BOP Accumulator Threshold" start="62" end="63" type="uint">
<value name="MULTIPLIER_0" value="0" />
<value name="MULTIPLIER_1" value="1" />
<value name="MULTIPLIER_2" value="2" />
<value name="MULTIPLIER_3" value="3" />
</field>
<field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float" />
<field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float" />
<field name="Tessellation Scale Factor" start="128" end="159" type="float" />
</instruction>
<instruction name="3DSTATE_URB_ALLOC_MESH" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="127" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="MESH URB Entry Allocation Size" start="32" end="41" type="uint" />
<field name="MESH URB Starting Address Slice0" start="42" end="49" type="uint" />
<field name="MESH URB Starting Address SliceN" start="53" end="60" type="uint" />
<field name="MESH Number of URB Entries Slice0" start="64" end="79" type="uint" />
<field name="MESH Number of URB Entries SliceN" start="80" end="95" type="uint" />
</instruction>
<instruction name="3DSTATE_URB_ALLOC_TASK" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="128" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="TASK URB Entry Allocation Size" start="32" end="41" type="uint" />
<field name="TASK URB Starting Address Slice0" start="42" end="49" type="uint" />
<field name="TASK URB Starting Address SliceN" start="53" end="60" type="uint" />
<field name="TASK Number of URB Entries Slice0" start="64" end="79" type="uint" />
<field name="TASK Number of URB Entries SliceN" start="80" end="95" type="uint" />
</instruction>
<instruction name="3DSTATE_VF" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="Indexed Draw Cut Index Enable" start="8" end="8" type="bool" />
<field name="Component Packing Enable" start="9" end="9" type="bool" />
<field name="Sequential Draw Cut Index Enable" start="10" end="10" type="bool" />
<field name="VertexID Offset Enable" start="11" end="11" type="bool" />
<field name="Geometry Distribution Enable" start="12" end="12" type="bool" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Cut Index" start="32" end="63" type="uint" />
</instruction>
<instruction name="3DSTATE_VFG" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="87" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Distribution Granularity" start="32" end="33" type="uint">
<value name="Batch Level Granularity" value="0" />
<value name="Instance Level Granularity" value="1" />
<value name="Draw Level Granularity" value="2" />
</field>
<field name="Granularity Threshold Disable" start="34" end="34" type="bool" />
<field name="List Cut Index Enable" start="35" end="35" type="bool" />
<field name="Distribution Mode" start="36" end="36" type="uint">
<value name="RR_STRICT" value="0" />
<value name="RR_FREE" value="1" />
</field>
<field name="List 1 Batch Size Scale" start="64" end="66" type="uint" />
<field name="List 2 Batch Size Scale" start="72" end="74" type="uint" />
<field name="List 3 Batch Size Scale" start="80" end="82" type="uint" />
<field name="List N Batch Size Scale" start="88" end="90" type="uint" />
<field name="Strip Batch Size Scale" start="96" end="98" type="uint" />
<field name="Patch Batch Size Scale" start="104" end="106" type="uint" />
<field name="Patch Batch Size Multiplier" start="112" end="116" type="uint" />
</instruction>
<instruction name="3DSTATE_VF_SGVS_2" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="86" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="XP0 Element Offset" start="32" end="37" type="uint" />
<field name="XP0 Source Select" start="44" end="44" type="uint">
<value name="VERTEX_LOCATION" value="1" />
<value name="XP0_PARAMETER" value="0" />
</field>
<field name="XP0 Component Number" start="45" end="46" type="uint">
<value name="COMP_0" value="0" />
<value name="COMP_1" value="1" />
<value name="COMP_2" value="2" />
<value name="COMP_3" value="3" />
</field>
<field name="XP0 Enable" start="47" end="47" type="uint" />
<field name="XP1 Element Offset" start="48" end="53" type="uint" />
<field name="XP1 Source Select" start="60" end="60" type="uint">
<value name="Starting Instance Location" value="1" />
<value name="XP1_PARAMETER" value="0" />
</field>
<field name="XP1 Component Number" start="61" end="62" type="uint">
<value name="COMP_0" value="0" />
<value name="COMP_1" value="1" />
<value name="COMP_2" value="2" />
<value name="COMP_3" value="3" />
</field>
<field name="XP1 Enable" start="63" end="63" type="uint" />
<field name="XP2 Element Offset" start="64" end="69" type="uint" />
<field name="XP2 Component Number" start="77" end="78" type="uint">
<value name="COMP_0" value="0" />
<value name="COMP_1" value="1" />
<value name="COMP_2" value="2" />
<value name="COMP_3" value="3" />
</field>
<field name="XP2 Enable" start="79" end="79" type="uint" />
</instruction>
<instruction name="3DSTATE_VS" bias="2" length="9" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="7" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Kernel Start Pointer" start="38" end="95" type="offset" />
<field name="Software Exception Enable" start="103" end="103" type="bool" />
<field name="Accesses UAV" start="108" end="108" type="bool" />
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool" />
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0" />
<value name="Alternate" value="1" />
</field>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1" />
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint" />
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0" />
<value name="1-4 Samplers" value="1" />
<value name="5-8 Samplers" value="2" />
<value name="9-12 Samplers" value="3" />
<value name="13-16 Samplers" value="4" />
</field>
<field name="Vector Mask Enable" start="126" end="126" type="bool" />
<field name="Scratch Space Buffer" start="138" end="159" type="uint" />
<field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint" />
<field name="Vertex URB Entry Read Length" start="203" end="208" type="uint" />
<field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint" />
<field name="Enable" start="224" end="224" type="bool" />
<field name="Vertex Cache Disable" start="225" end="225" type="bool" />
<field name="SIMD8 Dispatch Enable" start="226" end="226" type="bool" />
<field name="SIMD8 Single Instance Dispatch Enable" start="233" end="233" type="bool" />
<field name="Statistics Enable" start="234" end="234" type="bool" />
<field name="Maximum Number of Threads" start="246" end="255" type="uint" />
<field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint" />
<field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint" />
<field name="Vertex URB Entry Output Length" start="272" end="276" type="uint" />
<field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint" />
</instruction>
<instruction name="3DSTATE_WM" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Force Kill Pixel Enable" start="32" end="33" type="uint">
<value name="ForceOff" value="1" />
<value name="ForceON" value="2" />
</field>
<field name="Point Rasterization Rule" start="34" end="34" type="uint">
<value name="RASTRULE_UPPER_LEFT" value="0" />
<value name="RASTRULE_UPPER_RIGHT" value="1" />
</field>
<field name="Line Stipple Enable" start="35" end="35" type="bool" />
<field name="Polygon Stipple Enable" start="36" end="36" type="bool" />
<field name="Line Antialiasing Region Width" start="38" end="39" type="uint">
<value name="0.5 pixels" value="0" />
<value name="1.0 pixels" value="1" />
<value name="2.0 pixels" value="2" />
<value name="4.0 pixels" value="3" />
</field>
<field name="Line End Cap Antialiasing Region Width" start="40" end="41" type="uint">
<value name="0.5 pixels" value="0" />
<value name="1.0 pixels" value="1" />
<value name="2.0 pixels" value="2" />
<value name="4.0 pixels" value="3" />
</field>
<field name="Barycentric Interpolation Mode" start="43" end="48" type="uint">
<value name="BIM_PERSPECTIVE_PIXEL" value="1" />
<value name="BIM_PERSPECTIVE_CENTROID" value="2" />
<value name="BIM_PERSPECTIVE_SAMPLE" value="4" />
<value name="BIM_LINEAR_PIXEL" value="8" />
<value name="BIM_LINEAR_CENTROID" value="16" />
<value name="BIM_LINEAR_SAMPLE" value="32" />
</field>
<field name="Position ZW Interpolation Mode" start="49" end="50" type="uint">
<value name="INTERP_PIXEL" value="0" />
<value name="INTERP_CENTROID" value="2" />
<value name="INTERP_SAMPLE" value="3" />
</field>
<field name="Force Thread Dispatch Enable" start="51" end="52" type="uint">
<value name="ForceOff" value="1" />
<value name="ForceON" value="2" />
</field>
<field name="Early Depth/Stencil Control" start="53" end="54" type="uint">
<value name="EDSC_NORMAL" value="0" />
<value name="EDSC_PSEXEC" value="1" />
<value name="EDSC_PREPS" value="2" />
</field>
<field name="Walker Direction" start="55" end="55" type="uint" default="0">
<value name="Snake Walk" value="0" />
<value name="Z Walk" value="1" />
</field>
<field name="Walking Granularity" start="56" end="57" type="uint" default="2">
<value name="16x16 granularity" value="0" />
<value name="32x32 granularity" value="1" />
<value name="64x64 granularity" value="2" />
</field>
<field name="Legacy Diamond Line Rasterization" start="58" end="58" type="bool" />
<field name="Legacy Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool" />
<field name="Legacy Depth Buffer Resolve Enable" start="60" end="60" type="bool" />
<field name="Legacy Depth Buffer Clear Enable" start="62" end="62" type="bool" />
<field name="Statistics Enable" start="63" end="63" type="bool" />
</instruction>
<instruction name="3DSTATE_WM_HZ_OP" bias="2" length="6" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="82" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Number of Multisamples" start="45" end="47" type="uint" />
<field name="Stencil Clear Value" start="48" end="55" type="uint" />
<field name="Stencil Buffer Resolve Enable" start="56" end="56" type="bool" />
<field name="Full Surface Depth and Stencil Clear" start="57" end="57" type="bool" />
<field name="Pixel Position Offset Enable" start="58" end="58" type="bool" />
<field name="Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool" />
<field name="Depth Buffer Resolve Enable" start="60" end="60" type="bool" />
<field name="Scissor Rectangle Enable" start="61" end="61" type="bool" />
<field name="Depth Buffer Clear Enable" start="62" end="62" type="bool" />
<field name="Stencil Buffer Clear Enable" start="63" end="63" type="bool" />
<field name="Clear Rectangle X Min" start="64" end="79" type="uint" />
<field name="Clear Rectangle Y Min" start="80" end="95" type="uint" />
<field name="Clear Rectangle X Max" start="96" end="111" type="uint" />
<field name="Clear Rectangle Y Max" start="112" end="127" type="uint" />
<field name="Sample Mask" start="128" end="143" type="uint" />
</instruction>
<instruction name="AVP_IND_OBJ_BASE_ADDR_STATE" bias="2" length="6" engine="video">
<field name="DWord Length" start="0" end="11" type="uint" default="4" />
<field name="SubOpcode" start="16" end="22" type="uint" default="3" />
<field name="Media Command Opcode" start="23" end="26" type="uint" default="3" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="AVP Indirect Bitstream Object Base Address" start="32" end="95" type="address" />
<field name="AVP Indirect Bitstream Object Address Attributes" start="96" end="127" type="MEMORYADDRESSATTRIBUTES" />
<field name="AVP Indirect CU Object Base Address" start="192" end="255" type="address" />
<field name="AVP Indirect CU Object Memory Address Attributes" start="256" end="287" type="MEMORYADDRESSATTRIBUTES" />
</instruction>
<instruction name="AVP_PIC_STATE" bias="2" length="76" engine="video">
<field name="DWord Length" start="0" end="11" type="uint" default="74" />
<field name="SubOpcode" start="16" end="22" type="uint" default="48" />
<field name="Media Command Opcode" start="23" end="26" type="uint" default="3" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Frame Width" start="32" end="45" type="uint" />
<field name="Frame Height" start="48" end="61" type="uint" />
<field name="Sequence Chroma SubSampling Format" start="64" end="65" type="uint" prefix="SS">
<value name="Monochrome" value="0" />
<value name="420" value="1" />
<value name="422" value="2" />
<value name="444" value="3" />
</field>
<field name="Sequence Pixel Bit-Depth Idc" start="67" end="68" type="uint" prefix="SeqPix">
<value name="8-bit" value="0" />
<value name="10-bit" value="1" />
<value name="12-bit" value="2" />
</field>
<field name="Sequence Superblock Size Used" start="71" end="72" type="uint">
<value name="64x64" value="0" />
<value name="128x128" value="1" />
</field>
<field name="Sequence Enable Order Hint Flag" start="73" end="73" type="bool" />
<field name="Sequence Order Hint Bits Minus 1" start="74" end="76" type="uint" />
<field name="Sequence Enable Filter Intra Flag" start="80" end="80" type="bool" />
<field name="Sequence Enable Intra Edge Filter Flag" start="81" end="81" type="bool" />
<field name="Sequence Enable Dual Filter Flag" start="82" end="82" type="bool" />
<field name="Sequence Enable Inter Intra Compound Flag" start="83" end="83" type="bool" />
<field name="Sequence Enable Masked Compound Flag" start="84" end="84" type="bool" />
<field name="Sequence Enable Joint Compound Flag" start="85" end="85" type="bool" />
<field name="Allow Screen Content Tools Flag" start="96" end="96" type="bool" />
<field name="Force Integer MV Flag" start="97" end="97" type="bool" />
<field name="Allow Warped Motion Flag" start="98" end="98" type="bool" />
<field name="Use CDEF Filter Flag" start="100" end="100" type="bool" />
<field name="Use Super-Res Flag" start="101" end="101" type="bool" />
<field name="Frame Level Loop Restoration Filter Enable" start="102" end="102" type="bool" />
<field name="Frame Type" start="112" end="113" type="uint" />
<field name="Intra Only Flag" start="115" end="115" type="bool" />
<field name="Error Resilient Mode Flag" start="118" end="118" type="bool" />
<field name="Allow IntraBC Flag" start="119" end="119" type="bool" />
<field name="Primary Reference Frame Idx" start="124" end="126" type="uint" />
<field name="Segmentation Enable Flag" start="128" end="128" type="bool" />
<field name="Segmentation Update Map Flag" start="129" end="129" type="bool" />
<field name="Segmentation Temporal Update Flag" start="130" end="130" type="bool" />
<field name="Pre Skip Segment ID Flag" start="131" end="131" type="bool" />
<field name="Last Active Segment Segment ID" start="132" end="134" type="uint" />
<field name="Delta Q Present Flag" start="135" end="135" type="bool" />
<field name="Delta Q Res" start="136" end="137" type="uint" />
<field name="Frame Coded Lossless Mode" start="138" end="138" type="bool" />
<field name="Segment Map is Zero Flag" start="139" end="139" type="bool" />
<field name="Segment ID Buffer Stream In Enable Flag" start="140" end="140" type="bool" />
<field name="Segment ID Buffer Stream Out Enable Flag" start="141" end="141" type="bool" />
<field name="Base Qindex" start="144" end="151" type="uint" />
<field name="Y dc delta Q" start="152" end="158" type="int" />
<field name="U dc delta Q" start="160" end="166" type="int" />
<field name="U ac delta Q" start="168" end="174" type="int" />
<field name="V dc delta Q" start="176" end="182" type="int" />
<field name="V ac delta Q" start="184" end="190" type="int" />
<field name="Allow High Precision MV" start="192" end="192" type="bool" />
<field name="Frame Level Reference Mode Select" start="193" end="193" type="bool" />
<field name="Mcomp Filter Type" start="194" end="196" type="uint">
<value name="Eight Tap" value="0" />
<value name="Eight Tap Smooth" value="1" />
<value name="Eight Tap Sharp" value="2" />
<value name="Bilinear" value="3" />
<value name="Switchable" value="4" />
</field>
<field name="Motion Mode Switchable Flag" start="198" end="198" type="bool" />
<field name="Use Reference Frame MV Set Flag" start="199" end="199" type="bool" />
<field name="Reference Frame Sign Bias" start="200" end="207" type="uint" />
<field name="Current Frame Order Hint" start="208" end="215" type="uint" />
<field name="Reduced Tx Set Used" start="224" end="224" type="bool" />
<field name="Frame Transform Mode" start="225" end="226" type="uint" />
<field name="Skip Mode Present Flag" start="228" end="228" type="bool" />
<field name="Skip Mode Frame 0" start="229" end="231" type="uint" />
<field name="Skip Mode Frame 1" start="233" end="235" type="uint" />
<field name="Reference Frame Side" start="248" end="255" type="uint" />
<field name="Global Motion Type 1" start="259" end="260" type="uint" />
<field name="Global Motion Type 2" start="262" end="263" type="uint" />
<field name="Global Motion Type 3" start="265" end="266" type="uint" />
<field name="Global Motion Type 4" start="268" end="269" type="uint" />
<field name="Global Motion Type 5" start="271" end="272" type="uint" />
<field name="Global Motion Type 6" start="274" end="275" type="uint" />
<field name="Global Motion Type 7" start="277" end="278" type="uint" />
<field name="Frame Level Global Motion Invalid Flags" start="280" end="287" type="uint" />
<group count="42" start="288" size="16">
<field name="Warp Parameters" start="0" end="15" type="uint" />
</group>
<field name="Reference Frame Idx 0" start="960" end="962" type="uint" />
<field name="Reference Frame Idx 1" start="964" end="966" type="uint" />
<field name="Reference Frame Idx 2" start="968" end="970" type="uint" />
<field name="Reference Frame Idx 3" start="972" end="974" type="uint" />
<field name="Reference Frame Idx 4" start="976" end="978" type="uint" />
<field name="Reference Frame Idx 5" start="980" end="982" type="uint" />
<field name="Reference Frame Idx 6" start="984" end="986" type="uint" />
<field name="Reference Frame Idx 7" start="988" end="990" type="uint" />
<field name="Intra Frame Width in Pixel Minus 1" start="992" end="1007" type="uint" />
<field name="Intra Frame Height in Pixel Minus 1" start="1008" end="1023" type="uint" />
<field name="Last Frame Width in Pixel Minus 1" start="1024" end="1039" type="uint" />
<field name="Last Frame Height in Pixel Minus 1" start="1040" end="1055" type="uint" />
<field name="Last2 Frame Width in Pixel Minus 1" start="1056" end="1071" type="uint" />
<field name="Last2 Frame Height in Pixel Minus 1" start="1072" end="1087" type="uint" />
<field name="Last3 Frame Width in Pixel Minus 1" start="1088" end="1103" type="uint" />
<field name="Last3 Frame Height in Pixel Minus 1" start="1104" end="1119" type="uint" />
<field name="Golden Frame Width in Pixel Minus 1" start="1120" end="1135" type="uint" />
<field name="Golden Frame Height in Pixel Minus 1" start="1136" end="1151" type="uint" />
<field name="BWDREF Frame Width in Pixel Minus 1" start="1152" end="1167" type="uint" />
<field name="BWDREF Frame Height in Pixel Minus 1" start="1168" end="1183" type="uint" />
<field name="ALTREF2 Frame Width in Pixel Minus 1" start="1184" end="1199" type="uint" />
<field name="ALTREF2 Frame Height in Pixel Minus 1" start="1200" end="1215" type="uint" />
<field name="ALTREF Frame Width in Pixel Minus 1" start="1216" end="1231" type="uint" />
<field name="ALTREF Frame Height in Pixel Minus 1" start="1232" end="1247" type="uint" />
<field name="Vertical Scale Factor For Intra" start="1248" end="1263" type="uint" />
<field name="Horizontal Scale Factor For Intra" start="1264" end="1279" type="uint" />
<field name="Vertical Scale Factor For Last" start="1280" end="1295" type="uint" />
<field name="Horizontal Scale Factor For Last" start="1296" end="1311" type="uint" />
<field name="Vertical Scale Factor For Last2" start="1312" end="1327" type="uint" />
<field name="Horizontal Scale Factor For Last2" start="1328" end="1343" type="uint" />
<field name="Vertical Scale Factor For Last3" start="1344" end="1359" type="uint" />
<field name="Horizontal Scale Factor For Last3" start="1360" end="1375" type="uint" />
<field name="Vertical Scale Factor For Golden" start="1376" end="1391" type="uint" />
<field name="Horizontal Scale Factor For Golden" start="1392" end="1407" type="uint" />
<field name="Vertical Scale Factor For BWDREF" start="1408" end="1423" type="uint" />
<field name="Horizontal Scale Factor For BWDREF" start="1424" end="1439" type="uint" />
<field name="Vertical Scale Factor For ALTREF2" start="1440" end="1455" type="uint" />
<field name="Horizontal Scale Factor For ALTREF2" start="1456" end="1471" type="uint" />
<field name="Vertical Scale Factor For ALTREF" start="1472" end="1487" type="uint" />
<field name="Horizontal Scale Factor For ALTREF" start="1488" end="1503" type="uint" />
<group count="8" start="1504" size="8">
<field name="Reference Frame Order Hint" start="0" end="7" type="uint" />
</group>
<field name="NonFirstPassFlag" start="1648" end="1648" type="bool" />
<field name="FrameSzOverStatusEn - FrameBitRateMaxReportMask" start="1657" end="1657" type="bool" />
<field name="FrameSzUnderStatusEn - FrameBitRateMinReportMask" start="1658" end="1658" type="bool" />
<field name="FrameBitRateMax" start="1664" end="1677" type="uint" />
<field name="FrameBitrateMaxUnit" start="1695" end="1695" type="FRAME_BITRATE_UNITS" />
<field name="FrameBitRateMin" start="1696" end="1709" type="uint" />
<field name="FrameBitrateMinUnit" start="1727" end="1727" type="FRAME_BITRATE_UNITS" />
<field name="FrameDeltaQindexMax" start="1728" end="1791" type="uint" />
<field name="FrameDeltaQindexMin" start="1792" end="1823" type="uint" />
<field name="FrameDeltaLFMax" start="1824" end="1887" type="uint" />
<field name="FrameDeltaLFMin" start="1888" end="1919" type="uint" />
<field name="FrameDeltaQindexLFMaxRange" start="1920" end="1983" type="uint" />
<field name="FrameDeltaQindexLFMinRange" start="1984" end="2015" type="uint" />
<field name="MinFrameSize" start="2016" end="2031" type="uint" />
<field name="MinFrameSizeUnits" start="2046" end="2047" type="uint">
<value name="4K Byte Units" value="0" />
<value name="16K Byte Units" value="1" />
<value name="Compatibility Mode" value="2" />
<value name="6 Byte Units" value="3" />
</field>
<field name="Reserved MBZ" start="2048" end="2063" type="uint" />
<field name="Class0 SSE Threshold0" start="2080" end="2095" type="uint" />
<field name="Class0 SSE Threshold1" start="2096" end="2111" type="uint" />
<group count="8" start="2112" size="8">
<field name="SSE Thresholds For Class" start="0" end="7" type="uint" />
</group>
<field name="rdmult" start="2368" end="2399" type="uint" />
</instruction>
<instruction name="AVP_PIPE_BUF_ADDR_STATE" bias="2" length="212" engine="video">
<field name="DWord Length" start="0" end="11" type="uint" default="210" />
<field name="SubOpcode" start="16" end="22" type="uint" default="2" />
<field name="Media Command Opcode" start="23" end="26" type="uint" default="3" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<group count="8" start="32" size="64">
<field name="Reference Picture - Address" start="0" end="63" type="address" />
</group>
<field name="Reference Picture - Attributes" start="544" end="575" type="MEMORYADDRESSATTRIBUTES" />
<field name="Decoded Output Frame Buffer Address" start="576" end="639" type="address" />
<field name="Decoded Output Frame Buffer Address - Attributes" start="640" end="671" type="MEMORYADDRESSATTRIBUTES" />
<field name="IntraBC Decoded Output Frame Buffer Address" start="768" end="831" type="address" />
<field name="IntraBC Decoded Output Frame Buffer Address - Attributes" start="832" end="863" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDF Tables Initialization Buffer Address" start="864" end="927" type="address" />
<field name="CDF Tables Initialization Buffer Address - Attributes" start="928" end="959" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDF Tables Backward Adaptation Buffer Address" start="960" end="1023" type="address" />
<field name="CDF Tables Backward Adaptation Buffer Address - Attributes" start="1024" end="1055" type="MEMORYADDRESSATTRIBUTES" />
<field name="AV1 Segment ID Read Buffer Address" start="1056" end="1119" type="address" />
<field name="AV1 Segment ID Read Buffer Address - Attributes" start="1120" end="1151" type="MEMORYADDRESSATTRIBUTES" />
<field name="AV1 Segment ID Write Buffer Address" start="1152" end="1215" type="address" />
<field name="AV1 Segment ID Write Buffer Address - Attributes" start="1216" end="1247" type="MEMORYADDRESSATTRIBUTES" />
<group count="8" start="1248" size="64">
<field name="Collocated MV Temporal Buffer - Address" start="0" end="63" type="address" />
</group>
<field name="Collocated MV Temporal Buffer - Attributes" start="1760" end="1791" type="MEMORYADDRESSATTRIBUTES" />
<field name="Current Frame MV Write Buffer Address" start="1792" end="1855" type="address" />
<field name="Current Frame MV Write Buffer Address - Attributes" start="1856" end="1887" type="MEMORYADDRESSATTRIBUTES" />
<field name="Bitstream Line Rowstore Buffer Address" start="1984" end="2047" type="address" />
<field name="Bitstream Line Rowstore Buffer Address - Attributes" start="2048" end="2079" type="MEMORYADDRESSATTRIBUTES" />
<field name="Bitstream Tile Line Rowstore Buffer Address" start="2080" end="2143" type="address" />
<field name="Bitstream Tile Line Rowstore Buffer Address - Attributes" start="2144" end="2175" type="MEMORYADDRESSATTRIBUTES" />
<field name="Intra Prediction Line Rowstore Buffer Address" start="2176" end="2239" type="address" />
<field name="Intra Prediction Line Rowstore Buffer Address - Attributes" start="2240" end="2271" type="MEMORYADDRESSATTRIBUTES" />
<field name="Intra Prediction Tile Line Rowstore Buffer Address" start="2272" end="2335" type="address" />
<field name="Intra Prediction Tile Line Rowstore Buffer Address - Attributes" start="2336" end="2367" type="MEMORYADDRESSATTRIBUTES" />
<field name="Spatial Motion Vector Line Buffer Address" start="2368" end="2431" type="address" />
<field name="Spatial Motion Vector Line Buffer Address - Attributes" start="2432" end="2463" type="MEMORYADDRESSATTRIBUTES" />
<field name="Spatial Motion Vector Tile Line Buffer Address" start="2464" end="2527" type="address" />
<field name="Spatial Motion Vector Tile Line Buffer Address - Attributes" start="2528" end="2559" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Meta Tile Column Buffer Address" start="2560" end="2623" type="address" />
<field name="Loop Restoration Meta Tile Column Buffer Address - Attributes" start="2624" end="2655" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Filter Tile Line Y Buffer Address" start="2656" end="2719" type="address" />
<field name="Loop Restoration Filter Tile Line Y Buffer Address - Attributes" start="2720" end="2751" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Filter Tile Line U Buffer Address" start="2752" end="2815" type="address" />
<field name="Loop Restoration Filter Tile Line U Buffer Address - Attributes" start="2816" end="2847" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Filter Tile Line V Buffer Address" start="2848" end="2911" type="address" />
<field name="Loop Restoration Filter Tile Line V Buffer Address - Attributes" start="2912" end="2943" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Line Y Buffer Address" start="2944" end="3007" type="address" />
<field name="Deblocker Filter Line Y Buffer Address - Attributes" start="3008" end="3039" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Line U Buffer Address" start="3040" end="3103" type="address" />
<field name="Deblocker Filter Line U Buffer Address - Attributes" start="3104" end="3135" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Line V Buffer Address" start="3136" end="3199" type="address" />
<field name="Deblocker Filter Line V Buffer Address - Attributes" start="3200" end="3231" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Tile Line Y Buffer Address" start="3232" end="3295" type="address" />
<field name="Deblocker Filter Tile Line Y Buffer Address - Attributes" start="3296" end="3327" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Tile Line U Buffer Address" start="3328" end="3391" type="address" />
<field name="Deblocker Filter Tile Line U Buffer Address - Attributes" start="3392" end="3423" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Tile Line V Buffer Address" start="3424" end="3487" type="address" />
<field name="Deblocker Filter Tile Line V Buffer Address - Attributes" start="3488" end="3519" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Tile Column Y Buffer Address" start="3520" end="3583" type="address" />
<field name="Deblocker Filter Tile Column Y Buffer Address - Attributes" start="3584" end="3615" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Tile Column U Buffer Address" start="3616" end="3679" type="address" />
<field name="Deblocker Filter Tile Column U Buffer Address - Attributes" start="3680" end="3711" type="MEMORYADDRESSATTRIBUTES" />
<field name="Deblocker Filter Tile Column V Buffer Address" start="3712" end="3775" type="address" />
<field name="Deblocker Filter Tile Column V Buffer Address - Attributes" start="3776" end="3807" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDEF Filter Line Buffer Address" start="3808" end="3871" type="address" />
<field name="CDEF Filter Line Buffer Address - Attributes" start="3872" end="3903" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDEF Filter Tile Line Buffer Address" start="4096" end="4159" type="address" />
<field name="CDEF Filter Tile Line Buffer Address - Attributes" start="4160" end="4191" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDEF Filter Tile Column Buffer Address" start="4384" end="4447" type="address" />
<field name="CDEF Filter Tile Column Buffer Address - Attributes" start="4448" end="4479" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDEF Filter Meta Tile Line Buffer Address" start="4480" end="4543" type="address" />
<field name="CDEF Filter Meta Tile Line Buffer Address - Attributes" start="4544" end="4575" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDEF Filter Meta Tile Column Buffer Address" start="4576" end="4639" type="address" />
<field name="CDEF Filter Meta Tile Column Buffer Address - Attributes" start="4640" end="4671" type="MEMORYADDRESSATTRIBUTES" />
<field name="CDEF Filter Top Left Corner Buffer Address" start="4672" end="4735" type="address" />
<field name="CDEF Filter Top Left Corner Buffer Address - Attributes" start="4736" end="4767" type="MEMORYADDRESSATTRIBUTES" />
<field name="Super Res Tile Column Y Buffer Address" start="4768" end="4831" type="address" />
<field name="Super Res Tile Column Y Buffer Address - Attributes" start="4832" end="4863" type="MEMORYADDRESSATTRIBUTES" />
<field name="Super Res Tile Column U Buffer Address" start="4864" end="4927" type="address" />
<field name="Super Res Tile Column U Buffer Address - Attributes" start="4928" end="4959" type="MEMORYADDRESSATTRIBUTES" />
<field name="Super Res Tile Column V Buffer Address" start="4960" end="5023" type="address" />
<field name="Super Res Tile Column V Buffer Address - Attributes" start="5024" end="5055" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Filter Tile Column Y Buffer Address" start="5056" end="5119" type="address" />
<field name="Loop Restoration Filter Tile Column Y Buffer Address - Attributes" start="5120" end="5151" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Filter Tile Column U Buffer Address" start="5152" end="5215" type="address" />
<field name="Loop Restoration Filter Tile Column U Buffer Address - Attributes" start="5216" end="5247" type="MEMORYADDRESSATTRIBUTES" />
<field name="Loop Restoration Filter Tile Column V Buffer Address" start="5248" end="5311" type="address" />
<field name="Loop Restoration Filter Tile Column V Buffer Address - Attributes" start="5312" end="5343" type="MEMORYADDRESSATTRIBUTES" />
<field name="Decoded Frame Status Error Buffer Address" start="5632" end="5695" type="address" />
<field name="Decoded Frame Status Error Buffer Address - Attributes" start="5696" end="5727" type="MEMORYADDRESSATTRIBUTES" />
<field name="Decoded Block Data Streamout Buffer Address" start="5728" end="5791" type="address" />
<field name="Decoded Block Data Streamout Buffer Address - Attributes" start="5792" end="5823" type="MEMORYADDRESSATTRIBUTES" />
<field name="Original Uncompressed Picture Source Buffer Address" start="6016" end="6079" type="address" />
<field name="Original Uncompressed Picture Source Buffer Address - Attributes" start="6080" end="6111" type="MEMORYADDRESSATTRIBUTES" />
<field name="Downscaled Uncompressed Picture Source Buffer Address" start="6112" end="6175" type="address" />
<field name="Downscaled Uncompressed Picture Source Buffer Address - Attributes" start="6176" end="6207" type="MEMORYADDRESSATTRIBUTES" />
<field name="Tile Size Streamout Buffer Address" start="6208" end="6271" type="address" />
<field name="Tile Size Streamout Buffer Address - Attributes" start="6272" end="6303" type="MEMORYADDRESSATTRIBUTES" />
<field name="Tile Statistics Streamout Buffer Address" start="6304" end="6367" type="address" />
<field name="Tile Statistics Streamout Buffer Address - Attributes" start="6368" end="6399" type="MEMORYADDRESSATTRIBUTES" />
<field name="CU Streamout Buffer Address" start="6400" end="6463" type="address" />
<field name="CU Streamout Buffer Address - Attributes" start="6464" end="6495" type="MEMORYADDRESSATTRIBUTES" />
<field name="SSE Line Read/Write Buffer Address" start="6496" end="6559" type="address" />
<field name="SSE Line Read/Write Buffer Address - Attributes" start="6560" end="6591" type="MEMORYADDRESSATTRIBUTES" />
<field name="SSE Tile Line Read/Write Buffer Address" start="6592" end="6655" type="address" />
<field name="SSE Tile Line Read/Write Buffer Address - Attributes" start="6656" end="6687" type="MEMORYADDRESSATTRIBUTES" />
<field name="PostCDEF Pixels Buffer Address" start="6688" end="6751" type="address" />
<field name="PostCDEF Pixels Buffer Address - Attributes" start="6752" end="6783" type="MEMORYADDRESSATTRIBUTES" />
</instruction>
<instruction name="AVP_PIPE_MODE_SELECT" bias="2" length="7" engine="video">
<field name="DWord Length" start="0" end="11" type="uint" default="5" />
<field name="SubOpcode" start="16" end="22" type="uint" default="0" />
<field name="Media Command Opcode" start="23" end="26" type="uint" default="3" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Codec Select" start="32" end="32" type="bool">
<value name="Decode" value="0" />
<value name="Encode" value="1" />
</field>
<field name="Pic Status/Error Report Enable" start="35" end="35" type="bool" />
<field name="Frame Reconstruction Disable" start="36" end="36" type="bool" />
<field name="Codec Standard Select" start="37" end="39" type="uint" default="2" />
<field name="Tile Statistics Streamout Enable" start="44" end="44" type="bool" />
<field name="Multi Engine Mode" start="45" end="46" type="uint">
<value name="Single Engine Mode" value="0" />
<value name="Left Engine Mode" value="1" />
<value name="Right Engine Mode" value="2" />
<value name="Middle Engine Mode" value="3" />
</field>
<field name="Pipe Working Mode" start="47" end="48" type="uint">
<value name="Legacy Single Pipe" value="0" />
<value name="Encode Mode" value="2" />
<value name="Decode Scalable Mode" value="3" />
</field>
<field name="Pic Status/Error Report ID" start="96" end="127" type="uint" />
<field name="Source Pixel Prefetch Length" start="194" end="196" type="uint" />
<field name="Source Pixel Prefetch Enable" start="197" end="197" type="bool" />
</instruction>
<instruction name="AVP_TILE_CODING" bias="2" length="7" engine="video">
<field name="DWord Length" start="0" end="11" type="uint" default="5" />
<field name="SubOpcode" start="16" end="22" type="uint" default="21" />
<field name="Media Command Opcode" start="23" end="26" type="uint" default="3" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Frame Tile ID" start="32" end="43" type="uint" />
<field name="TG Tile Num" start="44" end="55" type="uint" />
<field name="Tile Group ID" start="56" end="63" type="uint" />
<field name="Tile Column Position in SB Unit" start="64" end="73" type="uint" />
<field name="Tile Row Position in SB Unit" start="80" end="89" type="uint" />
<field name="Tile Width in SB Minus 1" start="96" end="101" type="uint" />
<field name="Tile Height in SB Minus 1" start="112" end="121" type="uint" />
<field name="First Tile in a Frame" start="151" end="151" type="bool" />
<field name="Is Last Tile of Column Flag" start="153" end="153" type="bool" />
<field name="Is Last Tile of Row Flag" start="154" end="154" type="bool" />
<field name="Is Start Tile of Tile Group Flag" start="155" end="155" type="bool" />
<field name="Is End Tile of Tile Group Flag" start="156" end="156" type="bool" />
<field name="Is Last Tile of Frame Flag" start="157" end="157" type="bool" />
<field name="Disable CDF Update Flag" start="158" end="158" type="bool" />
<field name="Disable Frame Context Update Flag" start="159" end="159" type="bool" />
<field name="Number of Active BE Pipes" start="160" end="167" type="uint" />
<field name="Num of Tile Columns in Frame Minus 1" start="172" end="181" type="uint" />
<field name="Num of Tile Rows in Frame Minus 1" start="182" end="191" type="uint" />
<field name="Output Decoded Tile Column Position in SB Unit" start="192" end="201" type="uint" />
<field name="Output Decoded Tile Row Position in SB Unit" start="208" end="217" type="uint" />
</instruction>
<instruction name="CFE_STATE" bias="2" length="6" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" />
<field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" />
<field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Scratch Space Buffer" start="42" end="63" type="uint" />
<field name="Number of Walkers" start="99" end="101" type="uint" />
<field name="Fused EU Dispatch" start="102" end="102" type="bool" />
<field name="Single Slice Dispatch CCS Mode" start="109" end="109" type="bool" />
<field name="Over Dispatch Control" start="110" end="111" type="uint">
<value name="Over Dispatch None" value="0" />
<value name="Over Dispatch Low" value="1" />
<value name="Over Dispatch Normal" value="2" />
<value name="Over Dispatch High" value="3" />
</field>
<field name="Maximum Number of Threads" start="112" end="127" type="uint" />
</instruction>
<instruction name="COMPUTE_WALKER" bias="2" length="39" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="37" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="Workload Partition Enable" start="9" end="9" type="bool" />
<field name="Indirect Parameter Enable" start="10" end="10" type="bool" />
<field name="Systolic Mode Enable" start="14" end="14" type="bool" />
<field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" />
<field name="CFE SubOpcode" start="18" end="23" type="uint" default="2" />
<field name="Compute Command Opcode" start="24" end="26" type="uint" default="2" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="body" start="32" end="1248" type="COMPUTE_WALKER_BODY" />
</instruction>
<instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="44" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="42" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="MOCS" start="12" end="15" type="uint" nonzero="true" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="4" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Max Count" start="32" end="63" type="uint" />
<field name="Count Buffer Indirect Enable" start="64" end="64" type="bool" />
<field name="Count Buffer Address" start="66" end="127" type="address" />
<field name="Argument Buffer Start Address" start="130" end="191" type="address" />
<field name="body" start="192" end="1407" type="COMPUTE_WALKER_BODY" />
</instruction>
<instruction name="EXECUTE_INDIRECT_DRAW" bias="2" length="6" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="TBIMR Enabled" start="9" end="9" type="uint" />
<field name="Argument Format" start="10" end="11" type="uint" prefix="XI">
<value name="DRAW" value="0" />
<value name="DRAWINDEXED" value="1" />
<value name="MESH_3D" value="2" />
<value name="MESH_1D" value="3" />
</field>
<field name="MOCS" start="12" end="15" type="uint" nonzero="true" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="4" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Max Count" start="32" end="63" type="uint" />
<field name="Count Buffer Indirect Enable" start="64" end="64" type="bool" />
<field name="Count Buffer Address" start="66" end="127" type="address" />
<field name="Argument Buffer Start Address" start="130" end="191" type="address" />
</instruction>
<instruction name="HCP_FQM_STATE" bias="2" length="34" engine="video">
<field name="DWord Length" start="0" end="11" type="uint" default="32" />
<field name="SubOpcode" start="16" end="22" type="uint" default="5" />
<field name="Media Command Opcode" start="23" end="26" type="uint" default="7" />
<field name="Pipeline" start="27" end="28" type="uint" default="2" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Intra/Inter" start="32" end="32" type="uint">
<value name="Intra" value="0" />
<value name="Inter" value="1" />
</field>
<field name="SizeID" start="33" end="34" type="uint" prefix="SZ">
<value name="4x4" value="0" />
<value name="8x8" value="1" />
<value name="16x16" value="2" />
<value name="32x32" value="3" />
</field>
<field name="Color Component" start="35" end="36" type="uint">
<value name="Luma" value="0" />
<value name="Chroma Cb" value="1" />
<value name="Chroma Cr" value="2" />
</field>
<field name="FQM DC Value" start="48" end="63" type="uint" />
<group count="128" start="64" size="8">
<field name="Quantizer Matrix 8x8" start="0" end="7" type="uint" />
</group>
</instruction>
<instruction name="MI_FLUSH_DW" bias="2" length="5" engine="blitter|compute|video">
<field name="DWord Length" start="0" end="5" type="uint" default="3" />
<field name="Video Pipeline Cache Invalidate" start="7" end="7" type="bool" />
<field name="Notify Enable" start="8" end="8" type="bool" />
<field name="Flush LLC" start="9" end="9" type="bool" />
<field name="Post-Sync Operation" start="14" end="15" type="uint">
<value name="No Write" value="0" />
<value name="Write Immediate Data" value="1" />
<value name="Write Timestamp" value="3" />
</field>
<field name="Flush CCS" start="16" end="16" type="bool" />
<field name="TLB Invalidate" start="18" end="18" type="bool" />
<field name="Store Data Index" start="21" end="21" type="uint" />
<field name="MI Command Opcode" start="23" end="28" type="uint" default="38" />
<field name="Command Type" start="29" end="31" type="uint" default="0" />
<field name="Destination Address Type" start="34" end="34" type="uint" prefix="DAT">
<value name="PPGTT" value="0" />
<value name="GGTT" value="1" />
</field>
<field name="Address" start="35" end="79" type="address" />
<field name="Immediate Data" start="96" end="159" type="uint" />
</instruction>
<instruction name="MI_MATH" bias="2">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="MOCS" start="8" end="14" type="uint" nonzero="true" />
<field name="Predication Enable" start="15" end="15" type="bool" />
<field name="MI Command Opcode" start="23" end="28" type="uint" default="26" />
<field name="Command Type" start="29" end="31" type="uint" default="0" />
<group count="0" start="32" size="32">
<field name="Instruction" start="0" end="31" type="MI_MATH_ALU_INSTRUCTION" />
</group>
</instruction>
<instruction name="MI_REPORT_PERF_COUNT" bias="2" length="4" engine="render|compute">
<field name="DWord Length" start="0" end="5" type="uint" default="2" />
<field name="MI Command Opcode" start="23" end="28" type="uint" default="40" />
<field name="Command Type" start="29" end="31" type="uint" default="0" />
<field name="Use Global GTT" start="32" end="32" type="bool" />
<field name="Core Mode Enable" start="36" end="36" type="uint" />
<field name="Memory Address" start="38" end="95" type="address" />
<field name="Report ID" start="96" end="127" type="uint" />
</instruction>
<instruction name="MI_SET_PREDICATE" bias="1" length="1">
<field name="Predicate Enable" start="0" end="3" type="uint">
<value name="NOOP Never" value="0" />
<value name="NOOP On Result2 Clear" value="1" />
<value name="NOOP On Result2 Set" value="2" />
<value name="NOOP On Result Clear" value="3" />
<value name="NOOP On Result Set" value="4" />
<value name="NOOP Always" value="15" />
</field>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="1" />
<field name="Command Type" start="29" end="31" type="uint" default="0" />
</instruction>
<instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render|compute">
<field name="Pipeline Selection" start="0" end="1" type="uint">
<value name="3D" value="0" />
<value name="Media" value="1" />
<value name="GPGPU" value="2" />
</field>
<field name="Media Sampler DOP Clock Gate Enable" start="4" end="4" type="bool" />
<field name="Force Media Awake" start="5" end="5" type="bool" />
<field name="Systolic Mode Enable" start="7" end="7" type="bool" />
<field name="Mask Bits" start="8" end="15" type="uint" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="1" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
</instruction>
<instruction name="PIPE_CONTROL" bias="2" length="6" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="HDC Pipeline Flush Enable" start="9" end="9" type="bool" />
<field name="L3 Read Only Cache Invalidation Enable" start="10" end="10" type="bool" />
<field name="Untyped Data Port Cache Flush Enable" start="11" end="11" type="bool" />
<field name="CCS Flush Enable" start="13" end="13" type="bool" />
<field name="Workload Partition ID Offset Enable" start="14" end="14" type="bool" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2" />
<field name="Command SubType" start="27" end="28" type="uint" default="3" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Depth Cache Flush Enable" start="32" end="32" type="bool" />
<field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool" />
<field name="State Cache Invalidation Enable" start="34" end="34" type="bool" />
<field name="Constant Cache Invalidation Enable" start="35" end="35" type="bool" />
<field name="VF Cache Invalidation Enable" start="36" end="36" type="bool" />
<field name="DC Flush Enable" start="37" end="37" type="bool" />
<field name="Protected Memory Application ID" start="38" end="38" type="bool" />
<field name="Pipe Control Flush Enable" start="39" end="39" type="bool" />
<field name="Notify Enable" start="40" end="40" type="bool" />
<field name="Indirect State Pointers Disable" start="41" end="41" type="bool" />
<field name="Texture Cache Invalidation Enable" start="42" end="42" type="bool" />
<field name="Instruction Cache Invalidate Enable" start="43" end="43" type="bool" />
<field name="Render Target Cache Flush Enable" start="44" end="44" type="bool" />
<field name="Depth Stall Enable" start="45" end="45" type="bool" />
<field name="Post Sync Operation" start="46" end="47" type="uint">
<value name="No Write" value="0" />
<value name="Write Immediate Data" value="1" />
<value name="Write PS Depth Count" value="2" />
<value name="Write Timestamp" value="3" />
</field>
<field name="Generic Media State Clear" start="48" end="48" type="bool" />
<field name="PSS Stall Sync Enable" start="49" end="49" type="bool" />
<field name="TLB Invalidate" start="50" end="50" type="bool" />
<field name="Depth Stall Sync Enable" start="51" end="51" type="bool" />
<field name="Command Streamer Stall Enable" start="52" end="52" type="bool" />
<field name="Store Data Index" start="53" end="53" type="uint" />
<field name="Protected Memory Enable" start="54" end="54" type="bool" />
<field name="LRI Post Sync Operation" start="55" end="55" type="uint">
<value name="No LRI Operation" value="0" />
<value name="MMIO Write Immediate Data" value="1" />
</field>
<field name="Destination Address Type" start="56" end="56" type="uint" prefix="DAT">
<value name="PPGTT" value="0" />
<value name="GGTT" value="1" />
</field>
<field name="AMFS Flush Enable" start="57" end="57" type="bool" />
<field name="Flush LLC" start="58" end="58" type="bool" />
<field name="Protected Memory Disable" start="59" end="59" type="bool" />
<field name="Tile Cache Flush Enable" start="60" end="60" type="bool" />
<field name="Command Cache Invalidate Enable" start="61" end="61" type="bool" />
<field name="L3 Fabric Flush" start="62" end="62" type="bool" />
<field name="TBIMR Force Batch Closure" start="63" end="63" type="uint">
<value name="No Batch Closure" value="0" />
<value name="Close Batch" value="1" />
</field>
<field name="Address" start="66" end="111" type="address" />
<field name="Immediate Data" start="128" end="191" type="uint" />
</instruction>
<instruction name="STATE_BASE_ADDRESS" bias="2" length="22" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="20" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="0" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="General State Base Address Modify Enable" start="32" end="32" type="bool" />
<field name="General State MOCS" start="36" end="42" type="uint" nonzero="true" />
<field name="General State Base Address" start="44" end="95" type="address" />
<field name="Stateless Data Port Access MOCS" start="112" end="118" type="uint" nonzero="true" />
<field name="L1 Cache Control" start="119" end="121" type="uint" prefix="L1CC">
<value name="WBP" value="0" dont_use="1" />
<value name="UC" value="1" dont_use="1" />
<value name="WB" value="2" />
<value name="WT" value="3" />
<value name="WS" value="4" />
</field>
<field name="Surface State Base Address Modify Enable" start="128" end="128" type="bool" />
<field name="Surface State MOCS" start="132" end="138" type="uint" nonzero="true" />
<field name="Surface State Base Address" start="140" end="191" type="address" />
<field name="Dynamic State Base Address Modify Enable" start="192" end="192" type="bool" />
<field name="Dynamic State MOCS" start="196" end="202" type="uint" nonzero="true" />
<field name="Dynamic State Base Address" start="204" end="255" type="address" />
<field name="Indirect Object Base Address Modify Enable" start="256" end="256" type="bool" />
<field name="Indirect Object MOCS" start="260" end="266" type="uint" nonzero="true" />
<field name="Indirect Object Base Address" start="268" end="319" type="address" />
<field name="Instruction Base Address Modify Enable" start="320" end="320" type="bool" />
<field name="Instruction MOCS" start="324" end="330" type="uint" nonzero="true" />
<field name="Instruction Base Address" start="332" end="383" type="address" />
<field name="General State Buffer Size Modify Enable" start="384" end="384" type="bool" />
<field name="General State Buffer Size" start="396" end="415" type="uint" />
<field name="Dynamic State Buffer Size Modify Enable" start="416" end="416" type="bool" />
<field name="Dynamic State Buffer Size" start="428" end="447" type="uint" />
<field name="Indirect Object Buffer Size Modify Enable" start="448" end="448" type="bool" />
<field name="Indirect Object Buffer Size" start="460" end="479" type="uint" />
<field name="Instruction Buffer size Modify Enable" start="480" end="480" type="bool" />
<field name="Instruction Buffer Size" start="492" end="511" type="uint" />
<field name="Bindless Surface State Base Address Modify Enable" start="512" end="512" type="bool" />
<field name="Bindless Surface State MOCS" start="516" end="522" type="uint" nonzero="true" />
<field name="Bindless Surface State Base Address" start="524" end="575" type="address" />
<field name="Bindless Surface State Size" start="576" end="607" type="uint" />
<field name="Bindless Sampler State Base Address Modify Enable" start="608" end="608" type="bool" />
<field name="Bindless Sampler State MOCS" start="612" end="618" type="uint" nonzero="true" />
<field name="Bindless Sampler State Base Address" start="620" end="671" type="address" />
<field name="Bindless Sampler State Buffer Size" start="684" end="703" type="uint" />
</instruction>
<instruction name="STATE_COMPUTE_MODE" bias="2" length="2" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="0" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Z Pass Async Compute Thread Limit" start="32" end="34" type="uint" prefix="ZPACTL">
<value name="Max 60" value="0" />
<value name="Max 64" value="1" />
<value name="Max 56" value="2" />
<value name="Max 48" value="3" />
</field>
<field name="Force Non-Coherent DG2" start="35" end="36" type="uint">
<value name="Force Disabled" value="0" />
<value name="Force CPU Non-Coherent" value="1" />
<value name="Force GPU Non-Coherent" value="2" />
</field>
<field name="Z Async Throttle settings" start="35" end="36" type="uint" prefix="ZATS">
<value name="Defer to Pixel Async Compute Thread Limit" value="0" />
<value name="Max 32" value="1" />
<value name="Max 40" value="2" />
<value name="Max 48" value="3" />
</field>
<field name="Fast Clear Disabled on Compressed Surface" start="37" end="37" type="bool" />
<field name="Disable SLM Read Merge Optimization" start="38" end="38" type="bool" />
<field name="Pixel Async Compute Thread Limit" start="39" end="41" type="uint" prefix="PACTL">
<value name="Disabled" value="0" />
<value name="Max 2" value="1" />
<value name="Max 8" value="2" />
<value name="Max 16" value="3" />
<value name="Max 24" value="4" />
<value name="Max 32" value="5" />
<value name="Max 40" value="6" />
<value name="Max 48" value="7" />
</field>
<field name="Disable Atomic on Clear Data" start="43" end="43" type="bool" />
<field name="Disable L1 Invalidate for non-L1-cacheable Writes" start="45" end="45" type="bool" />
<field name="Large GRF Mode" start="47" end="47" type="bool" />
<field name="Z Pass Async Compute Thread Limit Mask" start="48" end="50" type="uint" />
<field name="Mask1" start="48" end="63" type="uint" />
<field name="Force Non-Coherent DG2 Mask" start="51" end="52" type="uint" />
<field name="Z Async Throttle settings Mask" start="51" end="52" type="uint" />
<field name="Fast Clear Disabled on Compressed Surface Mask" start="53" end="53" type="bool" />
<field name="Disable SLM Read Merge Optimization Mask" start="54" end="54" type="bool" />
<field name="Pixel Async Compute Thread Limit Mask" start="55" end="57" type="uint" />
<field name="Disable Atomic on Clear Data Mask" start="59" end="59" type="bool" />
<field name="Disable L1 Invalidate for non-L1-cacheable Writes Mask" start="61" end="61" type="bool" />
<field name="Large GRF Mode Mask" start="63" end="63" type="bool" />
</instruction>
<instruction name="STATE_SIP" bias="2" length="3" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />
<field name="Command SubType" start="27" end="28" type="uint" default="0" />
<field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="System Instruction Pointer" start="36" end="95" type="offset" />
</instruction>
<instruction name="XY_BLOCK_COPY_BLT" bias="2" length="22" engine="blitter">
<field name="DWord Length" start="0" end="7" type="uint" default="20" />
<field name="Special Mode of Operation" start="12" end="13" type="uint">
<value name="NONE" value="0" />
<value name="FULL_RESOLVE" value="1" />
<value name="PARTIAL_RESOLVE" value="2" />
</field>
<field name="Color Depth" start="19" end="21" type="uint" prefix="XY_BPP">
<value name="8_BIT" value="0" />
<value name="16_BIT" value="1" />
<value name="32_BIT" value="2" />
<value name="64_BIT" value="3" />
<value name="96_BIT" value="4" />
<value name="128_BIT" value="5" />
</field>
<field name="Opcode" start="22" end="28" type="uint" default="0x41" />
<field name="Client" start="29" end="31" type="uint" default="2" />
<field name="Destination Pitch" start="32" end="49" type="uint" />
<field name="Destination Auxiliary Surface Mode" start="50" end="52" type="uint" prefix="XY_AUX">
<value name="NONE" value="0" />
<value name="CCS_E" value="5" />
</field>
<field name="Destination MOCS" start="53" end="59" type="uint" nonzero="true" />
<field name="Destination Control Surface Type" start="60" end="60" type="uint" />
<field name="Destination Compression Enable" start="61" end="61" type="bool" />
<field name="Destination Tiling" start="62" end="63" type="uint" prefix="XY_TILE">
<value name="LINEAR" value="0" />
<value name="X" value="1" />
<value name="4" value="2" />
<value name="64" value="3" />
</field>
<field name="Destination X1" start="64" end="79" type="int" />
<field name="Destination Y1" start="80" end="95" type="int" />
<field name="Destination X2" start="96" end="111" type="int" />
<field name="Destination Y2" start="112" end="127" type="int" />
<field name="Destination Base Address" start="128" end="191" type="address" />
<field name="Destination X Offset" start="192" end="205" type="uint" />
<field name="Destination Y Offset" start="208" end="221" type="uint" />
<field name="Destination Target Memory" start="223" end="223" type="uint" prefix="XY_MEM">
<value name="LOCAL" value="0" />
<value name="SYSTEM" value="1" />
</field>
<field name="Source X1" start="224" end="239" type="int" />
<field name="Source Y1" start="240" end="255" type="int" />
<field name="Source Pitch" start="256" end="273" type="uint" />
<field name="Source Auxiliary Surface Mode" start="274" end="276" type="uint" prefix="XY">
<value name="NONE" value="0" />
<value name="CCS_E" value="5" />
</field>
<field name="Source MOCS" start="277" end="283" type="uint" nonzero="true" />
<field name="Source Control Surface Type" start="284" end="284" type="uint" />
<field name="Source Compression Enable" start="285" end="285" type="bool" />
<field name="Source Tiling" start="286" end="287" type="uint" prefix="XY_TILE">
<value name="LINEAR" value="0" />
<value name="X" value="1" />
<value name="4" value="2" />
<value name="64" value="3" />
</field>
<field name="Source Base Address" start="288" end="351" type="address" />
<field name="Source X Offset" start="352" end="365" type="uint" />
<field name="Source Y Offset" start="368" end="381" type="uint" />
<field name="Source Target Memory" start="383" end="383" type="uint" prefix="XY_MEM">
<value name="LOCAL" value="0" />
<value name="SYSTEM" value="1" />
</field>
<field name="Source Compression Format" start="384" end="388" type="uint" />
<field name="Source Clear Value Enable" start="389" end="389" type="bool" />
<field name="Source Clear Address" start="390" end="431" type="address" />
<field name="Destination Compression Format" start="448" end="452" type="uint" />
<field name="Destination Clear Value Enable" start="453" end="453" type="bool" />
<field name="Destination Clear Address" start="454" end="495" type="address" />
<field name="Destination Surface Height" start="512" end="525" type="uint" />
<field name="Destination Surface Width" start="526" end="539" type="uint" />
<field name="Destination Surface Type" start="541" end="543" type="uint" prefix="XY_SURFTYPE">
<value name="1D" value="0" />
<value name="2D" value="1" />
<value name="3D" value="2" />
<value name="CUBE" value="3" />
</field>
<field name="Destination LOD" start="544" end="547" type="uint" />
<field name="Destination Surface QPitch" start="548" end="562" type="uint" />
<field name="Destination Surface Depth" start="565" end="575" type="uint" />
<field name="Destination Horizontal Align" start="576" end="577" type="uint">
<value name="HALIGN_16" value="0" />
<value name="HALIGN_32" value="1" />
<value name="HALIGN_64" value="2" />
<value name="HALIGN_128" value="3" />
</field>
<field name="Destination Vertical Align" start="579" end="580" type="uint">
<value name="VALIGN_4" value="1" />
<value name="VALIGN_8" value="2" />
<value name="VALIGN_16" value="3" />
</field>
<field name="Destination Mip Tail Start LOD" start="584" end="587" type="uint" />
<field name="Destination Depth/Stencil Resource" start="594" end="594" type="bool" />
<field name="Destination Array Index" start="597" end="607" type="uint" />
<field name="Source Surface Height" start="608" end="621" type="uint" />
<field name="Source Surface Width" start="622" end="635" type="uint" />
<field name="Source Surface Type" start="637" end="639" type="uint" prefix="XY_SURFTYPE">
<value name="1D" value="0" />
<value name="2D" value="1" />
<value name="3D" value="2" />
<value name="CUBE" value="3" />
</field>
<field name="Source LOD" start="640" end="643" type="uint" />
<field name="Source Surface QPitch" start="644" end="658" type="uint" />
<field name="Source Surface Depth" start="661" end="671" type="uint" />
<field name="Source Horizontal Align" start="672" end="673" type="uint">
<value name="HALIGN_16" value="0" />
<value name="HALIGN_32" value="1" />
<value name="HALIGN_64" value="2" />
<value name="HALIGN_128" value="3" />
</field>
<field name="Source Vertical Align" start="675" end="676" type="uint">
<value name="VALIGN_4" value="1" />
<value name="VALIGN_8" value="2" />
<value name="VALIGN_16" value="3" />
</field>
<field name="Source Mip Tail Start LOD" start="680" end="683" type="uint" />
<field name="Source Depth/Stencil Resource" start="690" end="690" type="bool" />
<field name="Source Array Index" start="693" end="703" type="uint" />
</instruction>
<instruction name="XY_FAST_COLOR_BLT" bias="2" length="16" engine="blitter">
<field name="DWord Length" start="0" end="7" type="uint" default="14" />
<field name="Special Mode of Operation" start="12" end="13" type="uint">
<value name="NONE" value="0" />
<value name="FAST_CLEAR_1" value="1" />
<value name="FAST_CLEAR_0" value="2" />
</field>
<field name="Color Depth" start="19" end="21" type="uint" prefix="XY_BPP">
<value name="8_BIT" value="0" />
<value name="16_BIT" value="1" />
<value name="32_BIT" value="2" />
<value name="64_BIT" value="3" />
<value name="96_BIT" value="4" />
<value name="128_BIT" value="5" />
</field>
<field name="Opcode" start="22" end="28" type="uint" default="0x44" />
<field name="Client" start="29" end="31" type="uint" default="2" />
<field name="Destination Pitch" start="32" end="49" type="uint" />
<field name="Destination Auxiliary Surface Mode" start="50" end="52" type="uint" prefix="XY_AUX">
<value name="NONE" value="0" />
<value name="CCS_E" value="5" />
</field>
<field name="Destination MOCS" start="53" end="59" type="uint" nonzero="true" />
<field name="Destination Control Surface Type" start="60" end="60" type="uint" />
<field name="Destination Compression Enable" start="61" end="61" type="bool" />
<field name="Destination Tiling" start="62" end="63" type="uint" prefix="XY_TILE">
<value name="LINEAR" value="0" />
<value name="X" value="1" />
<value name="4" value="2" />
<value name="64" value="3" />
</field>
<field name="Destination X1" start="64" end="79" type="int" />
<field name="Destination Y1" start="80" end="95" type="int" />
<field name="Destination X2" start="96" end="111" type="int" />
<field name="Destination Y2" start="112" end="127" type="int" />
<field name="Destination Base Address" start="128" end="191" type="address" />
<field name="Destination X Offset" start="192" end="205" type="uint" />
<field name="Destination Y Offset" start="208" end="221" type="uint" />
<field name="Destination Target Memory" start="223" end="223" type="uint" prefix="XY_MEM">
<value name="LOCAL" value="0" />
<value name="SYSTEM" value="1" />
</field>
<group count="4" start="224" size="32">
<field name="Fill Color" start="0" end="31" type="uint" />
</group>
<field name="Destination Compression Format" start="352" end="356" type="uint" />
<field name="Destination Clear Value Enable" start="357" end="357" type="bool" />
<field name="Destination Clear Address" start="358" end="399" type="address" />
<field name="Destination Surface Height" start="416" end="429" type="uint" />
<field name="Destination Surface Width" start="430" end="443" type="uint" />
<field name="Destination Surface Type" start="445" end="447" type="uint" prefix="XY_SURFTYPE">
<value name="1D" value="0" />
<value name="2D" value="1" />
<value name="3D" value="2" />
<value name="CUBE" value="3" />
</field>
<field name="Destination LOD" start="448" end="451" type="uint" />
<field name="Destination Surface QPitch" start="452" end="466" type="uint" />
<field name="Destination Surface Depth" start="469" end="479" type="uint" />
<field name="Destination Horizontal Align" start="480" end="481" type="uint">
<value name="HALIGN_16" value="0" />
<value name="HALIGN_32" value="1" />
<value name="HALIGN_64" value="2" />
<value name="HALIGN_128" value="3" />
</field>
<field name="Destination Vertical Align" start="483" end="484" type="uint">
<value name="VALIGN_4" value="1" />
<value name="VALIGN_8" value="2" />
<value name="VALIGN_16" value="3" />
</field>
<field name="Destination Mip Tail Start LOD" start="488" end="491" type="uint" />
<field name="Destination Depth/Stencil Resource" start="498" end="498" type="bool" />
<field name="Destination Array Index" start="501" end="511" type="uint" />
</instruction>
<register name="BCS_AUX_TABLE_BASE_ADDR" length="2" num="0x4240">
<field name="Address" start="0" end="63" type="uint" />
</register>
<register name="BCS_CCS_AUX_INV" length="1" num="0x4248">
<field name="Aux Inv" start="0" end="0" type="bool" />
</register>
<register name="CCS_INSTDONE" length="1" num="0x1206c">
<field name="Ring Enable" start="0" end="0" type="bool" />
<field name="VFE Done" start="16" end="16" type="bool" />
<field name="TSG Done" start="17" end="17" type="bool" />
<field name="CS Done" start="21" end="21" type="bool" />
</register>
<register name="CHICKEN_RASTER_1" length="1" num="0x6204">
<field name="AA Line Quality Fix" start="5" end="5" type="bool" />
<field name="AA Line Quality Fix Mask" start="21" end="21" type="bool" />
</register>
<register name="CHICKEN_RASTER_2" length="1" num="0x6208">
<field name="TBIMR Batch Size Override" start="1" end="1" type="bool" />
<field name="TBIMR Open Batch Enable" start="4" end="4" type="bool" />
<field name="TBIMR Fast Clip" start="5" end="5" type="bool" />
<field name="TBIMR Batch Size Override Mask" start="17" end="17" type="bool" />
<field name="TBIMR Open Batch Enable Mask" start="20" end="20" type="bool" />
<field name="TBIMR Fast Clip Mask" start="21" end="21" type="bool" />
</register>
<register name="COMMON_SLICE_CHICKEN1" length="1" num="0x7010">
<field name="HIZ Plane Optimization disable bit" start="9" end="9" type="bool" />
<field name="HIZ Plane Optimization disable bit Mask" start="25" end="25" type="bool" />
</register>
<register name="INSTDONE_GEOM" length="1" num="0x666c">
<field name="VFL Done" start="1" end="1" type="bool" />
<field name="VS Done" start="2" end="2" type="bool" />
<field name="HS Done" start="3" end="3" type="bool" />
<field name="TE Done" start="4" end="4" type="bool" />
<field name="DS Done" start="5" end="5" type="bool" />
<field name="GS Done" start="6" end="6" type="bool" />
<field name="SOL Done" start="7" end="7" type="bool" />
<field name="CL Done" start="8" end="8" type="bool" />
<field name="SF Done" start="9" end="9" type="bool" />
<field name="TDG1 Done" start="11" end="11" type="bool" />
<field name="URBM Done" start="13" end="13" type="bool" />
<field name="SVG Done" start="14" end="14" type="bool" />
<field name="TSG0 Done" start="17" end="17" type="bool" />
<field name="SDE Done" start="22" end="22" type="bool" />
</register>
<register name="L3SQCREG5" length="1" num="0xB158">
<field name="L3 Cache Partial Write Merge Timer Initial Value" start="0" end="9" type="uint" />
<field name="Compressible Partial Write Merge Enable" start="21" end="21" type="uint" />
<field name="Coherent Partial Write Merge Enable" start="22" end="22" type="uint" />
<field name="Cross-Tile Partial Write Merge Enable" start="23" end="23" type="uint" />
</register>
<register name="MESH_INVOCATION_COUNT" length="2" num="0x26E0">
<field name="MESH Invocation Counter" start="0" end="63" type="uint" />
</register>
<register name="MESH_PRIMITIVE_COUNT" length="2" num="0x26D8">
<field name="MESH Primitive Counter" start="0" end="63" type="uint" />
</register>
<register name="ROW_INSTDONE" length="1" num="0xe164">
<field name="BC Done" start="0" end="0" type="bool" />
<field name="PSD Done" start="1" end="1" type="bool" />
<field name="TDP Done" start="2" end="2" type="bool" />
<field name="DAPR Done" start="3" end="3" type="bool" />
<field name="CPSS Done" start="4" end="4" type="bool" />
<field name="RT DONE RENDER" start="5" end="5" type="bool" />
<field name="TDL Done" start="6" end="6" type="bool" />
<field name="EU00 done SS1" start="7" end="7" type="bool" />
<field name="EU01 done SS1" start="8" end="8" type="bool" />
<field name="EU02 done SS1" start="9" end="9" type="bool" />
<field name="EU03 done SS1" start="10" end="10" type="bool" />
<field name="MA0 done SS1" start="11" end="11" type="bool" />
<field name="IC Done" start="12" end="12" type="bool" />
<field name="BTD DONE RENDER" start="13" end="13" type="bool" />
<field name="RT DONE COMPUTE" start="14" end="14" type="bool" />
<field name="MA0 Done SS0" start="15" end="15" type="bool" />
<field name="EU00 Done SS0" start="16" end="16" type="bool" />
<field name="EU01 Done SS0" start="17" end="17" type="bool" />
<field name="EU02 Done SS0" start="18" end="18" type="bool" />
<field name="EU03 Done SS0" start="19" end="19" type="bool" />
<field name="BTD DONE COMPUTE" start="20" end="20" type="bool" />
<field name="EU10 Done SS0" start="21" end="21" type="bool" />
<field name="EU11 Done SS0" start="22" end="22" type="bool" />
<field name="EU12 Done SS0" start="23" end="23" type="bool" />
<field name="EU13 Done SS0" start="24" end="24" type="bool" />
<field name="TSL Done" start="26" end="26" type="bool" />
<field name="EU10 Done SS1" start="27" end="27" type="bool" />
<field name="EU11 Done SS1" start="28" end="28" type="bool" />
<field name="EU12 Done SS1" start="29" end="29" type="bool" />
<field name="EU13 Done SS1" start="30" end="30" type="bool" />
</register>
<register name="SAMPLER_INSTDONE" length="1" num="0xe160">
<field name="SI Done" start="0" end="0" type="bool" />
<field name="SVSM ADAPTER Done" start="1" end="1" type="bool" />
<field name="SVSM ARB Done" start="2" end="2" type="bool" />
<field name="SVSM Done" start="3" end="3" type="bool" />
<field name="PL Done" start="4" end="4" type="bool" />
<field name="DG Done" start="5" end="5" type="bool" />
<field name="SSLA Done" start="6" end="6" type="bool" />
<field name="ST ARB Done" start="7" end="7" type="bool" />
<field name="ST Done" start="8" end="8" type="bool" />
<field name="FT Done" start="9" end="9" type="bool" />
<field name="MT Done" start="11" end="11" type="bool" />
<field name="DM Done" start="12" end="12" type="bool" />
<field name="BDM Done" start="13" end="13" type="bool" />
<field name="SC Done" start="14" end="14" type="bool" />
<field name="FL Done" start="15" end="15" type="bool" />
<field name="SO Done" start="16" end="16" type="bool" />
<field name="LSC L1BANK0 Idle" start="18" end="18" type="bool" />
<field name="LSC L1BANK1 Idle" start="19" end="19" type="bool" />
<field name="LSC L1BANK2 Idle" start="20" end="20" type="bool" />
<field name="LSC L1BANK3 Idle" start="21" end="21" type="bool" />
<field name="LSC SEQ0 Idle" start="22" end="22" type="bool" />
<field name="LSC SEQ1 Idle" start="23" end="23" type="bool" />
<field name="LSC SEQ2 Idle" start="24" end="24" type="bool" />
<field name="LSC SEQ3 Idle" start="25" end="25" type="bool" />
<field name="LSC SEQ INTF Idle" start="26" end="26" type="bool" />
<field name="LSC L3 INTF Idle" start="27" end="27" type="bool" />
<field name="VMEM SOARB0 Done" start="28" end="28" type="bool" />
<field name="VMEM SOARB1 Done" start="29" end="29" type="bool" />
<field name="VMEM L3REQARB0 Done" start="30" end="30" type="bool" />
<field name="VMEM L3REQARB1 Done" start="31" end="31" type="bool" />
</register>
<register name="SC_INSTDONE" length="1" num="0x7100">
<field name="SVL Done" start="0" end="0" type="bool" />
<field name="WMFE Done" start="1" end="1" type="bool" />
<field name="WMBE Done" start="2" end="2" type="bool" />
<field name="HIZ Done" start="3" end="3" type="bool" />
<field name="IZFE Done" start="5" end="5" type="bool" />
<field name="SBE Done" start="6" end="6" type="bool" />
<field name="RCC Done" start="9" end="9" type="bool" />
<field name="RCPBE Done" start="10" end="10" type="bool" />
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<field name="DAPB Done" start="12" end="12" type="bool" />
<field name="DAPRBE Done" start="13" end="13" type="bool" />
<field name="SARB Done" start="15" end="15" type="bool" />
<field name="DC0 Done" start="16" end="16" type="bool" />
<field name="DC1 Done" start="17" end="17" type="bool" />
<field name="DC2 Done" start="18" end="18" type="bool" />
<field name="DC3 Done" start="19" end="19" type="bool" />
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<field name="GW1 Done" start="21" end="21" type="bool" />
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<field name="GW3 Done" start="23" end="23" type="bool" />
<field name="TDC Done" start="24" end="24" type="bool" />
<field name="SFBE Done" start="25" end="25" type="bool" />
<field name="PSS Done" start="26" end="26" type="bool" />
<field name="AMFS Done" start="27" end="27" type="bool" />
</register>
<register name="SC_INSTDONE_EXTRA" length="1" num="0x7104">
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<field name="DAPB1 Done" start="12" end="12" type="bool" />
<field name="DAPRBE1 Done" start="13" end="13" type="bool" />
<field name="DC4 Done" start="16" end="16" type="bool" />
<field name="DC5 Done" start="17" end="17" type="bool" />
<field name="DC6 Done" start="18" end="18" type="bool" />
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<field name="GW4 Done" start="20" end="20" type="bool" />
<field name="GW5 Done" start="21" end="21" type="bool" />
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<field name="GW7 Done" start="23" end="23" type="bool" />
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<register name="SC_INSTDONE_EXTRA2" length="1" num="0x7108">
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<field name="DAPB2 Done" start="12" end="12" type="bool" />
<field name="DAPRBE2 Done" start="13" end="13" type="bool" />
</register>
<register name="TASK_INVOCATION_COUNT" length="2" num="0x26E8">
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</register>
</genxml>